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Συγγραφέας SHA1 Μήνυμα Ημερομηνία
kjayapra-amd cd92bd7fee SWDEV-216213 - Lookup module functions from PlatformState::functions_.
Change-Id: I91dfe327f2ebdcf4c9b39ddd14d60aa0ce2fa9f4
2020-03-20 11:52:28 -04:00
Vladislav Sytchenko 4829a7c215 Add support for creating typed buffers
What Cuda refers to "linear texture memory" is the OpenCL equivalent of CL_MEM_OBJECT_IMAGE1D_BUFFER. For these types of allocations we should create a typed buffer instead of an image.

Currently there is no check in the texture fetch functions as to what kind of SRD is written into the texture object, so any kind of incorrect programming will cause the TA to hang. Fortunately for us, every one writes correct code :)

Change-Id: I80dab85a992f2c0754ebf303d40ac6b5e045c7c1
2020-03-18 18:15:17 -04:00
Vladislav Sytchenko e8fa3b2589 Program texture flags in a better way
Not sure what I was thinking when initially implementing this...

Change-Id: Ib82f0f5a86683c08823dd4b59c98259d27151822
2020-03-18 18:15:09 -04:00
Vladislav Sytchenko 2bad9e2821 Purge the use of ihip*impl() texture APIs
These are artifacts left from HIP-HCC and now are not needed by HIP-VDI.

Change-Id: Ib25a1081fe6146c8a89659395151e9d5bdaf7519
2020-03-18 18:15:01 -04:00
Vladislav Sytchenko 7385a032ae Correctly infer the texture read mode
Currently we extract the read mode from the ihip*impl() calls, which is not correct. We should be getting it from the texture itself directly.

Change-Id: Idf6449fefa395a887138a252e8ea937a6897e600
2020-03-18 18:14:45 -04:00
Vladislav Sytchenko c7407a3b57 Correct the definition of ...
hipBindTextureToMipmappedArray()

The texture reference needs to be passed as a constant pointer.

Change-Id: I6d31204c7f2325a5bc1e8b6e089fd9f8d21d1d78
2020-03-18 18:14:36 -04:00
Vladislav Sytchenko 3e460ab514 Correct the declaration of hipBindTexture2D()
The texture reference needs to be passed as a constant pointer.

Change-Id: Idde461f0f328ac87ce677b6bab3203161b514cbf
2020-03-18 18:08:23 -04:00
Vladislav Sytchenko 2d77399747 Correct the declaration of hipBindTextureToArray()
The texture reference needs to be passed as a constant pointer.

Change-Id: Iff171626536071fb2020cfff7132ec930577b1b9
2020-03-18 18:08:13 -04:00
Vladislav Sytchenko 7190fa518e Correct the declaration of hipBindTexture()
The texture reference needs to be passed as a constant pointer.

Change-Id: I36ca0bddaba30becfc2ce70dd9e5b7db66c57f27
2020-03-18 18:08:01 -04:00
Vladislav Sytchenko 816a56a70b Merge "Start the lifetime of the texture reference" into amd-master-next 2020-03-18 18:07:24 -04:00
Jiabao Xie ae6dd6c2fc Merge "Cleaned include statements and deleted unnecessary operator overloads" into amd-master-next 2020-03-18 14:37:19 -04:00
Vladislav Sytchenko 292d008a64 Start the lifetime of the texture reference
reinterpret_cast<> doesn't create an object, so the texref is actually unitiliazed. This may lead to garbage data in some of its struct members.

Initialize it by performing a placement new. The constructer should set all of its members to default values. There's no way currently to extract the channel type, so use single channel char for now.

Change-Id: I41b305a75bb3f30130324de785099f55b3e130c7
2020-03-18 12:30:11 -04:00
Sarbojit Sarkar 82926666c4 [hip-vdi]Fix for TF build failure [SWDEV-225827]
Change-Id: I8478779bef92bad8353b8d066b28c220bb59b98d
2020-03-17 22:52:01 -04:00
Jiabao Xie e7abc7a553 Cleaned include statements and deleted unnecessary operator overloads
Change-Id: I5eb322c05082e8f27584446af2f6a19243dc63c9
2020-03-12 14:13:01 -04:00
Saleel Kudchadker ffcbd7e633 Merge "Fix P4 linux make builds" into amd-master-next 2020-03-11 16:17:18 -04:00
Jiabao Xie edce444e33 Merge "Structs expanded to print struct information than address. Moved to hip_formatting.hpp. Reformatted to follow Google standards" into amd-master-next 2020-03-10 15:56:49 -04:00
Jiabao Xie 604befb472 Structs expanded to print struct information than address. Moved to hip_formatting.hpp. Reformatted to follow Google standards
Change-Id: I08695058c11db51b9f3cbe1deb4af944ebf9e64d
2020-03-10 13:12:28 -04:00
Saleel Kudchadker aa04b964cf Fix P4 linux make builds
Change-Id: I6cc4e69a914389b53bc3b52535eb6faf24897a09
2020-03-10 00:02:10 -07:00
Saleel Kudchadker bcd23335fb Merge "Change HIPRTC Version to 9.0" into amd-master-next 2020-03-09 22:55:27 -04:00
Vladislav Sytchenko ecd7c99b49 Add hipDrvMemcpy3D.
This is the equivalent of cuMemcpy3D.

