/* * Copyright (C) 2014-2019 Advanced Micro Devices, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "KFDGWSTest.hpp" #include "PM4Queue.hpp" #include "PM4Packet.hpp" #include "Dispatch.hpp" /* Shader to initialize gws counter to 1*/ const char* gfx9_GwsInit = "\ shader GwsInit\n\ asic(GFX9)\n\ type(CS)\n\ s_mov_b32 m0, 0\n\ s_nop 0\n\ s_load_dword s16, s[0:1], 0x0 glc\n\ s_waitcnt 0\n\ v_mov_b32 v0, s16\n\ s_waitcnt 0\n\ ds_gws_init v0 gds:1 offset0:0\n\ s_waitcnt 0\n\ s_endpgm\n\ end\n\ "; /* Atomically increase a value in memory * This is expected to be executed from * multiple work groups simultaneously. * GWS semaphore is used to guarantee * the operation is atomic. */ const char* gfx9_AtomicIncrease = "\ shader AtomicIncrease\n\ asic(GFX9)\n\ type(CS)\n\ /* Assume src address in s0, s1 */\n\ s_mov_b32 m0, 0\n\ s_nop 0\n\ ds_gws_sema_p gds:1 offset0:0\n\ s_waitcnt 0\n\ s_load_dword s16, s[0:1], 0x0 glc\n\ s_waitcnt 0\n\ s_add_u32 s16, s16, 1\n\ s_store_dword s16, s[0:1], 0x0 glc\n\ s_waitcnt lgkmcnt(0)\n\ ds_gws_sema_v gds:1 offset0:0\n\ s_waitcnt 0\n\ s_endpgm\n\ end\n\ "; void KFDGWSTest::SetUp() { ROUTINE_START KFDBaseComponentTest::SetUp(); m_pIsaGen = IsaGenerator::Create(m_FamilyId); ROUTINE_END } void KFDGWSTest::TearDown() { ROUTINE_START if (m_pIsaGen) delete m_pIsaGen; m_pIsaGen = NULL; KFDBaseComponentTest::TearDown(); ROUTINE_END } TEST_F(KFDGWSTest, Allocate) { TEST_START(TESTPROFILE_RUNALL); HSAuint32 firstGWS; PM4Queue queue; int defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode(); ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node"; const HsaNodeProperties *pNodeProperties = m_NodeInfo.HsaDefaultGPUNodeProperties(); if (!pNodeProperties || !pNodeProperties->NumGws) { LOG() << "Skip test: GPU node doesn't support GWS" << std::endl; return; } ASSERT_SUCCESS(queue.Create(defaultGPUNode)); ASSERT_SUCCESS(hsaKmtAllocQueueGWS(queue.GetResource()->QueueId, pNodeProperties->NumGws,&firstGWS)); EXPECT_EQ(0, firstGWS); EXPECT_SUCCESS(queue.Destroy()); TEST_END } TEST_F(KFDGWSTest, Semaphore) { TEST_START(TESTPROFILE_RUNALL); int defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode(); ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node"; const HsaNodeProperties *pNodeProperties = m_NodeInfo.HsaDefaultGPUNodeProperties(); HSAuint32 firstGWS; HSAuint32 numResources = 1; PM4Queue queue; if (!pNodeProperties || !pNodeProperties->NumGws) { LOG() << "Skip test: GPU node doesn't support GWS" << std::endl; return; } HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/, false/*local*/, true/*exec*/); HsaMemoryBuffer buffer(PAGE_SIZE, defaultGPUNode, true, false, false); ASSERT_SUCCESS(queue.Create(defaultGPUNode)); ASSERT_SUCCESS(hsaKmtAllocQueueGWS(queue.GetResource()->QueueId, pNodeProperties->NumGws,&firstGWS)); EXPECT_EQ(0, firstGWS); m_pIsaGen = IsaGenerator::Create(m_FamilyId); m_pIsaGen->CompileShader(gfx9_GwsInit, "GwsInit", isaBuffer); Dispatch dispatch0(isaBuffer); buffer.Fill(numResources, 0, 4); dispatch0.SetArgs(buffer.As(), NULL); dispatch0.Submit(queue); dispatch0.Sync(); m_pIsaGen->CompileShader(gfx9_AtomicIncrease, "AtomicIncrease", isaBuffer); Dispatch dispatch(isaBuffer); dispatch.SetArgs(buffer.As(), NULL); dispatch.SetDim(1024, 16, 16); dispatch.Submit(queue); dispatch.Sync(); EXPECT_EQ(1024*16*16+1, *buffer.As()); EXPECT_SUCCESS(queue.Destroy()); TEST_END }