/* Copyright (c) 2008 - 2022 Advanced Micro Devices, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #if defined(_WIN32) || defined(__CYGWIN__) #include "os/os.hpp" #include "thread/thread.hpp" #include #include #include #include #include #include #include #include #include #include #include #ifndef WINAPI #define WINAPI #endif BOOL(WINAPI* pfnGetNumaNodeProcessorMaskEx)(USHORT, PGROUP_AFFINITY) = NULL; namespace amd { static size_t allocationGranularity_; static LONG WINAPI divExceptionFilter(struct _EXCEPTION_POINTERS* ep); #ifdef _WIN64 PVOID divExceptionHandler = NULL; #endif // _WIN64 static double PerformanceFrequency; typedef BOOL(WINAPI* SetThreadGroupAffinity_fn)(__in HANDLE, __in CONST GROUP_AFFINITY*, __out_opt PGROUP_AFFINITY); static SetThreadGroupAffinity_fn pfnSetThreadGroupAffinity = NULL; #pragma section(".CRT$XCU", long, read) __declspec(allocate(".CRT$XCU")) bool (*__init)(void) = Os::init; bool Os::init() { static bool initialized_ = false; // We could use InitOnceExecuteOnce here: if (initialized_) { return true; } initialized_ = true; SYSTEM_INFO si; ::GetSystemInfo(&si); pageSize_ = si.dwPageSize; allocationGranularity_ = (size_t)si.dwAllocationGranularity; processorCount_ = si.dwNumberOfProcessors; LARGE_INTEGER frequency; QueryPerformanceFrequency(&frequency); PerformanceFrequency = (double)frequency.QuadPart; HMODULE handle = ::LoadLibrary("kernel32.dll"); if (handle != NULL) { pfnSetThreadGroupAffinity = (SetThreadGroupAffinity_fn)::GetProcAddress(handle, "SetThreadGroupAffinity"); pfnGetNumaNodeProcessorMaskEx = (BOOL(WINAPI*)(USHORT, PGROUP_AFFINITY))::GetProcAddress( handle, "GetNumaNodeProcessorMaskEx"); } return Thread::init(); } #pragma section(".CRT$XTU", long, read) __declspec(allocate(".CRT$XTU")) void (*__exit)(void) = Os::tearDown; void Os::tearDown() { Thread::tearDown(); } void* Os::loadLibrary_(const char* filename) { if (filename != NULL) { HMODULE hModule = ::LoadLibrary(filename); return hModule; } return NULL; } void Os::unloadLibrary(void* handle) { ::FreeLibrary((HMODULE)handle); } void* Os::getSymbol(void* handle, const char* name) { return ::GetProcAddress((HMODULE)handle, name); } static inline int memProtToOsProt(Os::MemProt prot) { switch (prot) { case Os::MEM_PROT_NONE: return PAGE_NOACCESS; case Os::MEM_PROT_READ: return PAGE_READONLY; case Os::MEM_PROT_RW: return PAGE_READWRITE; case Os::MEM_PROT_RWX: return PAGE_EXECUTE_READWRITE; default: break; } ShouldNotReachHere(); return -1; } address Os::reserveMemory(address start, size_t size, size_t alignment, MemProt prot) { size = alignUp(size, pageSize()); alignment = std::max(allocationGranularity_, alignUp(alignment, allocationGranularity_)); assert(isPowerOfTwo(alignment) && "not a power of 2"); size_t requested = size + alignment - allocationGranularity_; address mem, aligned; do { mem = (address)VirtualAlloc(start, requested, MEM_RESERVE, memProtToOsProt(prot)); // check for out of memory. if (mem == NULL) return NULL; aligned = alignUp(mem, alignment); // check for already aligned memory. if (aligned == mem && size == requested) { return mem; } // try to reserve the aligned address. if (VirtualFree(mem, 0, MEM_RELEASE) == 0) { assert(!"VirtualFree failed"); } mem = (address)VirtualAlloc(aligned, size, MEM_RESERVE, memProtToOsProt(prot)); assert((mem == NULL || mem == aligned) && "VirtualAlloc failed"); } while (mem != aligned); return mem; } bool Os::releaseMemory(void* addr, size_t