For the fillBuffer shader, if there are two 32bit writes to a MMIO
register, it can get dropped. It has to be a single 64bit write.
Add optimization to fillBuffer to write 64bit and 16bit writes.
Change-Id: I3aa78e027898f8ae01e9c8f09004615673720c2b
When HIP_ENABLE_DEFERRED_LOADING=0, many global variables will be
referenced but they are not initialized in that early time. The patch
will use constexpr to initialze global constant varables in compile
time.
Change-Id: I9d538b7abc6a0ce700ec3332b97fc144db5fc1ef
The last commit to replace the cl_* types with standard types
failed to correct issues introduced in the PAL and GPU backend.
Change-Id: I926997234dfbe346fc165a7bc4e1b8aabab7bac5