/* *********************************************************************************************************************** * * Copyright (c) 2014-2025 Advanced Micro Devices, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************************************************************************/ /** *********************************************************************************************************************** * @file palHashMapImpl.h * @brief PAL utility collection HashMap class implementation. *********************************************************************************************************************** */ #pragma once #include "palHashBaseImpl.h" #include "palHashMap.h" namespace Util { // ===================================================================================================================== // Gets a pointer to the value that matches the key. If the key is not present, a pointer to empty space for the value // is returned. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> Result HashMap::FindAllocate( const Key& key, // Key to search for. bool* pExisted, // [out] True if a matching key was found. Value** ppValue) // [out] Pointer to the value entry of the hash map's entry for the specified key. { PAL_ASSERT(pExisted != nullptr); PAL_ASSERT(ppValue != nullptr); Result result = Result::ErrorOutOfMemory; // Get the bucket base address.... Entry* pGroup = this->InitAndFindBucket(key); *pExisted = false; *ppValue = nullptr; Entry* pMatchingEntry = nullptr; while (pGroup != nullptr) { const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup); // Search this entry group. uint32 i = 0; for (; i < numEntries; i++) { if (this->m_equalFunc(pGroup[i].key, key)) { // We've found the entry. pMatchingEntry = &(pGroup[i]); *pExisted = true; break; } } // We've reached the end of the allocated buckets and the entry was not found. // Allocate this entry for the key. if ((pMatchingEntry == nullptr) && (i < Base::EntriesInGroup)) { pGroup[i].key = key; pMatchingEntry = &(pGroup[i]); this->m_numEntries++; this->SetGroupFooterNumEntries(pGroup, numEntries + 1); } if (pMatchingEntry != nullptr) { *ppValue = &(pMatchingEntry->value); result = Result::Success; break; } // Chain to the next entry group. pGroup = this->AllocateNextGroup(pGroup); } PAL_ASSERT(result == Result::Success); return result; } // ===================================================================================================================== // Gets a pointer to the value that matches the key. Returns null if no entry is present matching the specified key. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> Value* HashMap::FindKey( const Key& key ) const { // Get the bucket base address. Entry* pGroup = this->FindBucket(key); Entry* pMatchingEntry = nullptr; while (pGroup != nullptr) { const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup); // Search this entry group uint32 i = 0; for (; i < numEntries; i++) { if (this->m_equalFunc(pGroup[i].key, key)) { // We've found the entry. pMatchingEntry = &(pGroup[i]); break; } } if ((pMatchingEntry != nullptr) || (i < Base::EntriesInGroup)) { break; } // Chain to the next entry group. pGroup = this->GetNextGroup(pGroup); } return (pMatchingEntry != nullptr) ? &(pMatchingEntry->value) : nullptr; } // ===================================================================================================================== // Inserts a key/value pair entry if it doesn't already exist. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> Result HashMap::Insert( const Key& key, const Value& value) { bool existed = true; Value* pValue = nullptr; Result result = FindAllocate(key, &existed, &pValue); // Add the new value if it did not exist already. If FindAllocate returns Success, pValue != nullptr. if ((result == Result::Success) && (existed == false)) { *pValue = value; } PAL_ASSERT(result == Result::Success); return result; } // ===================================================================================================================== // Removes an entry with the specified key. template class HashFunc, template class EqualFunc, typename AllocFunc, size_t GroupSize> bool HashMap::Erase( const Key& key) { // Get the bucket base address. Entry* pGroup = this->FindBucket(key); Entry* pFoundEntry = nullptr; Entry* pLastEntry = nullptr; Entry* pLastEntryGroup = nullptr; // Find the entry to delete while (pGroup != nullptr) { const uint32 numEntries = this->GetGroupFooterNumEntries(pGroup); // Search each group uint32 i = 0; for (; i < numEntries; i++) { if (this->m_equalFunc(pGroup[i].key, key) == true) { // We shouldn't find the same key twice. PAL_ASSERT(pFoundEntry == nullptr); pFoundEntry = &(pGroup[i]); } // keep track of last entry of all groups in bucket pLastEntry = &(pGroup[i]); pLastEntryGroup = pGroup; } // Chain to the next entry group. pGroup = this->GetNextGroup(pGroup); } // Copy the last entry's data into the entry that we are removing and invalidate the last entry as it now appears // earlier in the list. This also handles the case where the entry to be removed is the last entry. if (pFoundEntry != nullptr) { PAL_ASSERT(pLastEntry != nullptr); pFoundEntry->key = pLastEntry->key; pFoundEntry->value = pLastEntry->value; memset(pLastEntry, 0, sizeof(Entry)); PAL_ASSERT(this->m_numEntries > 0); this->m_numEntries--; const uint32 numEntries = this->GetGroupFooterNumEntries(pLastEntryGroup); this->SetGroupFooterNumEntries(pLastEntryGroup, numEntries - 1); } return (pFoundEntry != nullptr); } } // Util