/* Copyright (c) 2015-2016 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include // hip header file #include "hip_runtime.h" #define WIDTH 1024 #define HEIGHT 1024 #define NUM (WIDTH*HEIGHT) #define THREADS_PER_BLOCK_X 16 #define THREADS_PER_BLOCK_Y 16 #define THREADS_PER_BLOCK_Z 1 // Device (Kernel) function, it must be void // hipLaunchParm provides the execution configuration __global__ void matrixTranspose(hipLaunchParm lp, float *out, float *in, const int width, const int height) { int x = hipBlockDim_x * hipBlockIdx_x + hipThreadIdx_x; int y = hipBlockDim_y * hipBlockIdx_y + hipThreadIdx_y; out[y * width + x] = in[x * height + y]; } // CPU implementation of matrix transpose void matrixTransposeCPUReference( float * output, float * input, const unsigned int width, const unsigned int height) { for(unsigned int j=0; j < height; j++) { for(unsigned int i=0; i < width; i++) { output[i*height + j] = input[j*width + i]; } } } int main() { float* Matrix; float* TransposeMatrix; float* cpuTransposeMatrix; float* gpuMatrix; float* gpuTransposeMatrix; hipDeviceProp_t devProp; hipGetDeviceProperties(&devProp, 0); std::cout << "Device name " << devProp.name << std::endl; int i; int errors; Matrix = (float*)malloc(NUM * sizeof(float)); TransposeMatrix = (float*)malloc(NUM * sizeof(float)); cpuTransposeMatrix = (float*)malloc(NUM * sizeof(float)); // initialize the input data for (i = 0; i < NUM; i++) { Matrix[i] = (float)i*10.0f; } // allocate the memory on the device side hipMalloc((void**)&gpuMatrix, NUM * sizeof(float)); hipMalloc((void**)&gpuTransposeMatrix, NUM * sizeof(float)); // Memory transfer from host to device hipMemcpy(gpuMatrix, Matrix, NUM*sizeof(float), hipMemcpyHostToDevice); // Lauching kernel from host hipLaunchKernel(matrixTranspose, dim3(WIDTH/THREADS_PER_BLOCK_X, HEIGHT/THREADS_PER_BLOCK_Y), dim3(THREADS_PER_BLOCK_X, THREADS_PER_BLOCK_Y), 0, 0, gpuTransposeMatrix , gpuMatrix, WIDTH ,HEIGHT); // Memory transfer from device to host hipMemcpy(TransposeMatrix, gpuTransposeMatrix, NUM*sizeof(float), hipMemcpyDeviceToHost); // CPU MatrixTranspose computation matrixTransposeCPUReference(cpuTransposeMatrix, Matrix, WIDTH, HEIGHT); // verify the results errors = 0; double eps = 1.0E-6; for (i = 0; i < NUM; i++) { if (std::abs(TransposeMatrix[i] - cpuTransposeMatrix[i]) > 0 ) { errors++; } } if (errors!=0) { printf("FAILED: %d errors\n",errors); } else { printf ("PASSED!\n"); } //free the resources on device side hipFree(gpuMatrix); hipFree(gpuTransposeMatrix); //free the resources on host side free(Matrix); free(TransposeMatrix); free(cpuTransposeMatrix); return errors; }