// // Copyright (c) 2013 Advanced Micro Devices, Inc. All rights reserved. // #ifndef HSABLIT_HPP_ #define HSABLIT_HPP_ #include "top.hpp" #include "platform/command.hpp" #include "platform/commandqueue.hpp" #include "device/device.hpp" #include "device/blit.hpp" /*! \addtogroup HSA Blit Implementation * @{ */ //! HSA Blit Manager Implementation namespace oclhsa { class Device; class Kernel; class Memory; class VirtualGPU; //! DMA Blit Manager class HsaBlitManager : public device::HostBlitManager { public: //! Constructor HsaBlitManager( device::VirtualDevice& vdev, //!< Virtual GPU to be used for blits Setup setup = Setup() //!< Specifies HW accelerated blits ); //! Destructor virtual ~HsaBlitManager() { } //! Creates HostBlitManager object virtual bool create(amd::Device& device) { return true; } //! Copies a buffer object to system memory virtual bool readBuffer( device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBufferRect( device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to system memory virtual bool readImage( device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBuffer( const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBufferRect( const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to an image object virtual bool writeImage( const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBuffer( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBufferRect( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRect, //!< Source rectangle const amd::BufferRect& dstRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to a buffer object virtual bool copyImageToBuffer( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies a buffer object to an image object virtual bool copyBufferToImage( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to another image object virtual bool copyImage( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills a buffer memory with a pattern data virtual bool fillBuffer( device::Memory& memory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data size_t patternSize, //!< Pattern size const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills an image memory with a pattern data virtual bool fillImage( device::Memory& dstMemory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; protected: //! Returns the virtual GPU object VirtualGPU& gpu() const { return static_cast(vDev_); } private: //! Disable copy constructor HsaBlitManager(const HsaBlitManager&); //! Disable operator= HsaBlitManager& operator=(const HsaBlitManager&); bool importExportImage( uint8_t* dst, const uint8_t* src, const amd::Coord3D& dstOffset, size_t dstRowPitch, size_t dstSlicePitch, const amd::Coord3D& srcOffset, size_t srcRowPitch, size_t srcSlicePitch, const amd::Coord3D& sizeToCopy, size_t elementSize) const; }; //! Kernel Blit Manager class KernelBlitManager : public HsaBlitManager { public: enum { BlitCopyImage = 0, BlitCopyImage1DA, BlitCopyImageToBuffer, BlitCopyBufferToImage, BlitCopyBufferRect, BlitCopyBufferRectAligned, BlitCopyBuffer, BlitCopyBufferAligned, FillBuffer, FillImage, BlitTotal }; //! Constructor KernelBlitManager( device::VirtualDevice& vdev, //!< Virtual GPU to be used for blits Setup setup = Setup() //!< Specifies HW accelerated blits ); //! Destructor virtual ~KernelBlitManager(); //! Creates HostBlitManager object virtual bool create(amd::Device& device); //! Copies a buffer object to system memory virtual bool readBuffer( device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to system memory virtual bool readBufferRect( device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destinaiton host memory const amd::BufferRect& bufRect, //!< Source rectangle const amd::BufferRect& hostRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to system memory virtual bool readImage( device::Memory& srcMemory, //!< Source memory object void* dstHost, //!< Destination host memory const amd::Coord3D& origin, //!< Source origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBuffer( const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to a buffer object virtual bool writeBufferRect( const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& hostRect, //!< Destination rectangle const amd::BufferRect& bufRect, //!< Source rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies system memory to an image object virtual bool writeImage( const void* srcHost, //!< Source host memory device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region size_t rowPitch, //!< Row pitch for host memory size_t slicePitch, //!< Slice pitch for host memory bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBuffer( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies a buffer object to another buffer object virtual bool copyBufferRect( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::BufferRect& srcRect, //!< Source rectangle const amd::BufferRect& dstRect, //!< Destination rectangle const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Copies an image object to a buffer object virtual bool copyImageToBuffer( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies a buffer object to an image object virtual bool copyBufferToImage( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false, //!< Entire buffer will be updated size_t rowPitch = 0, //!< Pitch for buffer size_t slicePitch = 0 //!< Slice for buffer ) const; //! Copies an image object to another image object virtual bool copyImage( device::Memory& srcMemory, //!< Source memory object device::Memory& dstMemory, //!< Destination memory object const amd::Coord3D& srcOrigin, //!< Source origin const amd::Coord3D& dstOrigin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills a buffer memory with a pattern data virtual bool fillBuffer( device::Memory& memory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data size_t patternSize, //!< Pattern size const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; //! Fills an image memory with a pattern data virtual bool fillImage( device::Memory& dstMemory, //!< Memory object to fill with pattern const void* pattern, //!< Pattern data const amd::Coord3D& origin, //!< Destination origin const amd::Coord3D& size, //!< Size of the copy region bool entire = false //!< Entire buffer will be updated ) const; private: //! Disable copy constructor KernelBlitManager(const KernelBlitManager&); //! Disable operator= KernelBlitManager& operator=(const KernelBlitManager&); //! Creates a program for all blit operations bool createProgram( Device& device //!< Device object ); amd::Image::Format filterFormat(amd::Image::Format oldFormat) const; device::Memory *createImageView( device::Memory &parent, amd::Image::Format newFormat) const; amd::Context *context_; //!< A dummy context amd::Program *program_; //!< GPU program obejct amd::Kernel *kernels_[BlitTotal]; //!< GPU kernels for blit }; static const char* BlitName[KernelBlitManager::BlitTotal] = { "copyImage", "copyImage1DA", "copyImageToBuffer", "copyBufferToImage", "copyBufferRect", "copyBufferRectAligned", "copyBuffer", "copyBufferAligned", "fillBuffer", "fillImage" }; /*@}*/ } // namespace oclhsa #endif /*HSABLIT_HPP_*/