HDP will now be used for coarse grain kernarg so needs to be
reported without consideration of fine grain vram over pcie.
Change-Id: I648167299faa583876a3d8685c3b3c4d8d31ebf9
Given a process ID, give the device indices that process is
currently using.
Also:
* made corrections to how RSMI, amdgpu (ie, "card#") and
KFD indicies translate from one another
* add a few missing error codes to rsmi_status_string()
* fix some formatting
Change-Id: Icd2cae66bb4fec768da96af7cf9cf8b8b66ec7f9
Setting to 1 prevents the scratch handler from reducing peak occupancy.
Scratch allocations that would normally reduce peak occupancy will
instead fail.
Diagnostic for TF and PyTorch.
Change-Id: I2d7ea47077eb5cf708251c8aa3fd183ad4261be0
scratch_used_large_ was uninitialized leading to the observed hang.
DynamicScratchHandler would wait for a large scratch release despite no
large scratch having yet been allocated. Fixes .
The patch also removes a potential race between AddScratchNotifier and
ReleaseQueueScratch. The race condition does not exist today since both
scratch alloc and release run on the same thread. The changes will
prevent this potential race from manifesting if the async event handler
is ever updated to use multiple threads.
Also enhances scratch occupancy reduction reporting. Reporting now
prints the initial request size as well as the allocated size and the
effect on occupancy this has. Occupancy is computed in terms of the
requesting dispatch grid size so may be >100%.
Change-Id: I0fc5ee01467ff4c29bdd25d545177c97862c3bd9
Ensures that all CPU agents will have a pool handle to allocate
system memory. These pools will have no numa binding since the
node their owning Agent represents has no installed memory.
Change-Id: I9f72b455d633646839753c6719ff7f6a4c41f7c4
- This new path is required when libhsaruntime.so is referred
from the top level ROCm lib directory.
- Once ROCm stack lib/lib64 structure is flatten, RUNPATH in all
the libraries needs to be updated.
Change-Id: I369131ce93e14958ec57a54701671f2bfd8d522a
Signed-off-by: Pruthvi Madugundu <pruthvi.madugundu@amd.com>
Move the shader code before the test case code so that all test case
code is consecutive.
Rectify the print messages and avoid calling GetSysMemSize() repeatedly.
Change-Id: I1c4aa5552de4d74163717fe66ad9759fb09e1316
Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
The original test takes forever to run on emulators because emulators
are much slower than Asic. So intelligently detect the emulator scenarios
and reduce the run time by slashing the iteration times.
Change-Id: I087f43c04c2b23b5ab2ecaad07533b767c337e94
Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
Use an "if 0" to remove the code, as it is not working as expected. The
test is supposed to test mapping from a foreign device (like a NIC), so
it uses a separate GPU to map, but this mapping can be evicted and thus
the test can fail unexpectedly. Remove the code until the test can be
reworked
Change-Id: Ie4a15c2a018bbd8e931b06b6700d10b3be86e410
This will allow it to be installed with the ROCm suite,
and centralize things a little bit more
Also update run_kfdtest.sh to reflect the changes
Lastly, remove "die" reference as compute_utils.sh
may not be packaged with KFDTest
Change-Id: I4c30cd29979192496419e71e3685937d7417f739