"s_waitcnt 0" (deprecated in gfx12) is redundant here.
s_endpgm will wait for all outstanding instructions
to complete before executing.
Change-Id: Ia8b4dd0fd8dd713e7ba2cba9db85b7b12cee1dd4
Signed-off-by: Lang Yu <lang.yu@amd.com>
HW_REG_HW_ID1 is only available from gfx12 onwards
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Change-Id: Ibf4bd62e01ada3dee6dd88762ccb853bab63ff87
Add gfx12 so that it gets tested when KFDASMTest.AssembleShaders is run.
GWS support has been removed for gfx12. Modify shaders to take that into
account.
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Change-Id: I70e87febb6388852ea54d69cf9201339a7910581
1, Initialize the registers before using them is the best practice.
Though the use case here doesn't care whether the registers are
initialized or not, some emulators complain the "read_before_write"
behavior. Initialize the registers used to silence these complaints.
2, Update s_wait stuff for gfx12.
Change-Id: I462b2b0b5017dd2876a5954169d3b6b2f1c2a75b
Signed-off-by: Lang Yu <lang.yu@amd.com>
New implementation of CU mask testing that focuses on correctness of
masking. Unlike previous implementations, this new implementation does not
rely on performance measurements to decide on the results of the test.
Instead, this implementation checks if waves were executed on all the CUs
enabled and only the CUs enabled.
Test case initially supported on GFX12.
Signed-off-by: David Belanger <david.belanger@amd.com>
Change-Id: I5af8b890179bc9a415fc7f47e736f4971fc40c4a
1, Use s_wait_* instead of s_waitcnt
2, Remove a redundant s_waitcnt
Change-Id: Id0f31db0fc520adadd81eb574ad389f63859303a
Signed-off-by: Lang Yu <lang.yu@amd.com>
Queue 2's wave blocked the queue 1's wave save, which will cause unmap
queue preemption fail. Add nop per SQ suggested.
Signed-off-by: Emily Deng <Emily.Deng@amd.com>
Change-Id: Iea7f280e35487059c4499ea999b9e0cdf841d1e1
Fix register COMPUTE_PGM_RSRC2 in Dispatch code.
Bit 6 (called TRAP_PRESENT on pre-GFX12) should not be set on GFX12
as it has a different meaning (DYNAMIC_VGPR).
Minor instructions changes for CopyOnSignalIsa and WriteAndSignalIsa
shaders.
Change-Id: Ib4e75e3c92f220210bc45778738d81b91efb9d5e
Signed-off-by: David Belanger <david.belanger@amd.com>
Signed-off-by: Chris Freehill <cfreehil@amd.com>
Minor instructions changes for GFX12.
Signed-off-by: David Belanger <david.belanger@amd.com>
Change-Id: Iab2c430bb5d7d8fa2b166d07fd33ea15aca3a5cd
Signed-off-by: Chris Freehill <cfreehil@amd.com>
Minor instructions changes for GFX12.
Signed-off-by: David Belanger <david.belanger@amd.com>
Change-Id: I57cca6393d4b4aae869a2bc9862d75eef1f29ed7
Signed-off-by: Chris Freehill <cfreehil@amd.com>
Minor instructions changes for GFX12.
Change-Id: I78a37fa37950b378cdd2a1618c71c97c6ba66aac
Signed-off-by: David Belanger <david.belanger@amd.com>
Signed-off-by: Chris Freehill <cfreehil@amd.com>
Minor instructions changes.
Signed-off-by: David Belanger <david.belanger@amd.com>
Change-Id: I40d6aaffd78cf27f7c3b436cea5403d39b5b88ec
Signed-off-by: Chris Freehill <cfreehil@amd.com>
Minor changes to instructions for GFX12.
Signed-off-by: David Belanger <david.belanger@amd.com>
Change-Id: Iac5be900e3755099d83010fb1a2066b4dbb52dda
Signed-off-by: Chris Freehill <cfreehil@amd.com>
Updated ShaderStore shader (used by CWSR test) for GFX12.
Workgroup ID now pass in a different register.
Minor changes for new scope syntax.
Signed-off-by: David Belanger <david.belanger@amd.com>
Change-Id: I6fdabc8b62cba201d7777a736d3d43cfae28ca4c
Signed-off-by: Chris Freehill <cfreehil@amd.com>
Fix traphandler for KFD debugger testing.
Signed-off-by: Jonathan Kim <jonathan.kim@amd.com>
Change-Id: Ib8f5aac3d1b99e4463ac56b5f6d5dee2c367c447
Signed-off-by: Chris Freehill <cfreehil@amd.com>