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bfb0524e132c2b5257c378b989d89ccafdf12f62
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8 次代码提交

作者 SHA1 备注 提交日期
Rahul Garg ca156449e2 Fix tex2D tests for result value 2018-05-29 16:03:37 +05:30
Rahul Garg 017a6fb059 Remove textureObj kernel argument for HIP/HCC path 2018-03-28 15:36:57 +05:30
Maneesh Gupta 1ba06f63c4 Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
2018-03-12 11:29:03 +05:30
Ben Sander 0da0426f94 Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support
2017-11-27 13:52:39 -06:00
Rahul Garg 04bc5a1d1f Porting guides update for texture APIs usage 2017-11-24 12:00:55 +05:30
Alex Voicu cffd0e14eb This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility. 2017-11-19 01:54:12 +00:00
Rahul Garg ce13e4afbf Added HIT block 2017-09-26 11:39:09 +05:30
Rahul Garg 3b7a8fab5b Added Texture 2D object and reference APIs tests 2017-09-26 11:33:23 +05:30
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