10334 wiersze
503 KiB
C
10334 wiersze
503 KiB
C
#ifndef __glext_h_
|
|
#define __glext_h_
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/*
|
|
** Copyright (c) 2007-2009 The Khronos Group Inc.
|
|
**
|
|
** Permission is hereby granted, free of charge, to any person obtaining a
|
|
** copy of this software and/or associated documentation files (the
|
|
** "Materials"), to deal in the Materials without restriction, including
|
|
** without limitation the rights to use, copy, modify, merge, publish,
|
|
** distribute, sublicense, and/or sell copies of the Materials, and to
|
|
** permit persons to whom the Materials are furnished to do so, subject to
|
|
** the following conditions:
|
|
**
|
|
** The above copyright notice and this permission notice shall be included
|
|
** in all copies or substantial portions of the Materials.
|
|
**
|
|
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
|
*/
|
|
|
|
/* Header file version number, required by OpenGL ABI for Linux */
|
|
/* glext.h last updated $Date: 2009-08-03 02:13:51 -0700 (Mon, 03 Aug 2009) $ */
|
|
/* Current version at http://www.opengl.org/registry/ */
|
|
#define GL_GLEXT_VERSION 54
|
|
|
|
/* Function declaration macros - to move into glplatform.h */
|
|
|
|
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
|
#define WIN32_LEAN_AND_MEAN 1
|
|
#include <windows.h>
|
|
#endif
|
|
|
|
#ifndef APIENTRY
|
|
#define APIENTRY
|
|
#endif
|
|
#ifndef APIENTRYP
|
|
#define APIENTRYP APIENTRY*
|
|
#endif
|
|
#ifndef GLAPI
|
|
#define GLAPI extern
|
|
#endif
|
|
|
|
/*************************************************************/
|
|
|
|
#ifndef GL_VERSION_1_2
|
|
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
|
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
|
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
|
#define GL_TEXTURE_BINDING_3D 0x806A
|
|
#define GL_PACK_SKIP_IMAGES 0x806B
|
|
#define GL_PACK_IMAGE_HEIGHT 0x806C
|
|
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
|
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
|
#define GL_TEXTURE_3D 0x806F
|
|
#define GL_PROXY_TEXTURE_3D 0x8070
|
|
#define GL_TEXTURE_DEPTH 0x8071
|
|
#define GL_TEXTURE_WRAP_R 0x8072
|
|
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
|
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
|
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
|
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
|
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
|
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
|
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
|
#define GL_BGR 0x80E0
|
|
#define GL_BGRA 0x80E1
|
|
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
|
#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
|
#define GL_CLAMP_TO_EDGE 0x812F
|
|
#define GL_TEXTURE_MIN_LOD 0x813A
|
|
#define GL_TEXTURE_MAX_LOD 0x813B
|
|
#define GL_TEXTURE_BASE_LEVEL 0x813C
|
|
#define GL_TEXTURE_MAX_LEVEL 0x813D
|
|
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
|
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
|
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
|
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
|
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_2_DEPRECATED
|
|
#define GL_RESCALE_NORMAL 0x803A
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
|
|
#define GL_SINGLE_COLOR 0x81F9
|
|
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
|
|
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
|
#endif
|
|
|
|
#ifndef GL_ARB_imaging
|
|
#define GL_CONSTANT_COLOR 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
#define GL_CONSTANT_ALPHA 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
|
#define GL_BLEND_COLOR 0x8005
|
|
#define GL_FUNC_ADD 0x8006
|
|
#define GL_MIN 0x8007
|
|
#define GL_MAX 0x8008
|
|
#define GL_BLEND_EQUATION 0x8009
|
|
#define GL_FUNC_SUBTRACT 0x800A
|
|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
|
#endif
|
|
|
|
#ifndef GL_ARB_imaging_DEPRECATED
|
|
#define GL_CONVOLUTION_1D 0x8010
|
|
#define GL_CONVOLUTION_2D 0x8011
|
|
#define GL_SEPARABLE_2D 0x8012
|
|
#define GL_CONVOLUTION_BORDER_MODE 0x8013
|
|
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
|
|
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
|
|
#define GL_REDUCE 0x8016
|
|
#define GL_CONVOLUTION_FORMAT 0x8017
|
|
#define GL_CONVOLUTION_WIDTH 0x8018
|
|
#define GL_CONVOLUTION_HEIGHT 0x8019
|
|
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
|
|
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
|
|
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
|
|
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
|
|
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
|
|
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
|
|
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
|
|
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
|
|
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
|
|
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
|
|
#define GL_HISTOGRAM 0x8024
|
|
#define GL_PROXY_HISTOGRAM 0x8025
|
|
#define GL_HISTOGRAM_WIDTH 0x8026
|
|
#define GL_HISTOGRAM_FORMAT 0x8027
|
|
#define GL_HISTOGRAM_RED_SIZE 0x8028
|
|
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
|
|
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
|
|
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
|
|
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
|
|
#define GL_HISTOGRAM_SINK 0x802D
|
|
#define GL_MINMAX 0x802E
|
|
#define GL_MINMAX_FORMAT 0x802F
|
|
#define GL_MINMAX_SINK 0x8030
|
|
#define GL_TABLE_TOO_LARGE 0x8031
|
|
#define GL_COLOR_MATRIX 0x80B1
|
|
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
|
|
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
|
|
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
|
|
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
|
|
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
|
|
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
|
|
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
|
|
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
|
|
#define GL_COLOR_TABLE 0x80D0
|
|
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
|
|
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
|
|
#define GL_PROXY_COLOR_TABLE 0x80D3
|
|
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
|
|
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
|
|
#define GL_COLOR_TABLE_SCALE 0x80D6
|
|
#define GL_COLOR_TABLE_BIAS 0x80D7
|
|
#define GL_COLOR_TABLE_FORMAT 0x80D8
|
|
#define GL_COLOR_TABLE_WIDTH 0x80D9
|
|
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
|
|
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
|
|
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
|
|
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
|
|
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
|
|
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
|
|
#define GL_CONSTANT_BORDER 0x8151
|
|
#define GL_REPLICATE_BORDER 0x8153
|
|
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_3
|
|
#define GL_TEXTURE0 0x84C0
|
|
#define GL_TEXTURE1 0x84C1
|
|
#define GL_TEXTURE2 0x84C2
|
|
#define GL_TEXTURE3 0x84C3
|
|
#define GL_TEXTURE4 0x84C4
|
|
#define GL_TEXTURE5 0x84C5
|
|
#define GL_TEXTURE6 0x84C6
|
|
#define GL_TEXTURE7 0x84C7
|
|
#define GL_TEXTURE8 0x84C8
|
|
#define GL_TEXTURE9 0x84C9
|
|
#define GL_TEXTURE10 0x84CA
|
|
#define GL_TEXTURE11 0x84CB
|
|
#define GL_TEXTURE12 0x84CC
|
|
#define GL_TEXTURE13 0x84CD
|
|
#define GL_TEXTURE14 0x84CE
|
|
#define GL_TEXTURE15 0x84CF
|
|
#define GL_TEXTURE16 0x84D0
|
|
#define GL_TEXTURE17 0x84D1
|
|
#define GL_TEXTURE18 0x84D2
|
|
#define GL_TEXTURE19 0x84D3
|
|
#define GL_TEXTURE20 0x84D4
|
|
#define GL_TEXTURE21 0x84D5
|
|
#define GL_TEXTURE22 0x84D6
|
|
#define GL_TEXTURE23 0x84D7
|
|
#define GL_TEXTURE24 0x84D8
|
|
#define GL_TEXTURE25 0x84D9
|
|
#define GL_TEXTURE26 0x84DA
|
|
#define GL_TEXTURE27 0x84DB
|
|
#define GL_TEXTURE28 0x84DC
|
|
#define GL_TEXTURE29 0x84DD
|
|
#define GL_TEXTURE30 0x84DE
|
|
#define GL_TEXTURE31 0x84DF
|
|
#define GL_ACTIVE_TEXTURE 0x84E0
|
|
#define GL_MULTISAMPLE 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
|
#define GL_SAMPLE_COVERAGE 0x80A0
|
|
#define GL_SAMPLE_BUFFERS 0x80A8
|
|
#define GL_SAMPLES 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
|
#define GL_TEXTURE_CUBE_MAP 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
|
#define GL_COMPRESSED_RGB 0x84ED
|
|
#define GL_COMPRESSED_RGBA 0x84EE
|
|
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED 0x86A1
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
|
#define GL_CLAMP_TO_BORDER 0x812D
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_3_DEPRECATED
|
|
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
|
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
|
|
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
|
|
#define GL_MULTISAMPLE_BIT 0x20000000
|
|
#define GL_NORMAL_MAP 0x8511
|
|
#define GL_REFLECTION_MAP 0x8512
|
|
#define GL_COMPRESSED_ALPHA 0x84E9
|
|
#define GL_COMPRESSED_LUMINANCE 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
|
|
#define GL_COMPRESSED_INTENSITY 0x84EC
|
|
#define GL_COMBINE 0x8570
|
|
#define GL_COMBINE_RGB 0x8571
|
|
#define GL_COMBINE_ALPHA 0x8572
|
|
#define GL_SOURCE0_RGB 0x8580
|
|
#define GL_SOURCE1_RGB 0x8581
|
|
#define GL_SOURCE2_RGB 0x8582
|
|
#define GL_SOURCE0_ALPHA 0x8588
|
|
#define GL_SOURCE1_ALPHA 0x8589
|
|
#define GL_SOURCE2_ALPHA 0x858A
|
|
#define GL_OPERAND0_RGB 0x8590
|
|
#define GL_OPERAND1_RGB 0x8591
|
|
#define GL_OPERAND2_RGB 0x8592
|
|
#define GL_OPERAND0_ALPHA 0x8598
|
|
#define GL_OPERAND1_ALPHA 0x8599
|
|
#define GL_OPERAND2_ALPHA 0x859A
|
|
#define GL_RGB_SCALE 0x8573
|
|
#define GL_ADD_SIGNED 0x8574
|
|
#define GL_INTERPOLATE 0x8575
|
|
#define GL_SUBTRACT 0x84E7
|
|
#define GL_CONSTANT 0x8576
|
|
#define GL_PRIMARY_COLOR 0x8577
|
|
#define GL_PREVIOUS 0x8578
|
|
#define GL_DOT3_RGB 0x86AE
|
|
#define GL_DOT3_RGBA 0x86AF
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_4
|
|
#define GL_BLEND_DST_RGB 0x80C8
|
|
#define GL_BLEND_SRC_RGB 0x80C9
|
|
#define GL_BLEND_DST_ALPHA 0x80CA
|
|
#define GL_BLEND_SRC_ALPHA 0x80CB
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
|
|
#define GL_DEPTH_COMPONENT16 0x81A5
|
|
#define GL_DEPTH_COMPONENT24 0x81A6
|
|
#define GL_DEPTH_COMPONENT32 0x81A7
|
|
#define GL_MIRRORED_REPEAT 0x8370
|
|
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
|
|
#define GL_TEXTURE_LOD_BIAS 0x8501
|
|
#define GL_INCR_WRAP 0x8507
|
|
#define GL_DECR_WRAP 0x8508
|
|
#define GL_TEXTURE_DEPTH_SIZE 0x884A
|
|
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
|
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_4_DEPRECATED
|
|
#define GL_POINT_SIZE_MIN 0x8126
|
|
#define GL_POINT_SIZE_MAX 0x8127
|
|
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
|
|
#define GL_GENERATE_MIPMAP 0x8191
|
|
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
|
#define GL_FOG_COORDINATE_SOURCE 0x8450
|
|
#define GL_FOG_COORDINATE 0x8451
|
|
#define GL_FRAGMENT_DEPTH 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY 0x8457
|
|
#define GL_COLOR_SUM 0x8458
|
|
#define GL_CURRENT_SECONDARY_COLOR 0x8459
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY 0x845E
|
|
#define GL_TEXTURE_FILTER_CONTROL 0x8500
|
|
#define GL_DEPTH_TEXTURE_MODE 0x884B
|
|
#define GL_COMPARE_R_TO_TEXTURE 0x884E
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_5
|
|
#define GL_BUFFER_SIZE 0x8764
|
|
#define GL_BUFFER_USAGE 0x8765
|
|
#define GL_QUERY_COUNTER_BITS 0x8864
|
|
#define GL_CURRENT_QUERY 0x8865
|
|
#define GL_QUERY_RESULT 0x8866
|
|
#define GL_QUERY_RESULT_AVAILABLE 0x8867
|
|
#define GL_ARRAY_BUFFER 0x8892
|
|
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
|
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
|
#define GL_READ_ONLY 0x88B8
|
|
#define GL_WRITE_ONLY 0x88B9
|
|
#define GL_READ_WRITE 0x88BA
|
|
#define GL_BUFFER_ACCESS 0x88BB
|
|
#define GL_BUFFER_MAPPED 0x88BC
|
|
#define GL_BUFFER_MAP_POINTER 0x88BD
|
|
#define GL_STREAM_DRAW 0x88E0
|
|
#define GL_STREAM_READ 0x88E1
|
|
#define GL_STREAM_COPY 0x88E2
|
|
#define GL_STATIC_DRAW 0x88E4
|
|
#define GL_STATIC_READ 0x88E5
|
|
#define GL_STATIC_COPY 0x88E6
|
|
#define GL_DYNAMIC_DRAW 0x88E8
|
|
#define GL_DYNAMIC_READ 0x88E9
|
|
#define GL_DYNAMIC_COPY 0x88EA
|
|
#define GL_SAMPLES_PASSED 0x8914
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_5_DEPRECATED
|
|
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
|
|
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
|
|
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
|
|
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
|
|
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
|
|
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
|
|
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
|
|
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
|
|
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
|
|
#define GL_FOG_COORD_SRC 0x8450
|
|
#define GL_FOG_COORD 0x8451
|
|
#define GL_CURRENT_FOG_COORD 0x8453
|
|
#define GL_FOG_COORD_ARRAY_TYPE 0x8454
|
|
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
|
|
#define GL_FOG_COORD_ARRAY_POINTER 0x8456
|
|
#define GL_FOG_COORD_ARRAY 0x8457
|
|
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
|
|
#define GL_SRC0_RGB 0x8580
|
|
#define GL_SRC1_RGB 0x8581
|
|
#define GL_SRC2_RGB 0x8582
|
|
#define GL_SRC0_ALPHA 0x8588
|
|
#define GL_SRC1_ALPHA 0x8589
|
|
#define GL_SRC2_ALPHA 0x858A
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_2_0
|
|
#define GL_BLEND_EQUATION_RGB 0x8009
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
|
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
|
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
|
#define GL_STENCIL_BACK_FUNC 0x8800
|
|
#define GL_STENCIL_BACK_FAIL 0x8801
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
|
#define GL_MAX_DRAW_BUFFERS 0x8824
|
|
#define GL_DRAW_BUFFER0 0x8825
|
|
#define GL_DRAW_BUFFER1 0x8826
|
|
#define GL_DRAW_BUFFER2 0x8827
|
|
#define GL_DRAW_BUFFER3 0x8828
|
|
#define GL_DRAW_BUFFER4 0x8829
|
|
#define GL_DRAW_BUFFER5 0x882A
|
|
#define GL_DRAW_BUFFER6 0x882B
|
|
#define GL_DRAW_BUFFER7 0x882C
|
|
#define GL_DRAW_BUFFER8 0x882D
|
|
#define GL_DRAW_BUFFER9 0x882E
|
|
#define GL_DRAW_BUFFER10 0x882F
|
|
#define GL_DRAW_BUFFER11 0x8830
|
|
#define GL_DRAW_BUFFER12 0x8831
|
|
#define GL_DRAW_BUFFER13 0x8832
|
|
#define GL_DRAW_BUFFER14 0x8833
|
|
#define GL_DRAW_BUFFER15 0x8834
|
|
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
|
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
|
#define GL_FRAGMENT_SHADER 0x8B30
|
|
#define GL_VERTEX_SHADER 0x8B31
|
|
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
|
|
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
|
|
#define GL_MAX_VARYING_FLOATS 0x8B4B
|
|
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
|
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
|
#define GL_SHADER_TYPE 0x8B4F
|
|
#define GL_FLOAT_VEC2 0x8B50
|
|
#define GL_FLOAT_VEC3 0x8B51
|
|
#define GL_FLOAT_VEC4 0x8B52
|
|
#define GL_INT_VEC2 0x8B53
|
|
#define GL_INT_VEC3 0x8B54
|
|
#define GL_INT_VEC4 0x8B55
|
|
#define GL_BOOL 0x8B56
|
|
#define GL_BOOL_VEC2 0x8B57
|
|
#define GL_BOOL_VEC3 0x8B58
|
|
#define GL_BOOL_VEC4 0x8B59
|
|
#define GL_FLOAT_MAT2 0x8B5A
|
|
#define GL_FLOAT_MAT3 0x8B5B
|
|
#define GL_FLOAT_MAT4 0x8B5C
|
|
#define GL_SAMPLER_1D 0x8B5D
|
|
#define GL_SAMPLER_2D 0x8B5E
|
|
#define GL_SAMPLER_3D 0x8B5F
|
|
#define GL_SAMPLER_CUBE 0x8B60
|
|
#define GL_SAMPLER_1D_SHADOW 0x8B61
|
|
#define GL_SAMPLER_2D_SHADOW 0x8B62
|
|
#define GL_DELETE_STATUS 0x8B80
|
|
#define GL_COMPILE_STATUS 0x8B81
|
|
#define GL_LINK_STATUS 0x8B82
|
|
#define GL_VALIDATE_STATUS 0x8B83
|
|
#define GL_INFO_LOG_LENGTH 0x8B84
|
|
#define GL_ATTACHED_SHADERS 0x8B85
|
|
#define GL_ACTIVE_UNIFORMS 0x8B86
|
|
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
|
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
|
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
|
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
|
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
|
|
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
|
#define GL_CURRENT_PROGRAM 0x8B8D
|
|
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
|
|
#define GL_LOWER_LEFT 0x8CA1
|
|
#define GL_UPPER_LEFT 0x8CA2
|
|
#define GL_STENCIL_BACK_REF 0x8CA3
|
|
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
|
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_2_0_DEPRECATED
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
|
|
#define GL_POINT_SPRITE 0x8861
|
|
#define GL_COORD_REPLACE 0x8862
|
|
#define GL_MAX_TEXTURE_COORDS 0x8871
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_2_1
|
|
#define GL_PIXEL_PACK_BUFFER 0x88EB
|
|
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
|
|
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
|
|
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
|
|
#define GL_FLOAT_MAT2x3 0x8B65
|
|
#define GL_FLOAT_MAT2x4 0x8B66
|
|
#define GL_FLOAT_MAT3x2 0x8B67
|
|
#define GL_FLOAT_MAT3x4 0x8B68
|
|
#define GL_FLOAT_MAT4x2 0x8B69
|
|
#define GL_FLOAT_MAT4x3 0x8B6A
|
|
#define GL_SRGB 0x8C40
|
|
#define GL_SRGB8 0x8C41
|
|
#define GL_SRGB_ALPHA 0x8C42
|
|
#define GL_SRGB8_ALPHA8 0x8C43
|
|
#define GL_COMPRESSED_SRGB 0x8C48
|
|
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_2_1_DEPRECATED
|
|
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
|
|
#define GL_SLUMINANCE_ALPHA 0x8C44
|
|
#define GL_SLUMINANCE8_ALPHA8 0x8C45
|
|
#define GL_SLUMINANCE 0x8C46
|
|
#define GL_SLUMINANCE8 0x8C47
|
|
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
|
|
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_3_0
|
|
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
|
|
#define GL_CLIP_DISTANCE0 0x3000
|
|
#define GL_CLIP_DISTANCE1 0x3001
|
|
#define GL_CLIP_DISTANCE2 0x3002
|
|
#define GL_CLIP_DISTANCE3 0x3003
|
|
#define GL_CLIP_DISTANCE4 0x3004
|
|
#define GL_CLIP_DISTANCE5 0x3005
|
|
#define GL_CLIP_DISTANCE6 0x3006
|
|
#define GL_CLIP_DISTANCE7 0x3007
|
|
#define GL_MAX_CLIP_DISTANCES 0x0D32
|
|
#define GL_MAJOR_VERSION 0x821B
|
|
#define GL_MINOR_VERSION 0x821C
|
|
#define GL_NUM_EXTENSIONS 0x821D
|
|
#define GL_CONTEXT_FLAGS 0x821E
|
|
#define GL_DEPTH_BUFFER 0x8223
|
|
#define GL_STENCIL_BUFFER 0x8224
|
|
#define GL_COMPRESSED_RED 0x8225
|
|
#define GL_COMPRESSED_RG 0x8226
|
|
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
|
|
#define GL_RGBA32F 0x8814
|
|
#define GL_RGB32F 0x8815
|
|
#define GL_RGBA16F 0x881A
|
|
#define GL_RGB16F 0x881B
|
|
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
|
|
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
|
|
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
|
|
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
|
|
#define GL_CLAMP_READ_COLOR 0x891C
|
|
#define GL_FIXED_ONLY 0x891D
|
|
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
|
|
#define GL_TEXTURE_1D_ARRAY 0x8C18
|
|
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
|
|
#define GL_TEXTURE_2D_ARRAY 0x8C1A
|
|
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
|
|
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
|
|
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
|
|
#define GL_R11F_G11F_B10F 0x8C3A
|
|
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
|
|
#define GL_RGB9_E5 0x8C3D
|
|
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
|
|
#define GL_TEXTURE_SHARED_SIZE 0x8C3F
|
|
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
|
|
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
|
|
#define GL_PRIMITIVES_GENERATED 0x8C87
|
|
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
|
|
#define GL_RASTERIZER_DISCARD 0x8C89
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
|
|
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
|
|
#define GL_SEPARATE_ATTRIBS 0x8C8D
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
|
|
#define GL_RGBA32UI 0x8D70
|
|
#define GL_RGB32UI 0x8D71
|
|
#define GL_RGBA16UI 0x8D76
|
|
#define GL_RGB16UI 0x8D77
|
|
#define GL_RGBA8UI 0x8D7C
|
|
#define GL_RGB8UI 0x8D7D
|
|
#define GL_RGBA32I 0x8D82
|
|
#define GL_RGB32I 0x8D83
|
|
#define GL_RGBA16I 0x8D88
|
|
#define GL_RGB16I 0x8D89
|
|
#define GL_RGBA8I 0x8D8E
|
|
#define GL_RGB8I 0x8D8F
|
|
#define GL_RED_INTEGER 0x8D94
