On StreamBegincapture captures the parameters passed to APIs and respective node will be created and added to graph
All parameters are passed to STREAM_CAPTURE macro, it checks if stream in capture mode and redirects the call to the capture function and returns
Updated hipStream and hipEvent with capture parameters
Added handling for hipStreamBeginCapture & hipStreamEndCapture
Change-Id: Ic8926a7b4336c2cc81f0b3a9a224aa392c474134
[ROCm/clr commit: 8cc0e04239]
1.Rename include/hip/hcc_detail/ as include/hip/amd_detail/
2.Rename include/hip/nvcc_detail/ as include/hip/nvidia_detail/
3.Create __HIP_PLATFORM_AMD__ to replace __HIP_PLATFORM_HCC__
4.Create __HIP_PLATFORM_NVIDIA__ to replace __HIP_PLATFORM_NVCC__
After hcc_detail, nvcc_detail, __HIP_PLATFORM_HCC__ and __HIP_PLATFORM_NVCC__
have been removed from upstream, they will be removed from hip runtime.
Change-Id: I1ae457effd739d6c25bca203c1724b026be21fce
[ROCm/clr commit: 8a2b0b7424]
Support hipLaunchCooperativeKernelMultiDevice()
- Add validation logic for MGPU launches to pass a cuda test
Change-Id: Iccca7fde43493fc3bc6685512d39202271ae3e92
[ROCm/clr commit: 8be723e199]
* Add missing texturePitchAlignment member to the hipDeviceProp_t struct.
* Add missing hipDeviceAttributeTexturePitchAlignment enumerator to the hipDeviceAttribute_t enum.
* Initialize texturePitchAlignment to 256. This works for gfx9+, but is technically overaligned in most cases for pre-gfx9.
* Add the texturePitchAlignment property to the NVCC path.
[ROCm/clr commit: 6da0c82b78]
Fixes SWDEV-218626 and SWDEV-218629
Changes:
- Revert "`static inline` in a header, just like excess sugar in a diet, causes bloat (#1692)"
This reverts commit 47725baf8c.
- Revert "Fix rocFFT build failure (#1777)"
This reverts commit f7bac3e057.
[ROCm/clr commit: c091635f5a]
Step 1. Set the same values for RT error codes as for analogous Driver's
[Reason] RT's and Driver's error codes unification in CUDA 10.2
[ROCm/clr commit: 21b0f64f3a]
* Added query of hipDeviceAttributeHdpMemFlushCntl and hipDeviceAttributeHdpRegFlushCntl
* Added NVCC blocker for the hip*FlushCntl test cases
[ROCm/clr commit: abe6776677]
* Add Max Texture 1D,2D,3D device properties
* Corrected testcase to use enums defined in hipDeviceAttribute_t
* Added texture 1D,2D and 3D support for NVIDIA path
[ROCm/clr commit: 00aa42e05f]
hipMalloc and hipHostMalloc are C++ function templates by default. In some
applications they need to discover the decltype of underlying C functions. In
this commit, a new macro __HIP_DISABLE_CPP_FUNCTIONS__ is introduced to
suppress the C++ function templates.
Existing HIP applications don't need to be changed. hipMalloc and hipHostMalloc
will behave just the same.
For new applications which depends on identifying decltypes of underlying C
functions, __HIP_DISABLE_CPP_FUNCTIONS__ shall be defined prior to including
HIP headers.
[ROCm/clr commit: f4e1f74e9e]
https://github.com/GPUOpen-ProfessionalCompute-Tools/HIP/issues/81
1. Do not use JIT options on HCC path, call hipModuleLoadData instead.
2. NVCC path is unchanged, to call cuModuleLoadDataEx with all options.
3. Get rid of manual hipification, based on #ifdef #else for NVCC/HIP.
4. Update documentation accordingly.
[ROCm/clr commit: ae9f14ef9c]