/* HIT_START * BUILD: %t %s ../test_common.cpp * RUN: %t * HIT_END */ #include #include #include #include #include "test_common.h" __global__ void tex2DKernel(float* outputData, hipTextureObject_t textureObject, int width, int height) { int x = blockIdx.x * blockDim.x + threadIdx.x; int y = blockIdx.y * blockDim.y + threadIdx.y; outputData[y * width + x] = tex2D(textureObject, x, y); } int runTest(int argc, char** argv); int main(int argc, char** argv) { int testResult = runTest(argc, argv); if (testResult) { passed(); } else { exit(EXIT_FAILURE); } } int runTest(int argc, char** argv) { int testResult = 1; unsigned int width = 256; unsigned int height = 256; unsigned int size = width * height * sizeof(float); float* hData = (float*)malloc(size); memset(hData, 0, size); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { hData[i * width + j] = i * width + j; } } printf("hData: "); for (int i = 0; i < 64; i++) { printf("%f ", hData[i]); } printf("\n"); hipChannelFormatDesc channelDesc = hipCreateChannelDesc(32, 0, 0, 0, hipChannelFormatKindFloat); hipArray* hipArray; hipMallocArray(&hipArray, &channelDesc, width, height); hipMemcpyToArray(hipArray, 0, 0, hData, size, hipMemcpyHostToDevice); struct hipResourceDesc resDesc; memset(&resDesc, 0, sizeof(resDesc)); resDesc.resType = hipResourceTypeArray; resDesc.res.array.array = hipArray; // Specify texture object parameters struct hipTextureDesc texDesc; memset(&texDesc, 0, sizeof(texDesc)); texDesc.addressMode[0] = hipAddressModeWrap; texDesc.addressMode[1] = hipAddressModeWrap; texDesc.filterMode = hipFilterModePoint; texDesc.readMode = hipReadModeElementType; texDesc.normalizedCoords = 0; // Create texture object hipTextureObject_t textureObject = 0; hipCreateTextureObject(&textureObject, &resDesc, &texDesc, NULL); float* dData = NULL; hipMalloc((void**)&dData, size); dim3 dimBlock(16, 16, 1); dim3 dimGrid(width / dimBlock.x, height / dimBlock.y, 1); hipLaunchKernelGGL(tex2DKernel, dim3(dimGrid), dim3(dimBlock), 0, 0, dData, textureObject, width, height); hipDeviceSynchronize(); float* hOutputData = (float*)malloc(size); memset(hOutputData, 0, size); hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost); printf("dData: "); for (int i = 0; i < 64; i++) { printf("%f ", hOutputData[i]); } printf("\n"); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { if (hData[i * width + j] != hOutputData[i * width + j]) { printf("Difference [ %d %d ]:%f ----%f\n", i, j, hData[i * width + j], hOutputData[i * width + j]); testResult = 0; break; } } } hipDestroyTextureObject(textureObject); hipFree(dData); hipFreeArray(hipArray); return testResult; }