The current implementation of surd2D{read/write} directly addresses into
the image buffer via the hipArray::data ptr. This is incorrect to do
since we don't know the layout of the image. Also with VDI we won't have
access to the underlying image buffer.
Disable the surface api untill the device functions are switched to
using __ockl_image_{load/store}().
Change-Id: I19a33680176812d5aad3660e9045812061a1c443