Γράφημα Υποβολών

12 Υποβολές

Συγγραφέας SHA1 Μήνυμα Ημερομηνία
Rahul Garg 7cfd059919 Fixed texture obj 1Dfetch test 2018-05-30 21:54:51 +05:30
Rahul Garg 3b0842e70a Fixed tex1dFetch test 2018-05-30 11:42:01 +05:30
Rahul Garg dabe2fda39 Fix runTest return type 2018-05-29 16:18:14 +05:30
Rahul Garg 28c878f266 Fix tex2D tests for result value 2018-05-29 16:03:37 +05:30
lthakur 366a0a97ca HIP test case for 1D texture fetch (#424) 2018-05-29 14:08:01 +05:30
Rahul Garg 35bc23ecc3 Remove textureObj kernel argument for HIP/HCC path 2018-03-28 15:36:57 +05:30
Maneesh Gupta 9e47fccc89 Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344
2018-03-12 11:29:03 +05:30
Ben Sander e93a24bdbe Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support
2017-11-27 13:52:39 -06:00
Rahul Garg 3e9a4cfdd1 Porting guides update for texture APIs usage 2017-11-24 12:00:55 +05:30
Alex Voicu 0cc921f103 This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility. 2017-11-19 01:54:12 +00:00
Rahul Garg 05070fe824 Added HIT block 2017-09-26 11:39:09 +05:30
Rahul Garg 36db84a68f Added Texture 2D object and reference APIs tests 2017-09-26 11:33:23 +05:30