* clr: SWDEV-547890 - Maintain an MQD for the emulated AQL queue
To simplify the shader debugger implementation, maintain the relevant
parts of the emulated AQL queue's MQD (amd_queue_t): read_dispatch_id,
write_dispatch_id, compute_tmpring_size.
With this MQD, the shader debugger can handle the emulated AQL queue
the same way it does the real AQL queue, no specialization is required.
* clr: SWDEV-547890 - Conservatively update the MQD's read_dispatch_id
The read_dispatch_id cannot be smaller than the current aql_packet_id
- hsa_queue.size for the debugger to work correctly.
The read_dispatch_id really should be updated when the CmdBuf is marked
as complete. Left a FIXME to address it in a future commit.
* SWDEV-533237 Add initial support for hipOccupancyAvailableDynamicSMemPerBlock API
* SWDEV-533237 Add hipOccupancyAvailableDynamicSMemPerBlock wrapper for nvidia
* SWDEV-533237 Add implementation of hipOccupancyAvailableDynamicSMemPerBlock API
* SWDEV-533237 Add LDSAlignment field in Isa table
---------
Co-authored-by: Rahul Manocha <rmanocha@amd.com>
* SWDEV-555347 - Remove lock contention in async events loop
* SWDEV-555347 - Introduce Pool of AsyncEventItems
* create generic mempool for AsyncEventItem
* Use BaseShared allocate and free for async event pool
---------
Co-authored-by: Rahul Manocha <rmanocha@amd.com>
1. Create a set of mini numa interface.
In Linux, the interface is based on system call rather than libnuma.
In Windows, the interface can also work, but the policy class is dummy.
Different from Linux, Windows doesn't provide numactl tool or numa lib to setup numa policy, thus
the default policy is followed in Windows, that is, using the closest host numa node to allocate
pinned host memory in hipHostMalloc().
To get the closest host numa node of a GPU device, you need query the new attribute
hipDeviceAttributeHostNumaId. Then you can create a thread with CPU affinity on the numa node.
For example, reference the test in hip-tests/catch/perftests/memory/hipPerfHostNumaAllocWin.cc.
2. Remove pfnSetThreadGroupAffinity and pfnGetNumaNodeProcessorMaskEx as the functions have been exposed since Win7 and Win server 2008.
3. Other minor fixes.
* SWDEV-554608 - Add hipHostRegisterIoMemory for hipHostRegister
* SWDEV-554608 - Add hipHostRegisterIoMemory for hipHostRegister
* SWDEV-554174 Added hipHostRegisterIoMemory flag in test cases
* SWDEV-554174 : Did formatting corrections
* SWDEV-554608 - set HSA_AMD_MEMORY_POOL_UNCACHED_FLAG if IoMemory is set
* SWDEV-554608 - set HSA_AMD_MEMORY_POOL_UNCACHED_FLAG if IoMemory is set
* SWDEV-554608 - Add hipHostRegisterIoMemory for hipHostRegister
---------
Co-authored-by: Anavena Venkatesh <Anavena.Venkatesh@amd.com>
Co-authored-by: Rambabu Swargam <rambabu.swargam@amd.com>
* SWDEV-534207 - fix 'Unit_hipFreeMipmappedArrayImplicitSyncArray - float' out of memory error with extent (1024, 1024, 1024) and 1 levels on 740M iGPUs. totalGlobalMem is not really the amount of device memory available for compute
* SWDEV-534207 - compare expected available memory within a range in Unit_hipMalloc3D_Basic; to take into account some bookkeeping overhead (instead of in exact 64MB chunks)
* SWDEV-534207 - fix missing setting of SvmGpuMemoryCreateInfo::interprocess in the 'fine' and 'fine uncached' memory and 'MemorySubAllocator' cases. Coarse allocation was added first; the flag was missed when the other three cases were added
* SWDEV-534207 - allow more room for the check of available memory after hipFree() in Unit_hipMalloc3D_Basic; it was till failing on 740M
---------
Co-authored-by: Gerardo Hernandez <gerardo.hernandez@amd.com>
Co-authored-by: systems-assistant[bot] <systems-assistant[bot]@users.noreply.github.com>
- Retrieve the list of devices linked to each branch using stream ID x.
- Identify the necessary streams for each device to facilitate graph execution.
- Create the necessary streams for each device to ensure successful graph execution.
