Vladislav Sytchenko
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d4bb8d522d
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Reeanble texture tests for VDI
Enable hipBindTex2DPitch and hipBindTexRef1DFetch
Change-Id: I36a3252e25d1ed844967ec117e1f1951004cba11
[ROCm/clr commit: b1d2e581ff]
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2020-02-24 15:24:00 -05:00 |
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agodavar
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37745e6f1b
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HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5
[ROCm/clr commit: 63c1d28a4b]
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2020-02-19 07:03:57 -05:00 |
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Payam
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a5fdb0c135
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Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b
[ROCm/clr commit: 141aa8e5dc]
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2020-02-07 02:16:05 -05:00 |
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Rahul Garg
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1e78733f53
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Add hipBindTexture2D on NVCC path (#1773)
[ROCm/clr commit: 534376cb41]
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2020-01-06 12:33:50 +05:30 |
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ansurya
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f5a92e5cb6
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Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313
SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components
[ROCm/clr commit: dc8f556460]
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2019-11-07 13:17:46 +05:30 |
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