/* Copyright (c) 2010-present Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef BLIT_HPP_ #define BLIT_HPP_ #include "top.hpp" #include "platform/command.hpp" #include "device/device.hpp" /*! \addtogroup GPU Blit Implementation * @{ */ //! GPU Blit Manager Implementation namespace device { //! Blit Manager Abstraction class class BlitManager : public amd::HeapObject { public: //! HW accelerated setup union Setup { struct { uint disableReadBuffer_ : 1; uint disableReadBufferRect_ : 1; uint disableReadImage_ : 1; uint disableWriteBuffer_ : 1; uint disableWriteBufferRect_ : 1; uint disableWriteImage_ : 1; uint disableCopyBuffer_ : 1; uint disableCopyBufferRect_ : 1; uint disableCopyImageToBuffer_ : 1; uint disableCopyBufferToImage_ : 1; uint disableCopyImage_ : 1; uint disableFillBuffer_ : 1; uint disableFillImage_ : 1; uint disableCopyBufferToImageOpt_ : 1; uint disableHwlCopyBuffer_ : 1; }; uint32_t value_; Setup() : value_(0) {} void disableAll() { value_ = 0xffffffff; } }; public: //! Constructor BlitManager(Setup setup = Setup() //!< Specifies HW accelerated blits ) : setup_(setup), syncOperation_(false) {} //! Destructor virtual ~BlitManager() {} //! Creates HostBlitManager object virtual bool create(amd::Device& device) { return true; } //! Copies a buffer object to system memory virtual bool readBuffer(Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies a buffer object to system memory virtual bool readBufferRect(Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies an image object to system memory virtual bool readImage(Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies system memory to a buffer object virtual bool writeBuffer(const void* srcHost, //!< Source host memory Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies system memory to a buffer object virtual bool writeBufferRect(const void* srcHost, //!< Source host memory Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies system memory to an image object virtual bool writeImage(const void* srcHost, //!< Source host memory Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies a buffer object to another buffer object virtual bool copyBuffer(Memory& srcMemory, //!< Source memory object Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies a buffer object to another buffer object virtual bool copyBufferRect(Memory& srcMemory, //!< Source memory object Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRect, //!< Source rectangle const amd::BufferRect& dstRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Copies an image object to a buffer object virtual bool copyImageToBuffer(Memory& srcMemory, //!< Source memory object Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const = 0; //! Copies a buffer object to an image object virtual bool copyBufferToImage(Memory& srcMemory, //!< Source memory object Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const = 0; //! Copies an image object to another image object virtual bool copyImage(Memory& srcMemory, //!< Source memory object Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Fills a buffer memory with a pattern data virtual bool fillBuffer(Memory& memory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data size_t patternSize, //!< Pattern size const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Fills an image memory with a pattern data virtual bool fillImage(Memory& dstMemory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const = 0; //! Enables synchronization on blit operations void enableSynchronization() { syncOperation_ = true; } //! Returns Xfer queue lock virtual amd::Monitor* lockXfer() const { return nullptr; } protected: const Setup setup_; //!< HW accelerated blit requested bool syncOperation_; //!< Blit operations are synchronized private: //! Disable copy constructor BlitManager(const BlitManager&); //! Disable operator= BlitManager& operator=(const BlitManager&); }; //! Host Blit Manager class HostBlitManager : public device::BlitManager { public: //! Constructor HostBlitManager(VirtualDevice& vdev, //!< Virtual GPU to be used for blits Setup setup = Setup() //!< Specifies HW accelerated blits ); //! Destructor virtual ~HostBlitManager() {} //! Creates HostBlitManager object virtual bool create(amd::Device& device) { return true; } //! Copies a buffer object to system memory virtual bool readBuffer(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBufferRect(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to system memory virtual bool readImage(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBuffer(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBufferRect(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to an image object virtual bool writeImage(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBufferRect(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRect, //!< Source rectangle const amd::BufferRect& dstRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to a buffer object virtual bool copyImageToBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies a buffer object to an image object virtual bool copyBufferToImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to another image object virtual bool copyImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills a buffer memory with a pattern data virtual bool fillBuffer(device::Memory& memory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data size_t patternSize, //!< Pattern size const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills an image memory with a pattern data virtual bool fillImage(device::Memory& dstMemory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; uint32_t sRGBmap(float fc) const; protected: VirtualDevice& vDev_; //!< Virtual device object const amd::Device& dev_; //!< Physical device private: //! Disable copy constructor HostBlitManager(const HostBlitManager&); //! Disable operator= HostBlitManager& operator=(const HostBlitManager&); }; /*@}*/} // namespace device #endif /*BLIT_HPP_*/