Commit Graph

31 Commits

Author SHA1 Message Date
Vladislav Sytchenko b41d5d73d4 SWDEV-297808 - Free sampler when destroying textures
Change-Id: Idaab76392d18c7f5fedc89497e93f0d17835001a
2021-08-09 21:49:36 -04:00
Julia Jiang 8835b897d5 SWDEV-286322 - Remove execution permission
Change-Id: I96e603fc8d407c3a76fa1053bad81e45744b59ad
2021-08-05 14:04:06 -04:00
Rahul Garg 3dd9dbb359 SWDEV-297563 - Move declarations to hip
Change-Id: Ifdab79945ea2e625e8cef5cd71d638552e9a740b
2021-08-02 11:56:08 -04:00
agunashe d9d9e81acb SWDEV-293742 - Update copyrights end year for hipamd
Change-Id: I08f620f84563a9214b59f1b943ed091b67229eab
2021-07-09 12:08:39 -04:00
Rahul Garg 19c84bc604 ROCMOPS-1956 - Push restructured code to hipamd
hipamd will have AMD's ROCCLR based HIP backend implementation

Change-Id: Id7de9634519b4ce46fca71a1b61f3d5b1e3fc459
2021-06-07 21:42:44 +00:00
Tao Sang 1cba7ec965 Remove hip-hcc codes: Part one
Remove hip-hcc codes from hip code base
Simplify hip CMakeLists.txt to exclude hip-hcc
Simplify cmake cmd for hip-rocclr building
Some minor fixes

Change-Id: I1ae357ecfd638d6c25bca293c1724b026be21ecd
2020-12-09 15:49:47 -05:00
Maneesh Gupta 0ea6697192 Merge branch 'amd-master' into amd-master-next
Change-Id: I3094c15008093f2072bcd38aca4ea90aeae2d97b
2020-04-09 06:31:00 -04:00
vsytch fa363ae721 Device texture functions should not normalize the sampled pixel (#1826)
* Device texture functions should not normalize the sampled pixel. This is already done by HW.
* Add support to use h/w capability for normalized float data convertion for driver API's

Co-authored-by: ansurya <50609411+ansurya@users.noreply.github.com>
2020-02-05 20:56:17 +05:30
ansurya 688b6e6af0 Fix texture tests, always pass row pitch to HSA API for linear layout images (#1785)
=> New ROCr calculates pitch as per HSA specification and addrlib is used to check whether HW can support that configuration. Hence few texture tests are failing with HSA_EXT_STATUS_ERROR_IMAGE_PITCH_UNSUPPORTED.

=> Determine pitch for linear images and always pass rowpitch to HSA API's.
2020-01-16 08:54:30 +05:30
ansurya dc8f556460 Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
2019-11-07 13:17:46 +05:30
Anusha Godavarthy Surya a5d9f56bef Fix undefine ref to hipUbindTexture for texture types 2019-10-09 16:26:06 +05:30
Rahul Garg d5a61736d8 Add texref get APIs support (#1471)
Added support for -
    hipTexRefGetArray
    hipTexRefGetAddressMode
    hipTexRefGetAddress
2019-10-04 13:38:45 +05:30
Jeff Daily f337ae1edb consolidate thread local storage (#915)
* all thread local access now through single struct

* clean up old commented-out code, more use of GET_TLS()

* fewer calls to GET_TLS by passing tls as a funtion argument

* revert unnecessary change to printf

* fix failing tests due to TLS change

* fix merge conflicts in ihipOccupancyMaxActiveBlocksPerMultiprocessor
2019-08-05 09:51:02 +00:00
Evgeny Mankov f0832fd968 [HIP][HIPIFY] Split HIP_ARRAY_DESCRIPTOR struct to HIP_ARRAY_DESCRIPTOR and HIP_ARRAY3D_DESCRIPTOR
[Reason] To be compatible with CUDA [#1133]

Update HIP code, hipify-clang, tests and docs

[TODO] Add support of the corresponding functions on nvcc fallback path
2019-07-11 14:58:16 +03:00
Evgeny e362688adf renaming HIP_INIT_CB_API to HIP_INIT_API 2018-11-13 15:33:26 +00:00
Rahul Garg a78d68d639 Corrected the width calculation logic to accomodate multi channels 2018-10-03 12:07:38 +05:30
Rahul Garg 167265c279 Fixed image width for linear resource type texture 2018-10-01 15:28:34 +05:30
Rahul Garg f17c897751 Null check before setting offset 2018-07-24 12:25:40 +05:30
Rahul Garg 0ec64e8b24 Set offset in hipGetTextureAlignmentOffset 2018-07-24 10:11:26 +05:30
Rahul Garg 77cbd4476d Fixed offset null check in bind texture functions 2018-07-03 08:54:17 +05:30
Maneesh Gupta c50f3caf5e Merge pull request #367 from gargrahul/fix_tex_drv_offset
Fix offset issue in texture driver APIs
2018-03-16 07:43:48 +05:30
Maneesh Gupta 9e47fccc89 Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
2018-03-12 11:29:03 +05:30
Rahul Garg c3d786d810 Set offset value to 0 2018-03-11 00:12:22 +05:30
Rahul Garg 105df94cd0 Added support for
- 3D texture driver APIs
- hipMalloc3D
- hipMemcpy3D for destination other than array
2017-12-05 14:11:13 +05:30
Rahul Garg 38029f2849 Fixed review comments 2017-11-21 21:19:06 +05:30
Rahul Garg e2e499461a Removed redundant desc variable 2017-11-15 18:28:27 +05:30
Rahul Garg edbfeeb141 -Fixed texture driver API sample
-Added hipTexRefSetAddress and hipTexRefSetAddress2D APIs
2017-11-15 18:23:28 +05:30
Rahul Garg e536eb038d Texture code reorganized 2017-11-14 11:09:35 +05:30
Rahul Garg 1851c153f6 Texture driver APIs support 2017-11-09 22:10:55 +05:30
Rahul Garg 9e07b08ce5 Fixed hipTexture fetch issue 2017-09-25 06:54:29 +05:30
Weixing Zhang ccbd3b13fc HIP Texture Support 2017-07-17 15:16:12 -04:00