/* * Copyright (C) 2014-2018 Advanced Micro Devices, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef __KFD_SDMA_QUEUE__H__ #define __KFD_SDMA_QUEUE__H__ #include "BaseQueue.hpp" class SDMAQueue : public BaseQueue { public: SDMAQueue(void); virtual ~SDMAQueue(void); // @brief Update queue write pointer and set the queue doorbell to the queue write pointer virtual void SubmitPacket(); /** Wait for all the packets submitted to the queue to be consumed. (i.e. wait until RPTR=WPTR). * Note that all packets being consumed is not the same as all packets being processed. * If event is set, wait all packets being processed. * And we can benefit from that as it has * 1) Less CPU usage (process can sleep, waiting for interrupt). * 2) Lower latency (GPU only updates RPTR in memory periodically). */ virtual void Wait4PacketConsumption(HsaEvent *event = NULL, unsigned int timeOut = g_TestTimeOut); protected: // @ return Write pointer modulo queue size in dwords virtual unsigned int Wptr(); // @ return Read pointer modulo queue size in dwords virtual unsigned int Rptr(); // @ return Expected m_Resources.Queue_read_ptr when all packets are consumed virtual unsigned int RptrWhenConsumed(); virtual PACKETTYPE PacketTypeSupported() { return PACKETTYPE_SDMA; } virtual _HSA_QUEUE_TYPE GetQueueType() { return HSA_QUEUE_SDMA; } }; #endif // __KFD_SDMA_QUEUE__H__