|
|
#define GL_GREEN_INTEGER 0x8D95
|
|
#define GL_BLUE_INTEGER 0x8D96
|
|
#define GL_RGB_INTEGER 0x8D98
|
|
#define GL_RGBA_INTEGER 0x8D99
|
|
#define GL_BGR_INTEGER 0x8D9A
|
|
#define GL_BGRA_INTEGER 0x8D9B
|
|
#define GL_SAMPLER_1D_ARRAY 0x8DC0
|
|
#define GL_SAMPLER_2D_ARRAY 0x8DC1
|
|
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
|
|
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
|
|
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
|
|
#define GL_UNSIGNED_INT_VEC2 0x8DC6
|
|
#define GL_UNSIGNED_INT_VEC3 0x8DC7
|
|
#define GL_UNSIGNED_INT_VEC4 0x8DC8
|
|
#define GL_INT_SAMPLER_1D 0x8DC9
|
|
#define GL_INT_SAMPLER_2D 0x8DCA
|
|
#define GL_INT_SAMPLER_3D 0x8DCB
|
|
#define GL_INT_SAMPLER_CUBE 0x8DCC
|
|
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
|
|
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
|
|
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
|
|
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
|
|
#define GL_QUERY_WAIT 0x8E13
|
|
#define GL_QUERY_NO_WAIT 0x8E14
|
|
#define GL_QUERY_BY_REGION_WAIT 0x8E15
|
|
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
|
|
#define GL_BUFFER_ACCESS_FLAGS 0x911F
|
|
#define GL_BUFFER_MAP_LENGTH 0x9120
|
|
#define GL_BUFFER_MAP_OFFSET 0x9121
|
|
/* Reuse tokens from ARB_depth_buffer_float */
|
|
/* reuse GL_DEPTH_COMPONENT32F */
|
|
/* reuse GL_DEPTH32F_STENCIL8 */
|
|
/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
|
|
/* Reuse tokens from ARB_framebuffer_object */
|
|
/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
|
|
/* reuse GL_FRAMEBUFFER_DEFAULT */
|
|
/* reuse GL_FRAMEBUFFER_UNDEFINED */
|
|
/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
|
|
/* reuse GL_INDEX */
|
|
/* reuse GL_MAX_RENDERBUFFER_SIZE */
|
|
/* reuse GL_DEPTH_STENCIL */
|
|
/* reuse GL_UNSIGNED_INT_24_8 */
|
|
/* reuse GL_DEPTH24_STENCIL8 */
|
|
/* reuse GL_TEXTURE_STENCIL_SIZE */
|
|
/* reuse GL_TEXTURE_RED_TYPE */
|
|
/* reuse GL_TEXTURE_GREEN_TYPE */
|
|
/* reuse GL_TEXTURE_BLUE_TYPE */
|
|
/* reuse GL_TEXTURE_ALPHA_TYPE */
|
|
/* reuse GL_TEXTURE_DEPTH_TYPE */
|
|
/* reuse GL_UNSIGNED_NORMALIZED */
|
|
/* reuse GL_FRAMEBUFFER_BINDING */
|
|
/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
|
|
/* reuse GL_RENDERBUFFER_BINDING */
|
|
/* reuse GL_READ_FRAMEBUFFER */
|
|
/* reuse GL_DRAW_FRAMEBUFFER */
|
|
/* reuse GL_READ_FRAMEBUFFER_BINDING */
|
|
/* reuse GL_RENDERBUFFER_SAMPLES */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
|
|
/* reuse GL_FRAMEBUFFER_COMPLETE */
|
|
/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
|
|
/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
|
|
/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
|
|
/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
|
|
/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
|
|
/* reuse GL_MAX_COLOR_ATTACHMENTS */
|
|
/* reuse GL_COLOR_ATTACHMENT0 */
|
|
/* reuse GL_COLOR_ATTACHMENT1 */
|
|
/* reuse GL_COLOR_ATTACHMENT2 */
|
|
/* reuse GL_COLOR_ATTACHMENT3 */
|
|
/* reuse GL_COLOR_ATTACHMENT4 */
|
|
/* reuse GL_COLOR_ATTACHMENT5 */
|
|
/* reuse GL_COLOR_ATTACHMENT6 */
|
|
/* reuse GL_COLOR_ATTACHMENT7 */
|
|
/* reuse GL_COLOR_ATTACHMENT8 */
|
|
/* reuse GL_COLOR_ATTACHMENT9 */
|
|
/* reuse GL_COLOR_ATTACHMENT10 */
|
|
/* reuse GL_COLOR_ATTACHMENT11 */
|
|
/* reuse GL_COLOR_ATTACHMENT12 */
|
|
/* reuse GL_COLOR_ATTACHMENT13 */
|
|
/* reuse GL_COLOR_ATTACHMENT14 */
|
|
/* reuse GL_COLOR_ATTACHMENT15 */
|
|
/* reuse GL_DEPTH_ATTACHMENT */
|
|
/* reuse GL_STENCIL_ATTACHMENT */
|
|
/* reuse GL_FRAMEBUFFER */
|
|
/* reuse GL_RENDERBUFFER */
|
|
/* reuse GL_RENDERBUFFER_WIDTH */
|
|
/* reuse GL_RENDERBUFFER_HEIGHT */
|
|
/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
|
|
/* reuse GL_STENCIL_INDEX1 */
|
|
/* reuse GL_STENCIL_INDEX4 */
|
|
/* reuse GL_STENCIL_INDEX8 */
|
|
/* reuse GL_STENCIL_INDEX16 */
|
|
/* reuse GL_RENDERBUFFER_RED_SIZE */
|
|
/* reuse GL_RENDERBUFFER_GREEN_SIZE */
|
|
/* reuse GL_RENDERBUFFER_BLUE_SIZE */
|
|
/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
|
|
/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
|
|
/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
|
|
/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
|
|
/* reuse GL_MAX_SAMPLES */
|
|
/* Reuse tokens from ARB_framebuffer_sRGB */
|
|
/* reuse GL_FRAMEBUFFER_SRGB */
|
|
/* Reuse tokens from ARB_half_float_vertex */
|
|
/* reuse GL_HALF_FLOAT */
|
|
/* Reuse tokens from ARB_map_buffer_range */
|
|
/* reuse GL_MAP_READ_BIT */
|
|
/* reuse GL_MAP_WRITE_BIT */
|
|
/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
|
|
/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
|
|
/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
|
|
/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
|
|
/* Reuse tokens from ARB_texture_compression_rgtc */
|
|
/* reuse GL_COMPRESSED_RED_RGTC1 */
|
|
/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
|
|
/* reuse GL_COMPRESSED_RG_RGTC2 */
|
|
/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
|
|
/* Reuse tokens from ARB_texture_rg */
|
|
/* reuse GL_RG */
|
|
/* reuse GL_RG_INTEGER */
|
|
/* reuse GL_R8 */
|
|
/* reuse GL_R16 */
|
|
/* reuse GL_RG8 */
|
|
/* reuse GL_RG16 */
|
|
/* reuse GL_R16F */
|
|
/* reuse GL_R32F */
|
|
/* reuse GL_RG16F */
|
|
/* reuse GL_RG32F */
|
|
/* reuse GL_R8I */
|
|
/* reuse GL_R8UI */
|
|
/* reuse GL_R16I */
|
|
/* reuse GL_R16UI */
|
|
/* reuse GL_R32I */
|
|
/* reuse GL_R32UI */
|
|
/* reuse GL_RG8I */
|
|
/* reuse GL_RG8UI */
|
|
/* reuse GL_RG16I */
|
|
/* reuse GL_RG16UI */
|
|
/* reuse GL_RG32I */
|
|
/* reuse GL_RG32UI */
|
|
/* Reuse tokens from ARB_vertex_array_object */
|
|
/* reuse GL_VERTEX_ARRAY_BINDING */
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_3_0_DEPRECATED
|
|
#define GL_CLAMP_VERTEX_COLOR 0x891A
|
|
#define GL_CLAMP_FRAGMENT_COLOR 0x891B
|
|
#define GL_ALPHA_INTEGER 0x8D97
|
|
/* Reuse tokens from ARB_framebuffer_object */
|
|
/* reuse GL_TEXTURE_LUMINANCE_TYPE */
|
|
/* reuse GL_TEXTURE_INTENSITY_TYPE */
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_3_1
|
|
#define GL_SAMPLER_2D_RECT 0x8B63
|
|
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
|
|
#define GL_SAMPLER_BUFFER 0x8DC2
|
|
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
|
|
#define GL_INT_SAMPLER_BUFFER 0x8DD0
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
|
|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
|
|
#define GL_TEXTURE_BUFFER 0x8C2A
|
|
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
|
|
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
|
|
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
|
|
#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E
|
|
#define GL_TEXTURE_RECTANGLE 0x84F5
|
|
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
|
|
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
|
|
#define GL_RED_SNORM 0x8F90
|
|
#define GL_RG_SNORM 0x8F91
|
|
#define GL_RGB_SNORM 0x8F92
|
|
#define GL_RGBA_SNORM 0x8F93
|
|
#define GL_R8_SNORM 0x8F94
|
|
#define GL_RG8_SNORM 0x8F95
|
|
#define GL_RGB8_SNORM 0x8F96
|
|
#define GL_RGBA8_SNORM 0x8F97
|
|
#define GL_R16_SNORM 0x8F98
|
|
#define GL_RG16_SNORM 0x8F99
|
|
#define GL_RGB16_SNORM 0x8F9A
|
|
#define GL_RGBA16_SNORM 0x8F9B
|
|
#define GL_SIGNED_NORMALIZED 0x8F9C
|
|
#define GL_PRIMITIVE_RESTART 0x8F9D
|
|
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
|
|
/* Reuse tokens from ARB_copy_buffer */
|
|
/* reuse GL_COPY_READ_BUFFER */
|
|
/* reuse GL_COPY_WRITE_BUFFER */
|
|
/* Would reuse tokens from ARB_draw_instanced, but it has none */
|
|
/* Reuse tokens from ARB_uniform_buffer_object */
|
|
/* reuse GL_UNIFORM_BUFFER */
|
|
/* reuse GL_UNIFORM_BUFFER_BINDING */
|
|
/* reuse GL_UNIFORM_BUFFER_START */
|
|
/* reuse GL_UNIFORM_BUFFER_SIZE */
|
|
/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
|
|
/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
|
|
/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
|
|
/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
|
|
/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
|
|
/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
|
|
/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
|
|
/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
|
|
/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
|
|
/* reuse GL_ACTIVE_UNIFORM_BLOCKS */
|
|
/* reuse GL_UNIFORM_TYPE */
|
|
/* reuse GL_UNIFORM_SIZE */
|
|
/* reuse GL_UNIFORM_NAME_LENGTH */
|
|
/* reuse GL_UNIFORM_BLOCK_INDEX */
|
|
/* reuse GL_UNIFORM_OFFSET */
|
|
/* reuse GL_UNIFORM_ARRAY_STRIDE */
|
|
/* reuse GL_UNIFORM_MATRIX_STRIDE */
|
|
/* reuse GL_UNIFORM_IS_ROW_MAJOR */
|
|
/* reuse GL_UNIFORM_BLOCK_BINDING */
|
|
/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
|
|
/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
|
|
/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
|
|
/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
|
|
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
|
|
/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
|
|
/* reuse GL_INVALID_INDEX */
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_3_2
|
|
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
|
|
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
|
|
#define GL_LINES_ADJACENCY 0x000A
|
|
#define GL_LINE_STRIP_ADJACENCY 0x000B
|
|
#define GL_TRIANGLES_ADJACENCY 0x000C
|
|
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
|
|
#define GL_PROGRAM_POINT_SIZE 0x8642
|
|
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
|
|
#define GL_GEOMETRY_SHADER 0x8DD9
|
|
#define GL_GEOMETRY_VERTICES_OUT 0x8916
|
|
#define GL_GEOMETRY_INPUT_TYPE 0x8917
|
|
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
|
|
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
|
|
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
|
|
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
|
|
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
|
|
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
|
|
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
|
|
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
|
|
#define GL_CONTEXT_PROFILE_MASK 0x9126
|
|
/* reuse GL_MAX_VARYING_COMPONENTS */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
|
|
/* Reuse tokens from ARB_depth_clamp */
|
|
/* reuse GL_DEPTH_CLAMP */
|
|
/* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */
|
|
/* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */
|
|
/* Reuse tokens from ARB_provoking_vertex */
|
|
/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
|
|
/* reuse GL_FIRST_VERTEX_CONVENTION */
|
|
/* reuse GL_LAST_VERTEX_CONVENTION */
|
|
/* reuse GL_PROVOKING_VERTEX */
|
|
/* Reuse tokens from ARB_seamless_cube_map */
|
|
/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
|
|
/* Reuse tokens from ARB_sync */
|
|
/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
|
|
/* reuse GL_OBJECT_TYPE */
|
|
/* reuse GL_SYNC_CONDITION */
|
|
/* reuse GL_SYNC_STATUS */
|
|
/* reuse GL_SYNC_FLAGS */
|
|
/* reuse GL_SYNC_FENCE */
|
|
/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
|
|
/* reuse GL_UNSIGNALED */
|
|
/* reuse GL_SIGNALED */
|
|
/* reuse GL_ALREADY_SIGNALED */
|
|
/* reuse GL_TIMEOUT_EXPIRED */
|
|
/* reuse GL_CONDITION_SATISFIED */
|
|
/* reuse GL_WAIT_FAILED */
|
|
/* reuse GL_TIMEOUT_IGNORED */
|
|
/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
|
|
/* reuse GL_TIMEOUT_IGNORED */
|
|
/* Reuse tokens from ARB_texture_multisample */
|
|
/* reuse GL_SAMPLE_POSITION */
|
|
/* reuse GL_SAMPLE_MASK */
|
|
/* reuse GL_SAMPLE_MASK_VALUE */
|
|
/* reuse GL_MAX_SAMPLE_MASK_WORDS */
|
|
/* reuse GL_TEXTURE_2D_MULTISAMPLE */
|
|
/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
|
|
/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
|
|
/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
|
|
/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
|
|
/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
|
|
/* reuse GL_TEXTURE_SAMPLES */
|
|
/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
|
|
/* reuse GL_SAMPLER_2D_MULTISAMPLE */
|
|
/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
|
|
/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
|
|
/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
|
|
/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
|
|
/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
|
|
/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
|
|
/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
|
|
/* reuse GL_MAX_INTEGER_SAMPLES */
|
|
/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
|
|
#endif
|
|
|
|
#ifndef GL_ARB_multitexture
|
|
#define GL_TEXTURE0_ARB 0x84C0
|
|
#define GL_TEXTURE1_ARB 0x84C1
|
|
#define GL_TEXTURE2_ARB 0x84C2
|
|
#define GL_TEXTURE3_ARB 0x84C3
|
|
#define GL_TEXTURE4_ARB 0x84C4
|
|
#define GL_TEXTURE5_ARB 0x84C5
|
|
#define GL_TEXTURE6_ARB 0x84C6
|
|
#define GL_TEXTURE7_ARB 0x84C7
|
|
#define GL_TEXTURE8_ARB 0x84C8
|
|
#define GL_TEXTURE9_ARB 0x84C9
|
|
#define GL_TEXTURE10_ARB 0x84CA
|
|
#define GL_TEXTURE11_ARB 0x84CB
|
|
#define GL_TEXTURE12_ARB 0x84CC
|
|
#define GL_TEXTURE13_ARB 0x84CD
|
|
#define GL_TEXTURE14_ARB 0x84CE
|
|
#define GL_TEXTURE15_ARB 0x84CF
|
|
#define GL_TEXTURE16_ARB 0x84D0
|
|
#define GL_TEXTURE17_ARB 0x84D1
|
|
#define GL_TEXTURE18_ARB 0x84D2
|
|
#define GL_TEXTURE19_ARB 0x84D3
|
|
#define GL_TEXTURE20_ARB 0x84D4
|
|
#define GL_TEXTURE21_ARB 0x84D5
|
|
#define GL_TEXTURE22_ARB 0x84D6
|
|
#define GL_TEXTURE23_ARB 0x84D7
|
|
#define GL_TEXTURE24_ARB 0x84D8
|
|
#define GL_TEXTURE25_ARB 0x84D9
|
|
#define GL_TEXTURE26_ARB 0x84DA
|
|
#define GL_TEXTURE27_ARB 0x84DB
|
|
#define GL_TEXTURE28_ARB 0x84DC
|
|
#define GL_TEXTURE29_ARB 0x84DD
|
|
#define GL_TEXTURE30_ARB 0x84DE
|
|
#define GL_TEXTURE31_ARB 0x84DF
|
|
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
|
|
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
|
|
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
|
|
#endif
|
|
|
|
#ifndef GL_ARB_transpose_matrix
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
|
|
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
|
|
#endif
|
|
|
|
#ifndef GL_ARB_multisample
|
|
#define GL_MULTISAMPLE_ARB 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
|
|
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
|
|
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
|
|
#define GL_SAMPLES_ARB 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
|
|
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_add
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_cube_map
|
|
#define GL_NORMAL_MAP_ARB 0x8511
|
|
#define GL_REFLECTION_MAP_ARB 0x8512
|
|
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_compression
|
|
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
|
|
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
|
|
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
|
|
#define GL_COMPRESSED_RGB_ARB 0x84ED
|
|
#define GL_COMPRESSED_RGBA_ARB 0x84EE
|
|
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_border_clamp
|
|
#define GL_CLAMP_TO_BORDER_ARB 0x812D
|
|
#endif
|
|
|
|
#ifndef GL_ARB_point_parameters
|
|
#define GL_POINT_SIZE_MIN_ARB 0x8126
|
|
#define GL_POINT_SIZE_MAX_ARB 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
|
|
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_blend
|
|
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
|
|
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
|
|
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
|
|
#define GL_VERTEX_BLEND_ARB 0x86A7
|
|
#define GL_CURRENT_WEIGHT_ARB 0x86A8
|
|
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
|
|
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
|
|
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
|
|
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
|
|
#define GL_WEIGHT_ARRAY_ARB 0x86AD
|
|
#define GL_MODELVIEW0_ARB 0x1700
|
|
#define GL_MODELVIEW1_ARB 0x850A
|
|
#define GL_MODELVIEW2_ARB 0x8722
|
|
#define GL_MODELVIEW3_ARB 0x8723
|
|
#define GL_MODELVIEW4_ARB 0x8724
|
|
#define GL_MODELVIEW5_ARB 0x8725
|
|
#define GL_MODELVIEW6_ARB 0x8726
|
|
#define GL_MODELVIEW7_ARB 0x8727
|
|
#define GL_MODELVIEW8_ARB 0x8728
|
|
#define GL_MODELVIEW9_ARB 0x8729
|
|
#define GL_MODELVIEW10_ARB 0x872A
|
|
#define GL_MODELVIEW11_ARB 0x872B
|
|
#define GL_MODELVIEW12_ARB 0x872C
|
|
#define GL_MODELVIEW13_ARB 0x872D
|
|
#define GL_MODELVIEW14_ARB 0x872E
|
|
#define GL_MODELVIEW15_ARB 0x872F
|
|
#define GL_MODELVIEW16_ARB 0x8730
|
|
#define GL_MODELVIEW17_ARB 0x8731
|
|
#define GL_MODELVIEW18_ARB 0x8732
|
|
#define GL_MODELVIEW19_ARB 0x8733
|
|
#define GL_MODELVIEW20_ARB 0x8734
|
|
#define GL_MODELVIEW21_ARB 0x8735
|
|
#define GL_MODELVIEW22_ARB 0x8736
|
|
#define GL_MODELVIEW23_ARB 0x8737
|
|
#define GL_MODELVIEW24_ARB 0x8738
|
|
#define GL_MODELVIEW25_ARB 0x8739
|
|
#define GL_MODELVIEW26_ARB 0x873A
|
|
#define GL_MODELVIEW27_ARB 0x873B
|
|
#define GL_MODELVIEW28_ARB 0x873C
|
|
#define GL_MODELVIEW29_ARB 0x873D
|
|
#define GL_MODELVIEW30_ARB 0x873E
|
|
#define GL_MODELVIEW31_ARB 0x873F
|
|
#endif
|
|
|
|
#ifndef GL_ARB_matrix_palette
|
|
#define GL_MATRIX_PALETTE_ARB 0x8840
|
|
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
|
|
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
|
|
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
|
|
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
|
|
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
|
|
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
|
|
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
|
|
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
|
|
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_combine
|
|
#define GL_COMBINE_ARB 0x8570
|
|
#define GL_COMBINE_RGB_ARB 0x8571
|
|
#define GL_COMBINE_ALPHA_ARB 0x8572
|
|
#define GL_SOURCE0_RGB_ARB 0x8580
|
|
#define GL_SOURCE1_RGB_ARB 0x8581
|
|
#define GL_SOURCE2_RGB_ARB 0x8582
|
|
#define GL_SOURCE0_ALPHA_ARB 0x8588
|
|
#define GL_SOURCE1_ALPHA_ARB 0x8589
|
|
#define GL_SOURCE2_ALPHA_ARB 0x858A
|
|
#define GL_OPERAND0_RGB_ARB 0x8590
|
|
#define GL_OPERAND1_RGB_ARB 0x8591
|
|
#define GL_OPERAND2_RGB_ARB 0x8592
|
|
#define GL_OPERAND0_ALPHA_ARB 0x8598
|
|
#define GL_OPERAND1_ALPHA_ARB 0x8599
|
|
#define GL_OPERAND2_ALPHA_ARB 0x859A
|
|
#define GL_RGB_SCALE_ARB 0x8573
|
|
#define GL_ADD_SIGNED_ARB 0x8574
|
|
#define GL_INTERPOLATE_ARB 0x8575
|
|
#define GL_SUBTRACT_ARB 0x84E7
|
|
#define GL_CONSTANT_ARB 0x8576
|
|
#define GL_PRIMARY_COLOR_ARB 0x8577
|
|
#define GL_PREVIOUS_ARB 0x8578
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_crossbar
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_dot3
|
|
#define GL_DOT3_RGB_ARB 0x86AE
|
|
#define GL_DOT3_RGBA_ARB 0x86AF
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_mirrored_repeat
|
|
#define GL_MIRRORED_REPEAT_ARB 0x8370
|
|
#endif
|
|
|
|
#ifndef GL_ARB_depth_texture
|
|
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
|
|
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
|
|
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
|
|
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
|
|
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shadow
|
|
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
|
|
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
|
|
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shadow_ambient
|
|
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
|
|
#endif
|
|
|
|
#ifndef GL_ARB_window_pos
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
#define GL_COLOR_SUM_ARB 0x8458
|
|
#define GL_VERTEX_PROGRAM_ARB 0x8620
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
|
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
|
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
|
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
|
|
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
|
|
#define GL_PROGRAM_LENGTH_ARB 0x8627
|
|
#define GL_PROGRAM_STRING_ARB 0x8628
|
|
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
|
|
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
|
|
#define GL_CURRENT_MATRIX_ARB 0x8641
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
|
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
|
|
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
|
|
#define GL_PROGRAM_BINDING_ARB 0x8677
