/* Copyright (c) 2008 - 2022 Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "platform/commandqueue.hpp" #include "rocdefs.hpp" #include "rocdevice.hpp" #include "utils/util.hpp" #include "hsa/hsa.h" #include "hsa/hsa_ext_image.h" #include "hsa/hsa_ext_amd.h" #include "rocprintf.hpp" #include "hsa/hsa_ven_amd_aqlprofile.h" #include "rocsched.hpp" namespace roc { class Device; class Memory; struct ProfilingSignal; class Timestamp; // Initial HSA signal value constexpr static hsa_signal_value_t kInitSignalValueOne = 1; // Timeouts for HSA signal wait constexpr static uint64_t kTimeout100us = 100 * K; constexpr static uint64_t kUnlimitedWait = std::numeric_limits::max(); template inline bool WaitForSignal(hsa_signal_t signal, bool active_wait = false) { if (hsa_signal_load_relaxed(signal) > 0) { uint64_t timeout = kTimeout100us; if (active_wait) { timeout = kUnlimitedWait; } if (active_wait_timeout) { timeout = ROC_ACTIVE_WAIT_TIMEOUT * K; if (timeout == 0) { return false; } } ClPrint(amd::LOG_INFO, amd::LOG_SIG, "Host active wait for Signal = (0x%lx) for %d ns", signal.handle, timeout); // Active wait with a timeout if (hsa_signal_wait_scacquire(signal, HSA_SIGNAL_CONDITION_LT, kInitSignalValueOne, timeout, HSA_WAIT_STATE_ACTIVE) != 0) { if (active_wait_timeout) { return false; } ClPrint(amd::LOG_INFO, amd::LOG_SIG, "Host blocked wait for Signal = (0x%lx)", signal.handle); // Wait until the completion with CPU suspend if (hsa_signal_wait_scacquire(signal, HSA_SIGNAL_CONDITION_LT, kInitSignalValueOne, kUnlimitedWait, HSA_WAIT_STATE_BLOCKED) != 0) { return false; } } } return true; } inline void fetchSignalTime(hsa_signal_t signal, hsa_agent_t gpu_device, uint64_t* start, uint64_t* end) { if (start != nullptr && end != nullptr) { hsa_amd_profiling_dispatch_time_t time = {}; hsa_amd_profiling_get_dispatch_time(gpu_device, signal, &time); *start = time.start; *end = time.end; } } // Timestamp for keeping track of some profiling information for various commands // including EnqueueNDRangeKernel and clEnqueueCopyBuffer. class Timestamp : public amd::ReferenceCountedObject { private: static double ticksToTime_; uint64_t start_; uint64_t end_; VirtualGPU* gpu_; //!< Virtual GPU, associated with this timestamp amd::Command& command_; ///!< Command, associated with this timestamp amd::Command* parsedCommand_; //!< Command down the list, considering command_ as head std::vector signals_; //!< The list of all signals, associated with the TS hsa_signal_t callback_signal_; //!< Signal associated with a callback for possible later update amd::Monitor lock_; //!< Serialize timestamp update bool accum_ena_ = false; //!< If TRUE then the accumulation of execution times has started Timestamp(const Timestamp&) = delete; Timestamp& operator=(const Timestamp&) = delete; public: Timestamp(VirtualGPU* gpu, amd::Command& command) : start_(std::numeric_limits::max()) , end_(0) , gpu_(gpu) , command_(command) , parsedCommand_(nullptr) , callback_signal_(hsa_signal_t{}) , lock_("Timestamp lock", true) {} ~Timestamp() {} void getTime(uint64_t* start, uint64_t* end) { checkGpuTime(); *start = start_; *end = end_; } void AddProfilingSignal(ProfilingSignal* signal) { signals_.push_back(signal); } const std::vector& Signals() const { return signals_; } const bool HwProfiling() const { return !signals_.empty(); } //! Finds execution ticks on GPU void checkGpuTime(); // Start a timestamp (get timestamp from OS) void start() { start_ = amd::Os::timeNanos(); } // End a timestamp (get timestamp from OS) void end() { // Timestamp value can be updated by HW profiling if current command had a stall. // Although CPU TS should be still valid in this situation, there are cases in VM mode // when CPU timeline is out of sync with GPU timeline and shifted time can be reported if (end_ == 0) { end_ = amd::Os::timeNanos(); } } static void setGpuTicksToTime(double ticksToTime) { ticksToTime_ = ticksToTime; } static double getGpuTicksToTime() { return ticksToTime_; } //! Returns amd::command assigned to this timestamp amd::Command& command() const { return command_; } //! Sets the parsed command void setParsedCommand(amd::Command* command) { parsedCommand_ = command; } //! Gets the parsed command amd::Command* getParsedCommand() const { return parsedCommand_; } //! Returns virtual GPU device, used with this timestamp VirtualGPU* gpu() const { return gpu_; } //! Updates the callback signal void SetCallbackSignal(hsa_signal_t callback_signal) { callback_signal_ = callback_signal; } //! Returns the callback signal hsa_signal_t GetCallbackSignal() const { return callback_signal_; } }; class VirtualGPU : public device::VirtualDevice { public: class MemoryDependency : public amd::EmbeddedObject { public: //! Default constructor MemoryDependency() : memObjectsInQueue_(nullptr), numMemObjectsInQueue_(0), maxMemObjectsInQueue_(0) {} ~MemoryDependency() { delete[] memObjectsInQueue_; } //! Creates memory dependecy structure bool create(size_t numMemObj); //! Notify the tracker about new kernel void newKernel() { endMemObjectsInQueue_ = numMemObjectsInQueue_; } //! Validates memory object on dependency void validate(VirtualGPU& gpu, const Memory* memory, bool readOnly); //! Clear memory dependency void clear(bool all = true); //! Max number of mem objects in the queue size_t maxMemObjectsInQueue() const { return maxMemObjectsInQueue_; } private: struct MemoryState { uint64_t start_; //! Busy memory start address uint64_t end_; //! Busy memory end address bool readOnly_; //! Current GPU state in the queue }; MemoryState* memObjectsInQueue_; //!< Memory object state in the queue size_t endMemObjectsInQueue_; //!< End of mem objects in the queue size_t numMemObjectsInQueue_; //!< Number of mem objects in the queue size_t maxMemObjectsInQueue_; //!< Maximum number of mem objects in the queue }; class HwQueueTracker : public amd::EmbeddedObject { public: HwQueueTracker(const VirtualGPU& gpu): gpu_(gpu), handlerPending_(false) {} ~HwQueueTracker(); //! Creates a pool of signals for tracking of HW operations on the queue bool Create(); //! Finds a free signal for the upcomming operation hsa_signal_t ActiveSignal(hsa_signal_value_t init_val = kInitSignalValueOne, Timestamp* ts = nullptr); //! Wait for the curent active signal. Can idle the queue bool WaitCurrent() { ProfilingSignal* signal = signal_list_[current_id_]; return CpuWaitForSignal(signal); } //! Update current active engine void SetActiveEngine(HwQueueEngine engine = HwQueueEngine::Compute) { engine_ = engine; } HwQueueEngine GetActiveEngine() const { return engine_; } //! Returns the last submitted signal for a wait std::vector& WaitingSignal(HwQueueEngine engine = HwQueueEngine::Compute); //! Resets current signal back to the previous one. It's necessary in a case of ROCr failure. void ResetCurrentSignal(); //! Adds an external signal(submission in another queue) for dependency tracking void AddExternalSignal(ProfilingSignal* signal) { external_signals_.push_back(signal); engine_ = HwQueueEngine::External; } //! Get the last active signal on the queue ProfilingSignal* GetLastSignal() const { return signal_list_[current_id_]; } //! Clear external signals void ClearExternalSignals() { external_signals_.clear(); } //! Empty check for external signals bool IsExternalSignalListEmpty() const { return external_signals_.empty(); } //! Set the status to indicate a pending handler void SetHandlerPending(bool pending) { handlerPending_ = pending; } //! Check if callback has been queued bool IsHandlerPending() const { return handlerPending_; } private: //! Wait for the next active signal void WaitNext() { size_t next = (current_id_ + 1) % signal_list_.size(); ProfilingSignal* signal = signal_list_[next]; CpuWaitForSignal(signal); } //! Wait for the provided signal bool CpuWaitForSignal(ProfilingSignal* signal); HwQueueEngine engine_ = HwQueueEngine::Unknown; //!