/* * Copyright (C) 2014-2018 Advanced Micro Devices, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "IsaGenerator.hpp" #include #include #include "IsaGenerator_Gfx72.hpp" #include "IsaGenerator_Gfx8.hpp" #include "IsaGenerator_Gfx9.hpp" #include "IsaGenerator_Gfx10.hpp" #include "GoogleTestExtension.hpp" #include "sp3.h" const std::string IsaGenerator::ADDRESS_WATCH_SP3( "var REG_TRAPSTS_EXCP_MASK = 0x000001ff\n" "var WAVE_COUNT_OFFSET = 12\n" "var TMA_CYCLE_OFFSET = 16\n" "\n" "/*\n" " * ttmp[0:1] -- The ISA address that triggered this trap handler\n" " * ttmp[10:11] -- The TMA user provided, used to store the debug info in this shader\n" " * v[10:14] ttmp[7:8] -- temp use inside this shader\n" " * s5 -- store the counts that this trap been triggered\n" " * Each time when the trap is triggered , this shader will write\n" " * ttmp[0] : ttmp[1] : Trap_Status : [reserved]\n" " * to TMA + (trap count * TMA_CYCLE_OFFSET)\n" " * The TMA + WAVE_COUNT_OFFSET(the first [reserved] address)\n" " * used to store the total triggered trap count.\n" " */\n" "shader main\n" "\n" " asic(VI)\n" "\n" " type(CS)\n" " v_mov_b32 v10, ttmp10\n" " v_mov_b32 v11, ttmp11\n" " s_mov_b32 ttmp7, s5\n" " s_mulk_i32 ttmp7, TMA_CYCLE_OFFSET\n" " s_addk_i32 s5, 1\n" " v_mov_b32 v12, ttmp0\n" " v_add_u32 v10, vcc, ttmp7, v10\n" " flat_store_dword v[10,11], v12 slc glc\n" " v_mov_b32 v12, ttmp1\n" " v_add_u32 v10, vcc, 4, v10\n" " flat_store_dword v[10,11], v12 slc glc\n" " s_getreg_b32 ttmp8, hwreg(HW_REG_TRAPSTS)\n" " s_and_b32 ttmp8, ttmp8, REG_TRAPSTS_EXCP_MASK\n" " v_mov_b32 v12, ttmp8\n" " v_add_u32 v10, vcc, 4, v10\n" " flat_store_dword v[10,11], v12 glc\n" " v_mov_b32 v10, ttmp10\n" " v_add_u32 v10, vcc, WAVE_COUNT_OFFSET, v10\n" " v_mov_b32 v13, 1\n" " flat_atomic_add v14, v[10:11], v13 slc glc\n" " s_and_b32 ttmp1, ttmp1, 0xffff\n" " s_rfe_b64 [ttmp0,ttmp1]\n" "end\n" ); IsaGenerator* IsaGenerator::Create(unsigned int familyId) { switch (familyId) { case FAMILY_CI: case FAMILY_KV: return new IsaGenerator_Gfx72; case FAMILY_VI: case FAMILY_CZ: return new IsaGenerator_Gfx8; case FAMILY_AI: case FAMILY_RV: case FAMILY_AR: return new IsaGenerator_Gfx9; case FAMILY_NV: return new IsaGenerator_Gfx10; default: LOG() << "Error: Invalid ISA" << std::endl; return NULL; } } void IsaGenerator::GetAwTrapHandler(HsaMemoryBuffer& rBuf) { CompileShader(ADDRESS_WATCH_SP3.c_str(), "main", rBuf); } void IsaGenerator::CompileShader(const char* shaderCode, const char* shaderName, HsaMemoryBuffer& rBuf) { sp3_context* pSp3 = sp3_new(); sp3_setasic(pSp3, GetAsicName().c_str()); sp3_parse_string(pSp3, shaderCode); sp3_shader* pShader = sp3_compile(pSp3, shaderName); std::copy(pShader->data, pShader->data + pShader->size, rBuf.As()); sp3_free_shader(pShader); /** Inside this close function, there is an unknown reason of free memory not used by compiler. * Comment out this as a workaround. System will do the garbage collection after this * application is closed. */ // sp3_close(pSp3); }