|
|
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
|
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
|
|
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
|
|
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
|
|
#define GL_PROGRAM_FORMAT_ARB 0x8876
|
|
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
|
|
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
|
|
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
|
|
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
|
|
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
|
|
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
|
|
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
|
|
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
|
|
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
|
|
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
|
|
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
|
|
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
|
|
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
|
|
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
|
|
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
|
|
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
|
|
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
|
|
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
|
|
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
|
|
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
|
|
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
|
|
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
|
|
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
|
|
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
|
|
#define GL_MATRIX0_ARB 0x88C0
|
|
#define GL_MATRIX1_ARB 0x88C1
|
|
#define GL_MATRIX2_ARB 0x88C2
|
|
#define GL_MATRIX3_ARB 0x88C3
|
|
#define GL_MATRIX4_ARB 0x88C4
|
|
#define GL_MATRIX5_ARB 0x88C5
|
|
#define GL_MATRIX6_ARB 0x88C6
|
|
#define GL_MATRIX7_ARB 0x88C7
|
|
#define GL_MATRIX8_ARB 0x88C8
|
|
#define GL_MATRIX9_ARB 0x88C9
|
|
#define GL_MATRIX10_ARB 0x88CA
|
|
#define GL_MATRIX11_ARB 0x88CB
|
|
#define GL_MATRIX12_ARB 0x88CC
|
|
#define GL_MATRIX13_ARB 0x88CD
|
|
#define GL_MATRIX14_ARB 0x88CE
|
|
#define GL_MATRIX15_ARB 0x88CF
|
|
#define GL_MATRIX16_ARB 0x88D0
|
|
#define GL_MATRIX17_ARB 0x88D1
|
|
#define GL_MATRIX18_ARB 0x88D2
|
|
#define GL_MATRIX19_ARB 0x88D3
|
|
#define GL_MATRIX20_ARB 0x88D4
|
|
#define GL_MATRIX21_ARB 0x88D5
|
|
#define GL_MATRIX22_ARB 0x88D6
|
|
#define GL_MATRIX23_ARB 0x88D7
|
|
#define GL_MATRIX24_ARB 0x88D8
|
|
#define GL_MATRIX25_ARB 0x88D9
|
|
#define GL_MATRIX26_ARB 0x88DA
|
|
#define GL_MATRIX27_ARB 0x88DB
|
|
#define GL_MATRIX28_ARB 0x88DC
|
|
#define GL_MATRIX29_ARB 0x88DD
|
|
#define GL_MATRIX30_ARB 0x88DE
|
|
#define GL_MATRIX31_ARB 0x88DF
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_program
|
|
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
|
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
|
|
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
|
|
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
|
|
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
|
|
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
|
|
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
|
|
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
|
|
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
|
|
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
|
|
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
|
|
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_buffer_object
|
|
#define GL_BUFFER_SIZE_ARB 0x8764
|
|
#define GL_BUFFER_USAGE_ARB 0x8765
|
|
#define GL_ARRAY_BUFFER_ARB 0x8892
|
|
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
|
|
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
|
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
|
|
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
|
|
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
|
|
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
|
|
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
|
|
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
|
|
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
|
|
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
|
|
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
|
|
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
|
|
#define GL_READ_ONLY_ARB 0x88B8
|
|
#define GL_WRITE_ONLY_ARB 0x88B9
|
|
#define GL_READ_WRITE_ARB 0x88BA
|
|
#define GL_BUFFER_ACCESS_ARB 0x88BB
|
|
#define GL_BUFFER_MAPPED_ARB 0x88BC
|
|
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
|
|
#define GL_STREAM_DRAW_ARB 0x88E0
|
|
#define GL_STREAM_READ_ARB 0x88E1
|
|
#define GL_STREAM_COPY_ARB 0x88E2
|
|
#define GL_STATIC_DRAW_ARB 0x88E4
|
|
#define GL_STATIC_READ_ARB 0x88E5
|
|
#define GL_STATIC_COPY_ARB 0x88E6
|
|
#define GL_DYNAMIC_DRAW_ARB 0x88E8
|
|
#define GL_DYNAMIC_READ_ARB 0x88E9
|
|
#define GL_DYNAMIC_COPY_ARB 0x88EA
|
|
#endif
|
|
|
|
#ifndef GL_ARB_occlusion_query
|
|
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
|
|
#define GL_CURRENT_QUERY_ARB 0x8865
|
|
#define GL_QUERY_RESULT_ARB 0x8866
|
|
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
|
|
#define GL_SAMPLES_PASSED_ARB 0x8914
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shader_objects
|
|
#define GL_PROGRAM_OBJECT_ARB 0x8B40
|
|
#define GL_SHADER_OBJECT_ARB 0x8B48
|
|
#define GL_OBJECT_TYPE_ARB 0x8B4E
|
|
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
|
|
#define GL_FLOAT_VEC2_ARB 0x8B50
|
|
#define GL_FLOAT_VEC3_ARB 0x8B51
|
|
#define GL_FLOAT_VEC4_ARB 0x8B52
|
|
#define GL_INT_VEC2_ARB 0x8B53
|
|
#define GL_INT_VEC3_ARB 0x8B54
|
|
#define GL_INT_VEC4_ARB 0x8B55
|
|
#define GL_BOOL_ARB 0x8B56
|
|
#define GL_BOOL_VEC2_ARB 0x8B57
|
|
#define GL_BOOL_VEC3_ARB 0x8B58
|
|
#define GL_BOOL_VEC4_ARB 0x8B59
|
|
#define GL_FLOAT_MAT2_ARB 0x8B5A
|
|
#define GL_FLOAT_MAT3_ARB 0x8B5B
|
|
#define GL_FLOAT_MAT4_ARB 0x8B5C
|
|
#define GL_SAMPLER_1D_ARB 0x8B5D
|
|
#define GL_SAMPLER_2D_ARB 0x8B5E
|
|
#define GL_SAMPLER_3D_ARB 0x8B5F
|
|
#define GL_SAMPLER_CUBE_ARB 0x8B60
|
|
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
|
|
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
|
|
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
|
|
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
|
|
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
|
|
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
|
|
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
|
|
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
|
|
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
|
|
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
|
|
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
|
|
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
|
|
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_shader
|
|
#define GL_VERTEX_SHADER_ARB 0x8B31
|
|
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
|
|
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
|
|
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
|
|
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
|
|
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
|
|
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_shader
|
|
#define GL_FRAGMENT_SHADER_ARB 0x8B30
|
|
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
|
|
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shading_language_100
|
|
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_non_power_of_two
|
|
#endif
|
|
|
|
#ifndef GL_ARB_point_sprite
|
|
#define GL_POINT_SPRITE_ARB 0x8861
|
|
#define GL_COORD_REPLACE_ARB 0x8862
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_program_shadow
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_buffers
|
|
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
|
|
#define GL_DRAW_BUFFER0_ARB 0x8825
|
|
#define GL_DRAW_BUFFER1_ARB 0x8826
|
|
#define GL_DRAW_BUFFER2_ARB 0x8827
|
|
#define GL_DRAW_BUFFER3_ARB 0x8828
|
|
#define GL_DRAW_BUFFER4_ARB 0x8829
|
|
#define GL_DRAW_BUFFER5_ARB 0x882A
|
|
#define GL_DRAW_BUFFER6_ARB 0x882B
|
|
#define GL_DRAW_BUFFER7_ARB 0x882C
|
|
#define GL_DRAW_BUFFER8_ARB 0x882D
|
|
#define GL_DRAW_BUFFER9_ARB 0x882E
|
|
#define GL_DRAW_BUFFER10_ARB 0x882F
|
|
#define GL_DRAW_BUFFER11_ARB 0x8830
|
|
#define GL_DRAW_BUFFER12_ARB 0x8831
|
|
#define GL_DRAW_BUFFER13_ARB 0x8832
|
|
#define GL_DRAW_BUFFER14_ARB 0x8833
|
|
#define GL_DRAW_BUFFER15_ARB 0x8834
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_rectangle
|
|
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
|
|
#endif
|
|
|
|
#ifndef GL_ARB_color_buffer_float
|
|
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
|
|
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
|
|
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
|
|
#define GL_CLAMP_READ_COLOR_ARB 0x891C
|
|
#define GL_FIXED_ONLY_ARB 0x891D
|
|
#endif
|
|
|
|
#ifndef GL_ARB_half_float_pixel
|
|
#define GL_HALF_FLOAT_ARB 0x140B
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_float
|
|
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
|
|
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
|
|
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
|
|
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
|
|
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
|
|
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
|
|
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
|
|
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
|
|
#define GL_RGBA32F_ARB 0x8814
|
|
#define GL_RGB32F_ARB 0x8815
|
|
#define GL_ALPHA32F_ARB 0x8816
|
|
#define GL_INTENSITY32F_ARB 0x8817
|
|
#define GL_LUMINANCE32F_ARB 0x8818
|
|
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
|
|
#define GL_RGBA16F_ARB 0x881A
|
|
#define GL_RGB16F_ARB 0x881B
|
|
#define GL_ALPHA16F_ARB 0x881C
|
|
#define GL_INTENSITY16F_ARB 0x881D
|
|
#define GL_LUMINANCE16F_ARB 0x881E
|
|
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
|
|
#endif
|
|
|
|
#ifndef GL_ARB_pixel_buffer_object
|
|
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
|
|
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
|
|
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
|
|
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
|
|
#endif
|
|
|
|
#ifndef GL_ARB_depth_buffer_float
|
|
#define GL_DEPTH_COMPONENT32F 0x8CAC
|
|
#define GL_DEPTH32F_STENCIL8 0x8CAD
|
|
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_instanced
|
|
#endif
|
|
|
|
#ifndef GL_ARB_framebuffer_object
|
|
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
|
|
#define GL_FRAMEBUFFER_DEFAULT 0x8218
|
|
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
|
|
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
|
|
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
|
#define GL_DEPTH_STENCIL 0x84F9
|
|
#define GL_UNSIGNED_INT_24_8 0x84FA
|
|
#define GL_DEPTH24_STENCIL8 0x88F0
|
|
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
|
|
#define GL_TEXTURE_RED_TYPE 0x8C10
|
|
#define GL_TEXTURE_GREEN_TYPE 0x8C11
|
|
#define GL_TEXTURE_BLUE_TYPE 0x8C12
|
|
#define GL_TEXTURE_ALPHA_TYPE 0x8C13
|
|
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
|
|
#define GL_UNSIGNED_NORMALIZED 0x8C17
|
|
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
|
#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
|
|
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
|
#define GL_READ_FRAMEBUFFER 0x8CA8
|
|
#define GL_DRAW_FRAMEBUFFER 0x8CA9
|
|
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
|
|
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
|
|
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
|
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
|
|
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
|
#define GL_COLOR_ATTACHMENT1 0x8CE1
|
|
#define GL_COLOR_ATTACHMENT2 0x8CE2
|
|
#define GL_COLOR_ATTACHMENT3 0x8CE3
|
|
#define GL_COLOR_ATTACHMENT4 0x8CE4
|
|
#define GL_COLOR_ATTACHMENT5 0x8CE5
|
|
#define GL_COLOR_ATTACHMENT6 0x8CE6
|
|
#define GL_COLOR_ATTACHMENT7 0x8CE7
|
|
#define GL_COLOR_ATTACHMENT8 0x8CE8
|
|
#define GL_COLOR_ATTACHMENT9 0x8CE9
|
|
#define GL_COLOR_ATTACHMENT10 0x8CEA
|
|
#define GL_COLOR_ATTACHMENT11 0x8CEB
|
|
#define GL_COLOR_ATTACHMENT12 0x8CEC
|
|
#define GL_COLOR_ATTACHMENT13 0x8CED
|
|
#define GL_COLOR_ATTACHMENT14 0x8CEE
|
|
#define GL_COLOR_ATTACHMENT15 0x8CEF
|
|
#define GL_DEPTH_ATTACHMENT 0x8D00
|
|
#define GL_STENCIL_ATTACHMENT 0x8D20
|
|
#define GL_FRAMEBUFFER 0x8D40
|
|
#define GL_RENDERBUFFER 0x8D41
|
|
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
|
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
|
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
|
#define GL_STENCIL_INDEX1 0x8D46
|
|
#define GL_STENCIL_INDEX4 0x8D47
|
|
#define GL_STENCIL_INDEX8 0x8D48
|
|
#define GL_STENCIL_INDEX16 0x8D49
|
|
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
|
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
|
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
|
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
|
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
|
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
|
|
#define GL_MAX_SAMPLES 0x8D57
|
|
#endif
|
|
|
|
#ifndef GL_ARB_framebuffer_object_DEPRECATED
|
|
#define GL_INDEX 0x8222
|
|
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
|
|
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
|
|
#endif
|
|
|
|
#ifndef GL_ARB_framebuffer_sRGB
|
|
#define GL_FRAMEBUFFER_SRGB 0x8DB9
|
|
#endif
|
|
|
|
#ifndef GL_ARB_geometry_shader4
|
|
#define GL_LINES_ADJACENCY_ARB 0x000A
|
|
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
|
|
#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
|
|
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
|
|
#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
|
|
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
|
|
#define GL_GEOMETRY_SHADER_ARB 0x8DD9
|
|
#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
|
|
#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
|
|
#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
|
|
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
|
|
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
|
|
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
|
|
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
|
|
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
|
|
/* reuse GL_MAX_VARYING_COMPONENTS */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
|
|
#endif
|
|
|
|
#ifndef GL_ARB_half_float_vertex
|
|
#define GL_HALF_FLOAT 0x140B
|
|
#endif
|
|
|
|
#ifndef GL_ARB_instanced_arrays
|
|
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
|
|
#endif
|
|
|
|
#ifndef GL_ARB_map_buffer_range
|
|
#define GL_MAP_READ_BIT 0x0001
|
|
#define GL_MAP_WRITE_BIT 0x0002
|
|
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
|
|
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
|
|
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
|
|
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_buffer_object
|
|
#define GL_TEXTURE_BUFFER_ARB 0x8C2A
|
|
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
|
|
#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
|
|
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
|
|
#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_compression_rgtc
|
|
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
|
|
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
|
|
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
|
|
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_rg
|
|
#define GL_RG 0x8227
|
|
#define GL_RG_INTEGER 0x8228
|
|
#define GL_R8 0x8229
|
|
#define GL_R16 0x822A
|
|
#define GL_RG8 0x822B
|
|
#define GL_RG16 0x822C
|
|
#define GL_R16F 0x822D
|
|
#define GL_R32F 0x822E
|
|
#define GL_RG16F 0x822F
|
|
#define GL_RG32F 0x8230
|
|
#define GL_R8I 0x8231
|
|
#define GL_R8UI 0x8232
|
|
#define GL_R16I 0x8233
|
|
#define GL_R16UI 0x8234
|
|
#define GL_R32I 0x8235
|
|
#define GL_R32UI 0x8236
|
|
#define GL_RG8I 0x8237
|
|
#define GL_RG8UI 0x8238
|
|
#define GL_RG16I 0x8239
|
|
#define GL_RG16UI 0x823A
|
|
#define GL_RG32I 0x823B
|
|
#define GL_RG32UI 0x823C
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_array_object
|
|
#define GL_VERTEX_ARRAY_BINDING 0x85B5
|
|
#endif
|
|
|
|
#ifndef GL_ARB_uniform_buffer_object
|
|
#define GL_UNIFORM_BUFFER 0x8A11
|
|
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
|
|
#define GL_UNIFORM_BUFFER_START 0x8A29
|
|
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
|
|
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
|
|
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
|
|
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
|
|
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
|
|
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
|
|
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
|
|
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
|
|
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
|
|
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
|
|
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
|
|
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
|
|
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
|
|
#define GL_UNIFORM_TYPE 0x8A37
|
|
#define GL_UNIFORM_SIZE 0x8A38
|
|
#define GL_UNIFORM_NAME_LENGTH 0x8A39
|
|
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
|
|
#define GL_UNIFORM_OFFSET 0x8A3B
|
|
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
|
|
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
|
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
|
|
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
|
|
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
|
|
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
|
|
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
|
|
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
|
|
#define GL_INVALID_INDEX 0xFFFFFFFFu
|
|
#endif
|
|
|
|
#ifndef GL_ARB_compatibility
|
|
/* ARB_compatibility just defines tokens from core 3.0 */
|
|
#endif
|
|
|
|
#ifndef GL_ARB_copy_buffer
|
|
#define GL_COPY_READ_BUFFER 0x8F36
|
|
#define GL_COPY_WRITE_BUFFER 0x8F37
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shader_texture_lod
|
|
#endif
|
|
|
|
#ifndef GL_ARB_depth_clamp
|
|
#define GL_DEPTH_CLAMP 0x864F
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_elements_base_vertex
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_coord_conventions
|
|
#endif
|
|
|
|
#ifndef GL_ARB_provoking_vertex
|
|
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
|
|
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
|
|
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
|
|
#define GL_PROVOKING_VERTEX 0x8E4F
|
|
#endif
|
|
|
|
#ifndef GL_ARB_seamless_cube_map
|
|
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
|
|
#endif
|
|
|
|
#ifndef GL_ARB_sync
|
|
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
|
|
#define GL_OBJECT_TYPE 0x9112
|
|
#define GL_SYNC_CONDITION 0x9113
|
|
#define GL_SYNC_STATUS 0x9114
|
|
#define GL_SYNC_FLAGS 0x9115
|
|
#define GL_SYNC_FENCE 0x9116
|
|
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
|
|
#define GL_UNSIGNALED 0x9118
|
|
#define GL_SIGNALED 0x9119
|
|
#define GL_ALREADY_SIGNALED 0x911A
|
|
#define GL_TIMEOUT_EXPIRED 0x911B
|
|
#define GL_CONDITION_SATISFIED 0x911C
|
|
#define GL_WAIT_FAILED 0x911D
|
|
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
|
|
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_multisample
|
|
#define GL_SAMPLE_POSITION 0x8E50
|
|
#define GL_SAMPLE_MASK 0x8E51
|
|
#define GL_SAMPLE_MASK_VALUE 0x8E52
|
|
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
|
|
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
|
|
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
|
|
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
|
|
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
|
|
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
|
|
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
|
|
#define GL_TEXTURE_SAMPLES 0x9106
|
|
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
|
|
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
|
|
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
|
|
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
|
|
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
