Todd tiantuo Li
0ee0e4ab4a
SWDEV-432490 - fix __HIP_NO_IMAGE_SUPPORT logic
...
1.Skip texture/image tests when __HIP_NO_IMAGE_SUPPORT is set to prevent inevitable silent failure
2.Simplify __HIP_NO_IMAGE_SUPPORT macros
Change-Id: I54ef12a239298c534a213edf39c05c2dad06a7f4
2024-08-08 14:15:38 -04:00
taosang2
a79d6f8361
SWDEV-364236 - Add layered texture object tests
...
Add layered array and texture object tests for all
types.
Change-Id: Ifb4d085a526c1ff7d1b7afe528c194d536b99db8
2023-11-17 16:16:08 -05:00
sdashmiz
e161374c31
SWDEV-332969 - [ABI Break]remove hiparray from tests
...
- replace with hipArray_t
Signed-off-by: sdashmiz <shadi.dashmiz@amd.com >
Change-Id: Ie1dade58d868182309caf00bf65a86a8fed2cfa6
2023-10-12 12:09:20 -04:00
Satyanvesh Dittakavi
7ee1b668fb
Address texture related test issues with -Werror ( #405 )
2023-08-21 20:46:46 +05:30
ROCm CI Service Account
df20298706
SWDEV-384100 - skip building failing texture tests for CUDA 12.0 ( #181 )
...
Change-Id: Ie861d63b0525661ff64ad148e5a0151bbce7db2c
2023-02-27 15:51:15 -08:00
Paulius Velesko
da453211ed
Catch2 Test Fixes ( #2961 )
...
* test fixes
* address PR comment
* PR comment fixing Nvidia pass
* add additional kernel launch checks
* pr comments
2022-09-30 15:07:25 -07:00
ROCm CI Service Account
0fc518d281
SWDEV-333188 - Port image tests to catch2 ( #2793 )
...
- Port image tests to catch2.
- Disable 3D filter test for gfx9a.
- Some other improvement
- Temporarily disable linear filter tests on Windows
Change-Id: Ieeddac9f8c50aa9b6b12ca9d8fd792a51973b8ca
2022-07-19 19:26:56 +05:30
ROCm CI Service Account
3f4fb28faf
SWDEV-321872 - [catch2][dtest] Texture tests migrated to catch2 ( #2536 )
...
Change-Id: I4e29001812e2310680c6c24028667eb560194e87
2022-03-11 16:53:48 +05:30