/************************************************************************* * Copyright (c) 2015-2022, NVIDIA CORPORATION. All rights reserved. * * See LICENSE.txt for license information ************************************************************************/ #ifndef NCCL_ENQUEUE_H_ #define NCCL_ENQUEUE_H_ #include "comm.h" #include "group.h" #include "collectives.h" #include "utils.h" #define NCCL_LL_ALIGNMENT_PER_THREAD sizeof(uint64_t) #define NCCL_LL128_ALIGNMENT_PER_WARP 480 #define NCCL_SIMPLE_ALIGNMENT (WARP_SIZE * 8LL * 16LL) #define NCCL_BYTES_ALIGNMENT 16 ncclResult_t ncclInitKernelsForDevice(int cudaArch, size_t* maxStackSize); ncclResult_t ncclEnqueueCheck(struct ncclInfo* info); ncclResult_t ncclLaunchPrepare(struct ncclComm* comm); ncclResult_t ncclLaunchKernelBefore_NoUncapturedCuda(struct ncclComm* comm, struct ncclKernelPlan* plan); ncclResult_t ncclLaunchKernel(struct ncclComm* comm, struct ncclKernelPlan* plan); ncclResult_t ncclLaunchKernelAfter_NoCuda(struct ncclComm* comm, struct ncclKernelPlan* plan); ncclResult_t ncclLaunchFinish(struct ncclComm* comm); ncclResult_t ncclPrepareTasks(struct ncclComm* comm, bool* algoNeedConnect, bool* needConnect, ncclSimInfo_t* simInfo); ncclResult_t ncclTasksRegAndEnqueue(struct ncclComm* comm); static inline size_t ncclFuncSendCount(ncclFunc_t func, int nRanks, size_t count) { return func == ncclFuncReduceScatter ? nRanks*count : count; } static inline size_t ncclFuncRecvCount(ncclFunc_t func, int nRanks, size_t count) { return func == ncclFuncAllGather ? nRanks*count : count; } rccl_static inline size_t ncclFuncMaxSendRecvCount(ncclFunc_t func, int nRanks, size_t count) { return func == ncclFuncAllGather || func == ncclFuncReduceScatter ? nRanks*count : count; } #endif // End include guard