#ifndef __wgl_ATI_h_ #define __wgl_ATI_h_ // // Copyright (c) 1998 Advanced Micro Devices, Inc. All rights reserved. // #ifdef __cplusplus extern "C" { #endif #ifndef APIENTRY #define WIN32_LEAN_AND_MEAN 1 #include #endif /* ** Notes: ** ** Listed support is for current drivers and should really only be used ** as a guideline. ISV should still use glGetString() and ** wglGetExtensionsString() to determine the exact set of supported ** GL and WGL extensions. ** */ /* ** WGL_ARB_extensions_string ** ** Support: ** Rage 128 * based : Supported ** Radeon * based : Supported */ #ifndef WGL_ARB_extensions_string #define WGL_ARB_extensions_string 1 typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hDC); #endif /* WGL_ARB_extensions_string */ /* ** WGL_ARB_pixel_format ** ** Support: ** Rage 128 * based : Supported ** Radeon * based : Supported */ #ifndef WGL_ARB_pixel_format #define WGL_ARB_pixel_format 1 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 #define WGL_DRAW_TO_WINDOW_ARB 0x2001 #define WGL_DRAW_TO_BITMAP_ARB 0x2002 #define WGL_ACCELERATION_ARB 0x2003 #define WGL_NEED_PALETTE_ARB 0x2004 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 #define WGL_SWAP_METHOD_ARB 0x2007 #define WGL_NUMBER_OVERLAYS_ARB 0x2008 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009 #define WGL_TRANSPARENT_ARB 0x200A #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B #define WGL_SHARE_DEPTH_ARB 0x200C #define WGL_SHARE_STENCIL_ARB 0x200D #define WGL_SHARE_ACCUM_ARB 0x200E #define WGL_SUPPORT_GDI_ARB 0x200F #define WGL_SUPPORT_OPENGL_ARB 0x2010 #define WGL_DOUBLE_BUFFER_ARB 0x2011 #define WGL_STEREO_ARB 0x2012 #define WGL_PIXEL_TYPE_ARB 0x2013 #define WGL_COLOR_BITS_ARB 0x2014 #define WGL_RED_BITS_ARB 0x2015 #define WGL_RED_SHIFT_ARB 0x2016 #define WGL_GREEN_BITS_ARB 0x2017 #define WGL_GREEN_SHIFT_ARB 0x2018 #define WGL_BLUE_BITS_ARB 0x2019 #define WGL_BLUE_SHIFT_ARB 0x201A #define WGL_ALPHA_BITS_ARB 0x201B #define WGL_ALPHA_SHIFT_ARB 0x201C #define WGL_ACCUM_BITS_ARB 0x201D #define WGL_ACCUM_RED_BITS_ARB 0x201E #define WGL_ACCUM_GREEN_BITS_ARB 0x201F #define WGL_ACCUM_BLUE_BITS_ARB 0x2020 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 #define WGL_DEPTH_BITS_ARB 0x2022 #define WGL_STENCIL_BITS_ARB 0x2023 #define WGL_AUX_BUFFERS_ARB 0x2024 #define WGL_NO_ACCELERATION_ARB 0x2025 #define WGL_GENERIC_ACCELERATION_ARB 0x2026 #define WGL_FULL_ACCELERATION_ARB 0x2027 #define WGL_SWAP_EXCHANGE_ARB 0x2028 #define WGL_SWAP_COPY_ARB 0x2029 #define WGL_SWAP_UNDEFINED_ARB 0x202A #define WGL_TYPE_RGBA_ARB 0x202B #define WGL_TYPE_COLORINDEX_ARB 0x202C #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 #define WGL_FLOAT_COMPONENTS_NV 0x20B0 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) ( HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) ( HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) ( HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); #endif /* WGL_ARB_pixel_format */ /* ** WGL_ARB_make_current_read ** ** Support: ** Rage 128 * based : Supported ** Radeon * based : Supported */ #ifndef WGL_ARB_make_current_read #define WGL_ARB_make_current_read 1 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hGLRC); typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); #endif /* WGL_ARB_make_current_read */ /* ** WGL_ARB_multisample ** ** Support: ** Rage 128 * based : Not Supported ** Radeon * based : Not Supported */ #ifndef WGL_ARB_multisample #define WGL_ARB_multisample 1 #define WGL_SAMPLE_BUFFERS_ARB 0x2041 #define WGL_SAMPLES_ARB 0x2042 #endif /* WGL_ARB_multisample */ /* ** WGL_ARB_pbuffer ** ** Support: ** Rage 128 * based : Supported ** Radeon * based : Supported */ #ifndef WGL_ARB_pbuffer #define WGL_ARB_pbuffer 1 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 #define WGL_PBUFFER_LARGEST_ARB 0x2033 #define WGL_PBUFFER_WIDTH_ARB 0x2034 #define WGL_PBUFFER_HEIGHT_ARB 0x2035 #define WGL_PBUFFER_LOST_ARB 0x2036 DECLARE_HANDLE(HPBUFFERARB); typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) ( HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) ( HPBUFFERARB hPbuffer, HDC hDC); typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) ( HPBUFFERARB hPbuffer, int iAttribute, int *piValue); #endif /* WGL_ARB_pbuffer */ /* ** WGL_ARB_render_texture ** ** Support: ** Rage 128 * based : Supported ** Radeon * based : Supported */ #ifndef WGL_ARB_render_texture #define WGL_ARB_render_texture 1 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 #define WGL_TEXTURE_FORMAT_ARB 0x2072 #define WGL_TEXTURE_TARGET_ARB 0x2073 #define WGL_MIPMAP_TEXTURE_ARB 0x2074 #define WGL_TEXTURE_RGB_ARB 0x2075 #define WGL_TEXTURE_RGBA_ARB 0x2076 #define WGL_NO_TEXTURE_ARB 0x2077 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 #define WGL_TEXTURE_1D_ARB 0x2079 #define WGL_TEXTURE_2D_ARB 0x207A #define WGL_MIPMAP_LEVEL_ARB 0x207B #define WGL_CUBE_MAP_FACE_ARB 0x207C #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 #define WGL_FRONT_LEFT_ARB 0x2083 #define WGL_FRONT_RIGHT_ARB 0x2084 #define WGL_BACK_LEFT_ARB 0x2085 #define WGL_BACK_RIGHT_ARB 0x2086 #define WGL_AUX0_ARB 0x2087 #define WGL_AUX1_ARB 0x2088 #define WGL_AUX2_ARB 0x2089 #define WGL_AUX3_ARB 0x208A #define WGL_AUX4_ARB 0x208B #define WGL_AUX5_ARB 0x208C #define WGL_AUX6_ARB 0x208D #define WGL_AUX7_ARB 0x208E #define WGL_AUX8_ARB 0x208F #define WGL_AUX9_ARB 0x2090 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC)(HPBUFFERARB hPbuffer, const int *piAttribList); #endif /* ** WGL_EXT_extensions_string ** ** Support: ** Rage 128 * based : Supported ** Radeon * based : Supported */ #ifndef WGL_EXT_extensions_string #define WGL_EXT_extensions_string 1 typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (VOID); #endif /* WGL_EXT_extensions_string */ /* ** WGL_EXT_swap_control ** ** Support: ** Rage 128 * based : Supported ** Radeon * based : Supported */ #ifndef WGL_EXT_swap_control #define WGL_EXT_swap_control 1 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (VOID); #endif /* WGL_EXT_swap_control */ #ifndef WGL_ATI_pixel_format_float #define WGL_ATI_pixel_format_float 1 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 #define GL_TYPE_RGBA_FLOAT_ATI 0x8820 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #endif /* EXT_packed_float*/ #ifndef WGL_EXT_pixel_format_unsigned_float #define WGL_EXT_pixel_format_unsigned_float 1 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 #endif /* ** HPV_transmit_buffer ** ** Support: ** under development, currently r300 only ** disabled unless define HPV_transmit_buffer in build. ** */ #ifdef HPV_transmit_buffer #define WGL_TRANSMITTABLE_HPV 0x70000001 #define WGL_TRANSMIT_FORMAT_HPV 0x70000002 #define GLX_TRANSMITTABLE_HPV 0x70000001 #define GLX_TRANSMIT_FORMAT_HPV 0x70000002 #define WGL_RGB_HPV 0x70000003 #define WGL_RGBA_HPV 0x70000004 #define WGL_DEPTH_HPV 0x70000005 #define WGL_DEPTH_STENCIL_HPV 0x70000006 #define WGL_RGB_DEPTH_HPV 0x70000007 #define WGL_RGBA_DEPTH_STENCIL_HPV 0x70000008 #define GLX_RGB_HPV 0x70000003 #define GLX_RGBA_HPV 0x70000004 #define GLX_DEPTH_HPV 0x70000005 #define GLX_DEPTH_STENCIL_HPV 0x70000006 #define GLX_RGB_DEPTH_HPV 