- Implement support for launching a multi-device, single-branch graph.
Co-authored-by: Anusha GodavarthySurya <Anusha.GodavarthySurya@amd.com>
- Updated kernel arg manager to support allocating kernel args on multiple devices for single graph.
- Updated AQL path to capture on the device where graph node is added.
Co-authored-by: Anusha GodavarthySurya <Anusha.GodavarthySurya@amd.com>
Return error when ext_fine_grain_pool is unavailable for
hipHostMallocUncached, hipHostAllocUncached and
hipExtHostRegisterUncached.
Disable related tests on Navi4x where
ext_fine_grain_pool is unavailable
Prior we were enabling dynamic loading mode if BUILD_SHARED_LIBS, but this is not correct. We should only be loading dynamically if the amd_comgr library itself is shared.
Background: we have a configuration where we use a static linked comgr stub in order to achieve LLVM isolation (it dynamically loads the comgr and compiler into a dedicated link namespace) in an otherwise dynamic linked clr.
The build of ROCR backend will be enabled by default in Windows.
It requires the dll loader until ROCR dll will be always available in Windows for any configuration.
*Lay foundation to batch packets efficiently for graphs
*Dynamically copy packets with max threshold set with
DEBUG_HIP_GRAPH_BATCH_SIZE, if not stagger packet copy with pow2
*Default threshold for DEBUG_HIP_GRAPH_BATCH_SIZE is 256
*If TS are not collected for a signal for reuse, create a new signal.
This can potentially increase signal footprint if the handler doesn't run
fast enough.
During a process tear-down we wait on all signals before releasing them:
VirtualGPU::HwQueueTracker::~HwQueueTracker() {
for (auto& signal : signal_list_) {
CpuWaitForSignal(signal);
signal->release();
}
[...]
}
In the case where we exit the process after a GPU error that did not
cause an abort (ulimit -c == 0), waiting for the signal can be skipped.
With the device on the error state, no progress is made, and the signal
is probably never going to be modified again:
inline bool WaitForSignal(hsa_signal_t signal, bool active_wait = false, bool yield = false) {
[...]
if (HIP_SKIP_ABORT_ON_GPU_ERROR && amd::Device::IsGPUInError()) {
ClPrint(amd::LOG_ERROR, amd::LOG_SIG,
"Device not Stable, while waiting for Signal ="
"(0x%lx) for %d ns",
signal.handle, kTimeout4Secs);
return true;
}
[...]
}
However, after calling CpuWaitForSignal, when calling "release", we can
end-up on a signal dtor which also tries to wait on the signal. Because
the GPU is the error state, we never receive the signal, and hang the
process during tear down. This happens with the ProfilingSignal dtor:
ProfilingSignal::~ProfilingSignal() {
if (signal_.handle != 0) {
if (hsa_signal_load_relaxed(signal_) > 0) {
LogError("Runtime shouldn't destroy a signal that is still busy!");
if (hsa_signal_wait_scacquire(signal_, HSA_SIGNAL_CONDITION_LT, kInitSignalValueOne,
kUnlimitedWait, HSA_WAIT_STATE_BLOCKED) != 0) {
}
}
hsa_signal_destroy(signal_);
}
}
This dtor should check that the GPU is not in the error state before
trying to wait, which is what this patch implements.
Bug: SWDEV-555043
Bug: SWDEV-553435
Bug: SWDEV-553679
Bug: SWDEV-555119
- Clean up and standardization of MIT licenses after discussion with legal team.
- Update README.md with blurb for top-level files.
- MIT License explicitly mentioned for relevant projects.
- Removal of years.
- Copyright attribution should be to `Advanced Micro Devices, Inc.` and not `AMD ROCm(TM) Software`
- Removal of `All rights reserved.`
- Reduce line width of the text for readability.
- Add clear visual separators for additional licenses.
- Convert text files to markdown format for aforementioned separators.
- Update build scripts to point to renamed files.
- Fixed SMI doc references
Co-authored-by: Maisam Arif <Maisam.Arif@amd.com>
* SWDEV-551080
* Fix condition for taking shader path, the size check was moved
incorrectly
* Also account for a bitmask returned for preferred engines
- Refactor deviceLocalAlloc arguments
- Refactor hostAlloc code, have cleaner interface
- Kern args buffer need to have execute flag set as CP enforces this on
certain newer HW.