< Engine used in the current operations std::vector signal_list_; //!< The pool of all signals for processing size_t current_id_ = 0; //!< Last submitted signal bool sdma_profiling_ = false; //!< If TRUE, then SDMA profiling is enabled const VirtualGPU& gpu_; //!< VirtualGPU, associated with this tracker std::vector external_signals_; //!< External signals for a wait in this queue std::vector waiting_signals_; //!< Current waiting signals in this queue bool handlerPending_; //!< This indicates if we have queued a callback handler }; VirtualGPU(Device& device, bool profiling = false, bool cooperative = false, const std::vector& cuMask = {}, amd::CommandQueue::Priority priority = amd::CommandQueue::Priority::Normal); ~VirtualGPU(); bool create(); const Device& dev() const { return roc_device_; } void profilingBegin(amd::Command& command, bool drmProfiling = false); void profilingEnd(amd::Command& command); void updateCommandsState(amd::Command* list) const; void submitReadMemory(amd::ReadMemoryCommand& cmd); void submitWriteMemory(amd::WriteMemoryCommand& cmd); void submitCopyMemory(amd::CopyMemoryCommand& cmd); void submitCopyMemoryP2P(amd::CopyMemoryP2PCommand& cmd); void submitMapMemory(amd::MapMemoryCommand& cmd); void submitUnmapMemory(amd::UnmapMemoryCommand& cmd); void submitKernel(amd::NDRangeKernelCommand& cmd); bool submitKernelInternal(const amd::NDRangeContainer& sizes, //!< Workload sizes const amd::Kernel& kernel, //!< Kernel for execution const_address parameters, //!< Parameters for the kernel void* event_handle, //!< Handle to OCL event for debugging uint32_t sharedMemBytes = 0, //!< Shared memory size amd::NDRangeKernelCommand* vcmd = nullptr //!< Original launch command ); void submitNativeFn(amd::NativeFnCommand& cmd); void submitMarker(amd::Marker& cmd); void submitAcquireExtObjects(amd::AcquireExtObjectsCommand& cmd); void submitReleaseExtObjects(amd::ReleaseExtObjectsCommand& cmd); void submitPerfCounter(amd::PerfCounterCommand& cmd); void flush(amd::Command* list = nullptr, bool wait = false); void submitFillMemory(amd::FillMemoryCommand& cmd); void submitStreamOperation(amd::StreamOperationCommand& cmd); void submitMigrateMemObjects(amd::MigrateMemObjectsCommand& cmd); void submitSvmFreeMemory(amd::SvmFreeMemoryCommand& cmd); void submitSvmCopyMemory(amd::SvmCopyMemoryCommand& cmd); void submitSvmFillMemory(amd::SvmFillMemoryCommand& cmd); void submitSvmMapMemory(amd::SvmMapMemoryCommand& cmd); void submitSvmUnmapMemory(amd::SvmUnmapMemoryCommand& cmd); void submitSvmPrefetchAsync(amd::SvmPrefetchAsyncCommand& cmd); // { roc OpenCL integration // Added these stub (no-ops) implementation of pure virtual methods, // when integrating HSA and OpenCL branches. // TODO: After inegration, whoever is working on VirtualGPU should write // actual implementation. virtual void submitSignal(amd::SignalCommand& cmd) {} virtual void submitMakeBuffersResident(amd::MakeBuffersResidentCommand& cmd) {} virtual void submitTransferBufferFromFile(amd::TransferBufferFileCommand& cmd); void submitThreadTraceMemObjects(amd::ThreadTraceMemObjectsCommand& cmd) {} void submitThreadTrace(amd::ThreadTraceCommand& vcmd) {} virtual void submitExternalSemaphoreCmd(amd::ExternalSemaphoreCmd& cmd){} virtual address