//////////////////////////////////////////////////////////////////////////////// // // The University of Illinois/NCSA // Open Source License (NCSA) // // Copyright (c) 2020-2020, Advanced Micro Devices, Inc. All rights reserved. // // Developed by: // // AMD Research and AMD HSA Software Development // // Advanced Micro Devices, Inc. // // www.amd.com // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal with the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // - Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimers. // - Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimers in // the documentation and/or other materials provided with the distribution. // - Neither the names of Advanced Micro Devices, Inc, // nor the names of its contributors may be used to endorse or promote // products derived from this Software without specific prior written // permission. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR // OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS WITH THE SOFTWARE. // //////////////////////////////////////////////////////////////////////////////// #ifndef HSA_RUNTIME_CORE_INC_SCRATCH_CACHE_H_ #define HSA_RUNTIME_CORE_INC_SCRATCH_CACHE_H_ #include "core/inc/amd_gpu_agent.h" #include "core/util/locks.h" #include "core/util/utils.h" #include #include namespace rocr { namespace AMD { class ScratchCache { public: struct node { enum STATE { FREE = 0, ALLOC = 1, TRIM = 2, STEAL = 4 }; void* base; bool large; uint32_t state; node() : base(nullptr), state(FREE) {} bool isFree() const { return state == FREE; } bool trimPending() const { return state == (ALLOC | TRIM); } void trim() { assert(!isFree() && "Trim of free scratch node."); state |= TRIM; } void free() { assert(!isFree() && "Free of free scratch node."); state = FREE; } void alloc() { assert(isFree() && "Alloc of non-free scratch node."); state = ALLOC; } }; typedef ::std::multimap map_t; typedef map_t::iterator ref_t; typedef ::std::function deallocator_t; // @brief Contains scratch memory information. struct ScratchInfo { void* queue_base; // Size to fill the machine with size_per_thread size_t size; // Size to satisfy the present dispatch without throttling. size_t dispatch_size; size_t size_per_thread; uint32_t lanes_per_wave; uint32_t waves_per_group; ptrdiff_t queue_process_offset; bool large; bool retry; hsa_signal_t queue_retry; uint64_t wanted_slots; ScratchCache::ref_t scratch_node; }; ScratchCache(const ScratchCache& rhs) = delete; ScratchCache(ScratchCache&& rhs) = delete; ScratchCache& operator=(const ScratchCache& rhs) = delete; ScratchCache& operator=(ScratchCache&& rhs) = delete; ScratchCache(deallocator_t deallocator) : dealloc(deallocator) {} ~ScratchCache() { assert(map.empty() && "ScratchCache not empty at shutdown."); } bool alloc(ScratchInfo& info) { ref_t it = map.upper_bound(info.size - 1); if (it == map.end()) return false; // Small requests must have an exact size match and be small. if (!info.large) { while ((it != map.end()) && (it->first == info.size)) { if (it->second.isFree() && (!it->second.large)) { it->second.alloc(); info.queue_base = it->second.base; info.scratch_node = it; return true; } it++; } return false; } // Large requests may use a small allocation and do not require an exact size match. while (it != map.end()) { if (it->second.isFree()) { it->second.alloc(); info.queue_base = it->second.base; info.size = it->first; info.scratch_node = it; return true; } it++; } return false; } void free(ScratchInfo& info) { assert(!info.scratch_node->second.isFree() && "free called on free scratch node."); auto it = info.scratch_node; if (it->second.trimPending()) { dealloc(it->second.base, it->first, it->second.large); map.erase(it); return; } it->second.free(); } bool trim(bool trim_nodes_in_use) { bool ret = !map.empty(); auto it = map.begin(); while (it != map.end()) { if (it->second.isFree()) { dealloc(it->second.base, it->first, it->second.large); auto temp = it; it++; map.erase(temp); } else { if (trim_nodes_in_use) it->second.trim(); it++; } } return ret; } void insert(ScratchInfo& info) { node n; n.base = info.queue_base; n.large = info.large; n.alloc(); auto it = map.insert(std::make_pair(info.size, n)); info.scratch_node = it; } private: map_t map; deallocator_t dealloc; }; } // namespace AMD } // namespace rocr #endif // header guard