size) { return VirtualFree(addr, 0, MEM_RELEASE) != 0; } bool Os::commitMemory(void* addr, size_t size, MemProt prot) { return VirtualAlloc(addr, size, MEM_COMMIT, memProtToOsProt(prot)) != NULL; } bool Os::uncommitMemory(void* addr, size_t size) { return VirtualFree(addr, size, MEM_DECOMMIT) != 0; } bool Os::protectMemory(void* addr, size_t size, MemProt prot) { DWORD OldProtect; return VirtualProtect(addr, size, memProtToOsProt(prot), &OldProtect) != 0; } uint64_t Os::hostTotalPhysicalMemory() { static uint64_t totalPhys = 0; if (totalPhys != 0) { return totalPhys; } MEMORYSTATUSEX mstatus; mstatus.dwLength = sizeof(mstatus); ::GlobalMemoryStatusEx(&mstatus); totalPhys = mstatus.ullTotalPhys; return totalPhys; } void* Os::alignedMalloc(size_t size, size_t alignment) { return ::_aligned_malloc(size, alignment); } void Os::alignedFree(void* mem) { ::_aligned_free(mem); } void Os::currentStackInfo(address* base, size_t* size) { MEMORY_BASIC_INFORMATION mbInfo; address currentStackPage = (address)alignDown((intptr_t)currentStackPtr(), pageSize()); ::VirtualQuery(currentStackPage, &mbInfo, sizeof(mbInfo)); address stackBottom = (address)mbInfo.AllocationBase; size_t stackSize = 0; do { stackSize += mbInfo.RegionSize; ::VirtualQuery(stackBottom + stackSize, &mbInfo, sizeof(mbInfo)); } while (stackBottom == (address)mbInfo.AllocationBase); *base = stackBottom + stackSize; *size = stackSize; assert(currentStackPtr() >= *base - *size && currentStackPtr() < *base && "just checking"); } #define MS_VC_EXCEPTION 0x406D1388 #pragma pack(push, 8) struct THREADNAME_INFO { DWORD dwType; // Must be 0x1000. LPCSTR szName; // Pointer to name (in user addr space). DWORD dwThreadID; // Thread ID (-1=caller thread). DWORD dwFlags; // Reserved for future use, must be zero. }; #pragma pack(pop) static void SetThreadName(DWORD threadId, const char* name) { if (name == NULL || *name == '\0') { return; } THREADNAME_INFO info; info.dwType = 0x1000; info.szName = name; info.dwThreadID = threadId; info.dwFlags = 0; __try { ::RaiseException(0x406D1388, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info); } __except (EXCEPTION_EXECUTE_HANDLER) { } } void Os::setCurrentThreadName(const char* name) { SetThreadName(GetCurrentThreadId(), name); } void Os::setPreferredNumaNode(uint32_t node) {}; static LONG WINAPI divExceptionFilter(struct _EXCEPTION_POINTERS* ep) { DWORD code = ep->ExceptionRecord->ExceptionCode; if ((code == EXCEPTION_INT_DIVIDE_BY_ZERO || code == EXCEPTION_INT_OVERFLOW) && Thread::current()->isWorkerThread()) { address insn = (address)ep->ContextRecord->LP64_SWITCH(Eip, Rip); if (Os::skipIDIV(insn)) { ep->ContextRecord->LP64_SWITCH(Eip, Rip) = (uintptr_t)insn; return EXCEPTION_CONTINUE_EXECUTION; } } return EXCEPTION_CONTINUE_SEARCH; } bool Os::installSigfpeHandler() { #ifdef _WIN64 divExceptionHandler = AddVectoredExceptionHandler(1, divExceptionFilter); #endif // _WIN64 return true; } void Os::uninstallSigfpeHandler() { #ifdef _WIN64 if (divExceptionHandler != NULL) { RemoveVectoredExceptionHandler(divExceptionHandler); divExceptionHandler = NULL; } #endif // _WIN64 } void* Thread::entry(Thread* thread) { void* ret = NULL; #if !defined(_WIN64) __try { ret = thread->main(); } __except (divExceptionFilter(GetExceptionInformation())) { // nothing to do here. } #else // _WIN64 ret = thread->main(); #endif // _WIN64 // The current thread exits, thus clear the pointer #if defined(USE_DECLSPEC_THREAD) details::thread_ = NULL; #else // !USE_DECLSPEC_THREAD TlsSetValue(details::threadIndex_, NULL); #endif // !USE_DECLSPEC_THREAD return ret; } bool Os::isThreadAlive(const Thread& thread) { HANDLE handle = (HANDLE)(thread.handle()); DWORD exitCode = 0; if (GetExitCodeThread(handle, &exitCode)) { return exitCode == STILL_ACTIVE; } else { // Could not get thread's exitcode return false; } } const void* Os::createOsThread(Thread* thread) { HANDLE handle = ::CreateThread(NULL, thread->stackSize_, (LPTHREAD_START_ROUTINE)Thread::entry, thread, 0, NULL); if (handle == NULL) { thread->setState(Thread::FAILED); } return reinterpret_cast(handle); } void Os::setThreadAffinity(const void* handle, const Os::ThreadAffinityMask& mask) { if (pfnSetThreadGroupAffinity != NULL) { GROUP_AFFINITY group = {0}; for (WORD i = 0; i < sizeof(mask.mask_) / sizeof(KAFFINITY); ++i) { group.Mask = mask.mask_[i]; group.Group = i; if (group.Mask != 0) { pfnSetThreadGroupAffinity((HANDLE)handle, &group, NULL); } } } else { // pfnSetThreadGroupAffinity == NULL DWORD_PTR threadAffinityMask = (DWORD_PTR)mask.mask_[0]; if (threadAffinityMask != 0) { ::SetThreadAffinityMask((HANDLE)handle, threadAffinityMask); } } } bool Os::setThreadAffinityToMainThread() { return true; } void Os::yield() { ::SwitchToThread(); } uint64_t Os::timeNanos() { LARGE_INTEGER current; QueryPerformanceCounter(¤t); return (uint64_t)((double)current.QuadPart / PerformanceFrequency * 1e9); } uint64_t Os::timerResolutionNanos() { return (uint64_t)(1e9 / PerformanceFrequency); } const char* Os::libraryExtension() { return ".DLL"; } const char* Os::libraryPrefix() { return NULL; } const char* Os::objectExtension() { return ".OBJ"; } char Os::fileSeparator() { return '\\'; } char Os::pathSeparator() { return ';'; } bool Os::pathExists(const std::string& path) { return GetFileAttributes(path.c_str()) != INVALID_FILE_ATTRIBUTES; } bool Os::createPath(const std::string& path) { size_t pos = 0; while (true) { pos = path.find(fileSeparator(), pos); const std::string currPath = path.substr(0, pos); if (!currPath.empty() && !pathExists(currPath)) { if (!CreateDirectory(currPath.c_str(), NULL)) return false; } if (pos == std::string::npos) break; ++pos; } return true; } bool Os::removePath(const std::string& path) { size_t pos = std::string::npos; bool removed = false; while (true) { const std::string currPath = path.substr(0, pos); if (!currPath.empty()) { if (!RemoveDirectory(currPath.c_str())) return removed; removed = true; } if (pos == 0) break; pos = path.rfind(fileSeparator(), pos == std::string::npos ? pos : pos - 1); if (pos == std::string::npos) break; } return true; } int Os::printf(const char* fmt, ...) { va_list ap; DWORD dwBytesWritten; va_start(ap, fmt); int len = ::_vsnprintf(NULL, 0, fmt, ap); va_end(ap); if (len <= 0) return len; va_start(ap, fmt); char* str = static_cast(alloca(len + 1)); len = ::_vsnprintf(str, len + 1, fmt, ap); va_end(ap); if (len <= 0) return len; ::WriteFile(::GetStdHandle(STD_OUTPUT_HANDLE), str, len, &dwBytesWritten, NULL); return len; } int Os::systemCall(const std::string& command) { #if 1 char* cmd = new char[command.size() + 1]; fastMemcpy(cmd, command.c_str(), command.size()); cmd[command.size()] = 0; STARTUPINFO si = {0}; si.cb = sizeof(si); PROCESS_INFORMATION pi; if (::CreateProcess(NULL, cmd, NULL, NULL, FALSE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi) == 0) { delete[] cmd; return -1; // failed }; // Wait until child process exits. ::WaitForSingleObject(pi.hProcess, INFINITE); DWORD ExitCode = 0; ::GetExitCodeProcess(pi.hProcess, &ExitCode); // Close process and thread handles. ::CloseHandle(pi.hProcess); ::CloseHandle(pi.hThread); delete[] cmd; return (int)ExitCode; #else std::stringstream str; str << "\"" << command << "\""; return ::system(str.str().c_str()); #endif } std::string Os::getEnvironment(const std::string& name) { char dstBuf[MAX_PATH]; size_t dstSize; if (::getenv_s(&dstSize, dstBuf, MAX_PATH, name.c_str())) { return std::string(""); } return std::string(dstBuf); } std::string Os::getTempPath() { char tempPath[MAX_PATH]; uint ret = GetTempPath(MAX_PATH, tempPath); if (ret == 0 || (ret == 1 && tempPath[0] == '?')) { return std::string("."); } // If the app was started from an UNC path instead of a DOS path, // the temp env var won't be set correctly and will point to windows // system directory instead (usually c:/windows/temp), which will be // blocked. So we check if the temp path returned by GetTempPath is // under windows directory, use . instead std::string tempPathStr(tempPath); char winPath[MAX_PATH]; if (GetWindowsDirectory(winPath, MAX_PATH) > 0) { // Need to check if tempPath is C:\Windows or C:\Windows\ // if (tempPath[strlen(tempPath) - 1] == '\\') { tempPath[strlen(tempPath) - 1] = '\0'; ret--; } if (_memicmp(tempPath, winPath, ret) == 0) { return std::string("."); } } return tempPathStr; } std::string Os::getTempFileName() { static std::atomic_size_t counter(0); std::string tempPath = getTempPath(); std::stringstream tempFileName; tempFileName << tempPath << "\\OCL" << ::_getpid() << 'T' << counter++; return tempFileName.str(); } int Os::unlink(const std::string& path) { return ::_unlink(path.c_str()); } void Os::cpuid(int regs[4], int info) { return __cpuid(regs, info); } uint64_t Os::xgetbv(uint32_t ecx) { return (uint64_t)_xgetbv(ecx); } // Various "fast" memcpy implementation (currently win32 only due to compiler limitations) // (dgladdin - "recent" below means MMX and later) // Very optimized memcpy() routine for all AMD Athlon and Duron family. // This code uses any of FOUR different basic copy methods, depending // on the transfer size. // NOTE: Since this code uses MOVNTQ (also known as "Non-Temporal MOV" or // "Streaming Store"), and also uses the software prefetchnta instructions, // be sure youre running on Athlon/Duron or other recent CPU before calling! #define TINY_BLOCK_COPY 64 // upper limit for movsd type copy // The smallest copy uses the X86 "movsd" instruction, in an optimized // form which is an "unrolled loop". #define IN_CACHE_COPY 64 * 1024 // upper limit for movq/movq copy w/SW prefetch // Next is a copy that uses the MMX registers to copy 8 bytes at a time, // also using the "unrolled loop" optimization. This code uses // the software prefetch instruction to get the data into the cache. #define UNCACHED_COPY 197 * 1024 // upper limit for movq/movntq w/SW prefetch // For larger blocks, which will spill beyond the cache, its faster to // use the Streaming Store instruction MOVNTQ. This write instruction // bypasses the cache and writes straight to main memory. This code also // uses the software prefetch instruction to pre-read the data. // USE 64 * 1024 FOR THIS VALUE IF YOURE ALWAYS FILLING A "CLEAN CACHE" #define BLOCK_PREFETCH_COPY infinity // no limit for movq/movntq w/block prefetch #define CACHEBLOCK 80h // number of 64-byte