/* Copyright (c) 2010-present Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once /*! \addtogroup GPU GPU Device Implementation * @{ */ #ifndef isinf #ifdef _MSC_VER #define isinf(X) (!_finite(X) && !_isnan(X)) #endif //_MSC_VER #endif // isinf #ifndef isnan #ifdef _MSC_VER #define isnan(X) (_isnan(X)) #endif //_MSC_VER #endif // isnan #ifndef copysign #ifdef _MSC_VER #define copysign(X, Y) (_copysign(X, Y)) #endif //_MSC_VER #endif // copysign //! GPU Device Implementation namespace roc { class Kernel; class VirtualGPU; class Device; class PrintfDbg : public amd::HeapObject { public: //! Debug buffer size per workitem static const uint WorkitemDebugSize = 4096; //! constructor PrintfDbg(Device& device, FILE* file = nullptr); //! Destructor ~PrintfDbg(); //! Initializes the debug buffer before kernel's execution bool init(bool printfEnabled //!< checks for printf ); //! Prints the kernel's debug informaiton from the buffer bool output(VirtualGPU& gpu, bool printfEnabled, //!< checks for printf const std::vector& printfInfo //!< printf info ); //! Returns debug buffer object address dbgBuffer() const { return dbgBuffer_; } protected: address dbgBuffer_; //!< Buffer to hold debug output size_t dbgBuffer_size_; //!< Size of the debugger buffer FILE* dbgFile_; //!< Debug file Device& gpuDevice_; //!< GPU device object //! Gets GPU device object Device& dev() const { return gpuDevice_; } //! Allocates the debug buffer bool allocate(bool realloc = false //!< If TRUE then reallocate the debug memory ); //! Returns TRUE if a float value has to be printed bool checkFloat(const std::string& fmt //!< Format string ) const; //! Returns TRUE if a string value has to be printed bool checkString(const std::string& fmt //!< Format string ) const; //! Finds the specifier in the format string int checkVectorSpecifier(const std::string& fmt, //!< Format string size_t startPos, //!< Start position for processing size_t& curPos //!< End position for processing ) const; //! Outputs an argument size_t outputArgument(const std::string& fmt, //!< Format strint bool printFloat, //!< Argument is a float value size_t size, //!< Argument's size const uint32_t* argument //!< Argument's location ) const; //! Displays the PrintfDbg void outputDbgBuffer(const device::PrintfInfo& info,//!< printf info const uint32_t* workitemData, //!< The PrintfDbg dump buffer size_t& i //!< index to the data in the buffer ) const; private: //! Disable copy constructor PrintfDbg(const PrintfDbg&); //! Disable assignment PrintfDbg& operator=(const PrintfDbg&); }; /*@}*/} // namespace roc