Граф коммитов

25 Коммитов

Автор SHA1 Сообщение Дата
Rahul Garg c878d9cde4 Fixed get alignment offset test for NVCC
- Removed dtest hipGetAlgntoffset2D.cpp
- hipGetTextureAlignmentOffset is being tested now in hipBindTexRef1DFetch.cpp
2018-09-18 14:10:03 +05:30
lthakur b7a4b2c300 Added offset value verification.
Added offset value verification.
2018-08-01 10:41:30 +05:30
lthakur cac0f2cc95 Update hipGetChanDesc.cpp
Removed bool variable 'testResult' from global scope and confined it to the function.
2018-07-17 13:40:54 +05:30
lthakur 9f8d41df13 Update hipGetAlgntoffset2D.cpp
Removed unwanted space.
2018-07-17 13:37:08 +05:30
lthakur 7b6da4453b Update hipGetAlgntoffset2D.cpp
Removed bool variable 'testResult' from global scope and confined it to the function.
2018-07-17 13:35:22 +05:30
lthakur c2b508abfe Removed unused ,chan_test, variable. 2018-07-17 10:32:30 +05:30
lthakur 7003fe76f2 Update hipGetChanDesc.cpp 2018-07-11 15:24:00 +05:30
lthakur d395531f47 Update hipGetAlgntoffset2D.cpp 2018-07-11 15:23:21 +05:30
lthakur d8b5f60e12 Update hipGetAlgntoffset2D.cpp 2018-07-11 11:54:05 +05:30
lthakur 5ba01d5033 Update hipGetChanDesc.cpp 2018-07-11 11:53:16 +05:30
lthakur b3b198f745 Update hipGetAlgntoffset2D.cpp 2018-07-11 11:51:08 +05:30
Lakhan Singh 936b878d72 Made changes as suggested. 2018-06-15 11:30:02 +05:30
Lakhan Singh 7d6f1b8e38 [GETandALGN]: Get channel and alignment details 2018-06-12 15:22:05 +05:30
Rahul Garg 7cfd059919 Fixed texture obj 1Dfetch test 2018-05-30 21:54:51 +05:30
Rahul Garg 3b0842e70a Fixed tex1dFetch test 2018-05-30 11:42:01 +05:30
Rahul Garg dabe2fda39 Fix runTest return type 2018-05-29 16:18:14 +05:30
Rahul Garg 28c878f266 Fix tex2D tests for result value 2018-05-29 16:03:37 +05:30
lthakur 366a0a97ca HIP test case for 1D texture fetch (#424) 2018-05-29 14:08:01 +05:30
Rahul Garg 35bc23ecc3 Remove textureObj kernel argument for HIP/HCC path 2018-03-28 15:36:57 +05:30
Maneesh Gupta 9e47fccc89 Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
2018-03-12 11:29:03 +05:30
Ben Sander e93a24bdbe Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support
2017-11-27 13:52:39 -06:00
Rahul Garg 3e9a4cfdd1 Porting guides update for texture APIs usage 2017-11-24 12:00:55 +05:30
Alex Voicu 0cc921f103 This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility. 2017-11-19 01:54:12 +00:00
Rahul Garg 05070fe824 Added HIT block 2017-09-26 11:39:09 +05:30
Rahul Garg 36db84a68f Added Texture 2D object and reference APIs tests 2017-09-26 11:33:23 +05:30