/* Copyright (c) 2010-present Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef GPUBLIT_HPP_ #define GPUBLIT_HPP_ #include "top.hpp" #include "platform/command.hpp" #include "device/gpu/gpudefs.hpp" #include "device/device.hpp" #include "device/blit.hpp" /*! \addtogroup GPU Blit Implementation * @{ */ //! GPU Blit Manager Implementation namespace gpu { class Device; class Kernel; class Memory; class VirtualGPU; //! DMA Blit Manager class DmaBlitManager : public device::HostBlitManager { public: //! Constructor DmaBlitManager(VirtualGPU& gpu, //!< Virtual GPU to be used for blits Setup setup = Setup() //!< Specifies HW accelerated blits ); //! Destructor virtual ~DmaBlitManager() {} //! Creates DmaBlitManager object virtual bool create(amd::Device& device) { return true; } //! Copies a buffer object to system memory virtual bool readBuffer(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBufferRect(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to system memory virtual bool readImage(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBuffer(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBufferRect(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to an image object virtual bool writeImage(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBufferRect(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRect, //!< Source rectangle const amd::BufferRect& dstRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to a buffer object virtual bool copyImageToBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies a buffer object to an image object virtual bool copyBufferToImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to another image object virtual bool copyImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; protected: const static uint MaxPinnedBuffers = 4; //! Synchronizes the blit operations if necessary inline void synchronize() const; //! Returns the virtual GPU object VirtualGPU& gpu() const { return static_cast(vDev_); } //! Returns the GPU device object const Device& dev() const { return static_cast(dev_); }; inline Memory& gpuMem(device::Memory& mem) const; //! Pins host memory for GPU access amd::Memory* pinHostMemory(const void* hostMem, //!< Host memory pointer size_t pinSize, //!< Host memory size size_t& partial //!< Extra offset for memory alignment ) const; const size_t MinSizeForPinnedTransfer; bool completeOperation_; //!< DMA blit manager must complete operation amd::Context* context_; //!< A dummy context private: //! Disable copy constructor DmaBlitManager(const DmaBlitManager&); //! Disable operator= DmaBlitManager& operator=(const DmaBlitManager&); //! Reads video memory, using a staged buffer bool readMemoryStaged(Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory Memory** xferBuf, //!< Staged buffer for read size_t origin, //!< Original offset in the source memory size_t& offset, //!< Offset for the current copy pointer size_t& totalSize, //!< Total size for copy region size_t xferSize //!< Transfer size ) const; //! Write into video memory, using a staged buffer bool writeMemoryStaged(const void* srcHost, //!< Source host memory Memory& dstMemory, //!< Destination memory object Memory& xferBuf, //!< Staged buffer for write size_t origin, //!< Original offset in the destination memory size_t& offset, //!< Offset for the current copy pointer size_t& totalSize, //!< Total size for the copy region size_t xferSize //!< Transfer size ) const; }; //! Kernel Blit Manager class KernelBlitManager : public DmaBlitManager { public: enum { BlitCopyImage = 0, BlitCopyImage1DA, BlitCopyImageToBuffer, BlitCopyBufferToImage, BlitCopyBufferRect, BlitCopyBufferRectAligned, BlitCopyBuffer, BlitCopyBufferAligned, FillBuffer, FillImage, Scheduler, BlitTotal }; //! Constructor KernelBlitManager(VirtualGPU& gpu, //!< Virtual GPU to be used for blits Setup setup = Setup() //!< Specifies HW accelerated blits ); //! Destructor virtual ~KernelBlitManager(); //! Creates DmaBlitManager object virtual bool create(amd::Device& device); //! Copies a buffer object to another buffer object virtual bool copyBufferRect(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRectIn, //!< Source rectangle const amd::BufferRect& dstRectIn, //!< Destination rectangle const amd::Coord3D& sizeIn, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBuffer(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBufferRect(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBuffer(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBufferRect(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to an image object virtual bool copyBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to an image object virtual bool copyBufferToImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to a buffer object virtual bool copyImageToBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to another image object virtual bool copyImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to system memory virtual bool readImage(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to an image object virtual bool writeImage(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Fills a buffer memory with a pattern data virtual bool fillBuffer(device::Memory& memory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data size_t patternSize, //!< Pattern size const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills an image memory with a pattern data virtual bool fillImage(device::Memory& dstMemory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills an image memory with a pattern data virtual bool runScheduler(device::Memory& vqueue, //!< Memory object for virtual queue device::Memory& params, //!< Extra arguments for the scheduler uint paramIdx, //!< Parameter index uint threads //!< Number of scheduling threads ) const; private: static const size_t MaxXferBuffers = 2; static const uint TransferSplitSize = 3; //! Copies a buffer object to an image object bool copyBufferToImageKernel(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to a buffer object bool copyImageToBufferKernel(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Creates a program for all blit operations bool createProgram(Device& device //!< Device object ); //! Creates a view memory object Memory* createView(const Memory& parent, //!< Parent memory object const CalFormat& format //!< The new format for a view ) const; //! Disable copy constructor KernelBlitManager(const KernelBlitManager&); //! Disable operator= KernelBlitManager& operator=(const KernelBlitManager&); amd::Program* program_; //!< GPU program obejct amd::Kernel* kernels_[BlitTotal]; //!< GPU kernels for blit amd::Memory* constantBuffer_; //!< An internal CB for blits amd::Memory* xferBuffers_[MaxXferBuffers]; //!< Transfer buffers for images size_t xferBufferSize_; //!< Transfer buffer size amd::Monitor* lockXferOps_; //!< Lock transfer operation }; static const char* BlitName[KernelBlitManager::BlitTotal] = { "copyImage", "copyImage1DA", "copyImageToBuffer", "copyBufferToImage", "copyBufferRect", "copyBufferRectAligned", "copyBuffer", "copyBufferAligned", "fillBuffer", "fillImage", "scheduler", }; /*@}*/} // namespace gpu #endif /*GPUBLIT_HPP_*/