blocks (cache lines) for block prefetch // For the largest size blocks, a special technique called Block Prefetch // can be used to accelerate the read operations. Block Prefetch reads // one address per cache line, for a series of cache lines, in a short loop. // This is faster than using software prefetch. The technique is great for // getting maximum read bandwidth, especially in DDR memory systems. // Inline assembly syntax for use with Visual C++ void* Os::fastMemcpy(void* dest, const void* src, size_t n) { #if !defined(_WIN64) __asm { mov ecx, [n] ; number of bytes to copy mov edi, [dest] ; destination mov esi, [src] ; source mov ebx, ecx ; keep a copy of count cld cmp ecx, TINY_BLOCK_COPY jb $memcpy_ic_3 ; tiny? skip mmx copy cmp ecx, 32*1024 ; dont align between 32k-64k because jbe $memcpy_do_align ; it appears to be slower cmp ecx, 64*1024 jbe $memcpy_align_done $memcpy_do_align: mov ecx, 8 ; a trick thats faster than rep movsb... sub ecx, edi ; align destination to qword and ecx, 111b ; get the low bits sub ebx, ecx ; update copy count neg ecx ; set up to jump into the array add ecx, offset $memcpy_align_done jmp ecx ; jump to array of movsbs align 4 movsb movsb movsb movsb movsb movsb movsb movsb $memcpy_align_done: ; destination is dword aligned mov ecx, ebx ; number of bytes left to copy shr ecx, 6 ; get 64-byte block count jz $memcpy_ic_2 ; finish the last few bytes cmp ecx, IN_CACHE_COPY/64 ; too big 4 cache? use uncached copy jae $memcpy_uc_test // This is small block copy that uses the MMX registers to copy 8 bytes // at a time. It uses the "unrolled loop" optimization, and also uses // the software prefetch instruction to get the data into the cache. align 16 $memcpy_ic_1: ; 64-byte block copies, in-cache copy prefetchnta [esi + (200*64/34+192)] ; start reading ahead movq mm0, [esi+0] ; read 64 bits movq mm1, [esi+8] movq [edi+0], mm0 ; write 64 bits movq [edi+8], mm1 ; note: the normal movq writes the movq mm2, [esi+16] ; data to cache; a cache line will be movq mm3, [esi+24] ; allocated as needed, to store the data movq [edi+16], mm2 movq [edi+24], mm3 movq mm0, [esi+32] movq mm1, [esi+40] movq [edi+32], mm0 movq [edi+40], mm1 movq mm2, [esi+48] movq mm3, [esi+56] movq [edi+48], mm2 movq [edi+56], mm3 add esi, 64 ; update source pointer add edi, 64 ; update destination pointer dec ecx ; count down jnz $memcpy_ic_1 ; last 64-byte block? $memcpy_ic_2: mov ecx, ebx ; has valid low 6 bits of the byte count $memcpy_ic_3: shr ecx, 2 ; dword count and ecx, 1111b ; only look at the "remainder" bits neg ecx ; set up to jump into the array add ecx, offset $memcpy_last_few jmp ecx ; jump to array of movsds $memcpy_uc_test: cmp ecx, UNCACHED_COPY/64 ; big enough? use block prefetch copy jae $memcpy_bp_1 $memcpy_64_test: or ecx, ecx ; tail end of block prefetch will jump here jz $memcpy_ic_2 ; no more 64-byte blocks left // For larger blocks, which will spill beyond the cache, its faster to // use the Streaming Store instruction MOVNTQ. This write instruction // bypasses the cache and writes straight to main memory. This code also // uses the software prefetch instruction to pre-read the data. align 16 $memcpy_uc_1: ; 64-byte blocks, uncached copy prefetchnta [esi + (200*64/34+192)] ; start reading ahead movq mm0,[esi+0] ; read 64 bits add edi,64 ; update destination pointer movq mm1,[esi+8] add esi,64 ; update source pointer movq mm2,[esi-48] movntq [edi-64], mm0 ; write 64 