/* Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include constexpr size_t BlockSize = 16; template struct type_and_size_and_format { using type = T; static constexpr size_t size = N; static constexpr hipArray_Format format = Format; }; // Create a map of type to scalar type, vector size and scalar type format enum. // This is useful for creating simpler function that depend on the vector size. template struct vector_info; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; template <> struct vector_info : type_and_size_and_format {}; // read from a texture using normalized coordinates constexpr size_t ChannelToRead = 1; template __global__ void readFromTexture(T* output, hipTextureObject_t texObj, size_t width, size_t height, bool textureGather) { // Calculate normalized texture coordinates const unsigned int x = blockIdx.x * blockDim.x + threadIdx.x; const unsigned int y = blockIdx.y * blockDim.y + threadIdx.y; const float u = x / (float)width; // Read from texture and write to global memory if (height == 0) { output[x] = tex1D(texObj, u); } else { const float v = y / (float)height; output[y * width + x] = textureGather ? tex2Dgather(texObj, u, v, ChannelToRead) : tex2D(texObj, u, v); } } template void checkDataIsAscending(const std::vector& hostData) { bool allMatch = true; size_t i = 0; for (; i < hostData.size(); ++i) { allMatch = allMatch && hostData[i] == static_cast(i); if (!allMatch) break; } INFO("hostData[" << i << "] == " << static_cast(hostData[i])); REQUIRE(allMatch); } inline size_t getFreeMem() { size_t free = 0, total = 0; HIP_CHECK(hipMemGetInfo(&free, &total)); return free; } struct Sizes { int max1D; std::array max2D; std::array max3D; Sizes(unsigned int flag) { int device; HIP_CHECK(hipGetDevice(&device)); switch (flag) { case hipArrayDefault: { hipDeviceProp_t prop; HIP_CHECK(hipGetDeviceProperties(&prop, device)); max1D = prop.maxTexture1D; max2D = {prop.maxTexture2D[0], prop.maxTexture2D[1]}; max3D = {prop.maxTexture3D[0], prop.maxTexture3D[1], prop.maxTexture3D[2]}; return; } case hipArraySurfaceLoadStore: { int value; HIP_CHECK(hipDeviceGetAttribute(&value, hipDeviceAttributeMaxSurface1D, device)); max1D = value; HIP_CHECK(hipDeviceGetAttribute(&value, hipDeviceAttributeMaxSurface2D, device)); max2D = {value, value}; HIP_CHECK(hipDeviceGetAttribute(&value, hipDeviceAttributeMaxSurface3D, device)); max3D = {value, value, value}; return; } default: { INFO("Array flag not supported"); REQUIRE(false); return; } } } };