/* * Copyright (C) 2014-2018 Advanced Micro Devices, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "BaseQueue.hpp" #include "SDMAQueue.hpp" #include "PM4Queue.hpp" #include "AqlQueue.hpp" #include "hsakmt.h" BaseQueue::BaseQueue() :m_Type(HSA_QUEUE_TYPE_SIZE), m_QueueBuf(NULL), m_SkipWaitConsumption(true) { } BaseQueue::~BaseQueue(void) { Destroy(); } HSAKMT_STATUS BaseQueue::Create(unsigned int NodeId, unsigned int size, HSAuint64 *pointers) { HSAKMT_STATUS status; if (m_QueueBuf != NULL) { // Queue already exists, one queue per object Destroy(); } memset(&m_Resources, 0, sizeof(m_Resources)); m_Type = GetQueueType(); m_QueueBuf = new HsaMemoryBuffer(size, NodeId, true/*zero*/, false/*local*/, true/*exec*/); if (m_Type == HSA_QUEUE_COMPUTE_AQL) { m_Resources.Queue_read_ptr_aql = &pointers[0]; m_Resources.Queue_write_ptr_aql = &pointers[1]; } status = hsaKmtCreateQueue(NodeId, m_Type, DEFAULT_QUEUE_PERCENTAGE, DEFAULT_PRIORITY, m_QueueBuf->As(), m_QueueBuf->Size(), NULL, &m_Resources); if (status != HSAKMT_STATUS_SUCCESS) { return status; } if (m_Resources.Queue_read_ptr == NULL) { WARN() << "CreateQueue: read pointer value should be 0" << std::endl; status = HSAKMT_STATUS_ERROR; } if (m_Resources.Queue_write_ptr == NULL) { WARN() << "CreateQueue: write pointer value should be 0" << std::endl; status = HSAKMT_STATUS_ERROR; } // Needs to match the queue write ptr m_pendingWptr = 0; m_pendingWptr64 = 0; m_Node = NodeId; return status; } HSAKMT_STATUS BaseQueue::Update(unsigned int percent, HSA_QUEUE_PRIORITY priority, bool nullifyBuffer) { void* pNewBuffer = (nullifyBuffer ? NULL : m_QueueBuf->As()); HSAuint64 newSize = (nullifyBuffer ? 0 : m_QueueBuf->Size()); return hsaKmtUpdateQueue(m_Resources.QueueId, percent, priority, pNewBuffer, newSize, NULL); } HSAKMT_STATUS BaseQueue::SetCUMask(unsigned int *mask, unsigned int mask_count) { return hsaKmtSetQueueCUMask(m_Resources.QueueId, mask_count, mask); } HSAKMT_STATUS BaseQueue::Destroy() { HSAKMT_STATUS status = HSAKMT_STATUS_SUCCESS; if (m_QueueBuf != NULL) { status = hsaKmtDestroyQueue(m_Resources.QueueId); if (status == HSAKMT_STATUS_SUCCESS) { delete m_QueueBuf; m_QueueBuf = NULL; } } return status; } void BaseQueue::PlaceAndSubmitPacket(const BasePacket &packet) { PlacePacket(packet); SubmitPacket(); } void BaseQueue::Wait4PacketConsumption() { ASSERT_TRUE(WaitOnValue(m_Resources.Queue_read_ptr, RptrWhenConsumed())); } bool BaseQueue::AllPacketsSubmitted() { return Wptr() == Rptr(); } void BaseQueue::PlacePacket(const BasePacket &packet) { ASSERT_EQ(packet.PacketType(), PacketTypeSupported()) << "Cannot add a packet since packet type doesn't match queue"; unsigned int readPtr = Rptr(); unsigned int writePtr = m_pendingWptr; HSAuint64 writePtr64 = m_pendingWptr64; unsigned int packetSizeInDwords = packet.SizeInDWords(); unsigned int dwordsRequired = packetSizeInDwords; unsigned int queueSizeInDWord = m_QueueBuf->Size() / sizeof(uint32_t); if (writePtr + packetSizeInDwords > queueSizeInDWord) { // Wraparound expected. We need enough room to also place NOPs to avoid crossing the buffer end. dwordsRequired += queueSizeInDWord - writePtr; } unsigned int dwordsAvailable = (readPtr - 1 - writePtr + queueSizeInDWord) % queueSizeInDWord; ASSERT_GE(dwordsAvailable, dwordsRequired) << "Cannot add a packet, buffer overrun"; ASSERT_GE(queueSizeInDWord, packetSizeInDwords) << "Cannot add a packet, packet size too large"; if (writePtr + packetSizeInDwords >= queueSizeInDWord) { // Wraparound while (writePtr + packetSizeInDwords > queueSizeInDWord) { m_QueueBuf->As()[writePtr] = CMD_NOP; writePtr = (writePtr + 1) % queueSizeInDWord; writePtr64++; } // Not updating Wptr since we might want to place the packet without submission m_pendingWptr = (writePtr % queueSizeInDWord); m_pendingWptr64 = writePtr64; } memcpy(m_pendingWptr + m_QueueBuf->As(), packet.GetPacket(), packetSizeInDwords * 4); m_pendingWptr = (m_pendingWptr + packetSizeInDwords) % queueSizeInDWord; m_pendingWptr64 += packetSizeInDwords; } BaseQueue* QueueArray::GetQueue(unsigned int Node) { // If a queue exists for that node then return, else create one for (unsigned int i = 0; i < m_QueueList.size(); i++) { if (Node == m_QueueList.at(i)->GetNodeId()) return m_QueueList.at(i); } BaseQueue *pQueue = NULL; switch (m_QueueType) { case HSA_QUEUE_COMPUTE: pQueue = new PM4Queue(); break; case HSA_QUEUE_SDMA: pQueue = new SDMAQueue(); break; case HSA_QUEUE_COMPUTE_AQL: pQueue = new AqlQueue(); break; } if (pQueue) { pQueue->Create(Node); m_QueueList.push_back(pQueue); } return pQueue; } void QueueArray::Destroy() { for (unsigned int i = 0; i < m_QueueList.size(); i++) delete m_QueueList.at(i); m_QueueList.clear(); }