|
|
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
|
|
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
|
|
#define GL_MAX_INTEGER_SAMPLES 0x9110
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_array_bgra
|
|
/* reuse GL_BGRA */
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_buffers_blend
|
|
#endif
|
|
|
|
#ifndef GL_ARB_sample_shading
|
|
#define GL_SAMPLE_SHADING 0x8C36
|
|
#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_cube_map_array
|
|
#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
|
|
#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
|
|
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
|
|
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
|
|
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_gather
|
|
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
|
|
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
|
|
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_query_lod
|
|
#endif
|
|
|
|
#ifndef GL_EXT_abgr
|
|
#define GL_ABGR_EXT 0x8000
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_color
|
|
#define GL_CONSTANT_COLOR_EXT 0x8001
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
|
|
#define GL_CONSTANT_ALPHA_EXT 0x8003
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
|
|
#define GL_BLEND_COLOR_EXT 0x8005
|
|
#endif
|
|
|
|
#ifndef GL_EXT_polygon_offset
|
|
#define GL_POLYGON_OFFSET_EXT 0x8037
|
|
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
|
|
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture
|
|
#define GL_ALPHA4_EXT 0x803B
|
|
#define GL_ALPHA8_EXT 0x803C
|
|
#define GL_ALPHA12_EXT 0x803D
|
|
#define GL_ALPHA16_EXT 0x803E
|
|
#define GL_LUMINANCE4_EXT 0x803F
|
|
#define GL_LUMINANCE8_EXT 0x8040
|
|
#define GL_LUMINANCE12_EXT 0x8041
|
|
#define GL_LUMINANCE16_EXT 0x8042
|
|
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
|
|
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
|
|
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
|
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
|
|
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
|
|
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
|
|
#define GL_INTENSITY_EXT 0x8049
|
|
#define GL_INTENSITY4_EXT 0x804A
|
|
#define GL_INTENSITY8_EXT 0x804B
|
|
#define GL_INTENSITY12_EXT 0x804C
|
|
#define GL_INTENSITY16_EXT 0x804D
|
|
#define GL_RGB2_EXT 0x804E
|
|
#define GL_RGB4_EXT 0x804F
|
|
#define GL_RGB5_EXT 0x8050
|
|
#define GL_RGB8_EXT 0x8051
|
|
#define GL_RGB10_EXT 0x8052
|
|
#define GL_RGB12_EXT 0x8053
|
|
#define GL_RGB16_EXT 0x8054
|
|
#define GL_RGBA2_EXT 0x8055
|
|
#define GL_RGBA4_EXT 0x8056
|
|
#define GL_RGB5_A1_EXT 0x8057
|
|
#define GL_RGBA8_EXT 0x8058
|
|
#define GL_RGB10_A2_EXT 0x8059
|
|
#define GL_RGBA12_EXT 0x805A
|
|
#define GL_RGBA16_EXT 0x805B
|
|
#define GL_TEXTURE_RED_SIZE_EXT 0x805C
|
|
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
|
|
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
|
|
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
|
|
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
|
|
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
|
|
#define GL_REPLACE_EXT 0x8062
|
|
#define GL_PROXY_TEXTURE_1D_EXT 0x8063
|
|
#define GL_PROXY_TEXTURE_2D_EXT 0x8064
|
|
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture3D
|
|
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
|
|
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
|
|
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
|
|
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
|
|
#define GL_TEXTURE_3D_EXT 0x806F
|
|
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
|
|
#define GL_TEXTURE_DEPTH_EXT 0x8071
|
|
#define GL_TEXTURE_WRAP_R_EXT 0x8072
|
|
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_filter4
|
|
#define GL_FILTER4_SGIS 0x8146
|
|
#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
|
|
#endif
|
|
|
|
#ifndef GL_EXT_subtexture
|
|
#endif
|
|
|
|
#ifndef GL_EXT_copy_texture
|
|
#endif
|
|
|
|
#ifndef GL_EXT_histogram
|
|
#define GL_HISTOGRAM_EXT 0x8024
|
|
#define GL_PROXY_HISTOGRAM_EXT 0x8025
|
|
#define GL_HISTOGRAM_WIDTH_EXT 0x8026
|
|
#define GL_HISTOGRAM_FORMAT_EXT 0x8027
|
|
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
|
|
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
|
|
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
|
|
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
|
|
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
|
|
#define GL_HISTOGRAM_SINK_EXT 0x802D
|
|
#define GL_MINMAX_EXT 0x802E
|
|
#define GL_MINMAX_FORMAT_EXT 0x802F
|
|
#define GL_MINMAX_SINK_EXT 0x8030
|
|
#define GL_TABLE_TOO_LARGE_EXT 0x8031
|
|
#endif
|
|
|
|
#ifndef GL_EXT_convolution
|
|
#define GL_CONVOLUTION_1D_EXT 0x8010
|
|
#define GL_CONVOLUTION_2D_EXT 0x8011
|
|
#define GL_SEPARABLE_2D_EXT 0x8012
|
|
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
|
|
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
|
|
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
|
|
#define GL_REDUCE_EXT 0x8016
|
|
#define GL_CONVOLUTION_FORMAT_EXT 0x8017
|
|
#define GL_CONVOLUTION_WIDTH_EXT 0x8018
|
|
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
|
|
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
|
|
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
|
|
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
|
|
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
|
|
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
|
|
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
|
|
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
|
|
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
|
|
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
|
|
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
|
|
#endif
|
|
|
|
#ifndef GL_SGI_color_matrix
|
|
#define GL_COLOR_MATRIX_SGI 0x80B1
|
|
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
|
|
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
|
|
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
|
|
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
|
|
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
|
|
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
|
|
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
|
|
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
|
|
#endif
|
|
|
|
#ifndef GL_SGI_color_table
|
|
#define GL_COLOR_TABLE_SGI 0x80D0
|
|
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
|
|
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
|
|
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
|
|
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
|
|
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
|
|
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
|
|
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
|
|
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
|
|
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
|
|
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
|
|
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
|
|
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
|
|
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
|
|
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
|
|
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_pixel_texture
|
|
#define GL_PIXEL_TEXTURE_SGIS 0x8353
|
|
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
|
|
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
|
|
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_pixel_texture
|
|
#define GL_PIXEL_TEX_GEN_SGIX 0x8139
|
|
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture4D
|
|
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
|
|
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
|
|
#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
|
|
#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
|
|
#define GL_TEXTURE_4D_SGIS 0x8134
|
|
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
|
|
#define GL_TEXTURE_4DSIZE_SGIS 0x8136
|
|
#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
|
|
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
|
|
#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
|
|
#endif
|
|
|
|
#ifndef GL_SGI_texture_color_table
|
|
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
|
|
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
|
|
#endif
|
|
|
|
#ifndef GL_EXT_cmyka
|
|
#define GL_CMYK_EXT 0x800C
|
|
#define GL_CMYKA_EXT 0x800D
|
|
#define GL_PACK_CMYK_HINT_EXT 0x800E
|
|
#define GL_UNPACK_CMYK_HINT_EXT 0x800F
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_object
|
|
#define GL_TEXTURE_PRIORITY_EXT 0x8066
|
|
#define GL_TEXTURE_RESIDENT_EXT 0x8067
|
|
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
|
|
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
|
|
#define GL_TEXTURE_3D_BINDING_EXT 0x806A
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_detail_texture
|
|
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
|
|
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
|
|
#define GL_LINEAR_DETAIL_SGIS 0x8097
|
|
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
|
|
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
|
|
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
|
|
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
|
|
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_sharpen_texture
|
|
#define GL_LINEAR_SHARPEN_SGIS 0x80AD
|
|
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
|
|
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
|
|
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
|
|
#endif
|
|
|
|
#ifndef GL_EXT_packed_pixels
|
|
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
|
|
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
|
|
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_lod
|
|
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
|
|
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
|
|
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
|
|
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_multisample
|
|
#define GL_MULTISAMPLE_SGIS 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
|
|
#define GL_SAMPLE_MASK_SGIS 0x80A0
|
|
#define GL_1PASS_SGIS 0x80A1
|
|
#define GL_2PASS_0_SGIS 0x80A2
|
|
#define GL_2PASS_1_SGIS 0x80A3
|
|
#define GL_4PASS_0_SGIS 0x80A4
|
|
#define GL_4PASS_1_SGIS 0x80A5
|
|
#define GL_4PASS_2_SGIS 0x80A6
|
|
#define GL_4PASS_3_SGIS 0x80A7
|
|
#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
|
|
#define GL_SAMPLES_SGIS 0x80A9
|
|
#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
|
|
#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
|
|
#define GL_SAMPLE_PATTERN_SGIS 0x80AC
|
|
#endif
|
|
|
|
#ifndef GL_EXT_rescale_normal
|
|
#define GL_RESCALE_NORMAL_EXT 0x803A
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_array
|
|
#define GL_VERTEX_ARRAY_EXT 0x8074
|
|
#define GL_NORMAL_ARRAY_EXT 0x8075
|
|
#define GL_COLOR_ARRAY_EXT 0x8076
|
|
#define GL_INDEX_ARRAY_EXT 0x8077
|
|
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
|
|
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
|
|
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
|
|
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
|
|
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
|
|
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
|
|
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
|
|
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
|
|
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
|
|
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
|
|
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
|
|
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
|
|
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
|
|
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
|
|
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
|
|
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
|
|
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
|
|
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
|
|
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
|
|
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
|
|
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
|
|
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
|
|
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
|
|
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
|
|
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
|
|
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
|
|
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
|
|
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
|
|
#endif
|
|
|
|
#ifndef GL_EXT_misc_attribute
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_generate_mipmap
|
|
#define GL_GENERATE_MIPMAP_SGIS 0x8191
|
|
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_clipmap
|
|
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
|
|
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
|
|
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
|
|
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
|
|
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
|
|
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
|
|
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
|
|
#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
|
|
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
|
|
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
|
|
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
|
|
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_shadow
|
|
#define GL_TEXTURE_COMPARE_SGIX 0x819A
|
|
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
|
|
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
|
|
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_edge_clamp
|
|
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_border_clamp
|
|
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_minmax
|
|
#define GL_FUNC_ADD_EXT 0x8006
|
|
#define GL_MIN_EXT 0x8007
|
|
#define GL_MAX_EXT 0x8008
|
|
#define GL_BLEND_EQUATION_EXT 0x8009
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_subtract
|
|
#define GL_FUNC_SUBTRACT_EXT 0x800A
|
|
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_logic_op
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_interlace
|
|
#define GL_INTERLACE_SGIX 0x8094
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_pixel_tiles
|
|
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
|
|
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
|
|
#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
|
|
#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
|
|
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
|
|
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
|
|
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
|
|
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_select
|
|
#define GL_DUAL_ALPHA4_SGIS 0x8110
|
|
#define GL_DUAL_ALPHA8_SGIS 0x8111
|
|
#define GL_DUAL_ALPHA12_SGIS 0x8112
|
|
#define GL_DUAL_ALPHA16_SGIS 0x8113
|
|
#define GL_DUAL_LUMINANCE4_SGIS 0x8114
|
|
#define GL_DUAL_LUMINANCE8_SGIS 0x8115
|
|
#define GL_DUAL_LUMINANCE12_SGIS 0x8116
|
|
#define GL_DUAL_LUMINANCE16_SGIS 0x8117
|
|
#define GL_DUAL_INTENSITY4_SGIS 0x8118
|
|
#define GL_DUAL_INTENSITY8_SGIS 0x8119
|
|
#define GL_DUAL_INTENSITY12_SGIS 0x811A
|
|
#define GL_DUAL_INTENSITY16_SGIS 0x811B
|
|
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
|
|
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
|
|
#define GL_QUAD_ALPHA4_SGIS 0x811E
|
|
#define GL_QUAD_ALPHA8_SGIS 0x811F
|
|
#define GL_QUAD_LUMINANCE4_SGIS 0x8120
|
|
#define GL_QUAD_LUMINANCE8_SGIS 0x8121
|
|
#define GL_QUAD_INTENSITY4_SGIS 0x8122
|
|
#define GL_QUAD_INTENSITY8_SGIS 0x8123
|
|
#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
|
|
#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_sprite
|
|
#define GL_SPRITE_SGIX 0x8148
|
|
#define GL_SPRITE_MODE_SGIX 0x8149
|
|
#define GL_SPRITE_AXIS_SGIX 0x814A
|
|
#define GL_SPRITE_TRANSLATION_SGIX 0x814B
|
|
#define GL_SPRITE_AXIAL_SGIX 0x814C
|
|
#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
|
|
#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_multi_buffer
|
|
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
|
|
#endif
|
|
|
|
#ifndef GL_EXT_point_parameters
|
|
#define GL_POINT_SIZE_MIN_EXT 0x8126
|
|
#define GL_POINT_SIZE_MAX_EXT 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
|
|
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_point_parameters
|
|
#define GL_POINT_SIZE_MIN_SGIS 0x8126
|
|
#define GL_POINT_SIZE_MAX_SGIS 0x8127
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
|
|
#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_instruments
|
|
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
|
|
#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_scale_bias
|
|
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
|
|
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
|
|
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
|
|
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_framezoom
|
|
#define GL_FRAMEZOOM_SGIX 0x818B
|
|
#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
|
|
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_tag_sample_buffer
|
|
#endif
|
|
|
|
#ifndef GL_FfdMaskSGIX
|
|
#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
|
|
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_polynomial_ffd
|
|
#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
|
|
#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
|
|
#define GL_DEFORMATIONS_MASK_SGIX 0x8196
|
|
#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_reference_plane
|
|
#define GL_REFERENCE_PLANE_SGIX 0x817D
|
|
#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_flush_raster
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_depth_texture
|
|
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
|
|
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
|
|
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_fog_function
|
|
#define GL_FOG_FUNC_SGIS 0x812A
|
|
#define GL_FOG_FUNC_POINTS_SGIS 0x812B
|
|
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_fog_offset
|
|
#define GL_FOG_OFFSET_SGIX 0x8198
|
|
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
|
|
#endif
|
|
|
|
#ifndef GL_HP_image_transform
|
|
#define GL_IMAGE_SCALE_X_HP 0x8155
|
|
#define GL_IMAGE_SCALE_Y_HP 0x8156
|
|
#define GL_IMAGE_TRANSLATE_X_HP 0x8157
|
|
#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
|
|
#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
|
|
#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
|
|
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
|
|
#define GL_IMAGE_MAG_FILTER_HP 0x815C
|
|
#define GL_IMAGE_MIN_FILTER_HP 0x815D
|
|
#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
|
|
#define GL_CUBIC_HP 0x815F
|
|
#define GL_AVERAGE_HP 0x8160
|
|
#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
|
|
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
|
|
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
|
|
#endif
|
|
|
|
#ifndef GL_HP_convolution_border_modes
|
|
#define GL_IGNORE_BORDER_HP 0x8150
|
|
#define GL_CONSTANT_BORDER_HP 0x8151
|
|
#define GL_REPLICATE_BORDER_HP 0x8153
|
|
#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
|
|
#endif
|
|
|
|
#ifndef GL_INGR_palette_buffer
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_add_env
|
|
#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
|
|
#endif
|
|
|
|
#ifndef GL_EXT_color_subtable
|
|
#endif
|
|
|
|
#ifndef GL_PGI_vertex_hints
|
|
#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
|
|
#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
|
|
#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
|
|
#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
|
|
#define GL_COLOR3_BIT_PGI 0x00010000
|
|
#define GL_COLOR4_BIT_PGI 0x00020000
|
|
#define GL_EDGEFLAG_BIT_PGI 0x00040000
|
|
#define GL_INDEX_BIT_PGI 0x00080000
|
|
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
|
|
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
|
|
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
|
|
#define GL_MAT_EMISSION_BIT_PGI 0x00800000
|
|
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
|
|
#define GL_MAT_SHININESS_BIT_PGI 0x02000000
|
|
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
