Commit Graph

17 Commits

Author SHA1 Message Date
Julia Jiang 3351c0a2f7 SWDEV-286322 - clean up trailing space - part2 (#2383)
Change-Id: Id659c029a33874bc9a7d4c42bffd06cdc1845e2e

[ROCm/hip commit: 48b91908bc]
2021-11-25 15:08:06 +05:30
agunashe a4ff63a29b SWDEV-293742 - Update copyright end year
Change-Id: I2cb7bbd9a6d9da28116ba9dd9cec4e60525444e2


[ROCm/hip commit: d529637fbc]
2021-07-07 12:57:23 -04:00
Satyanvesh Dittakavi cac5c6a37c SWDEV-292618 - Enable/Fix more dtests on Nvidia Platform
Change-Id: I0fdac4ddefa693674dfce66ba29306f34ad886c9


[ROCm/hip commit: f5703d57cd]
2021-07-07 03:23:42 -04:00
agodavar 13436a7e1f cmake hip-rocclr as default build,change HIP_PLATFORM to amd|nvidia
Change-Id: I59d2e15b297b6ca2d5eee1a6dee642bdb01a3839


[ROCm/hip commit: d10124e1d7]
2020-10-21 07:26:14 -04:00
Vlad Sytchenko 0b259fada9 Disable failing texture tests
Change-Id: I2fd8ae2ac8c7494911149023c2102025443b7fbd


[ROCm/hip commit: fc3782254c]
2020-06-26 14:05:24 -04:00
Vlad Sytchenko b91cc2fbfb Reenable texture reference tests
Change-Id: I77024476cff77951d61dc48f7e30094d6b47266c


[ROCm/hip commit: 81ba0fcfd9]
2020-05-22 14:13:50 -04:00
Payam 0c8b343931 name change vdi to rocclr
Change-Id: I06d198bbb4a499e153b290b73a92afed3553b252


[ROCm/hip commit: c5f76c3de3]
2020-05-06 09:14:30 -04:00
Michael LIAO c11c159905 [vdi] Refactor texture/surface reference support.
Change-Id: I8014d82aae7139ef5f95e4b50c4fc6da200dbc9d


[ROCm/hip commit: 16d9fe5e37]
2020-04-21 11:56:48 -04:00
Vladislav Sytchenko f3040d7241 Disable all texture tests for VDI
Latest llvm already includes the texture/surface rework, but appropriate runtime changes have not been submitted.

Disable all texture related tests until http://gerrit-git.amd.com/c/compute/ec/hip/+/342147 is submitted.

Change-Id: I359c2eac6becdd3ca5110f2140679bd29d8ae54b


[ROCm/hip commit: de67236a27]
2020-04-09 14:02:40 -04:00
Vladislav Sytchenko d48472b772 Enable simpleTexture3D test for VDI
Change-Id: Ida65de6e1cae64ac97b624eaab1340877a6fba73


[ROCm/hip commit: bfcce529fa]
2020-03-13 18:34:39 -04:00
Lad, Aditya 044a1924ba Merge branch 'master' into amd-master-next
Conflicts:
	CMakeLists.txt
	tests/src/texture/simpleTexture2DLayered.cpp
	tests/src/texture/simpleTexture3D.cpp

Change-Id: I4aa4754d391b5f37ddf15fa0bcfc84d9da020119


[ROCm/hip commit: d80edf9541]
2020-03-06 14:10:44 -05:00
jujiang 127e56e482 SWDEV-225338-simpletexture3D failed-Fix bug in test app
Change-Id: I106d1951368e0c7a8ccd6aa462c22f81e8332cdc


[ROCm/hip commit: c5aa54cbd2]
2020-03-05 16:50:27 -05:00
agodavar a4138dbe3d HIP-HCC + Clang fix failing texture tests(SWDEV-223622)
Change-Id: I1c0a7059c6bba1ea2e39dc6634b32d006c07d1f5


[ROCm/hip commit: 9c61a08d25]
2020-02-19 07:03:57 -05:00
Rahul Garg f1746197c7 Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.

[ROCm/hip commit: 8c5e5e435b]
2020-02-17 19:35:35 +05:30
vsytch cf57b45f3c Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866)
[ROCm/hip commit: 56b8b0d80e]
2020-02-15 09:52:25 +05:30
Payam 5cf8d742cb Excluding vdi platform for now from the following tests so we can build
Change-Id: I651255c2515a62c8bdfdd17a3ac85c3d66a5761b


[ROCm/hip commit: e4e8c4b74b]
2020-02-07 02:16:05 -05:00
ansurya 92dcba11ac Fixed texture 2D mapping for pitched arrays & 3D Texture read (#1415)
Texture 2D image mapping for pitched arrays:
github issue: Texture Object's Buffer seems to be Misaligned #886
JIRA ticket: SWDEV-199313

SWDEV-151670 : Fixed issue with 3D texture with 4 components
SWDEV-151671 : Issue with 2D layered texture with 4 components

[ROCm/hip commit: e07926ce0f]
2019-11-07 13:17:46 +05:30