agodavar
9132d92ccd
cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
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Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839
[ROCm/clr commit: 8717a78bf7 ]
2020-10-21 07:26:14 -04:00
Vlad Sytchenko
41431f3ae2
Disable failing texture tests
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Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd
[ROCm/clr commit: e356f5ff85 ]
2020-06-26 14:05:24 -04:00
Vlad Sytchenko
b0a332e466
Reenable texture reference tests
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Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c
[ROCm/clr commit: 355661b5da ]
2020-05-22 14:13:50 -04:00
Payam
082b9e51ab
name change vdi to rocclr
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Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252
[ROCm/clr commit: dba0e72de2 ]
2020-05-06 09:14:30 -04:00
Michael LIAO
f0df4418a0
[vdi] Refactor texture/surface reference support.
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Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d
[ROCm/clr commit: 441284841d ]
2020-04-21 11:56:48 -04:00
Vladislav Sytchenko
de96ecc441
Disable all texture tests for VDI
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Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.
Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.
Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b
[ROCm/clr commit: b291104e7d ]
2020-04-09 14:02:40 -04:00
Vladislav Sytchenko
d4bb8d522d
Reeanble texture tests for VDI
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Enable hipBindTex2DPitch and hipBindTexRef1DFetch
Change-Id: I36a3252e25d1ed844967ec117e1f1951004cba11
[ROCm/clr commit: b1d2e581ff ]
2020-02-24 15:24:00 -05:00
agodavar
37745e6f1b
HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
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Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
[ROCm/clr commit: 63c1d28a4b ]
2020-02-19 07:03:57 -05:00
Payam
a5fdb0c135
Excluding vdi platform for now from the following tests so we can build
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Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
[ROCm/clr commit: 141aa8e5dc ]
2020-02-07 02:16:05 -05:00
Rahul Garg
1e78733f53
Add hipBindTexture2D on NVCC path ( #1773 )
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[ROCm/clr commit: 534376cb41 ]
2020-01-06 12:33:50 +05:30
ansurya
f5a92e5cb6
Fixed texture 2D mapping for pitched arrays & 3D Texture read ( #1415 )
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Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313
SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
[ROCm/clr commit: dc8f556460 ]
2019-11-07 13:17:46 +05:30