/* Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include /** * @addtogroup hipCreateTextureObject hipCreateTextureObject * @{ * @ingroup TextureTest */ #define N 512 /** * Test Description * ------------------------ * - Validates handling of invalid arguments for [hipCreateTextureObject](@ref hipCreateTextureObject): * -# When output pointer to the texture object is `nullptr` * - Expected output: do not return `hipSuccess` * -# When resource descriptor is `nullptr` * - Expected output: do not return `hipSuccess` * -# When texture descriptor is `nullptr` * - Expected output: do not return `hipSuccess` * - Validates handling of invalid arguments for [hipDestroyTextureObject](@ref hipDestroyTextureObject): * -# When texture object handle is `nullptr` * - Expected output: return `hipSuccess` * Test source * ------------------------ * - unit/texture/hipCreateTextureObject_ArgValidation.cc * Test requirements * ------------------------ * - Textures supported on device * - HIP_VERSION >= 5.2 */ TEST_CASE("Unit_hipCreateTextureObject_ArgValidation") { CHECK_IMAGE_SUPPORT float *texBuf; hipError_t ret; constexpr int xsize = 32; hipResourceDesc resDesc; hipTextureDesc texDesc; hipTextureObject_t texObj; // Initialization HIP_CHECK(hipMalloc(&texBuf, N * sizeof(float))); // Populate resource descriptor memset(&resDesc, 0, sizeof(resDesc)); resDesc.resType = hipResourceTypeLinear; resDesc.res.linear.devPtr = texBuf; resDesc.res.linear.desc = hipCreateChannelDesc(xsize, 0, 0, 0, hipChannelFormatKindFloat); resDesc.res.linear.sizeInBytes = N * sizeof(float); // Populate texture descriptor memset(&texDesc, 0, sizeof(texDesc)); texDesc.readMode = hipReadModeElementType; // Sections SECTION("TextureObject as nullptr") { ret = hipCreateTextureObject(nullptr, &resDesc, &texDesc, nullptr); REQUIRE(ret != hipSuccess); } SECTION("Resouce Descriptor as nullptr") { ret = hipCreateTextureObject(&texObj, nullptr, &texDesc, nullptr); REQUIRE(ret != hipSuccess); } SECTION("Texture Descriptor as nullptr") { if ((TestContext::get()).isAmd()) { ret = hipCreateTextureObject(&texObj, &resDesc, nullptr, nullptr); REQUIRE(ret != hipSuccess); } else { // API expected to return failure. Test skipped // on nvidia as api returns success and would lead // to unexpected behavior with app. WARN("Texture Desc(nullptr) skipped on nvidia"); } } SECTION("Destroy TextureObject with nullptr") { ret = hipDestroyTextureObject((hipTextureObject_t)nullptr); // api to return success and no crash seen. REQUIRE(ret == hipSuccess); } // De-Initialization HIP_CHECK(hipFree(texBuf)); }