/* Copyright (c) 2014-present Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef HWDBG_DEBUGMANAGER_H__ #define HWDBG_DEBUGMANAGER_H__ #include "gpuvirtual.hpp" #include "gpudebugger.hpp" namespace gpu { class GpuDebugManager; class Device; class Memory; /*! \brief Debug Manager Class * * The debug manager class is used to pass all the trap info to the * kernel dispatch and then the kernel execution can use such trap information * for kernel execution. This class contains the trap handler and shader event * objects. The trap handler is setup by users and passed to the kernel dispatch. * The shader event is to receive interrupts from the GPU and then users can * perform various operations. * * This class also provides the interface for setting up the pre-dispatch * callback functions used by the profiler and debugger. It also provides * a way to retrieve various debug information for the kernel execution. * */ class GpuDebugManager : public amd::HwDebugManager { public: //! Constructor of the debug manager class GpuDebugManager(amd::Device* device); //! Destructor of the debug manager class ~GpuDebugManager(); //! Get the single instance of the GpuDebugManager class static GpuDebugManager* getDefaultInstance(); //! Destroy the GpuDebugManager class object static void destroyInstances(); //! Flush cache void flushCache(uint32_t mask); //! Create the debug event DebugEvent createDebugEvent(const bool autoReset); //! Wait for the debug event int32_t waitDebugEvent(DebugEvent pEvent, uint32_t timeOut) const; //! Destroy the debug event void destroyDebugEvent(DebugEvent* pEvent); //! Register the debugger int32_t registerDebugger(amd::Context* context, uintptr_t messageStorage); //! Unregister the debugger void unregisterDebugger(); //! Send the wavefront control cmmand void wavefrontControl(uint32_t waveAction, uint32_t waveMode, uint32_t trapId, void* waveAddr) const; //! Set address watching point void setAddressWatch(uint32_t numWatchPoints, void** watchAddress, uint64_t* watchMask, uint64_t* watchMode, DebugEvent* pEvent); //! Map the kernel code for host access void mapKernelCode(void* aqlCodeInfo) const; //! Get the packet information for dispatch void getPacketAmdInfo(const void* aqlCodeInfo, void* packetInfo) const; //! Set global memory values void setGlobalMemory(amd::Memory* memObj, uint32_t offset, void* srcPtr, uint32_t size); //! Execute the post-dispatch callback function void executePostDispatchCallBack(); //! Execute the pre-dispatch callback function void executePreDispatchCallBack(void* aqlPacket, void* toolInfo); private: //! Setup trap handler info for kernel execution void setupTrapInformation(DebugToolInfo* toolInfo); //! Create runtime trap handler int32_t createRuntimeTrapHandler(); protected: const VirtualGPU* vGpu() const { return vGpu_; } private: const gpu::Device* device() const { return reinterpret_cast(device_); } VirtualGPU* vGpu_; //!< the virtual GPU uintptr_t debugMessages_; //!< Pointer to a SHARED_DEBUG_MESSAGES pass to the KMD HwDbgAddressWatch* addressWatch_; //!< Address watch data size_t addressWatchSize_; //!< Size of address watch data //! Arguments used by the callback function void* oclEventHandle_; //!< event handler const hsa_kernel_dispatch_packet_t* aqlPacket_; //!< AQL packet }; } // namespace gpu #endif // HWDBG_DEBUGMANAGER_H__