0x70000007 #define GLX_RGBA_DEPTH_STENCIL_HPV 0x70000008 #define WGL_PBUFFER_PITCH_HPV 0x70000009 #define GLX_PBUFFER_PITCH_HPV 0x70000009 #define WGL_TRANSMIT_HOR_ADDR_TIME_HPV 0x7000000A #define WGL_TRANSMIT_HOR_FP_TIME_HPV 0x7000000B #define WGL_TRANSMIT_HOR_SYNC_TIME_HPV 0x7000000C #define WGL_TRANSMIT_HOR_BP_TIME_HPV 0x7000000D #define WGL_TRANSMIT_HOR_POLARITY_HPV 0x7000000E #define WGL_TRANSMIT_VER_ADDR_TIME_HPV 0x7000000F #define WGL_TRANSMIT_VER_FP_TIME_HPV 0x70000010 #define WGL_TRANSMIT_VER_SYNC_TIME_HPV 0x70000011 #define WGL_TRANSMIT_VER_BP_TIME_HPV 0x70000012 #define WGL_TRANSMIT_VER_POLARITY_HPV 0x70000013 #define WGL_TRANSMIT_PIXELCLOCK_HPV 0x70000014 #define GLX_TRANSMIT_HOR_ADDR_TIME_HPV 0x7000000A #define GLX_TRANSMIT_HOR_FP_TIME_HPV 0x7000000B #define GLX_TRANSMIT_HOR_SYNC_TIME_HPV 0x7000000C #define GLX_TRANSMIT_HOR_BP_TIME_HPV 0x7000000D #define GLX_TRANSMIT_HOR_POLARITY_HPV 0x7000000E #define GLX_TRANSMIT_VER_ADDR_TIME_HPV 0x7000000F #define GLX_TRANSMIT_VER_FP_TIME_HPV 0x70000010 #define GLX_TRANSMIT_VER_SYNC_TIME_HPV 0x70000011 #define GLX_TRANSMIT_VER_BP_TIME_HPV 0x70000012 #define GLX_TRANSMIT_VER_POLARITY_HPV 0x70000013 #define GLX_TRANSMIT_PIXELCLOCK_HPV 0x70000014 typedef void (WINAPI * PFNWGLTRANSMITPBUFFERHPVPROC) ( HPBUFFERARB hPbuffer, unsigned int id); typedef void (WINAPI * PFNWGLTRANSMITSTOPHPVPROC) (VOID); #endif /* HPV_transmit_buffer */ /* ** WGL_EXT_framebuffer_sRGB ** ** Support: ** Rage 128 * based : Not Supported ** Radeon * based : Not Supported */ #ifndef WGL_EXT_framebuffer_sRGB #define WGL_EXT_framebuffer_sRGB 1 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 #endif /* EXT_framebuffer_sRGB */ /* ** WGL_ATI_render_texture_rectangle ** ** Support: ** Rage 128 * based : Not Supported ** Radeon * based : Supported */ #ifndef WGL_ATI_render_texture_rectangle #define WGL_ATI_render_texture_rectangle 1 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 #endif /* WGL_ATI_render_texture_rectangle */ /* ** WGL_ARB_buffer_region ** ** Support: ** Rage 128 * based : Not Supported ** Radeon * based : Supported */ #ifndef WGL_ARB_buffer_region #define WGL_ARB_buffer_region 1 typedef HANDLE (WINAPI* PFNWGLCREATEBUFFERREGIONARB)(HDC hDC, int iLayerPlane, UINT uType); typedef VOID (WINAPI* PFNWGLDELETEBUFFERREGIONARB)(HANDLE hRegion); typedef BOOL (WINAPI* PFNWGLSAVEBUFFERREGIONARB)(HANDLE hRegion, int x, int y, int width, int height); typedef BOOL (WINAPI* PFNWGLRESTOREBUFFERREGIONARB)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 #endif /* WGL_ARB_buffer_region */ #ifndef WGL_I3D_genlock #define WGL_I3D_genlock 1 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C typedef BOOL (WINAPI* PFNWGLENABLEGENLOCKI3DPROC)(HDC hDC); typedef BOOL (WINAPI* PFNWGLDISABLEGENLOCKI3DPROC)(HDC hDC); typedef BOOL (WINAPI* PFNWGLISENABLEDGENLOCKI3DPROC)(HDC hDC, BOOL *pFlag); typedef BOOL (WINAPI* PFNWGLGENLOCKSOURCEI3DPROC)(HDC hDC, UINT uSource); typedef BOOL (WINAPI* PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC hDC, UINT *uSource); typedef BOOL (WINAPI* PFNWGLGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT uEdge); typedef BOOL (WINAPI* PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT *uEdge); typedef BOOL (WINAPI* PFNWGLGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT uRate); typedef BOOL (WINAPI* PFNWGLGETGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT *uRate); typedef BOOL (WINAPI* PFNWGLGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT uDelay); typedef BOOL (WINAPI* PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT *uDelay); typedef BOOL (WINAPI* PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)(HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); #endif /* WGL_I3D_genlock */ #ifndef WGL_NV_swap_group #define WGL_NV_swap_group 1 typedef BOOL (WINAPI* PFNWGLJOINSWAPGROUPNVPROC)(HDC hDC, GLuint group); typedef BOOL (WINAPI* PFNWGLBINDSWAPBARRIERNVPROC)(GLuint group, GLuint barrier); typedef BOOL (WINAPI* PFNWGLQUERYSWAPGROUPNVPROC)(HDC hDC, GLuint *group, GLuint *barrier); typedef BOOL (WINAPI* PFNWGLQUERYMAXSWAPGROUPSNVPROC)(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); typedef BOOL (WINAPI* PFNWGLQUERYFRAMECOUNTNVPROC)(HDC hDC, GLuint *count); typedef BOOL (WINAPI* PFNWGLRESETFRAMECOUNTNVPROC)(HDC hDC); #endif /* WGL_NV_swap_group */ #ifndef WGL_ARB_create_context #define WGL_ARB_create_context 1 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 #define WGL_CONTEXT_FLAGS_ARB 0x2094 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x0004 #define WGL_CONTEXT_NO_ERROR_BIT 0x0008 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 #define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3 #define WGL_CONTEXT_ASIC_ID_AMD 0x91c4 //chip id #define WGL_CONTEXT_ASIC_FAMILY_AMD 0x91c5 //asic family #define WGL_CONTEXT_ASIC_REV_AMD 0x91c6 //asic revision #define WGL_CONTEXT_DEVICE_MEMORY_SIZE_AMD 0x91c7 //asic device memory #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 #define ERROR_INVALID_VERSION_ARB 0x2095 #define ERROR_INVALID_PROFILE_ARB 0x2096 #define ERROR_INVALID_ATTRIBS_ARB 0xBAAD // This enum doesn't exist in any WGL spec typedef HGLRC (WINAPI* PFNWGLCREATECONTEXTATTRIBSARB)(HDC hDC, HGLRC hShareContext, const int *attribList); #endif #ifndef WGL_AMD_gpu_association #define WGL_AMD_gpu_association 1 #define WGL_GPU_VENDOR 0x1F00 #define WGL_GPU_RENDERER_STRING 0x1F01 #define WGL_GPU_OPENGL_VERSION_STRING 0x1F02 #define WGL_GPU_FASTEST_TARGET_GPUS 0x21A2 #define WGL_GPU_RAM 0x21A3 #define WGL_GPU_CLOCK 0x21A4 #define WGL_GPU_NUM_PIPES 0x21A5 #define WGL_GPU_NUM_SIMD 0x21A6 #define WGL_GPU_NUM_RB 0x21A7 #define WGL_GPU_NUM_SPI 0x21A8 #define WGL_CONTEXT_DUMMY_DEVICE_AMD ~0UL //used to define the dummy context typedef UINT (WINAPI *PFNWGLGETGPUIDSAMDXPROC) (UINT maxcount, UINT *ids); typedef HGLRC (WINAPI *PFNWGLCREATEASSOCIATEDCONTEXTAMDXPORC) (UINT ids); typedef BOOL (WINAPI *PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDXPORC) (HGLRC hglrc); typedef BOOL (WINAPI *PFNWGLDELETEASSOCIATEDCONTEXTAMDXPORC) (HGLRC hglrc); typedef HGLRC (WINAPI *PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDXPORC) (void); typedef UINT (WINAPI *PFNWGLGETCONTEXTGPUIDAMDXPORC) (HGLRC hglrc); typedef INT (WINAPI *PFNWGLGETGPUINFOAMDXPROC) (UINT id, GLenum infoType, GLenum dataType, UINT size, void *data); typedef VOID (WINAPI *PFNWGLBLITCONTEXTFRAMEBUFFERAMDXPORC) (HGLRC hglrc, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, GLbitfield mask, GLenum filter); #endif /* WGL_AMD_gpu_association */ /* * WGL_ARB_context_flush_control */ #ifndef WGL_ARB_context_flush_control #define WGL_ARB_context_flush_control 1 #define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 #define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 #define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 #endif /* WGL_ARB_context_flush_control */ #ifndef WGL_EXT_colorspace #define WGL_EXT_colorspace 1 #define WGL_COLORSPACE_EXT 0x309D #define WGL_COLORSPACE_SRGB_EXT 0x3089 #define WGL_COLORSPACE_LINEAR_EXT 0x308A #endif /* WGL_EXT_colorspace */ #ifdef __cplusplus } #endif #endif /* __wgl_ATI_h_ */