allocKernelArguments(size_t size, size_t alignment) final; /** * @brief Waits on an outstanding kernel without regard to how * it was dispatched - with or without a signal * * @return bool true if Wait returned successfully, false otherwise */ bool releaseGpuMemoryFence(bool skip_copy_wait = false); hsa_agent_t gpu_device() const { return gpu_device_; } hsa_queue_t* gpu_queue() { return gpu_queue_; } // Return pointer to PrintfDbg PrintfDbg* printfDbg() const { return printfdbg_; } //! Returns memory dependency class MemoryDependency& memoryDependency() { return memoryDependency_; } //! Detects memory dependency for HSAIL kernels and uses appropriate AQL header bool processMemObjects(const amd::Kernel& kernel, //!< AMD kernel object for execution const_address params, //!< Pointer to the param's store size_t& ldsAddress, //!< LDS usage bool cooperativeGroups, //!< Dispatch with cooperative groups bool& imageBufferWrtBack, //!< Image buffer write back is required std::vector& wrtBackImageBuffer //!< images for write back ); //! Adds a stage write buffer into a list void addXferWrite(Memory& memory); //! Releases stage write buffers void releaseXferWrite(); //! Adds a pinned memory object into a map void addPinnedMem(amd::Memory* mem); //! Release pinned memory objects void releasePinnedMem(); //! Finds if pinned memory is cached amd::Memory* findPinnedMem(void* addr, size_t size); void enableSyncBlit() const; void hasPendingDispatch() { hasPendingDispatch_ = true; } bool IsPendingDispatch() const { return (hasPendingDispatch_) ? true : false; } void addSystemScope() { addSystemScope_ = true; } void SetCopyCommandType(cl_command_type type) { copy_command_type_ = type; } HwQueueTracker& Barriers() { return barriers_; } Timestamp* timestamp() const { return timestamp_; } void profilerAttach(bool enable = false) { profilerAttached_ = enable; } bool isProfilerAttached() const { return profilerAttached_; } //! Indicates the status of the callback handler. The callback would process the commands //! and would collect profiling data, update refcounts bool isHandlerPending() const { return barriers_.IsHandlerPending(); } void* allocKernArg(size_t size, size_t alignment); // } roc OpenCL integration private: //! Dispatches a barrier with blocking HSA signals void dispatchBlockingWait(); bool dispatchAqlPacket(hsa_kernel_dispatch_packet_t* packet, uint16_t header, uint16_t rest, bool blocking = true); bool dispatchAqlPacket(hsa_barrier_and_packet_t* packet, uint16_t header, uint16_t rest, bool blocking = true); template bool dispatchGenericAqlPacket(AqlPacket* packet, uint16_t header, uint16_t rest, bool blocking, size_t size = 1); void dispatchBarrierPacket(uint16_t packetHeader, bool skipSignal = false, hsa_signal_t signal = hsa_signal_t{0}); bool dispatchCounterAqlPacket(hsa_ext_amd_aql_pm4_packet_t* packet, const uint32_t gfxVersion, bool blocking, const hsa_ven_amd_aqlprofile_1_00_pfn_t* extApi); void dispatchBarrierValuePacket(const hsa_amd_barrier_value_packet_t* packet, hsa_amd_vendor_packet_header_t header); void initializeDispatchPacket(hsa_kernel_dispatch_packet_t* packet, amd::NDRangeContainer& sizes); bool initPool(size_t kernarg_pool_size); void destroyPool(); void resetKernArgPool() { kernarg_pool_cur_offset_ = 0; kernarg_pool_chunk_end_ = kernarg_pool_size_ / KernelArgPoolNumSignal; active_chunk_ = 0; } uint64_t getVQVirtualAddress(); bool createSchedulerParam(); //! Returns TRUE if virtual queue was successfully allocatted bool createVirtualQueue(uint deviceQueueSize); //! Common function for fill memory used by both svm Fill and non-svm fill bool fillMemory(cl_command_type type, //!< the command type amd::Memory* amdMemory, //!