Change-Id: Ib2e06dbd6f5093c931cdfd36c87617f32acffc2d
2020-03-09 16:11:25 -04:00
Saleel Kudchadker c540a55d21 Change HIPRTC Version to 9.0
Change-Id: I7e88df61248f0fe6e33c2315805f9e49a493cf29
2020-03-09 11:28:55 -07:00
Saleel Kudchadker 08c6d941ca Fix HIPRTC headers to export C style symbols
Change-Id: I3e0d2b19ace4a9096e3e46bd22f420483da51a8a
2020-03-09 14:18:46 -04:00
Vladislav Sytchenko 38004b6ef0 Fix Windows build.
extern "C" on Windows implies nothrow. We shouldn't be throwing exceptions either way.

Change-Id: If0ed1f7ec194bf7f65b7cea1a5c250e768a8f190
2020-03-09 11:46:55 -04:00
Vladislav Sytchenko 2e9d177304 Add hipMemcpy3DParams -> HIP_MEMCPY3D conversion
Change-Id: I66dd1ae722b8c0d7ddb2562c958b14854e6b86bc
2020-03-06 14:33:52 -05:00
Vladislav Sytchenko dbb8f96a8e Fix dangling pointer after hipUnbindTexture() call
Change-Id: Ic4b476c62ebfae31e94dd139b20b6aaaa52bb866
2020-03-06 14:10:56 -05:00
Vladislav Sytchenko 90feaf046f Add missing coversion cases.
Handle converting signed int cases of hipResourceViewFormat to number of channels.

Change-Id: Ica8ae6f644edfaa0d4803d0b8e90e320479118e2
2020-03-06 14:06:21 -05:00
Vladislav Sytchenko 3fc50731ae Correct logic in ihipMemcpyAtoA()
HIP assumes that image width is in bytes, but VDI assumes that image width in pixels. Need to perform byte -> pixel coversion before doing anything.

Change-Id: Ia9fd1f46d05db3fbe8049add10b4d7e5118a2b9a
2020-03-05 15:03:18 -05:00
Vladislav Sytchenko f28e2ebb42 Fix typos in ihipMemcpy3D()
Change-Id: I8720f113642f00bb013cf46284e9b13cc932bf4a
2020-03-05 14:11:55 -05:00
agodavar 65ffaf82d8 Enable tests that are passing on hip-vdi
Change-Id: I7de965f7e8bb7e4d0fa61cd584f0cd118c1e212e
2020-03-05 16:08:51 +05:30
German Andryeyev 33da3f5c50 Merge "SWDEV-193956 - [hipclang-vdi-rocm][perf]" into amd-master-next 2020-03-04 18:04:52 -05:00
Michael LIAO f70a66a7b3 Fix -Werror=switch.
Change-Id: Ib0850a3f79308efeeecd18bb03ecd82bd355ef85
2020-03-04 17:52:39 -05:00
Saleel Kudchadker d97e32d837 Merge "Add -Wno-ignored-attributes flag to mute warnings" into amd-master-next 2020-03-03 20:39:16 -05:00
Vladislav Sytchenko 25f107e2b6 Fix Windows build.
Calm down warning C4715: not all control paths return a value.

Change-Id: I99d939b84770a499bb6a0edcc3bc0bf12961a711
2020-03-03 16:14:12 -05:00
German Andryeyev fe1fad4805 SWDEV-193956 - [hipclang-vdi-rocm][perf]
~45% to 50% of Performance drop on rocBLAS_int8 test

Enable cudaSetDeviceFlags() api call. Use active wait by default
for all devices.

Change-Id: Ifc2ebe3dd9b0aa3fdbfbc9cb5c2cd8b3b726124f
2020-03-02 18:35:56 -05:00
Vladislav Sytchenko 87178f9456 Fix hipMemcpy3d (partially)
Incoming changes from upstream split the struct hipMemcpy3DParms into two separate ones - hipMemcpy3DParms and HIP_MEMCPY3D, which are cudaMemcpy3DParms and CUDA_MEMCPY3D equivalents respectively.

Note that HIP_MEMCPY3D is missing half the members of CUDA_MEMCPY3D (this should be fixed in PR#1887). Work around this by using a substitute _HIP_MEMCPY3D struct for now.

