/* Copyright (c) 2015-present Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "paldevice.hpp" #if defined(ATI_OS_LINUX) namespace pal { bool Device::associateD3D9Device(void* d3dDevice) { return false; } } // namespace pal #else // !ATI_OS_LINUX #include #include /************************************************************************************************************** * Note: ideally the DXX extension interfaces should be mapped from the DXX perforce branch. * This means OCL client spec will need to change to include headers directly from the DXX perforce *tree. * However, OCL only cares about the DXX OpenCL extension interface class. The spec cannot change * without notification. So it is safe to use a local copy of the relevant DXX extension interface *classes. **************************************************************************************************************/ #include "DxxOpenCLInteropExt.h" namespace pal { bool Device::associateD3D9Device(void* d3d9Device) { D3DCAPS9 pCaps; IDirect3D9* p3d9dev; LUID d3d9deviceLuid = {0, 0}; IDirect3DDevice9* pd3d9Device = static_cast(d3d9Device); // Get D3D9 Device caps pd3d9Device->GetDeviceCaps(&pCaps); // Get 3D9 Device pd3d9Device->GetDirect3D(&p3d9dev); IDirect3D9Ex* p3d9devEx = static_cast(p3d9dev); p3d9devEx->GetAdapterLUID(pCaps.AdapterOrdinal, &d3d9deviceLuid); p3d9dev->Release(); // match the adapter bool canInteroperate = (properties().osProperties.luidHighPart == d3d9deviceLuid.HighPart) && (properties().osProperties.luidLowPart == d3d9deviceLuid.LowPart); return canInteroperate; } } // namespace pal #endif // !ATI_OS_WIN