|
|
#define GL_NORMAL_BIT_PGI 0x08000000
|
|
#define GL_TEXCOORD1_BIT_PGI 0x10000000
|
|
#define GL_TEXCOORD2_BIT_PGI 0x20000000
|
|
#define GL_TEXCOORD3_BIT_PGI 0x40000000
|
|
#define GL_TEXCOORD4_BIT_PGI 0x80000000
|
|
#define GL_VERTEX23_BIT_PGI 0x00000004
|
|
#define GL_VERTEX4_BIT_PGI 0x00000008
|
|
#endif
|
|
|
|
#ifndef GL_PGI_misc_hints
|
|
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
|
|
#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
|
|
#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
|
|
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
|
|
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
|
|
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
|
|
#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
|
|
#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
|
|
#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
|
|
#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
|
|
#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
|
|
#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
|
|
#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
|
|
#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
|
|
#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
|
|
#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
|
|
#define GL_CLIP_NEAR_HINT_PGI 0x1A220
|
|
#define GL_CLIP_FAR_HINT_PGI 0x1A221
|
|
#define GL_WIDE_LINE_HINT_PGI 0x1A222
|
|
#define GL_BACK_NORMALS_HINT_PGI 0x1A223
|
|
#endif
|
|
|
|
#ifndef GL_EXT_paletted_texture
|
|
#define GL_COLOR_INDEX1_EXT 0x80E2
|
|
#define GL_COLOR_INDEX2_EXT 0x80E3
|
|
#define GL_COLOR_INDEX4_EXT 0x80E4
|
|
#define GL_COLOR_INDEX8_EXT 0x80E5
|
|
#define GL_COLOR_INDEX12_EXT 0x80E6
|
|
#define GL_COLOR_INDEX16_EXT 0x80E7
|
|
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
|
|
#endif
|
|
|
|
#ifndef GL_EXT_clip_volume_hint
|
|
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_list_priority
|
|
#define GL_LIST_PRIORITY_SGIX 0x8182
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ir_instrument1
|
|
#define GL_IR_INSTRUMENT1_SGIX 0x817F
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_calligraphic_fragment
|
|
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_lod_bias
|
|
#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
|
|
#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
|
|
#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_shadow_ambient
|
|
#define GL_SHADOW_AMBIENT_SGIX 0x80BF
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_texture
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_material
|
|
#define GL_INDEX_MATERIAL_EXT 0x81B8
|
|
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
|
|
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_func
|
|
#define GL_INDEX_TEST_EXT 0x81B5
|
|
#define GL_INDEX_TEST_FUNC_EXT 0x81B6
|
|
#define GL_INDEX_TEST_REF_EXT 0x81B7
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_array_formats
|
|
#define GL_IUI_V2F_EXT 0x81AD
|
|
#define GL_IUI_V3F_EXT 0x81AE
|
|
#define GL_IUI_N3F_V2F_EXT 0x81AF
|
|
#define GL_IUI_N3F_V3F_EXT 0x81B0
|
|
#define GL_T2F_IUI_V2F_EXT 0x81B1
|
|
#define GL_T2F_IUI_V3F_EXT 0x81B2
|
|
#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
|
|
#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
|
|
#endif
|
|
|
|
#ifndef GL_EXT_compiled_vertex_array
|
|
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
|
|
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
|
|
#endif
|
|
|
|
#ifndef GL_EXT_cull_vertex
|
|
#define GL_CULL_VERTEX_EXT 0x81AA
|
|
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
|
|
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ycrcb
|
|
#define GL_YCRCB_422_SGIX 0x81BB
|
|
#define GL_YCRCB_444_SGIX 0x81BC
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_fragment_lighting
|
|
#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
|
|
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
|
|
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
|
|
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
|
|
#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
|
|
#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
|
|
#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
|
|
#define GL_LIGHT_ENV_MODE_SGIX 0x8407
|
|
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
|
|
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
|
|
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
|
|
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
|
|
#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
|
|
#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
|
|
#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
|
|
#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
|
|
#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
|
|
#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
|
|
#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
|
|
#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
|
|
#endif
|
|
|
|
#ifndef GL_IBM_rasterpos_clip
|
|
#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
|
|
#endif
|
|
|
|
#ifndef GL_HP_texture_lighting
|
|
#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
|
|
#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
|
|
#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
|
|
#endif
|
|
|
|
#ifndef GL_EXT_draw_range_elements
|
|
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
|
|
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
|
|
#endif
|
|
|
|
#ifndef GL_WIN_phong_shading
|
|
#define GL_PHONG_WIN 0x80EA
|
|
#define GL_PHONG_HINT_WIN 0x80EB
|
|
#endif
|
|
|
|
#ifndef GL_WIN_specular_fog
|
|
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
|
|
#endif
|
|
|
|
#ifndef GL_EXT_light_texture
|
|
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
|
|
#define GL_FRAGMENT_NORMAL_EXT 0x834A
|
|
#define GL_FRAGMENT_COLOR_EXT 0x834C
|
|
#define GL_ATTENUATION_EXT 0x834D
|
|
#define GL_SHADOW_ATTENUATION_EXT 0x834E
|
|
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
|
|
#define GL_TEXTURE_LIGHT_EXT 0x8350
|
|
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
|
|
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
|
|
/* reuse GL_FRAGMENT_DEPTH_EXT */
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_blend_alpha_minmax
|
|
#define GL_ALPHA_MIN_SGIX 0x8320
|
|
#define GL_ALPHA_MAX_SGIX 0x8321
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_impact_pixel_texture
|
|
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
|
|
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
|
|
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
|
|
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
|
|
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
|
|
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
|
|
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
|
|
#endif
|
|
|
|
#ifndef GL_EXT_bgra
|
|
#define GL_BGR_EXT 0x80E0
|
|
#define GL_BGRA_EXT 0x80E1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_async
|
|
#define GL_ASYNC_MARKER_SGIX 0x8329
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_async_pixel
|
|
#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
|
|
#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
|
|
#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
|
|
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
|
|
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
|
|
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_async_histogram
|
|
#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
|
|
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
|
|
#endif
|
|
|
|
#ifndef GL_INTEL_texture_scissor
|
|
#endif
|
|
|
|
#ifndef GL_INTEL_parallel_arrays
|
|
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
|
|
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
|
|
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
|
|
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
|
|
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
|
|
#endif
|
|
|
|
#ifndef GL_HP_occlusion_test
|
|
#define GL_OCCLUSION_TEST_HP 0x8165
|
|
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
|
|
#endif
|
|
|
|
#ifndef GL_EXT_pixel_transform
|
|
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
|
|
#define GL_PIXEL_MAG_FILTER_EXT 0x8331
|
|
#define GL_PIXEL_MIN_FILTER_EXT 0x8332
|
|
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
|
|
#define GL_CUBIC_EXT 0x8334
|
|
#define GL_AVERAGE_EXT 0x8335
|
|
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
|
|
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
|
|
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
|
|
#endif
|
|
|
|
#ifndef GL_EXT_pixel_transform_color_table
|
|
#endif
|
|
|
|
#ifndef GL_EXT_shared_texture_palette
|
|
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
|
|
#endif
|
|
|
|
#ifndef GL_EXT_separate_specular_color
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
|
|
#define GL_SINGLE_COLOR_EXT 0x81F9
|
|
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
|
|
#endif
|
|
|
|
#ifndef GL_EXT_secondary_color
|
|
#define GL_COLOR_SUM_EXT 0x8458
|
|
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_perturb_normal
|
|
#define GL_PERTURB_EXT 0x85AE
|
|
#define GL_TEXTURE_NORMAL_EXT 0x85AF
|
|
#endif
|
|
|
|
#ifndef GL_EXT_multi_draw_arrays
|
|
#endif
|
|
|
|
#ifndef GL_EXT_fog_coord
|
|
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
|
|
#define GL_FOG_COORDINATE_EXT 0x8451
|
|
#define GL_FRAGMENT_DEPTH_EXT 0x8452
|
|
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
|
|
#endif
|
|
|
|
#ifndef GL_REND_screen_coordinates
|
|
#define GL_SCREEN_COORDINATES_REND 0x8490
|
|
#define GL_INVERTED_SCREEN_W_REND 0x8491
|
|
#endif
|
|
|
|
#ifndef GL_EXT_coordinate_frame
|
|
#define GL_TANGENT_ARRAY_EXT 0x8439
|
|
#define GL_BINORMAL_ARRAY_EXT 0x843A
|
|
#define GL_CURRENT_TANGENT_EXT 0x843B
|
|
#define GL_CURRENT_BINORMAL_EXT 0x843C
|
|
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
|
|
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
|
|
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
|
|
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
|
|
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
|
|
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
|
|
#define GL_MAP1_TANGENT_EXT 0x8444
|
|
#define GL_MAP2_TANGENT_EXT 0x8445
|
|
#define GL_MAP1_BINORMAL_EXT 0x8446
|
|
#define GL_MAP2_BINORMAL_EXT 0x8447
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_env_combine
|
|
#define GL_COMBINE_EXT 0x8570
|
|
#define GL_COMBINE_RGB_EXT 0x8571
|
|
#define GL_COMBINE_ALPHA_EXT 0x8572
|
|
#define GL_RGB_SCALE_EXT 0x8573
|
|
#define GL_ADD_SIGNED_EXT 0x8574
|
|
#define GL_INTERPOLATE_EXT 0x8575
|
|
#define GL_CONSTANT_EXT 0x8576
|
|
#define GL_PRIMARY_COLOR_EXT 0x8577
|
|
#define GL_PREVIOUS_EXT 0x8578
|
|
#define GL_SOURCE0_RGB_EXT 0x8580
|
|
#define GL_SOURCE1_RGB_EXT 0x8581
|
|
#define GL_SOURCE2_RGB_EXT 0x8582
|
|
#define GL_SOURCE0_ALPHA_EXT 0x8588
|
|
#define GL_SOURCE1_ALPHA_EXT 0x8589
|
|
#define GL_SOURCE2_ALPHA_EXT 0x858A
|
|
#define GL_OPERAND0_RGB_EXT 0x8590
|
|
#define GL_OPERAND1_RGB_EXT 0x8591
|
|
#define GL_OPERAND2_RGB_EXT 0x8592
|
|
#define GL_OPERAND0_ALPHA_EXT 0x8598
|
|
#define GL_OPERAND1_ALPHA_EXT 0x8599
|
|
#define GL_OPERAND2_ALPHA_EXT 0x859A
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_specular_vector
|
|
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_transform_hint
|
|
#define GL_TRANSFORM_HINT_APPLE 0x85B1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_fog_scale
|
|
#define GL_FOG_SCALE_SGIX 0x81FC
|
|
#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
|
|
#endif
|
|
|
|
#ifndef GL_SUNX_constant_data
|
|
#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
|
|
#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
|
|
#endif
|
|
|
|
#ifndef GL_SUN_global_alpha
|
|
#define GL_GLOBAL_ALPHA_SUN 0x81D9
|
|
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
|
|
#endif
|
|
|
|
#ifndef GL_SUN_triangle_list
|
|
#define GL_RESTART_SUN 0x0001
|
|
#define GL_REPLACE_MIDDLE_SUN 0x0002
|
|
#define GL_REPLACE_OLDEST_SUN 0x0003
|
|
#define GL_TRIANGLE_LIST_SUN 0x81D7
|
|
#define GL_REPLACEMENT_CODE_SUN 0x81D8
|
|
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
|
|
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
|
|
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
|
|
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
|
|
#define GL_R1UI_V3F_SUN 0x85C4
|
|
#define GL_R1UI_C4UB_V3F_SUN 0x85C5
|
|
#define GL_R1UI_C3F_V3F_SUN 0x85C6
|
|
#define GL_R1UI_N3F_V3F_SUN 0x85C7
|
|
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
|
|
#define GL_R1UI_T2F_V3F_SUN 0x85C9
|
|
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
|
|
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
|
|
#endif
|
|
|
|
#ifndef GL_SUN_vertex
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_func_separate
|
|
#define GL_BLEND_DST_RGB_EXT 0x80C8
|
|
#define GL_BLEND_SRC_RGB_EXT 0x80C9
|
|
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
|
|
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
|
|
#endif
|
|
|
|
#ifndef GL_INGR_color_clamp
|
|
#define GL_RED_MIN_CLAMP_INGR 0x8560
|
|
#define GL_GREEN_MIN_CLAMP_INGR 0x8561
|
|
#define GL_BLUE_MIN_CLAMP_INGR 0x8562
|
|
#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
|
|
#define GL_RED_MAX_CLAMP_INGR 0x8564
|
|
#define GL_GREEN_MAX_CLAMP_INGR 0x8565
|
|
#define GL_BLUE_MAX_CLAMP_INGR 0x8566
|
|
#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
|
|
#endif
|
|
|
|
#ifndef GL_INGR_interlace_read
|
|
#define GL_INTERLACE_READ_INGR 0x8568
|
|
#endif
|
|
|
|
#ifndef GL_EXT_stencil_wrap
|
|
#define GL_INCR_WRAP_EXT 0x8507
|
|
#define GL_DECR_WRAP_EXT 0x8508
|
|
#endif
|
|
|
|
#ifndef GL_EXT_422_pixels
|
|
#define GL_422_EXT 0x80CC
|
|
#define GL_422_REV_EXT 0x80CD
|
|
#define GL_422_AVERAGE_EXT 0x80CE
|
|
#define GL_422_REV_AVERAGE_EXT 0x80CF
|
|
#endif
|
|
|
|
#ifndef GL_NV_texgen_reflection
|
|
#define GL_NORMAL_MAP_NV 0x8511
|
|
#define GL_REFLECTION_MAP_NV 0x8512
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_cube_map
|
|
#define GL_NORMAL_MAP_EXT 0x8511
|
|
#define GL_REFLECTION_MAP_EXT 0x8512
|
|
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
|
|
#endif
|
|
|
|
#ifndef GL_SUN_convolution_border_modes
|
|
#define GL_WRAP_BORDER_SUN 0x81D4
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_env_add
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_lod_bias
|
|
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
|
|
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
|
|
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_filter_anisotropic
|
|
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
|
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_weighting
|
|
#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
|
|
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
|
|
#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
|
|
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
|
|
#define GL_VERTEX_WEIGHTING_EXT 0x8509
|
|
#define GL_MODELVIEW0_EXT GL_MODELVIEW
|
|
#define GL_MODELVIEW1_EXT 0x850A
|
|
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
|
|
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
|
|
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
|
|
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
|
|
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
|
|
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
|
|
#endif
|
|
|
|
#ifndef GL_NV_light_max_exponent
|
|
#define GL_MAX_SHININESS_NV 0x8504
|
|
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_array_range
|
|
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
|
|
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
|
|
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
|
|
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
|
|
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
|
|
#endif
|
|
|
|
#ifndef GL_NV_register_combiners
|
|
#define GL_REGISTER_COMBINERS_NV 0x8522
|
|
#define GL_VARIABLE_A_NV 0x8523
|
|
#define GL_VARIABLE_B_NV 0x8524
|
|
#define GL_VARIABLE_C_NV 0x8525
|
|
#define GL_VARIABLE_D_NV 0x8526
|
|
#define GL_VARIABLE_E_NV 0x8527
|
|
#define GL_VARIABLE_F_NV 0x8528
|
|
#define GL_VARIABLE_G_NV 0x8529
|
|
#define GL_CONSTANT_COLOR0_NV 0x852A
|
|
#define GL_CONSTANT_COLOR1_NV 0x852B
|
|
#define GL_PRIMARY_COLOR_NV 0x852C
|
|
#define GL_SECONDARY_COLOR_NV 0x852D
|
|
#define GL_SPARE0_NV 0x852E
|
|
#define GL_SPARE1_NV 0x852F
|
|
#define GL_DISCARD_NV 0x8530
|
|
#define GL_E_TIMES_F_NV 0x8531
|
|
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
|
|
#define GL_UNSIGNED_IDENTITY_NV 0x8536
|
|
#define GL_UNSIGNED_INVERT_NV 0x8537
|
|
#define GL_EXPAND_NORMAL_NV 0x8538
|
|
#define GL_EXPAND_NEGATE_NV 0x8539
|
|
#define GL_HALF_BIAS_NORMAL_NV 0x853A
|
|
#define GL_HALF_BIAS_NEGATE_NV 0x853B
|
|
#define GL_SIGNED_IDENTITY_NV 0x853C
|
|
#define GL_SIGNED_NEGATE_NV 0x853D
|
|
#define GL_SCALE_BY_TWO_NV 0x853E
|
|
#define GL_SCALE_BY_FOUR_NV 0x853F
|
|
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
|
|
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
|
|
#define GL_COMBINER_INPUT_NV 0x8542
|
|
#define GL_COMBINER_MAPPING_NV 0x8543
|
|
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
|
|
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
|
|
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
|
|
#define GL_COMBINER_MUX_SUM_NV 0x8547
|
|
#define GL_COMBINER_SCALE_NV 0x8548
|
|
#define GL_COMBINER_BIAS_NV 0x8549
|
|
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
|
|
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
|
|
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
|
|
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
|
|
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
|
|
#define GL_COLOR_SUM_CLAMP_NV 0x854F
|
|
#define GL_COMBINER0_NV 0x8550
|
|
#define GL_COMBINER1_NV 0x8551
|
|
#define GL_COMBINER2_NV 0x8552
|
|
#define GL_COMBINER3_NV 0x8553
|
|
#define GL_COMBINER4_NV 0x8554
|
|
#define GL_COMBINER5_NV 0x8555
|
|
#define GL_COMBINER6_NV 0x8556
|
|
#define GL_COMBINER7_NV 0x8557
|
|
/* reuse GL_TEXTURE0_ARB */
|
|
/* reuse GL_TEXTURE1_ARB */
|
|
/* reuse GL_ZERO */
|
|
/* reuse GL_NONE */
|
|
/* reuse GL_FOG */
|
|
#endif
|
|
|
|
#ifndef GL_NV_fog_distance
|
|
#define GL_FOG_DISTANCE_MODE_NV 0x855A
|
|
#define GL_EYE_RADIAL_NV 0x855B
|
|
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
|
|
/* reuse GL_EYE_PLANE */
|
|
#endif
|
|
|
|
#ifndef GL_NV_texgen_emboss
|
|
#define GL_EMBOSS_LIGHT_NV 0x855D
|
|
#define GL_EMBOSS_CONSTANT_NV 0x855E
|
|
#define GL_EMBOSS_MAP_NV 0x855F
|
|
#endif
|
|
|
|
#ifndef GL_NV_blend_square
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_env_combine4
|
|
#define GL_COMBINE4_NV 0x8503
|
|
#define GL_SOURCE3_RGB_NV 0x8583
|
|
#define GL_SOURCE3_ALPHA_NV 0x858B
|
|
#define GL_OPERAND3_RGB_NV 0x8593
|
|
#define GL_OPERAND3_ALPHA_NV 0x859B
|
|
#endif
|
|
|
|
#ifndef GL_MESA_resize_buffers
|
|
#endif
|
|
|
|
#ifndef GL_MESA_window_pos
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_compression_s3tc
|
|
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
#endif
|
|
|
|
#ifndef GL_IBM_cull_vertex
|
|
#define GL_CULL_VERTEX_IBM 103050
|
|
#endif
|
|
|
|
#ifndef GL_IBM_multimode_draw_arrays
|
|
#endif
|
|
|
|
#ifndef GL_IBM_vertex_array_lists
|
|
#define GL_VERTEX_ARRAY_LIST_IBM 103070
|
|
#define GL_NORMAL_ARRAY_LIST_IBM 103071
|
|
#define GL_COLOR_ARRAY_LIST_IBM 103072
|
|
#define GL_INDEX_ARRAY_LIST_IBM 103073
|
|
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
|
|
#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
|
|
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
|
|
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
|
|
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
|
|
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
|
|
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
|
|
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
|
|
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
|
|
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
|
|
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
|
|
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_subsample
|
|
#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
|
|
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
|
|
