/* Copyright (c) 2008-present Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef GPUTIMESTAMP_HPP_ #define GPUTIMESTAMP_HPP_ #include "device/gpu/gpudefs.hpp" #include "device/gpu/gpuresource.hpp" /*! \addtogroup GPU GPU Resource Implementation * @{ */ //! GPU Device Implementation namespace gpu { class Device; class VirtualGPU; class Memory; class TimeStamp : public amd::HeapObject { public: //! Enums for the timestamp information //! \note *4 is the limitaiton of SDMA HW //! (address has to be aligned by 256 bit) enum TimeStampValue { CommandStartTime = 0, CommandEndTime = 4, CommandTotal = 8 }; //! The TimeStamp object flags union Flags { struct { uint32_t beginIssued_ : 1; uint32_t endIssued_ : 1; uint32_t sdma_ : 1; }; uint32_t value_; Flags() : value_(0) {} }; //! Default constructor TimeStamp(const VirtualGPU& gpu, //!< Virtual GPU gslMemObject gslMem, //!< Buffer with the timer values uint memOffset, //!< Offset in the buffer for the current TS address cpuAddr //!< CPU pointer for the values in memory ); //! Default destructor ~TimeStamp(); //! Starts the timestamp void begin(bool sdma = false); //! Ends the timestamp void end(bool sdma = false); //! Returns the timestamp result in nano seconds void value(uint64_t* startTime, uint64_t* endTime); //! Clear all TimeStamp states void clearStates() { flags_.value_ = 0; values_[CommandStartTime] = 0; values_[CommandEndTime] = 0; } //! Timer commands were submitted to HW bool isValid() const { return (flags_.endIssued_) ? true : false; } private: //! Disable copy constructor TimeStamp(const TimeStamp&); //! Disable operator= TimeStamp& operator=(const TimeStamp&); //! Returns the GPU device object const VirtualGPU& gpu() const { return gpu_; } const VirtualGPU& gpu_; //!< Virtual GPU Flags flags_; //!< The time stamp state gslMemObject gslMem_; //!< Buffer with the timer values uint memOffset_; //!< Offset in the buffer for the current timer volatile uint64_t* values_; //!< CPU pointer to the timer values }; class TimeStampCache : public amd::HeapObject { public: //! Default constructor TimeStampCache(VirtualGPU& gpu //!< Virtual GPU object ) : gpu_(gpu), tsBufCpu_(NULL), tsOffset_(0) {} //! Default destructor ~TimeStampCache(); //! Gets a time stamp object. It will find a freed object or allocate a new one TimeStamp* allocTimeStamp(); //! Frees a time stamp object void freeTimeStamp(TimeStamp* ts) { freedTS_.push_back(ts); } private: static const uint TimerSlotSize = TimeStamp::CommandTotal * sizeof(uint64_t); static const uint TimerBufSize = TimerSlotSize * 4096; //! Disable copy constructor TimeStampCache(const TimeStampCache&); //! Disable operator= TimeStampCache& operator=(const TimeStampCache&); std::vector freedTS_; //!< Array of freed time stamp objects VirtualGPU& gpu_; //!< Virtual GPU std::vector tsBuf_; //!< Array of memory objects with the timer value address tsBufCpu_; //!< CPU pointer for current TS memory uint tsOffset_; //!< Active offset in the current mem object }; /*@}*/} // namespace gpu #endif /*GPUTIMESTAMP_HPP_*/