ECR #304775 - Optimize oclBandwidthTest from nVidia SDK
- Cache pinned memory, since the benchmark sends the same transfer in a single batch. Thus we could avoid pin/unpin
- Swap SDMA engine allocation order. Blit manager allocates a queue on device, thus the first app queue was getting the paging second SDMA.
Affected files ...
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpublit.cpp#112 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpublit.hpp#37 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.cpp#339 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.hpp#121 edit
ECR #304775 - Device enqueuing
- Provide scratch buffer offset for generic address space
- Use single scratch buffer for all available queues. Each queue will have a unique subbuffer in the global buffer
Affected files ...
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpudevice.cpp#454 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpudevice.hpp#129 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpusched.hpp#11 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuschedcl.cpp#24 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.cpp#329 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.hpp#120 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/GSLContext.cpp#63 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/GSLContext.h#37 edit