#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
|
|
#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
|
|
#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ycrcb_subsample
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ycrcba
|
|
#define GL_YCRCB_SGIX 0x8318
|
|
#define GL_YCRCBA_SGIX 0x8319
|
|
#endif
|
|
|
|
#ifndef GL_SGI_depth_pass_instrument
|
|
#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
|
|
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
|
|
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
|
|
#endif
|
|
|
|
#ifndef GL_3DFX_texture_compression_FXT1
|
|
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
|
|
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
|
|
#endif
|
|
|
|
#ifndef GL_3DFX_multisample
|
|
#define GL_MULTISAMPLE_3DFX 0x86B2
|
|
#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
|
|
#define GL_SAMPLES_3DFX 0x86B4
|
|
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
|
|
#endif
|
|
|
|
#ifndef GL_3DFX_tbuffer
|
|
#endif
|
|
|
|
#ifndef GL_EXT_multisample
|
|
#define GL_MULTISAMPLE_EXT 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
|
|
#define GL_SAMPLE_MASK_EXT 0x80A0
|
|
#define GL_1PASS_EXT 0x80A1
|
|
#define GL_2PASS_0_EXT 0x80A2
|
|
#define GL_2PASS_1_EXT 0x80A3
|
|
#define GL_4PASS_0_EXT 0x80A4
|
|
#define GL_4PASS_1_EXT 0x80A5
|
|
#define GL_4PASS_2_EXT 0x80A6
|
|
#define GL_4PASS_3_EXT 0x80A7
|
|
#define GL_SAMPLE_BUFFERS_EXT 0x80A8
|
|
#define GL_SAMPLES_EXT 0x80A9
|
|
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
|
|
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
|
|
#define GL_SAMPLE_PATTERN_EXT 0x80AC
|
|
#define GL_MULTISAMPLE_BIT_EXT 0x20000000
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_vertex_preclip
|
|
#define GL_VERTEX_PRECLIP_SGIX 0x83EE
|
|
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_convolution_accuracy
|
|
#define GL_CONVOLUTION_HINT_SGIX 0x8316
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_resample
|
|
#define GL_PACK_RESAMPLE_SGIX 0x842C
|
|
#define GL_UNPACK_RESAMPLE_SGIX 0x842D
|
|
#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
|
|
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
|
|
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_point_line_texgen
|
|
#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
|
|
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
|
|
#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
|
|
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
|
|
#define GL_EYE_POINT_SGIS 0x81F4
|
|
#define GL_OBJECT_POINT_SGIS 0x81F5
|
|
#define GL_EYE_LINE_SGIS 0x81F6
|
|
#define GL_OBJECT_LINE_SGIS 0x81F7
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_color_mask
|
|
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_env_dot3
|
|
#define GL_DOT3_RGB_EXT 0x8740
|
|
#define GL_DOT3_RGBA_EXT 0x8741
|
|
#endif
|
|
|
|
#ifndef GL_ATI_texture_mirror_once
|
|
#define GL_MIRROR_CLAMP_ATI 0x8742
|
|
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
|
|
#endif
|
|
|
|
#ifndef GL_NV_fence
|
|
#define GL_ALL_COMPLETED_NV 0x84F2
|
|
#define GL_FENCE_STATUS_NV 0x84F3
|
|
#define GL_FENCE_CONDITION_NV 0x84F4
|
|
#endif
|
|
|
|
#ifndef GL_IBM_texture_mirrored_repeat
|
|
#define GL_MIRRORED_REPEAT_IBM 0x8370
|
|
#endif
|
|
|
|
#ifndef GL_NV_evaluators
|
|
#define GL_EVAL_2D_NV 0x86C0
|
|
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
|
|
#define GL_MAP_TESSELLATION_NV 0x86C2
|
|
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
|
|
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
|
|
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
|
|
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
|
|
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
|
|
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
|
|
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
|
|
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
|
|
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
|
|
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
|
|
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
|
|
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
|
|
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
|
|
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
|
|
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
|
|
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
|
|
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
|
|
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
|
|
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
|
|
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
|
|
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
|
|
#endif
|
|
|
|
#ifndef GL_NV_packed_depth_stencil
|
|
#define GL_DEPTH_STENCIL_NV 0x84F9
|
|
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
|
|
#endif
|
|
|
|
#ifndef GL_NV_register_combiners2
|
|
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_compression_vtc
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_rectangle
|
|
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_shader
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
|
|
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
|
|
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
|
|
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
|
|
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
|
|
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
|
#define GL_SHADER_CONSISTENT_NV 0x86DD
|
|
#define GL_TEXTURE_SHADER_NV 0x86DE
|
|
#define GL_SHADER_OPERATION_NV 0x86DF
|
|
#define GL_CULL_MODES_NV 0x86E0
|
|
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
|
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
|
|
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
|
|
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
|
#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
|
|
#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
|
|
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
|
|
#define GL_CONST_EYE_NV 0x86E5
|
|
#define GL_PASS_THROUGH_NV 0x86E6
|
|
#define GL_CULL_FRAGMENT_NV 0x86E7
|
|
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
|
|
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
|
|
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
|
|
#define GL_DOT_PRODUCT_NV 0x86EC
|
|
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
|
|
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
|
|
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
|
|
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
|
|
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
|
|
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
|
|
#define GL_HILO_NV 0x86F4
|
|
#define GL_DSDT_NV 0x86F5
|
|
#define GL_DSDT_MAG_NV 0x86F6
|
|
#define GL_DSDT_MAG_VIB_NV 0x86F7
|
|
#define GL_HILO16_NV 0x86F8
|
|
#define GL_SIGNED_HILO_NV 0x86F9
|
|
#define GL_SIGNED_HILO16_NV 0x86FA
|
|
#define GL_SIGNED_RGBA_NV 0x86FB
|
|
#define GL_SIGNED_RGBA8_NV 0x86FC
|
|
#define GL_SIGNED_RGB_NV 0x86FE
|
|
#define GL_SIGNED_RGB8_NV 0x86FF
|
|
#define GL_SIGNED_LUMINANCE_NV 0x8701
|
|
#define GL_SIGNED_LUMINANCE8_NV 0x8702
|
|
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
|
|
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
|
|
#define GL_SIGNED_ALPHA_NV 0x8705
|
|
#define GL_SIGNED_ALPHA8_NV 0x8706
|
|
#define GL_SIGNED_INTENSITY_NV 0x8707
|
|
#define GL_SIGNED_INTENSITY8_NV 0x8708
|
|
#define GL_DSDT8_NV 0x8709
|
|
#define GL_DSDT8_MAG8_NV 0x870A
|
|
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
|
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
|
|
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
|
|
#define GL_HI_SCALE_NV 0x870E
|
|
#define GL_LO_SCALE_NV 0x870F
|
|
#define GL_DS_SCALE_NV 0x8710
|
|
#define GL_DT_SCALE_NV 0x8711
|
|
#define GL_MAGNITUDE_SCALE_NV 0x8712
|
|
#define GL_VIBRANCE_SCALE_NV 0x8713
|
|
#define GL_HI_BIAS_NV 0x8714
|
|
#define GL_LO_BIAS_NV 0x8715
|
|
#define GL_DS_BIAS_NV 0x8716
|
|
#define GL_DT_BIAS_NV 0x8717
|
|
#define GL_MAGNITUDE_BIAS_NV 0x8718
|
|
#define GL_VIBRANCE_BIAS_NV 0x8719
|
|
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
|
|
#define GL_TEXTURE_HI_SIZE_NV 0x871B
|
|
#define GL_TEXTURE_LO_SIZE_NV 0x871C
|
|
#define GL_TEXTURE_DS_SIZE_NV 0x871D
|
|
#define GL_TEXTURE_DT_SIZE_NV 0x871E
|
|
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_shader2
|
|
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_array_range2
|
|
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program
|
|
#define GL_VERTEX_PROGRAM_NV 0x8620
|
|
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
|
|
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
|
|
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
|
|
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
|
|
#define GL_CURRENT_ATTRIB_NV 0x8626
|
|
#define GL_PROGRAM_LENGTH_NV 0x8627
|
|
#define GL_PROGRAM_STRING_NV 0x8628
|
|
#define GL_MODELVIEW_PROJECTION_NV 0x8629
|
|
#define GL_IDENTITY_NV 0x862A
|
|
#define GL_INVERSE_NV 0x862B
|
|
#define GL_TRANSPOSE_NV 0x862C
|
|
#define GL_INVERSE_TRANSPOSE_NV 0x862D
|
|
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
|
|
#define GL_MAX_TRACK_MATRICES_NV 0x862F
|
|
#define GL_MATRIX0_NV 0x8630
|
|
#define GL_MATRIX1_NV 0x8631
|
|
#define GL_MATRIX2_NV 0x8632
|
|
#define GL_MATRIX3_NV 0x8633
|
|
#define GL_MATRIX4_NV 0x8634
|
|
#define GL_MATRIX5_NV 0x8635
|
|
#define GL_MATRIX6_NV 0x8636
|
|
#define GL_MATRIX7_NV 0x8637
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
|
|
#define GL_CURRENT_MATRIX_NV 0x8641
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
|
|
#define GL_PROGRAM_PARAMETER_NV 0x8644
|
|
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
|
|
#define GL_PROGRAM_TARGET_NV 0x8646
|
|
#define GL_PROGRAM_RESIDENT_NV 0x8647
|
|
#define GL_TRACK_MATRIX_NV 0x8648
|
|
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
|
|
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
|
|
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
|
|
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
|
|
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
|
|
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
|
|
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
|
|
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
|
|
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
|
|
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
|
|
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
|
|
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
|
|
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
|
|
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
|
|
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
|
|
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
|
|
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
|
|
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
|
|
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
|
|
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
|
|
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
|
|
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
|
|
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
|
|
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
|
|
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
|
|
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
|
|
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
|
|
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
|
|
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
|
|
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
|
|
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
|
|
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
|
|
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
|
|
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
|
|
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
|
|
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
|
|
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
|
|
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
|
|
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
|
|
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
|
|
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
|
|
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
|
|
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
|
|
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
|
|
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
|
|
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
|
|
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
|
|
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
|
|
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
|
|
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
|
|
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_coordinate_clamp
|
|
#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
|
|
#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
|
|
#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_scalebias_hint
|
|
#define GL_SCALEBIAS_HINT_SGIX 0x8322
|
|
#endif
|
|
|
|
#ifndef GL_OML_interlace
|
|
#define GL_INTERLACE_OML 0x8980
|
|
#define GL_INTERLACE_READ_OML 0x8981
|
|
#endif
|
|
|
|
#ifndef GL_OML_subsample
|
|
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
|
|
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
|
|
#endif
|
|
|
|
#ifndef GL_OML_resample
|
|
#define GL_PACK_RESAMPLE_OML 0x8984
|
|
#define GL_UNPACK_RESAMPLE_OML 0x8985
|
|
#define GL_RESAMPLE_REPLICATE_OML 0x8986
|
|
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
|
|
#define GL_RESAMPLE_AVERAGE_OML 0x8988
|
|
#define GL_RESAMPLE_DECIMATE_OML 0x8989
|
|
#endif
|
|
|
|
#ifndef GL_NV_copy_depth_to_color
|
|
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
|
|
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
|
|
#endif
|
|
|
|
#ifndef GL_ATI_envmap_bumpmap
|
|
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
|
|
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
|
|
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
|
|
#define GL_BUMP_TEX_UNITS_ATI 0x8778
|
|
#define GL_DUDV_ATI 0x8779
|
|
#define GL_DU8DV8_ATI 0x877A
|
|
#define GL_BUMP_ENVMAP_ATI 0x877B
|
|
#define GL_BUMP_TARGET_ATI 0x877C
|
|
#endif
|
|
|
|
#ifndef GL_ATI_fragment_shader
|
|
#define GL_FRAGMENT_SHADER_ATI 0x8920
|
|
#define GL_REG_0_ATI 0x8921
|
|
#define GL_REG_1_ATI 0x8922
|
|
#define GL_REG_2_ATI 0x8923
|
|
#define GL_REG_3_ATI 0x8924
|
|
#define GL_REG_4_ATI 0x8925
|
|
#define GL_REG_5_ATI 0x8926
|
|
#define GL_REG_6_ATI 0x8927
|
|
#define GL_REG_7_ATI 0x8928
|
|
#define GL_REG_8_ATI 0x8929
|
|
#define GL_REG_9_ATI 0x892A
|
|
#define GL_REG_10_ATI 0x892B
|
|
#define GL_REG_11_ATI 0x892C
|
|
#define GL_REG_12_ATI 0x892D
|
|
#define GL_REG_13_ATI 0x892E
|
|
#define GL_REG_14_ATI 0x892F
|
|
#define GL_REG_15_ATI 0x8930
|
|
#define GL_REG_16_ATI 0x8931
|
|
#define GL_REG_17_ATI 0x8932
|
|
#define GL_REG_18_ATI 0x8933
|
|
#define GL_REG_19_ATI 0x8934
|
|
#define GL_REG_20_ATI 0x8935
|
|
#define GL_REG_21_ATI 0x8936
|
|
#define GL_REG_22_ATI 0x8937
|
|
#define GL_REG_23_ATI 0x8938
|
|
#define GL_REG_24_ATI 0x8939
|
|
#define GL_REG_25_ATI 0x893A
|
|
#define GL_REG_26_ATI 0x893B
|
|
#define GL_REG_27_ATI 0x893C
|
|
#define GL_REG_28_ATI 0x893D
|
|
#define GL_REG_29_ATI 0x893E
|
|
#define GL_REG_30_ATI 0x893F
|
|
#define GL_REG_31_ATI 0x8940
|
|
#define GL_CON_0_ATI 0x8941
|
|
#define GL_CON_1_ATI 0x8942
|
|
#define GL_CON_2_ATI 0x8943
|
|
#define GL_CON_3_ATI 0x8944
|
|
#define GL_CON_4_ATI 0x8945
|
|
#define GL_CON_5_ATI 0x8946
|
|
#define GL_CON_6_ATI 0x8947
|
|
#define GL_CON_7_ATI 0x8948
|
|
#define GL_CON_8_ATI 0x8949
|
|
#define GL_CON_9_ATI 0x894A
|
|
#define GL_CON_10_ATI 0x894B
|
|
#define GL_CON_11_ATI 0x894C
|
|
#define GL_CON_12_ATI 0x894D
|
|
#define GL_CON_13_ATI 0x894E
|
|
#define GL_CON_14_ATI 0x894F
|
|
#define GL_CON_15_ATI 0x8950
|
|
#define GL_CON_16_ATI 0x8951
|
|
#define GL_CON_17_ATI 0x8952
|
|
#define GL_CON_18_ATI 0x8953
|
|
#define GL_CON_19_ATI 0x8954
|
|
#define GL_CON_20_ATI 0x8955
|
|
#define GL_CON_21_ATI 0x8956
|
|
#define GL_CON_22_ATI 0x8957
|
|
#define GL_CON_23_ATI 0x8958
|
|
#define GL_CON_24_ATI 0x8959
|
|
#define GL_CON_25_ATI 0x895A
|
|
#define GL_CON_26_ATI 0x895B
|
|
#define GL_CON_27_ATI 0x895C
|
|
#define GL_CON_28_ATI 0x895D
|
|
#define GL_CON_29_ATI 0x895E
|
|
#define GL_CON_30_ATI 0x895F
|
|
#define GL_CON_31_ATI 0x8960
|
|
#define GL_MOV_ATI 0x8961
|
|
#define GL_ADD_ATI 0x8963
|
|
#define GL_MUL_ATI 0x8964
|
|
#define GL_SUB_ATI 0x8965
|
|
#define GL_DOT3_ATI 0x8966
|
|
#define GL_DOT4_ATI 0x8967
|
|
#define GL_MAD_ATI 0x8968
|
|
#define GL_LERP_ATI 0x8969
|
|
#define GL_CND_ATI 0x896A
|
|
#define GL_CND0_ATI 0x896B
|
|
#define GL_DOT2_ADD_ATI 0x896C
|
|
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
|
|
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
|
|
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
|
|
#define GL_NUM_PASSES_ATI 0x8970
|
|
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
|
|
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
|
|
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
|
|
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
|
|
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
|
|
#define GL_SWIZZLE_STR_ATI 0x8976
|
|
#define GL_SWIZZLE_STQ_ATI 0x8977
|
|
#define GL_SWIZZLE_STR_DR_ATI 0x8978
|
|
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
|
|
#define GL_SWIZZLE_STRQ_ATI 0x897A
|
|
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
|
|
#define GL_RED_BIT_ATI 0x00000001
|
|
#define GL_GREEN_BIT_ATI 0x00000002
|
|
#define GL_BLUE_BIT_ATI 0x00000004
|
|
#define GL_2X_BIT_ATI 0x00000001
|
|
#define GL_4X_BIT_ATI 0x00000002
|
|
#define GL_8X_BIT_ATI 0x00000004
|
|
#define GL_HALF_BIT_ATI 0x00000008
|
|
#define GL_QUARTER_BIT_ATI 0x00000010
|
|
#define GL_EIGHTH_BIT_ATI 0x00000020
|
|
#define GL_SATURATE_BIT_ATI 0x00000040
|
|
#define GL_COMP_BIT_ATI 0x00000002
|
|
#define GL_NEGATE_BIT_ATI 0x00000004
|
|
#define GL_BIAS_BIT_ATI 0x00000008
|
|
#endif
|
|
|
|
#ifndef GL_ATI_pn_triangles
|
|
#define GL_PN_TRIANGLES_ATI 0x87F0
|
|
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
|
|
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
|
|
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
|
|
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
|
|
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
|
|
#endif
|
|
|
|
#ifndef GL_ATI_vertex_array_object
|
|
#define GL_STATIC_ATI 0x8760
|
|
#define GL_DYNAMIC_ATI 0x8761
|
|
#define GL_PRESERVE_ATI 0x8762
|
|
#define GL_DISCARD_ATI 0x8763
|
|
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
|
|
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
|
|
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
|
|
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_shader
|
|
#define GL_VERTEX_SHADER_EXT 0x8780
|
|
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
|
|
#define GL_OP_INDEX_EXT 0x8782
|
|
#define GL_OP_NEGATE_EXT 0x8783
|
|
#define GL_OP_DOT3_EXT 0x8784
|
|
#define GL_OP_DOT4_EXT 0x8785
|
|
#define GL_OP_MUL_EXT 0x8786
|
|
#define GL_OP_ADD_EXT 0x8787
|
|
#define GL_OP_MADD_EXT 0x8788
|
|
#define GL_OP_FRAC_EXT 0x8789
|
|
#define GL_OP_MAX_EXT 0x878A
|
|
#define GL_OP_MIN_EXT 0x878B
|
|
#define GL_OP_SET_GE_EXT 0x878C
|
|
#define GL_OP_SET_LT_EXT 0x878D
|
|
#define GL_OP_CLAMP_EXT 0x878E
|
|
#define GL_OP_FLOOR_EXT 0x878F
|
|
#define GL_OP_ROUND_EXT 0x8790
|
|
#define GL_OP_EXP_BASE_2_EXT 0x8791
|
|
#define GL_OP_LOG_BASE_2_EXT 0x8792
|
|
#define GL_OP_POWER_EXT 0x8793
|
|
#define GL_OP_RECIP_EXT 0x8794
|
|
#define GL_OP_RECIP_SQRT_EXT 0x8795
|
|
#define GL_OP_SUB_EXT 0x8796
|
|
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
|
|
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
|
|
#define GL_OP_MOV_EXT 0x8799
|
|
#define GL_OUTPUT_VERTEX_EXT 0x879A
|
|
#define GL_OUTPUT_COLOR0_EXT 0x879B
|
|
#define GL_OUTPUT_COLOR1_EXT 0x879C
|
|
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
|
|
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
|
|
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
|
|
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
|
|
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
|
|
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
|
|
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
|
|
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
