Logo
Odkrywaj Pomoc
Zaloguj się
AI/rocm-systems
2
0
Forkuj 0
You've already forked rocm-systems
Kod Zgłoszenia Oczekujące zmiany Actions Packages Projekty Wydania Wiki Aktywność
2 506 Commity 3 Gałęzie 0 Tagi
d2cfa6e5e2addb29e3787912b804604fed4cc64b
Wykres commitów

8 Commity

Autor SHA1 Wiadomość Data
Rahul Garg 28c878f266 Fix tex2D tests for result value 2018-05-29 16:03:37 +05:30
Rahul Garg 35bc23ecc3 Remove textureObj kernel argument for HIP/HCC path 2018-03-28 15:36:57 +05:30
Maneesh Gupta 9e47fccc89 Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
2018-03-12 11:29:03 +05:30
Ben Sander e93a24bdbe Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support
2017-11-27 13:52:39 -06:00
Rahul Garg 3e9a4cfdd1 Porting guides update for texture APIs usage 2017-11-24 12:00:55 +05:30
Alex Voicu 0cc921f103 This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility. 2017-11-19 01:54:12 +00:00
Rahul Garg 05070fe824 Added HIT block 2017-09-26 11:39:09 +05:30
Rahul Garg 36db84a68f Added Texture 2D object and reference APIs tests 2017-09-26 11:33:23 +05:30
© 2020 badstorm.xyz - : 1.26.4
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어