bits, bypassing the cache movq mm0,[esi-40] ; note: movntq also prevents the CPU movntq [edi-56], mm1 ; from READING the destination address movq mm1,[esi-32] ; into the cache, only to be over-written movntq [edi-48], mm2 ; so that also helps performance movq mm2,[esi-24] movntq [edi-40], mm0 movq mm0,[esi-16] movntq [edi-32], mm1 movq mm1,[esi-8] movntq [edi-24], mm2 movntq [edi-16], mm0 dec ecx movntq [edi-8], mm1 jnz $memcpy_uc_1 ; last 64-byte block? jmp $memcpy_ic_2 ; almost done // For the largest size blocks, a special technique called Block Prefetch // can be used to accelerate the read operations. Block Prefetch reads // one address per cache line, for a series of cache lines, in a short loop. // This is faster than using software prefetch, in this case. // The technique is great for getting maximum read bandwidth, // especially in DDR memory systems. $memcpy_bp_1: ; large blocks, block prefetch copy cmp ecx, CACHEBLOCK ; big enough to run another prefetch loop? jl $memcpy_64_test ; no, back to regular uncached copy mov eax, CACHEBLOCK / 2 ; block prefetch loop, unrolled 2X add esi, CACHEBLOCK * 64 ; move to the top of the block align 16 $memcpy_bp_2: mov edx, [esi-64] ; grab one address per cache line mov edx, [esi-128] ; grab one address per cache line sub esi, 128 ; go reverse order dec eax ; count down the cache lines jnz $memcpy_bp_2 ; keep grabbing more lines into cache mov eax, CACHEBLOCK ; now that its in cache, do the copy align 16 $memcpy_bp_3: movq mm0, [esi ] ; read 64 bits movq mm1, [esi+ 8] movq mm2, [esi+16] movq mm3, [esi+24] movq mm4, [esi+32] movq mm5, [esi+40] movq mm6, [esi+48] movq mm7, [esi+56] add esi, 64 ; update source pointer movntq [edi ], mm0 ; write 64 bits, bypassing cache movntq [edi+ 8], mm1 ; note: movntq also prevents the CPU movntq [edi+16], mm2 ; from READING the destination address movntq [edi+24], mm3 ; into the cache, only to be over-written, movntq [edi+32], mm4 ; so that also helps performance movntq [edi+40], mm5 movntq [edi+48], mm6 movntq [edi+56], mm7 add edi, 64 ; update dest pointer dec eax ; count down jnz $memcpy_bp_3 ; keep copying sub ecx, CACHEBLOCK ; update the 64-byte block count jmp $memcpy_bp_1 ; keep processing chunks // The smallest copy uses the X86 "movsd" instruction, in an optimized // form which is an "unrolled loop". Then it handles the last few bytes. align 4 movsd movsd ; perform last 1-15 dword copies movsd movsd movsd movsd movsd movsd movsd movsd ; perform last 1-7 dword copies movsd movsd movsd movsd movsd movsd $memcpy_last_few: ; dword aligned from before movsds mov ecx, ebx ; has valid low 2 bits of the byte count and ecx, 11b ; the last few cows must come home jz $memcpy_final ; no more, lets leave rep movsb ; the last 1, 2, or 3 bytes $memcpy_final: emms ; clean up the MMX state sfence ; flush the write buffer mov eax, [dest] ; ret value = destination pointer } #else // !defined(_WIN64)) return memcpy(dest, src, n); #endif } uint64_t Os::offsetToEpochNanos() { static uint64_t offset = 0; if (offset != 0) { return offset; } FILETIME ft; GetSystemTimeAsFileTime(&ft); LARGE_INTEGER li; li.LowPart = ft.dwLowDateTime; li.HighPart = ft.dwHighDateTime; uint64_t now = (li.QuadPart - 116444736000000000ull) * 100; offset = now - timeNanos(); return offset; } #ifdef _WIN64 address Os::currentStackPtr() { return (address)_AddressOfReturnAddress() + sizeof(void*); } #else // !