/* Copyright (c) 2015-2016 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include // hip header file #include "hip/hip_runtime.h" #include "hip/hip_profile.h" #define WIDTH 1024 #define NUM (WIDTH * WIDTH) #define THREADS_PER_BLOCK_X 4 #define THREADS_PER_BLOCK_Y 4 #define THREADS_PER_BLOCK_Z 1 #define ITERATIONS 10 // Cmdline parms to control start and stop triggers int startTriggerIteration = -1; int stopTriggerIteration = -1; // Device (Kernel) function, it must be void __global__ void matrixTranspose(float* out, float* in, const int width) { int x = hipBlockDim_x * hipBlockIdx_x + hipThreadIdx_x; int y = hipBlockDim_y * hipBlockIdx_y + hipThreadIdx_y; out[y * width + x] = in[x * width + y]; } // CPU implementation of matrix transpose void matrixTransposeCPUReference(float* output, float* input, const unsigned int width) { for (unsigned int j = 0; j < width; j++) { for (unsigned int i = 0; i < width; i++) { output[i * width + j] = input[j * width + i]; } } } // Use a separate function to demonstrate how to use function name as part of scoped marker: void runGPU(float* Matrix, float* TransposeMatrix, float* gpuMatrix, float* gpuTransposeMatrix) { // __func__ is a standard C++ macro which expands to the name of the function, in this case // "runGPU" HIP_SCOPED_MARKER(__func__, "MyGroup"); for (int i = 0; i < ITERATIONS; i++) { if (i == startTriggerIteration) { hipProfilerStart(); } if (i == stopTriggerIteration) { hipProfilerStop(); } float eventMs = 0.0f; hipEvent_t start, stop; hipEventCreate(&start); hipEventCreate(&stop); // Record the start event hipEventRecord(start, NULL); // Memory transfer from host to device hipMemcpy(gpuMatrix, Matrix, NUM * sizeof(float), hipMemcpyHostToDevice); // Record the stop event hipEventRecord(stop, NULL); hipEventSynchronize(stop); hipEventElapsedTime(&eventMs, start, stop); printf("hipMemcpyHostToDevice time taken = %6.3fms\n", eventMs); // Record the start event hipEventRecord(start, NULL); // Lauching kernel from host hipLaunchKernelGGL(matrixTranspose, dim3(WIDTH / THREADS_PER_BLOCK_X, WIDTH / THREADS_PER_BLOCK_Y), dim3(THREADS_PER_BLOCK_X, THREADS_PER_BLOCK_Y), 0, 0, gpuTransposeMatrix, gpuMatrix, WIDTH); // Record the stop event hipEventRecord(stop, NULL); hipEventSynchronize(stop); hipEventElapsedTime(&eventMs, start, stop); printf("kernel Execution time = %6.3fms\n", eventMs); // Record the start event hipEventRecord(start, NULL); // Memory transfer from device to host hipMemcpy(TransposeMatrix, gpuTransposeMatrix, NUM * sizeof(float), hipMemcpyDeviceToHost); // Record the stop event hipEventRecord(stop, NULL); hipEventSynchronize(stop); hipEventElapsedTime(&eventMs, start, stop); printf("hipMemcpyDeviceToHost time taken = %6.3fms\n", eventMs); } }; int main(int argc, char* argv[]) { if (argc >= 2) { startTriggerIteration = atoi(argv[1]); printf("info : will start tracing at iteration:%d\n", startTriggerIteration); } if (argc >= 3) { stopTriggerIteration = atoi(argv[2]); printf("info : will stop tracing at iteration:%d\n", stopTriggerIteration); } float* Matrix; float* TransposeMatrix; float* cpuTransposeMatrix; float* gpuMatrix; float* gpuTransposeMatrix; hipDeviceProp_t devProp; hipGetDeviceProperties(&devProp, 0); std::cout << "Device name " << devProp.name << std::endl; { // Show example of how to create a "scoped marker". // The scoped marker records the time spent inside the { scope } of the marker - the begin // timestamp is at the beginning of the code scope, and the end is recorded when the SCOPE // exits. This can be viewed in CodeXL timeline relative to other GPU and CPU events. This // marker captures the time spent in setup including host allocation, initialization, and // device memory allocation. HIP_SCOPED_MARKER("Setup", "MyGroup"); Matrix = (float*)malloc(NUM * sizeof(float)); TransposeMatrix = (float*)malloc(NUM * sizeof(float)); cpuTransposeMatrix = (float*)malloc(NUM * sizeof(float)); // initialize the input data for (int i = 0; i < NUM; i++) { Matrix[i] = (float)i * 10.0f; } // allocate the memory on the device side hipMalloc((void**)&gpuMatrix, NUM * sizeof(float)); hipMalloc((void**)&gpuTransposeMatrix, NUM * sizeof(float)); // FYI, the scoped-marker will be destroyed here when the scope exits, and will record its // "end" timestamp. } runGPU(Matrix, TransposeMatrix, gpuMatrix, gpuTransposeMatrix); // show how to use explicit begin/end markers: // We begin the timed region with HIP_BEGIN_MARKER, passing in the markerName and group: // The region will stop when HIP_END_MARKER is called // This is another way to mark begin/end - as an alternative to scoped markers. HIP_BEGIN_MARKER("Check&TearDown", "MyGroup"); int errors = 0; // CPU MatrixTranspose computation matrixTransposeCPUReference(cpuTransposeMatrix, Matrix, WIDTH); // verify the results double eps = 1.0E-6; for (int i = 0; i < NUM; i++) { if (std::abs(TransposeMatrix[i] - cpuTransposeMatrix[i]) > eps) { errors++; } } if (errors != 0) { printf("FAILED: %d errors\n", errors); } else { printf("PASSED!\n"); } // free the resources on device side hipFree(gpuMatrix); hipFree(gpuTransposeMatrix); // free the resources on host side free(Matrix); free(TransposeMatrix); free(cpuTransposeMatrix); // This ends the last marker started in this thread, in this case "Check&TearDown" HIP_END_MARKER(); return errors; }