/* *********************************************************************************************************************** * * Copyright (c) 2014-2025 Advanced Micro Devices, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************************************************************************/ /** *********************************************************************************************************************** * @file palHashSetImpl.h * @brief PAL utility collection HashSet class implementation. *********************************************************************************************************************** */ #pragma once #include "palHashBaseImpl.h" #include "palHashSet.h" namespace Util { // ===================================================================================================================== // Inserts a key if it doesn't already exist. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> Result HashSet::Insert( const Key& key) { Key* pKey = const_cast(&key); bool existed; const Result result = FindAllocate(&pKey, &existed); if (existed == false) { *pKey = key; } return result; } // ===================================================================================================================== // Finds a given entry; if no entry was found, allocate it. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> Result HashSet::FindAllocate( Key** ppKey, bool* pExisted) { PAL_ASSERT(ppKey != nullptr); PAL_ASSERT(pExisted != nullptr); Result result = Result::ErrorOutOfMemory; // Get the bucket base address. Entry* pGroup = this->InitAndFindBucket(**ppKey); Entry* pMatchingEntry = nullptr; while (pGroup != nullptr) { const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup); // Search this entry group. uint32 i = 0; for (; i < numEntries; i++) { if (this->m_equalFunc(pGroup[i].key, **ppKey)) { // We've found the entry. pMatchingEntry = &(pGroup[i]); *pExisted = true; break; } } if ((pMatchingEntry == nullptr) && (i < Base::EntriesInGroup)) { // We've reached the end of the bucket and the entry was not found. Allocate this entry for the key. *pExisted = false; *ppKey = &pGroup[i].key; pMatchingEntry = &(pGroup[i]); this->m_numEntries++; this->SetGroupFooterNumEntries(pGroup, numEntries + 1); } if (pMatchingEntry != nullptr) { result = Result::Success; break; } // Chain to the next entry group. pGroup = this->AllocateNextGroup(pGroup); } PAL_ASSERT(result == Result::Success); return result; } // ===================================================================================================================== // Searches for the specified key to see if it exists. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> bool HashSet::Contains( const Key& key ) const { // Get the bucket base address. Entry* pGroup = this->FindBucket(key); Entry* pMatchingEntry = nullptr; while (pGroup != nullptr) { const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup); // Search this entry group. uint32 i = 0; for (; i < numEntries; i++) { if (this->m_equalFunc(pGroup[i].key, key)) { // We've found the entry. pMatchingEntry = &(pGroup[i]); break; } } if ((pMatchingEntry != nullptr) || (i < Base::EntriesInGroup)) { break; } // Chain to the next entry group. pGroup = this->GetNextGroup(pGroup); } return (pMatchingEntry != nullptr); } // ===================================================================================================================== // Removes an entry with the specified key. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> bool HashSet::Erase( const Key& key) { // Get the bucket base address. Entry* pGroup = this->FindBucket(key); Entry* pFoundEntry = nullptr; Entry* pLastEntry = nullptr; Entry* pLastEntryGroup = nullptr; // Find the entry to delete. while ((pGroup != nullptr)) { const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup); // Search this entry uint32 i = 0; for (; i < numEntries; i++) { if (this->m_equalFunc(pGroup[i].key, key) == true) { // We shouldn't find the same key twice. PAL_ASSERT(pFoundEntry == nullptr); pFoundEntry = &(pGroup[i]); } // keep track of last entry of all groups in bucket pLastEntry = &(pGroup[i]); pLastEntryGroup = pGroup; } // Chain to the next entry group pGroup = this->GetNextGroup(pGroup); } // Copy the last entry's data into the entry that we are removing and invalidate the last entry as it now appears // earlier in the list. This also handles the case where the entry to be removed is the last entry. if (pFoundEntry != nullptr) { PAL_ASSERT(pLastEntry != nullptr); pFoundEntry->key = pLastEntry->key; memset(pLastEntry, 0, sizeof(Entry)); PAL_ASSERT(this->m_numEntries > 0); this->m_numEntries--; const uint32 numEntries = this->GetGroupFooterNumEntries(pLastEntryGroup); this->SetGroupFooterNumEntries(pLastEntryGroup, numEntries - 1); } return (pFoundEntry != nullptr); } } // Util