/* Copyright (c) 2015 - 2021 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include // hip header file #include "hip/hip_runtime.h" #include "hip_helper.h" #define LENGTH 4 #define SIZE (LENGTH * LENGTH) #define THREADS_PER_BLOCK 1 #define BLOCKS_PER_GRID LENGTH // CPU function - basically scan each row and save the output in array void matrixRowSum(int* input, int* output, int width) { for (int i = 0; i < width; i++) { for (int j = 0; j < width; j++) { output[i] += input[i * width + j]; } } } // Device (kernel) function __global__ void gpuMatrixRowSum(int* input, int* output, int width) { int index = blockDim.x * blockIdx.x + threadIdx.x; #pragma unroll for (int i = 0; i < width; i++) { output[index] += input[index * width + i]; } } int main() { int* Matrix; int* sumMatrix; int* cpuSumMatrix; int* gpuMatrix; int* gpuSumMatrix; hipDeviceProp_t devProp; checkHipErrors(hipGetDeviceProperties(&devProp, 0)); std::cout << "Device name " << devProp.name << std::endl; Matrix = (int*)malloc(sizeof(int) * SIZE); sumMatrix = (int*)malloc(sizeof(int) * LENGTH); cpuSumMatrix = (int*)malloc(sizeof(int) * LENGTH); for (int i = 0; i < SIZE; i++) { Matrix[i] = i * 2; } for (int i = 0; i < LENGTH; i++) { cpuSumMatrix[i] = 0; } // Allocated Device Memory checkHipErrors(hipMalloc((void**)&gpuMatrix, SIZE * sizeof(int))); checkHipErrors(hipMalloc((void**)&gpuSumMatrix, LENGTH * sizeof(int))); // Memory Copy to Device checkHipErrors(hipMemcpy(gpuMatrix, Matrix, SIZE * sizeof(int), hipMemcpyHostToDevice)); checkHipErrors( hipMemcpy(gpuSumMatrix, cpuSumMatrix, LENGTH * sizeof(float), hipMemcpyHostToDevice)); // Launch device kernels hipLaunchKernelGGL(gpuMatrixRowSum, dim3(BLOCKS_PER_GRID), dim3(THREADS_PER_BLOCK), 0, 0, gpuMatrix, gpuSumMatrix, LENGTH); // Memory copy back to device checkHipErrors(hipMemcpy(sumMatrix, gpuSumMatrix, LENGTH * sizeof(int), hipMemcpyDeviceToHost)); // Cpu implementation matrixRowSum(Matrix, cpuSumMatrix, LENGTH); // verify the results int errors = 0; for (int i = 0; i < LENGTH; i++) { if (sumMatrix[i] != cpuSumMatrix[i]) { printf("%d - cpu: %d gpu: %d\n", i, sumMatrix[i], cpuSumMatrix[i]); errors++; } } if (errors == 0) { printf("PASSED\n"); } else { printf("FAILED with %d errors\n", errors); } // GPU Free checkHipErrors(hipFree(gpuMatrix)); checkHipErrors(hipFree(gpuSumMatrix)); // CPU Free free(Matrix); free(sumMatrix); free(cpuSumMatrix); return errors; }