/* * Copyright (C) 2014-2018 Advanced Micro Devices, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "SDMAQueue.hpp" #include "SDMAPacket.hpp" SDMAQueue::SDMAQueue(void) { CMD_NOP = 0; } SDMAQueue::~SDMAQueue(void) { } unsigned int SDMAQueue::Wptr() { /* In SDMA queues write pointers are saved in bytes, convert the * wptr value to dword to fit the way BaseQueue works. On Vega10 * the write ptr is 64-bit. We only read the low 32 bit (assuming * the queue buffer is smaller than 4GB) and modulo divide by the * queue size to simulate a 32-bit read pointer. */ return (*m_Resources.Queue_write_ptr % m_QueueBuf->Size()) / sizeof(unsigned int); } unsigned int SDMAQueue::Rptr() { /* In SDMA queues read pointers are saved in bytes, convert the * read value to dword to fit the way BaseQueue works. On Vega10 * the read ptr is 64-bit. We only read the low 32 bit (assuming * the queue buffer is smaller than 4GB) and modulo divide by the * queue size to simulate a 32-bit read pointer. */ return (*m_Resources.Queue_read_ptr % m_QueueBuf->Size()) / sizeof(unsigned int); } unsigned int SDMAQueue::RptrWhenConsumed() { /* Rptr is same size and byte units as Wptr. Here we only care * about the low 32-bits. When all packets are consumed, read and * write pointers should have the same value. */ return *m_Resources.Queue_write_ptr; } void SDMAQueue::SubmitPacket() { // m_pending Wptr is in dwords if (m_FamilyId < FAMILY_AI) { // Pre-Vega10 uses 32-bit wptr and doorbell unsigned int wPtrInBytes = m_pendingWptr * sizeof(unsigned int); MemoryBarrier(); *m_Resources.Queue_write_ptr = wPtrInBytes; MemoryBarrier(); *(m_Resources.Queue_DoorBell) = wPtrInBytes; } else { // Vega10 and later uses 64-bit wptr and doorbell HSAuint64 wPtrInBytes = m_pendingWptr64 * sizeof(unsigned int); MemoryBarrier(); *m_Resources.Queue_write_ptr_aql = wPtrInBytes; MemoryBarrier(); *(m_Resources.Queue_DoorBell_aql) = wPtrInBytes; } } void SDMAQueue::Wait4PacketConsumption(HsaEvent *event, unsigned int timeOut) { if (event) { PlacePacket(SDMAFencePacket(m_FamilyId, (void*)event->EventData.HWData2, event->EventId)); PlaceAndSubmitPacket(SDMATrapPacket(event->EventId)); EXPECT_SUCCESS(hsaKmtWaitOnEvent(event, timeOut)); } else { BaseQueue::Wait4PacketConsumption(NULL, timeOut); } }