// // Copyright (c) 2010 Advanced Micro Devices, Inc. All rights reserved. // #ifndef GPUBLIT_HPP_ #define GPUBLIT_HPP_ #include "top.hpp" #include "platform/command.hpp" #include "device/gpu/gpudefs.hpp" #include "device/device.hpp" #include "device/blit.hpp" /*! \addtogroup GPU Blit Implementation * @{ */ //! GPU Blit Manager Implementation namespace gpu { class Device; class Kernel; class Memory; class VirtualGPU; //! DMA Blit Manager class DmaBlitManager : public device::HostBlitManager { public: //! Constructor DmaBlitManager(VirtualGPU& gpu, //!< Virtual GPU to be used for blits Setup setup = Setup() //!< Specifies HW accelerated blits ); //! Destructor virtual ~DmaBlitManager() {} //! Creates DmaBlitManager object virtual bool create(amd::Device& device) { return true; } //! Copies a buffer object to system memory virtual bool readBuffer(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBufferRect(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to system memory virtual bool readImage(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBuffer(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBufferRect(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to an image object virtual bool writeImage(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBufferRect(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRect, //!< Source rectangle const amd::BufferRect& dstRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to a buffer object virtual bool copyImageToBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies a buffer object to an image object virtual bool copyBufferToImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to another image object virtual bool copyImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; protected: const static uint MaxPinnedBuffers = 4; //! Synchronizes the blit operations if necessary inline void synchronize() const; //! Returns the virtual GPU object VirtualGPU& gpu() const { return static_cast(vDev_); } //! Returns the GPU device object const Device& dev() const { return static_cast(dev_); }; inline Memory& gpuMem(device::Memory& mem) const; //! Pins host memory for GPU access amd::Memory* pinHostMemory(const void* hostMem, //!< Host memory pointer size_t pinSize, //!< Host memory size size_t& partial //!< Extra offset for memory alignment ) const; const size_t MinSizeForPinnedTransfer; bool completeOperation_; //!< DMA blit manager must complete operation amd::Context* context_; //!< A dummy context private: //! Disable copy constructor DmaBlitManager(const DmaBlitManager&); //! Disable operator= DmaBlitManager& operator=(const DmaBlitManager&); //! Reads video memory, using a staged buffer bool readMemoryStaged(Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory Memory** xferBuf, //!< Staged buffer for read size_t origin, //!< Original offset in the source memory size_t& offset, //!< Offset for the current copy pointer size_t& totalSize, //!< Total size for copy region size_t xferSize //!< Transfer size ) const; //! Write into video memory, using a staged buffer bool writeMemoryStaged(const void* srcHost, //!< Source host memory Memory& dstMemory, //!< Destination memory object Memory& xferBuf, //!< Staged buffer for write size_t origin, //!< Original offset in the destination memory size_t& offset, //!< Offset for the current copy pointer size_t& totalSize, //!< Total size for the copy region size_t xferSize //!< Transfer size ) const; }; //! Kernel Blit Manager class KernelBlitManager : public DmaBlitManager { public: enum { BlitCopyImage = 0, BlitCopyImage1DA, BlitCopyImageToBuffer, BlitCopyBufferToImage, BlitCopyBufferRect, BlitCopyBufferRectAligned, BlitCopyBuffer, BlitCopyBufferAligned, FillBuffer, FillImage, Scheduler, BlitTotal }; //! Constructor KernelBlitManager(VirtualGPU& gpu, //!< Virtual GPU to be used for blits Setup setup = Setup() //!< Specifies HW accelerated blits ); //! Destructor virtual ~KernelBlitManager(); //! Creates DmaBlitManager object virtual bool create(amd::Device& device); //! Copies a buffer object to another buffer object virtual bool copyBufferRect(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRectIn, //!< Source rectangle const amd::BufferRect& dstRectIn, //!< Destination rectangle const amd::Coord3D& sizeIn, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBuffer(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBufferRect(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBuffer(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBufferRect(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to an image object virtual bool copyBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to an image object virtual bool copyBufferToImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to a buffer object virtual bool copyImageToBuffer(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to another image object virtual bool copyImage(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to system memory virtual bool readImage(device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to an image object virtual bool writeImage(const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Fills a buffer memory with a pattern data virtual bool fillBuffer(device::Memory& memory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data size_t patternSize, //!< Pattern size const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills an image memory with a pattern data virtual bool fillImage(device::Memory& dstMemory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills an image memory with a pattern data virtual bool runScheduler(device::Memory& vqueue, //!< Memory object for virtual queue device::Memory& params, //!< Extra arguments for the scheduler uint paramIdx, //!< Parameter index uint threads //!< Number of scheduling threads ) const; private: static const size_t MaxXferBuffers = 2; static const uint TransferSplitSize = 3; //! Copies a buffer object to an image object bool copyBufferToImageKernel(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to a buffer object bool copyImageToBufferKernel(device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Creates a program for all blit operations bool createProgram(Device& device //!< Device object ); //! Creates a view memory object Memory* createView(const Memory& parent, //!< Parent memory object const CalFormat& format //!< The new format for a view ) const; //! Disable copy constructor KernelBlitManager(const KernelBlitManager&); //! Disable operator= KernelBlitManager& operator=(const KernelBlitManager&); amd::Program* program_; //!< GPU program obejct amd::Kernel* kernels_[BlitTotal]; //!< GPU kernels for blit amd::Memory* constantBuffer_; //!< An internal CB for blits amd::Memory* xferBuffers_[MaxXferBuffers]; //!< Transfer buffers for images size_t xferBufferSize_; //!< Transfer buffer size amd::Monitor* lockXferOps_; //!< Lock transfer operation }; static const char* BlitName[KernelBlitManager::BlitTotal] = { "copyImage", "copyImage1DA", "copyImageToBuffer", "copyBufferToImage", "copyBufferRect", "copyBufferRectAligned", "copyBuffer", "copyBufferAligned", "fillBuffer", "fillImage", "scheduler", }; /*@}*/} // namespace gpu #endif /*GPUBLIT_HPP_*/