Граф коммитов

9 Коммитов

Автор SHA1 Сообщение Дата
Maneesh Gupta 74110bbd43 [hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
Change-Id: I75e24f15129973cee15fc9dac65d678bd2172074


[ROCm/clr commit: 53dd1df3fa]
2019-05-09 09:59:18 +05:30
Rahul Garg 51f21711a7 Fix tex2D tests for result value
[ROCm/clr commit: 28c878f266]
2018-05-29 16:03:37 +05:30
Rahul Garg 897b8b48f5 Remove textureObj kernel argument for HIP/HCC path
[ROCm/clr commit: 35bc23ecc3]
2018-03-28 15:36:57 +05:30
Maneesh Gupta 46ddefedee Apply .clangformat to all repo source files
Change-Id: I7e79c6058f0303f9a98911e3b7dd2e8596079344


[ROCm/clr commit: 9e47fccc89]
2018-03-12 11:29:03 +05:30
Ben Sander 0de96b6e3e Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support

[ROCm/clr commit: e93a24bdbe]
2017-11-27 13:52:39 -06:00
Rahul Garg 896c146fef Porting guides update for texture APIs usage
[ROCm/clr commit: 3e9a4cfdd1]
2017-11-24 12:00:55 +05:30
Alex Voicu af0ae5421c This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
[ROCm/clr commit: 0cc921f103]
2017-11-19 01:54:12 +00:00
Rahul Garg 8f194d831a Added HIT block
[ROCm/clr commit: 05070fe824]
2017-09-26 11:39:09 +05:30
Rahul Garg aaa77132da Added Texture 2D object and reference APIs tests
[ROCm/clr commit: 36db84a68f]
2017-09-26 11:33:23 +05:30