/************************************************************************* * Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved. * * See LICENSE.txt for license information ************************************************************************/ #ifndef NCCL_GRAPH_H_ #define NCCL_GRAPH_H_ #include "nccl.h" #include "devcomm.h" #include #include #include #include ncclResult_t ncclTopoCudaPath(int cudaDev, char** path); struct ncclTopoSystem; // Build the topology ncclResult_t ncclTopoGetSystem(struct ncclComm* comm, struct ncclTopoSystem** system); ncclResult_t ncclTopoSortSystem(struct ncclTopoSystem* system); ncclResult_t ncclTopoPrint(struct ncclTopoSystem* system); ncclResult_t ncclTopoComputePaths(struct ncclTopoSystem* system, struct ncclPeerInfo* info); void ncclTopoFree(struct ncclTopoSystem* system); ncclResult_t ncclTopoTrimSystem(struct ncclTopoSystem* system, struct ncclComm* comm); ncclResult_t ncclTopoComputeP2pChannels(struct ncclComm* comm); // Query topology ncclResult_t ncclTopoGetNetDev(struct ncclTopoSystem* system, int rank, struct ncclTopoGraph* graph, int channelId, int* net); ncclResult_t ncclTopoCheckP2p(struct ncclTopoSystem* system, int64_t id1, int64_t id2, int* p2p, int *read); ncclResult_t ncclTopoCheckGdr(struct ncclTopoSystem* topo, int64_t busId, int netDev, int read, int* useGdr); // Set CPU affinity ncclResult_t ncclTopoSetAffinity(struct ncclTopoSystem* system, int rank); #define NCCL_TOPO_CPU_ARCH_X86 1 #define NCCL_TOPO_CPU_ARCH_POWER 2 #define NCCL_TOPO_CPU_ARCH_ARM 3 #define NCCL_TOPO_CPU_VENDOR_INTEL 1 #define NCCL_TOPO_CPU_VENDOR_AMD 2 #define NCCL_TOPO_CPU_TYPE_BDW 1 #define NCCL_TOPO_CPU_TYPE_SKL 2 ncclResult_t ncclTopoCpuType(struct ncclTopoSystem* system, int* arch, int* vendor, int* model); #define NCCL_TOPO_MAX_NODES 256 // Init search. Needs to be done before calling ncclTopoCompute ncclResult_t ncclTopoSearchInit(struct ncclTopoSystem* system); #define NCCL_TOPO_PATTERN_SPLIT_TREE_LOOP 1 // Split tree (send/recv from different ranks) always flowing in the same direction #define NCCL_TOPO_PATTERN_SPLIT_TREE 2 // Split tree (send/recv from different ranks) flowing in both directions #define NCCL_TOPO_PATTERN_TREE 3 // Simple tree (send/recv from same rank) flowing in both directions #define NCCL_TOPO_PATTERN_RING 4 // Ring struct ncclTopoGraph { // Input / output int id; // ring : 0, tree : 1, collnet : 2 int pattern; int crossNic; int collNet; int minChannels; int maxChannels; // Output int nChannels; float speedIntra; float speedInter; int typeIntra; int typeInter; int sameChannels; int nHops; int intra[MAXCHANNELS*NCCL_TOPO_MAX_NODES]; int inter[MAXCHANNELS*2]; }; ncclResult_t ncclTopoCompute(struct ncclTopoSystem* system, struct ncclTopoGraph* graph); ncclResult_t ncclTopoPrintGraph(struct ncclTopoSystem* system, struct ncclTopoGraph* graph); ncclResult_t ncclTopoDumpGraphs(struct ncclTopoSystem* system, int ngraphs, struct ncclTopoGraph** graphs); struct ncclTopoRanks { int ringRecv[MAXCHANNELS]; int ringSend[MAXCHANNELS]; int ringPrev[MAXCHANNELS]; int ringNext[MAXCHANNELS]; int treeUpRecv[MAXCHANNELS]; int treeUpSend[MAXCHANNELS]; int treeDnRecv[MAXCHANNELS]; int treeDnSend[MAXCHANNELS]; }; ncclResult_t ncclTopoPreset(struct ncclComm* comm, struct ncclTopoGraph* treeGraph, struct ncclTopoGraph* ringGraph, struct ncclTopoGraph* collNetGraph, struct ncclTopoRanks* topoRanks); ncclResult_t ncclTopoPostset(struct ncclComm* comm, int* firstRanks, struct ncclTopoRanks** allTopoRanks, int* rings); ncclResult_t ncclTopoConnectCollNet(struct ncclComm* comm, struct ncclTopoGraph* collNetGraph, int rank); ncclResult_t ncclTopoTuneModel(struct ncclComm* comm, int minCompCap, int maxCompCap, struct ncclTopoGraph* treeGraph, struct ncclTopoGraph* ringGraph, struct ncclTopoGraph* collNetGraph); #include "info.h" ncclResult_t ncclTopoGetAlgoTime(struct ncclInfo* info, int algorithm, int protocol, float* time); #endif