|
|
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
|
|
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
|
|
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
|
|
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
|
|
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
|
|
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
|
|
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
|
|
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
|
|
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
|
|
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
|
|
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
|
|
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
|
|
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
|
|
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
|
|
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
|
|
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
|
|
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
|
|
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
|
|
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
|
|
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
|
|
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
|
|
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
|
|
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
|
|
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
|
|
#define GL_OUTPUT_FOG_EXT 0x87BD
|
|
#define GL_SCALAR_EXT 0x87BE
|
|
#define GL_VECTOR_EXT 0x87BF
|
|
#define GL_MATRIX_EXT 0x87C0
|
|
#define GL_VARIANT_EXT 0x87C1
|
|
#define GL_INVARIANT_EXT 0x87C2
|
|
#define GL_LOCAL_CONSTANT_EXT 0x87C3
|
|
#define GL_LOCAL_EXT 0x87C4
|
|
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
|
|
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
|
|
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
|
|
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
|
|
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
|
|
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
|
|
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
|
|
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
|
|
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
|
|
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
|
|
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
|
|
#define GL_X_EXT 0x87D5
|
|
#define GL_Y_EXT 0x87D6
|
|
#define GL_Z_EXT 0x87D7
|
|
#define GL_W_EXT 0x87D8
|
|
#define GL_NEGATIVE_X_EXT 0x87D9
|
|
#define GL_NEGATIVE_Y_EXT 0x87DA
|
|
#define GL_NEGATIVE_Z_EXT 0x87DB
|
|
#define GL_NEGATIVE_W_EXT 0x87DC
|
|
#define GL_ZERO_EXT 0x87DD
|
|
#define GL_ONE_EXT 0x87DE
|
|
#define GL_NEGATIVE_ONE_EXT 0x87DF
|
|
#define GL_NORMALIZED_RANGE_EXT 0x87E0
|
|
#define GL_FULL_RANGE_EXT 0x87E1
|
|
#define GL_CURRENT_VERTEX_EXT 0x87E2
|
|
#define GL_MVP_MATRIX_EXT 0x87E3
|
|
#define GL_VARIANT_VALUE_EXT 0x87E4
|
|
#define GL_VARIANT_DATATYPE_EXT 0x87E5
|
|
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
|
|
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
|
|
#define GL_VARIANT_ARRAY_EXT 0x87E8
|
|
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
|
|
#define GL_INVARIANT_VALUE_EXT 0x87EA
|
|
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
|
|
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
|
|
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
|
|
#endif
|
|
|
|
#ifndef GL_ATI_vertex_streams
|
|
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
|
|
#define GL_VERTEX_STREAM0_ATI 0x876C
|
|
#define GL_VERTEX_STREAM1_ATI 0x876D
|
|
#define GL_VERTEX_STREAM2_ATI 0x876E
|
|
#define GL_VERTEX_STREAM3_ATI 0x876F
|
|
#define GL_VERTEX_STREAM4_ATI 0x8770
|
|
#define GL_VERTEX_STREAM5_ATI 0x8771
|
|
#define GL_VERTEX_STREAM6_ATI 0x8772
|
|
#define GL_VERTEX_STREAM7_ATI 0x8773
|
|
#define GL_VERTEX_SOURCE_ATI 0x8774
|
|
#endif
|
|
|
|
#ifndef GL_ATI_element_array
|
|
#define GL_ELEMENT_ARRAY_ATI 0x8768
|
|
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
|
|
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
|
|
#endif
|
|
|
|
#ifndef GL_SUN_mesh_array
|
|
#define GL_QUAD_MESH_SUN 0x8614
|
|
#define GL_TRIANGLE_MESH_SUN 0x8615
|
|
#endif
|
|
|
|
#ifndef GL_SUN_slice_accum
|
|
#define GL_SLICE_ACCUM_SUN 0x85CC
|
|
#endif
|
|
|
|
#ifndef GL_NV_multisample_filter_hint
|
|
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
|
|
#endif
|
|
|
|
#ifndef GL_NV_depth_clamp
|
|
#define GL_DEPTH_CLAMP_NV 0x864F
|
|
#endif
|
|
|
|
#ifndef GL_NV_occlusion_query
|
|
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
|
|
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
|
|
#define GL_PIXEL_COUNT_NV 0x8866
|
|
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
|
|
#endif
|
|
|
|
#ifndef GL_NV_point_sprite
|
|
#define GL_POINT_SPRITE_NV 0x8861
|
|
#define GL_COORD_REPLACE_NV 0x8862
|
|
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_shader3
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
|
|
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
|
|
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
|
|
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
|
|
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
|
|
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
|
|
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
|
|
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
|
|
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
|
|
#define GL_HILO8_NV 0x885E
|
|
#define GL_SIGNED_HILO8_NV 0x885F
|
|
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program1_1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_shadow_funcs
|
|
#endif
|
|
|
|
#ifndef GL_EXT_stencil_two_side
|
|
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
|
|
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
|
|
#endif
|
|
|
|
#ifndef GL_ATI_text_fragment_shader
|
|
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_client_storage
|
|
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_element_array
|
|
#define GL_ELEMENT_ARRAY_APPLE 0x8768
|
|
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
|
|
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_fence
|
|
#define GL_DRAW_PIXELS_APPLE 0x8A0A
|
|
#define GL_FENCE_APPLE 0x8A0B
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_vertex_array_object
|
|
#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_vertex_array_range
|
|
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
|
|
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
|
|
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
|
|
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
|
|
#define GL_STORAGE_CACHED_APPLE 0x85BE
|
|
#define GL_STORAGE_SHARED_APPLE 0x85BF
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_ycbcr_422
|
|
#define GL_YCBCR_422_APPLE 0x85B9
|
|
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
|
|
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
|
|
#endif
|
|
|
|
#ifndef GL_S3_s3tc
|
|
#define GL_RGB_S3TC 0x83A0
|
|
#define GL_RGB4_S3TC 0x83A1
|
|
#define GL_RGBA_S3TC 0x83A2
|
|
#define GL_RGBA4_S3TC 0x83A3
|
|
#endif
|
|
|
|
#ifndef GL_ATI_draw_buffers
|
|
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
|
|
#define GL_DRAW_BUFFER0_ATI 0x8825
|
|
#define GL_DRAW_BUFFER1_ATI 0x8826
|
|
#define GL_DRAW_BUFFER2_ATI 0x8827
|
|
#define GL_DRAW_BUFFER3_ATI 0x8828
|
|
#define GL_DRAW_BUFFER4_ATI 0x8829
|
|
#define GL_DRAW_BUFFER5_ATI 0x882A
|
|
#define GL_DRAW_BUFFER6_ATI 0x882B
|
|
#define GL_DRAW_BUFFER7_ATI 0x882C
|
|
#define GL_DRAW_BUFFER8_ATI 0x882D
|
|
#define GL_DRAW_BUFFER9_ATI 0x882E
|
|
#define GL_DRAW_BUFFER10_ATI 0x882F
|
|
#define GL_DRAW_BUFFER11_ATI 0x8830
|
|
#define GL_DRAW_BUFFER12_ATI 0x8831
|
|
#define GL_DRAW_BUFFER13_ATI 0x8832
|
|
#define GL_DRAW_BUFFER14_ATI 0x8833
|
|
#define GL_DRAW_BUFFER15_ATI 0x8834
|
|
#endif
|
|
|
|
#ifndef GL_ATI_pixel_format_float
|
|
#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
|
|
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
|
|
#endif
|
|
|
|
#ifndef GL_ATI_texture_env_combine3
|
|
#define GL_MODULATE_ADD_ATI 0x8744
|
|
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
|
|
#define GL_MODULATE_SUBTRACT_ATI 0x8746
|
|
#endif
|
|
|
|
#ifndef GL_ATI_texture_float
|
|
#define GL_RGBA_FLOAT32_ATI 0x8814
|
|
#define GL_RGB_FLOAT32_ATI 0x8815
|
|
#define GL_ALPHA_FLOAT32_ATI 0x8816
|
|
#define GL_INTENSITY_FLOAT32_ATI 0x8817
|
|
#define GL_LUMINANCE_FLOAT32_ATI 0x8818
|
|
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
|
|
#define GL_RGBA_FLOAT16_ATI 0x881A
|
|
#define GL_RGB_FLOAT16_ATI 0x881B
|
|
#define GL_ALPHA_FLOAT16_ATI 0x881C
|
|
#define GL_INTENSITY_FLOAT16_ATI 0x881D
|
|
#define GL_LUMINANCE_FLOAT16_ATI 0x881E
|
|
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
|
|
#endif
|
|
|
|
#ifndef GL_NV_float_buffer
|
|
#define GL_FLOAT_R_NV 0x8880
|
|
#define GL_FLOAT_RG_NV 0x8881
|
|
#define GL_FLOAT_RGB_NV 0x8882
|
|
#define GL_FLOAT_RGBA_NV 0x8883
|
|
#define GL_FLOAT_R16_NV 0x8884
|
|
#define GL_FLOAT_R32_NV 0x8885
|
|
#define GL_FLOAT_RG16_NV 0x8886
|
|
#define GL_FLOAT_RG32_NV 0x8887
|
|
#define GL_FLOAT_RGB16_NV 0x8888
|
|
#define GL_FLOAT_RGB32_NV 0x8889
|
|
#define GL_FLOAT_RGBA16_NV 0x888A
|
|
#define GL_FLOAT_RGBA32_NV 0x888B
|
|
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
|
|
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
|
|
#define GL_FLOAT_RGBA_MODE_NV 0x888E
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program
|
|
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
|
|
#define GL_FRAGMENT_PROGRAM_NV 0x8870
|
|
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
|
|
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
|
|
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
|
|
#endif
|
|
|
|
#ifndef GL_NV_half_float
|
|
#define GL_HALF_FLOAT_NV 0x140B
|
|
#endif
|
|
|
|
#ifndef GL_NV_pixel_data_range
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
|
|
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
|
|
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
|
|
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
|
|
#endif
|
|
|
|
#ifndef GL_NV_primitive_restart
|
|
#define GL_PRIMITIVE_RESTART_NV 0x8558
|
|
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_expand_normal
|
|
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program2
|
|
#endif
|
|
|
|
#ifndef GL_ATI_map_object_buffer
|
|
#endif
|
|
|
|
#ifndef GL_ATI_separate_stencil
|
|
#define GL_STENCIL_BACK_FUNC_ATI 0x8800
|
|
#define GL_STENCIL_BACK_FAIL_ATI 0x8801
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
|
|
#endif
|
|
|
|
#ifndef GL_ATI_vertex_attrib_array_object
|
|
#endif
|
|
|
|
#ifndef GL_OES_read_format
|
|
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
|
|
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
|
|
#endif
|
|
|
|
#ifndef GL_EXT_depth_bounds_test
|
|
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
|
|
#define GL_DEPTH_BOUNDS_EXT 0x8891
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_mirror_clamp
|
|
#define GL_MIRROR_CLAMP_EXT 0x8742
|
|
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
|
|
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_equation_separate
|
|
#define GL_BLEND_EQUATION_RGB_EXT 0x8009
|
|
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
|
|
#endif
|
|
|
|
#ifndef GL_MESA_pack_invert
|
|
#define GL_PACK_INVERT_MESA 0x8758
|
|
#endif
|
|
|
|
#ifndef GL_MESA_ycbcr_texture
|
|
#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
|
|
#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
|
|
#define GL_YCBCR_MESA 0x8757
|
|
#endif
|
|
|
|
#ifndef GL_EXT_pixel_buffer_object
|
|
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
|
|
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
|
|
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
|
|
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program_option
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program2
|
|
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
|
|
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
|
|
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
|
|
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
|
|
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program2_option
|
|
/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
|
|
/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program3
|
|
/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_object
|
|
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
|
|
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
|
|
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
|
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
|
|
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
|
|
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
|
|
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
|
|
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
|
|
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
|
|
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
|
|
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
|
|
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
|
|
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
|
|
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
|
|
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
|
|
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
|
|
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
|
|
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
|
|
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
|
|
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
|
|
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
|
|
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
|
|
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
|
|
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
|
|
#define GL_FRAMEBUFFER_EXT 0x8D40
|
|
#define GL_RENDERBUFFER_EXT 0x8D41
|
|
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
|
|
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
|
|
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
|
|
#define GL_STENCIL_INDEX1_EXT 0x8D46
|
|
#define GL_STENCIL_INDEX4_EXT 0x8D47
|
|
#define GL_STENCIL_INDEX8_EXT 0x8D48
|
|
#define GL_STENCIL_INDEX16_EXT 0x8D49
|
|
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
|
|
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
|
|
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
|
|
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
|
|
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
|
|
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
|
|
#endif
|
|
|
|
#ifndef GL_GREMEDY_string_marker
|
|
#endif
|
|
|
|
#ifndef GL_EXT_packed_depth_stencil
|
|
#define GL_DEPTH_STENCIL_EXT 0x84F9
|
|
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
|
|
#define GL_DEPTH24_STENCIL8_EXT 0x88F0
|
|
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_stencil_clear_tag
|
|
#define GL_STENCIL_TAG_BITS_EXT 0x88F2
|
|
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_sRGB
|
|
#define GL_SRGB_EXT 0x8C40
|
|
#define GL_SRGB8_EXT 0x8C41
|
|
#define GL_SRGB_ALPHA_EXT 0x8C42
|
|
#define GL_SRGB8_ALPHA8_EXT 0x8C43
|
|
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
|
|
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
|
|
#define GL_SLUMINANCE_EXT 0x8C46
|
|
#define GL_SLUMINANCE8_EXT 0x8C47
|
|
#define GL_COMPRESSED_SRGB_EXT 0x8C48
|
|
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
|
|
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
|
|
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
|
|
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
|
|
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
|
|
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
|
|
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_blit
|
|
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
|
|
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
|
|
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT
|
|
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_multisample
|
|
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
|
#define GL_MAX_SAMPLES_EXT 0x8D57
|
|
#endif
|
|
|
|
#ifndef GL_MESAX_texture_stack
|
|
#define GL_TEXTURE_1D_STACK_MESAX 0x8759
|
|
#define GL_TEXTURE_2D_STACK_MESAX 0x875A
|
|
#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
|
|
#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
|
|
#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
|
|
#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
|
|
#endif
|
|
|
|
#ifndef GL_EXT_timer_query
|
|
#define GL_TIME_ELAPSED_EXT 0x88BF
|
|
#endif
|
|
|
|
#ifndef GL_EXT_gpu_program_parameters
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_flush_buffer_range
|
|
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
|
|
#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
|
|
#endif
|
|
|
|
#ifndef GL_NV_gpu_program4
|
|
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
|
|
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
|
|
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
|
|
#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
|
|
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
|
|
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
|
|
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
|
|
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
|
|
#endif
|
|
|
|
#ifndef GL_NV_geometry_program4
|
|
#define GL_LINES_ADJACENCY_EXT 0x000A
|
|
#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
|
|
#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
|
|
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
|
|
#define GL_GEOMETRY_PROGRAM_NV 0x8C26
|
|
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
|
|
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
|
|
#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
|
|
#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
|
|
#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
|
|
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
|
|
#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
|
|
#endif
|
|
|
|
#ifndef GL_EXT_geometry_shader4
|
|
#define GL_GEOMETRY_SHADER_EXT 0x8DD9
|
|
/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
|
|
/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
|
|
/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
|
|
/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
|
|
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
|
|
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
|
|
#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
|
|
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
|
|
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
|
|
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
|
|
/* reuse GL_LINES_ADJACENCY_EXT */
|
|
/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
|
|
/* reuse GL_TRIANGLES_ADJACENCY_EXT */
|
|
/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
|
|
/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
|
|
/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
|
|
/* reuse GL_PROGRAM_POINT_SIZE_EXT */
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program4
|
|
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
|
|
#endif
|
|
|
|
#ifndef GL_EXT_gpu_shader4
|
|
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
|
|
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
|
|
#define GL_SAMPLER_BUFFER_EXT 0x8DC2
|
|
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
|
|
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
|
|
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
|
|
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
|
|
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
|
|
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
|
|
#define GL_INT_SAMPLER_1D_EXT 0x8DC9
|
|
#define GL_INT_SAMPLER_2D_EXT 0x8DCA
|
|
#define GL_INT_SAMPLER_3D_EXT 0x8DCB
|
|
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
|
|
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
|
|
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
|
|
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
|
|
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
|
|
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
|
|
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
|
|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
|
|