< memory object to fill const void* pattern, //!< pattern to fill the memory size_t patternSize, //!< pattern size const amd::Coord3D& surface, //!< Whole Surface of mem object. const amd::Coord3D& origin, //!< memory origin const amd::Coord3D& size, //!< memory size for filling bool forceBlit = false //!< force shader blit path ); //! Common function for memory copy used by both svm Copy and non-svm Copy bool copyMemory(cl_command_type type, //!< the command type amd::Memory& srcMem, //!< source memory object amd::Memory& dstMem, //!< destination memory object bool entire, //!< flag of entire memory copy const amd::Coord3D& srcOrigin, //!< source memory origin const amd::Coord3D& dstOrigin, //!< destination memory object const amd::Coord3D& size, //!< copy size const amd::BufferRect& srcRect, //!< region of source for copy const amd::BufferRect& dstRect //!< region of destination for copy ); //! Updates AQL header for the upcomming dispatch void setAqlHeader(uint16_t header) { aqlHeader_ = header; } //! Resets the current queue state. Note: should be called after AQL queue becomes idle void ResetQueueStates(); std::vector xferWriteBuffers_; //!< Stage write buffers std::vector pinnedMems_; //!< Pinned memory list //! Queue state flags union { struct { uint32_t hasPendingDispatch_ : 1; //!< A kernel dispatch is outstanding uint32_t profiling_ : 1; //!< Profiling is enabled uint32_t cooperative_ : 1; //!< Cooperative launch is enabled uint32_t addSystemScope_ : 1; //!< Insert a system scope to the next aql uint32_t tracking_created_ : 1; //!< Enabled if tracking object was properly initialized uint32_t profilerAttached_ : 1; //!< Indicates if profiler is attached uint32_t retainExternalSignals_ : 1; //!< Indicate to retain external signal array }; uint32_t state_; }; Timestamp* timestamp_; hsa_agent_t gpu_device_; //!< Physical device hsa_queue_t* gpu_queue_; //!< Queue associated with a gpu hsa_barrier_and_packet_t barrier_packet_; uint32_t dispatch_id_; //!< This variable must be updated atomically. Device& roc_device_; //!< roc device object PrintfDbg* printfdbg_; MemoryDependency memoryDependency_; //!< Memory dependency class uint16_t aqlHeader_; //!< AQL header for dispatch amd::Memory* virtualQueue_; //!< Virtual device queue uint deviceQueueSize_; //!< Device queue size uint maskGroups_; //!< The number of mask groups processed in the scheduler by one thread uint schedulerThreads_; //!< The number of scheduler threads amd::Memory* schedulerParam_; hsa_queue_t* schedulerQueue_; hsa_signal_t schedulerSignal_; HwQueueTracker barriers_; //!< Tracks active barriers in ROCr //!< The number of chunks the kernel arg pool will be divided static constexpr uint32_t KernelArgPoolNumSignal = 4; address kernarg_pool_base_; uint32_t kernarg_pool_size_; uint32_t kernarg_pool_chunk_end_; //!< The end offset of the current chunck uint32_t active_chunk_; //!< The index of the current active chunk uint32_t kernarg_pool_cur_offset_; std::vector kernarg_pool_signal_; //!< Pool of HSA signals to manage multiple chunks friend class Timestamp; // PM4 packet for gfx8 performance counter enum { SLOT_PM4_SIZE_DW = HSA_VEN_AMD_AQLPROFILE_LEGACY_PM4_PACKET_SIZE/ sizeof(uint32_t), SLOT_PM4_SIZE_AQLP = HSA_VEN_AMD_AQLPROFILE_LEGACY_PM4_PACKET_SIZE/ 64 }; uint16_t dispatchPacketHeaderNoSync_; uint16_t dispatchPacketHeader_; //!< bit-vector representing the CU mask. Each active bit represents using one CU const std::vector cuMask_; amd::CommandQueue::Priority priority_; //!< The priority for the hsa queue cl_command_type copy_command_type_; //!< Type of the copy command, used for ROC profiler //!< OCL doesn't distinguish diffrent copy types, //!< but ROC profiler expects D2H or H2D detection }; }