_WIN64 #pragma warning(disable : 4731) void __stdcall Os::setCurrentStackPtr(address newSp) { newSp -= sizeof(void*); *(void**)newSp = *(void**)_AddressOfReturnAddress(); __asm { mov esp,newSp mov ebp,[ebp] ret } } #endif // !_WIN64 size_t Os::getPhysicalMemSize() { MEMORYSTATUSEX statex; statex.dwLength = sizeof(statex); if (GlobalMemoryStatusEx(&statex) == 0) { return 0; } return (size_t)statex.ullTotalPhys; } void Os::getAppPathAndFileName(std::string& appName, std::string& appPathAndName) { char* buff = new char[FILE_PATH_MAX_LENGTH]; if (GetModuleFileNameA(NULL, buff, FILE_PATH_MAX_LENGTH) != 0) { // Get filename without path and extension. appPathAndName = buff; appName = strrchr(buff, '\\') ? strrchr(buff, '\\') + 1 : buff; } else { appPathAndName = ""; appName = ""; } delete[] buff; return; } bool Os::GetURIFromMemory(const void* image, size_t image_size, std::string& uri_) { // Not implemented yet for windows uri_ = std::string(); return true; } bool Os::CloseFileHandle(FileDesc fdesc) { // return false on failure if (CloseHandle(fdesc) < 0) { return false; } return true; } bool Os::GetFileHandle(const char* fname, FileDesc* fd_ptr, size_t* sz_ptr) { if ((fd_ptr == nullptr) || (sz_ptr == nullptr)) { return false; } *fd_ptr = INVALID_HANDLE_VALUE; *fd_ptr = CreateFileA(fname, GENERIC_READ, 0x1, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL); if (*fd_ptr == INVALID_HANDLE_VALUE) { return false; } *sz_ptr = GetFileSize(*fd_ptr, NULL); return true; } bool Os::MemoryMapFileDesc(FileDesc fdesc, size_t fsize, size_t foffset, const void** mmap_ptr) { if (fdesc == INVALID_HANDLE_VALUE) { return false; } HANDLE map_handle = CreateFileMappingA(fdesc, NULL, PAGE_READONLY, 0, 0, NULL); if (map_handle == INVALID_HANDLE_VALUE) { CloseHandle(map_handle); return false; } *mmap_ptr = MapViewOfFile(map_handle, FILE_MAP_READ, 0,0,0); return true; } bool Os::MemoryUnmapFile(const void* mmap_ptr, size_t mmap_size) { if(!UnmapViewOfFile(mmap_ptr)) { return false; } return true; } bool Os::MemoryMapFile(const char* fname, const void** mmap_ptr, size_t* mmap_size) { if ((mmap_ptr == nullptr) || (mmap_size == nullptr)) { return false; } HANDLE file_handle = CreateFileA(fname, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL); if (file_handle == INVALID_HANDLE_VALUE) { return false; } HANDLE map_handle = CreateFileMappingA(file_handle, NULL, PAGE_READONLY, 0, 0, NULL); if (map_handle == INVALID_HANDLE_VALUE) { CloseHandle(file_handle); return false; } *mmap_size = GetFileSize(file_handle, NULL); *mmap_ptr = MapViewOfFile(map_handle, FILE_MAP_READ, 0,0,0); CloseHandle(file_handle); CloseHandle(map_handle); if (*mmap_ptr == nullptr) { return false; } return true; } bool Os::MemoryMapFileTruncated(const char* fname, const void** mmap_ptr, size_t mmap_size) { if (mmap_ptr == nullptr) { return false; } HANDLE map_handle = OpenFileMapping(FILE_MAP_ALL_ACCESS, FALSE, fname); if (map_handle == nullptr) { map_handle = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, mmap_size, fname); if (map_handle == nullptr) { return false; } } *mmap_ptr = MapViewOfFile(map_handle, FILE_MAP_ALL_ACCESS, 0, 0, mmap_size); CloseHandle(map_handle); if (*mmap_ptr == nullptr) { return false; } return true; } bool Os::FindFileNameFromAddress(const void* image, std::string* fname_ptr, size_t* foffset_ptr) { // TODO: Implementation on windows side pending. return false; } int Os::getProcessId() { return ::_getpid(); } } // namespace amd #endif // _WIN32 || __CYGWIN__