Change-Id: Ic15134e6deb260189b662b3804d2309a9b8473e9
2020-03-01 13:52:05 -05:00
Saleel Kudchadker 6f2a872d87 Add -Wno-ignored-attributes flag to mute warnings
Change-Id: Ib9ad75554c0ddfe025e7d500f057830f7ad2ef5b
2020-02-27 10:52:13 -08:00
Christophe Paquot fa6ed89cff Blocking and default streams' sync:
Add hip::syncStreams(dev) to sync blocking streams on a given device.
hip::syncStreams(void) should only sync streams on the current device.

Change-Id: Ib6b0735215fa0ed12c646ebd029e9763ee3712ce
2020-02-26 08:54:00 -08:00
Payam Ghafari c9b64aa2da Merge "removed excutable permission from source files" into amd-master-next 2020-02-25 17:44:43 -05:00
Payam 224d41c2f0 removed excutable permission from source files
Change-Id: Iae8639a96c55a098e28de41c5a3f38a07acbe25c
2020-02-25 16:16:47 -05:00
Vladislav Sytchenko 657fb46b45 Bump c++ version to 14.
This is to match our p4 build.

Change-Id: I084b07968ced98cca216146a0228cc36e9f56ab3
2020-02-25 14:41:55 -05:00
Vladislav Sytchenko ccc73a9fb4 hipBindTexture() should handle nullptr offset.
If a user passes a ptr that was allocated by hipMalloc(), the offset is guaranteed to be 0 and NULL may be passed as the offset parameter. We shouldn't return an error in this case.

Change-Id: I4a8d645121e5a17d5e2861a0629356a3599de9ee
2020-02-25 13:50:34 -05:00
Saleel Kudchadker 631fd65be4 Use the context variant of getNullStream
Do not create a new queue to call finish in hipFree if none was
created earlier elsewhere.
Change-Id: I87bb191e6b186ddbe607ab29d11e3ae5bc2ac8e6
2020-02-25 00:13:43 -08:00
Christophe Paquot 2203093159 Fixed a few multithreaded potential issues
Also make D2H and H2D keep track of the chain of events
when we need to use a different HostQueue.

Change-Id: I1c5da6ea6104b37ad7aac00f0eb8ea9371e6ba1c
2020-02-24 20:14:10 -08:00
Payam Ghafari b6324407f2 Merge "updated lib elf path and clean ups" into amd-master-next 2020-02-24 17:35:36 -05:00
Vladislav Sytchenko c22eb7808d HIP-VDI texture rework
The current texture implementation is based off the one for HIP-HCC. There's a lot of problems with it - only creating images from buffers, hard coding logic and ignoring user parameters. This leads to a whole lot of UB even with simple examples (as seen with RedShift's code).

This CL is aimed to bring the HIP-VDI texture implementation closer to what is described by Cuda.

hipMemcpyAtoA() - image to image copy.
hipMemcpyHtoA()/hipMemcpyDtoA() - buffer to image copy.
hipMemcpyAtoH()/hipMemcpyAtoD() - image to buffer copy.

hipArrayCreate()/hipArray3DCreate()/hipMallocArray()/hipMalloc3DArray() - creates 1D/2D/3D/1D Array/2D Array images.
hipCreateTextureObject() - creates sampler, (optional) creates 1D/2D image from buffer, (optional) creates image views.
hipBindTexture() - creates 1D image from buffer (should create a typed buffer, however this is not compatible with HIP-HCC).
hipBindTexture2D() - creates 2D image form buffer.
hipBindTextureToArray() - creates image view.
hipTexRefSetAddress() - creates 1D image from buffer (should create a typed buffer, however this is not compatible with HIP-HCC).
hipTexRefSetAddress2D() - creates 2D image from buffer.
hipTexRefSetArray() - creates image view.

There are still a lot of  TODOs in the code, here's a few important ones:
1. VDI doesn't support a lot of sampler flags.
2. VDI doesn't support device to image 2D/3D copy.
3. Mipmaps implementation is incomplete.
4. Image view implementation is incomplete.

Change-Id: Ia374ee27aa14f76451fee7667495036f4419a487
2020-02-24 15:23:45 -05:00
Payam c6bb103dff updated lib elf path and clean ups
Change-Id: Id0b3c295fa8353a5da8517204bf53dab9887defb
2020-02-24 15:09:34 -05:00
Payam Ghafari bec7cfbe3c Merge "export hip::host and hip::device" into amd-master-next 2020-02-24 13:29:01 -05:00
Payam 4c54fd20d8 export hip::host and hip::device
Change-Id: If1427a180f91d3f8bae203d956f21cd69345c060
2020-02-21 19:58:42 -05:00
Vladislav Sytchenko b162be8d28 Update hipGetErroName() to match hipError_t
Change-Id: I8f7fe0cca01ddec5d6333ba6e876128276323be9
2020-02-21 18:31:27 -05:00
Vladislav Sytchenko a09ae103f5 Fix Windows build
MSVC unlike gcc doesn't add colons for you.

Change-Id: I06d81a9a9b346065d0452fe7117ab82144a06f74
2020-02-21 14:37:41 -05:00