#endif
|
|
|
|
#ifndef GL_EXT_draw_instanced
|
|
#endif
|
|
|
|
#ifndef GL_EXT_packed_float
|
|
#define GL_R11F_G11F_B10F_EXT 0x8C3A
|
|
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
|
|
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_array
|
|
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
|
|
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
|
|
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
|
|
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
|
|
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
|
|
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
|
|
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
|
|
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
|
|
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_buffer_object
|
|
#define GL_TEXTURE_BUFFER_EXT 0x8C2A
|
|
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
|
|
#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
|
|
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
|
|
#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_compression_latc
|
|
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
|
|
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
|
|
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_compression_rgtc
|
|
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
|
|
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
|
|
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
|
|
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_shared_exponent
|
|
#define GL_RGB9_E5_EXT 0x8C3D
|
|
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
|
|
#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
|
|
#endif
|
|
|
|
#ifndef GL_NV_depth_buffer_float
|
|
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
|
|
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
|
|
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
|
|
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program4
|
|
#endif
|
|
|
|
#ifndef GL_NV_framebuffer_multisample_coverage
|
|
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
|
|
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
|
|
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
|
|
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_sRGB
|
|
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
|
|
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
|
|
#endif
|
|
|
|
#ifndef GL_NV_geometry_shader4
|
|
#endif
|
|
|
|
#ifndef GL_NV_parameter_buffer_object
|
|
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
|
|
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
|
|
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
|
|
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
|
|
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
|
|
#endif
|
|
|
|
#ifndef GL_EXT_draw_buffers2
|
|
#endif
|
|
|
|
#ifndef GL_NV_transform_feedback
|
|
#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
|
|
#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
|
|
#define GL_TEXTURE_COORD_NV 0x8C79
|
|
#define GL_CLIP_DISTANCE_NV 0x8C7A
|
|
#define GL_VERTEX_ID_NV 0x8C7B
|
|
#define GL_PRIMITIVE_ID_NV 0x8C7C
|
|
#define GL_GENERIC_ATTRIB_NV 0x8C7D
|
|
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
|
|
#define GL_ACTIVE_VARYINGS_NV 0x8C81
|
|
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
|
|
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
|
|
#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
|
|
#define GL_PRIMITIVES_GENERATED_NV 0x8C87
|
|
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
|
|
#define GL_RASTERIZER_DISCARD_NV 0x8C89
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
|
|
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
|
|
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
|
|
#endif
|
|
|
|
#ifndef GL_EXT_bindable_uniform
|
|
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
|
|
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
|
|
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
|
|
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
|
|
#define GL_UNIFORM_BUFFER_EXT 0x8DEE
|
|
#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_integer
|
|
#define GL_RGBA32UI_EXT 0x8D70
|
|
#define GL_RGB32UI_EXT 0x8D71
|
|
#define GL_ALPHA32UI_EXT 0x8D72
|
|
#define GL_INTENSITY32UI_EXT 0x8D73
|
|
#define GL_LUMINANCE32UI_EXT 0x8D74
|
|
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
|
|
#define GL_RGBA16UI_EXT 0x8D76
|
|
#define GL_RGB16UI_EXT 0x8D77
|
|
#define GL_ALPHA16UI_EXT 0x8D78
|
|
#define GL_INTENSITY16UI_EXT 0x8D79
|
|
#define GL_LUMINANCE16UI_EXT 0x8D7A
|
|
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
|
|
#define GL_RGBA8UI_EXT 0x8D7C
|
|
#define GL_RGB8UI_EXT 0x8D7D
|
|
#define GL_ALPHA8UI_EXT 0x8D7E
|
|
#define GL_INTENSITY8UI_EXT 0x8D7F
|
|
#define GL_LUMINANCE8UI_EXT 0x8D80
|
|
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
|
|
#define GL_RGBA32I_EXT 0x8D82
|
|
#define GL_RGB32I_EXT 0x8D83
|
|
#define GL_ALPHA32I_EXT 0x8D84
|
|
#define GL_INTENSITY32I_EXT 0x8D85
|
|
#define GL_LUMINANCE32I_EXT 0x8D86
|
|
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
|
|
#define GL_RGBA16I_EXT 0x8D88
|
|
#define GL_RGB16I_EXT 0x8D89
|
|
#define GL_ALPHA16I_EXT 0x8D8A
|
|
#define GL_INTENSITY16I_EXT 0x8D8B
|
|
#define GL_LUMINANCE16I_EXT 0x8D8C
|
|
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
|
|
#define GL_RGBA8I_EXT 0x8D8E
|
|
#define GL_RGB8I_EXT 0x8D8F
|
|
#define GL_ALPHA8I_EXT 0x8D90
|
|
#define GL_INTENSITY8I_EXT 0x8D91
|
|
#define GL_LUMINANCE8I_EXT 0x8D92
|
|
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
|
|
#define GL_RED_INTEGER_EXT 0x8D94
|
|
#define GL_GREEN_INTEGER_EXT 0x8D95
|
|
#define GL_BLUE_INTEGER_EXT 0x8D96
|
|
#define GL_ALPHA_INTEGER_EXT 0x8D97
|
|
#define GL_RGB_INTEGER_EXT 0x8D98
|
|
#define GL_RGBA_INTEGER_EXT 0x8D99
|
|
#define GL_BGR_INTEGER_EXT 0x8D9A
|
|
#define GL_BGRA_INTEGER_EXT 0x8D9B
|
|
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
|
|
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
|
|
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
|
|
#endif
|
|
|
|
#ifndef GL_GREMEDY_frame_terminator
|
|
#endif
|
|
|
|
#ifndef GL_NV_conditional_render
|
|
#define GL_QUERY_WAIT_NV 0x8E13
|
|
#define GL_QUERY_NO_WAIT_NV 0x8E14
|
|
#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
|
|
#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
|
|
#endif
|
|
|
|
#ifndef GL_NV_present_video
|
|
#define GL_FRAME_NV 0x8E26
|
|
#define GL_FIELDS_NV 0x8E27
|
|
#define GL_CURRENT_TIME_NV 0x8E28
|
|
#define GL_NUM_FILL_STREAMS_NV 0x8E29
|
|
#define GL_PRESENT_TIME_NV 0x8E2A
|
|
#define GL_PRESENT_DURATION_NV 0x8E2B
|
|
#endif
|
|
|
|
#ifndef GL_EXT_transform_feedback
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
|
|
#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
|
|
#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
|
|
#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
|
|
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
|
|
#define GL_RASTERIZER_DISCARD_EXT 0x8C89
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
|
|
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
|
|
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
|
|
#endif
|
|
|
|
#ifndef GL_EXT_direct_state_access
|
|
#define GL_PROGRAM_MATRIX_EXT 0x8E2D
|
|
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
|
|
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_array_bgra
|
|
/* reuse GL_BGRA */
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_swizzle
|
|
#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
|
|
#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
|
|
#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
|
|
#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
|
|
#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
|
|
#endif
|
|
|
|
#ifndef GL_NV_explicit_multisample
|
|
#define GL_SAMPLE_POSITION_NV 0x8E50
|
|
#define GL_SAMPLE_MASK_NV 0x8E51
|
|
#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
|
|
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
|
|
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
|
|
#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
|
|
#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
|
|
#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
|
|
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
|
|
#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
|
|
#endif
|
|
|
|
#ifndef GL_NV_transform_feedback2
|
|
#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
|
|
#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
|
|
#endif
|
|
|
|
#ifndef GL_ATI_meminfo
|
|
#define GL_VBO_FREE_MEMORY_ATI 0x87FB
|
|
#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
|
|
#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
|
|
#endif
|
|
|
|
#ifndef GL_AMD_performance_monitor
|
|
#define GL_COUNTER_TYPE_AMD 0x8BC0
|
|
#define GL_COUNTER_RANGE_AMD 0x8BC1
|
|
#define GL_UNSIGNED_INT64_AMD 0x8BC2
|
|
#define GL_PERCENTAGE_AMD 0x8BC3
|
|
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
|
|
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
|
|
#define GL_PERFMON_RESULT_AMD 0x8BC6
|
|
#endif
|
|
|
|
#ifndef GL_AMD_texture_texture4
|
|
#endif
|
|
|
|
#ifndef GL_AMD_vertex_shader_tesselator
|
|
#define GL_SAMPLER_BUFFER_AMD 0x9001
|
|
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
|
|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
|
|
#define GL_TESSELLATION_MODE_AMD 0x9004
|
|
#define GL_TESSELLATION_FACTOR_AMD 0x9005
|
|
#define GL_DISCRETE_AMD 0x9006
|
|
#define GL_CONTINUOUS_AMD 0x9007
|
|
#endif
|
|
|
|
#ifndef GL_EXT_provoking_vertex
|
|
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
|
|
#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
|
|
#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
|
|
#define GL_PROVOKING_VERTEX_EXT 0x8E4F
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_snorm
|
|
#define GL_ALPHA_SNORM 0x9010
|
|
#define GL_LUMINANCE_SNORM 0x9011
|
|
#define GL_LUMINANCE_ALPHA_SNORM 0x9012
|
|
#define GL_INTENSITY_SNORM 0x9013
|
|
#define GL_ALPHA8_SNORM 0x9014
|
|
#define GL_LUMINANCE8_SNORM 0x9015
|
|
#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
|
|
#define GL_INTENSITY8_SNORM 0x9017
|
|
#define GL_ALPHA16_SNORM 0x9018
|
|
#define GL_LUMINANCE16_SNORM 0x9019
|
|
#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
|
|
#define GL_INTENSITY16_SNORM 0x901B
|
|
/* reuse GL_R_SNORM */
|
|
/* reuse GL_RG_SNORM */
|
|
/* reuse GL_RGB_SNORM */
|
|
/* reuse GL_RGBA_SNORM */
|
|
/* reuse GL_R8_SNORM */
|
|
/* reuse GL_RG8_SNORM */
|
|
/* reuse GL_RGB8_SNORM */
|
|
/* reuse GL_RGBA8_SNORM */
|
|
/* reuse GL_R16_SNORM */
|
|
/* reuse GL_RG16_SNORM */
|
|
/* reuse GL_RGB16_SNORM */
|
|
/* reuse GL_RGBA16_SNORM */
|
|
/* reuse GL_SIGNED_NORMALIZED */
|
|
#endif
|
|
|
|
#ifndef GL_AMD_draw_buffers_blend
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_texture_range
|
|
#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
|
|
#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
|
|
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
|
|
#define GL_STORAGE_PRIVATE_APPLE 0x85BD
|
|
/* reuse GL_STORAGE_CACHED_APPLE */
|
|
/* reuse GL_STORAGE_SHARED_APPLE */
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_float_pixels
|
|
#define GL_HALF_APPLE 0x140B
|
|
#define GL_RGBA_FLOAT32_APPLE 0x8814
|
|
#define GL_RGB_FLOAT32_APPLE 0x8815
|
|
#define GL_ALPHA_FLOAT32_APPLE 0x8816
|
|
#define GL_INTENSITY_FLOAT32_APPLE 0x8817
|
|
#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
|
|
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
|
|
#define GL_RGBA_FLOAT16_APPLE 0x881A
|
|
#define GL_RGB_FLOAT16_APPLE 0x881B
|
|
#define GL_ALPHA_FLOAT16_APPLE 0x881C
|
|
#define GL_INTENSITY_FLOAT16_APPLE 0x881D
|
|
#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
|
|
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
|
|
#define GL_COLOR_FLOAT_APPLE 0x8A0F
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_vertex_program_evaluators
|
|
#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
|
|
#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
|
|
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
|
|
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
|
|
#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
|
|
#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
|
|
#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
|
|
#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
|
|
#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
|
|
#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_aux_depth_stencil
|
|
#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_object_purgeable
|
|
#define GL_BUFFER_OBJECT_APPLE 0x85B3
|
|
#define GL_RELEASED_APPLE 0x8A19
|
|
#define GL_VOLATILE_APPLE 0x8A1A
|
|
#define GL_RETAINED_APPLE 0x8A1B
|
|
#define GL_UNDEFINED_APPLE 0x8A1C
|
|
#define GL_PURGEABLE_APPLE 0x8A1D
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_row_bytes
|
|
#define GL_PACK_ROW_BYTES_APPLE 0x8A15
|
|
#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
|
|
#endif
|
|
|
|
|
|
/*************************************************************/
|
|
|
|
#include <stddef.h>
|
|
#ifndef GL_VERSION_2_0
|
|
/* GL type for program/shader text */
|
|
typedef char GLchar;
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_5
|
|
/* GL types for handling large vertex buffer objects */
|
|
typedef ptrdiff_t GLintptr;
|
|
typedef ptrdiff_t GLsizeiptr;
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_buffer_object
|
|
/* GL types for handling large vertex buffer objects */
|
|
typedef ptrdiff_t GLintptrARB;
|
|
typedef ptrdiff_t GLsizeiptrARB;
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shader_objects
|
|
/* GL types for program/shader text and shader object handles */
|
|
typedef char GLcharARB;
|
|
typedef unsigned int GLhandleARB;
|
|
#endif
|
|
|
|
/* GL type for "half" precision (s10e5) float data in host memory */
|
|
#ifndef GL_ARB_half_float_pixel
|
|
typedef unsigned short GLhalfARB;
|
|
#endif
|
|
|
|
#ifndef GL_NV_half_float
|
|
typedef unsigned short GLhalfNV;
|
|
#endif
|
|
|
|
#ifndef GLEXT_64_TYPES_DEFINED
|
|
/* This code block is duplicated in glxext.h, so must be protected */
|
|
#define GLEXT_64_TYPES_DEFINED
|
|
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
|
|
/* (as used in the GL_EXT_timer_query extension). */
|
|
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
|
#include <inttypes.h>
|
|
#elif defined(__sun__) || defined(__digital__)
|
|
#include <inttypes.h>
|
|
#if defined(__STDC__)
|
|
#if defined(__arch64__) || defined(_LP64)
|
|
typedef long int int64_t;
|
|
typedef unsigned long int uint64_t;
|
|
#else
|
|
typedef long long int int64_t;
|
|
typedef unsigned long long int uint64_t;
|
|
#endif /* __arch64__ */
|
|
#endif /* __STDC__ */
|
|
#elif defined(__VMS) || defined(__sgi)
|
|
#include <inttypes.h>
|
|
#elif defined(__SCO__) || defined(__USLC__)
|
|
#include <stdint.h>
|
|
#elif defined(__UNIXOS2__) || defined(__SOL64__)
|
|
typedef long int int32_t;
|
|
typedef long long int int64_t;
|
|
typedef unsigned long long int uint64_t;
|
|
#elif defined(_WIN32) && defined(__GNUC__)
|
|
#include <stdint.h>
|
|
#elif defined(_WIN32)
|
|
typedef __int32 int32_t;
|
|
typedef __int64 int64_t;
|
|
typedef unsigned __int64 uint64_t;
|
|
#else
|
|
/* Fallback if nothing above works */
|
|
#include <inttypes.h>
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef GL_EXT_timer_query
|
|
typedef int64_t GLint64EXT;
|
|
typedef uint64_t GLuint64EXT;
|
|
#endif
|
|
|
|
#ifndef ARB_sync
|
|
typedef int64_t GLint64;
|
|
typedef uint64_t GLuint64;
|
|
typedef struct __GLsync* GLsync;
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_2
|
|
#define GL_VERSION_1_2 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendColor(GLclampf, GLclampf, GLclampf, GLclampf);
|
|
GLAPI void APIENTRY glBlendEquation(GLenum);
|
|
GLAPI void APIENTRY glDrawRangeElements(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glTexImage3D(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum,
|
|
GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei,
|
|
GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glCopyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei,
|
|
GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red, GLclampf green, GLclampf blue,
|
|
GLclampf alpha);
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
|
|
typedef void(APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLsizei count, GLenum type,
|
|
const GLvoid* indices);
|
|
typedef void(APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLint border, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format,
|
|
GLenum type, const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_2_DEPRECATED
|
|
#define GL_VERSION_1_2_DEPRECATED 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColorTable(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glColorTableParameterfv(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glColorTableParameteriv(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glCopyColorTable(GLenum, GLenum, GLint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glGetColorTable(GLenum, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetColorTableParameterfv(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetColorTableParameteriv(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glColorSubTable(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glCopyColorSubTable(GLenum, GLsizei, GLint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glConvolutionFilter1D(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glConvolutionFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glConvolutionParameterf(GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glConvolutionParameterfv(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glConvolutionParameteri(GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glConvolutionParameteriv(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glCopyConvolutionFilter1D(GLenum, GLenum, GLint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glCopyConvolutionFilter2D(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glGetConvolutionFilter(GLenum, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetConvolutionParameterfv(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetConvolutionParameteriv(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetSeparableFilter(GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid*);
|
|
GLAPI void APIENTRY glSeparableFilter2D(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum,
|
|
const GLvoid*, const GLvoid*);
|
|
GLAPI void APIENTRY glGetHistogram(GLenum, GLboolean, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetHistogramParameterfv(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetHistogramParameteriv(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetMinmax(GLenum, GLboolean, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetMinmaxParameterfv(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetMinmaxParameteriv(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glHistogram(GLenum, GLsizei, GLenum, GLboolean);
|
|
GLAPI void APIENTRY glMinmax(GLenum, GLenum, GLboolean);
|
|
GLAPI void APIENTRY glResetHistogram(GLenum);
|
|
GLAPI void APIENTRY glResetMinmax(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width,
|
|
GLenum format, GLenum type, const GLvoid* table);
|
|
typedef void(APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type,
|
|
GLvoid* table);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count,
|
|
GLenum format, GLenum type, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y,
|
|
GLsizei width);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid* image);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, const GLvoid* image);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width);
|
|
typedef void(APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type,
|
|
GLvoid* image);
|
|
typedef void(APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type,
|
|
GLvoid* row, GLvoid* column, GLvoid* span);
|
|
typedef void(APIENTRYP PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, const GLvoid* row,
|
|
const GLvoid* column);
|
|
typedef void(APIENTRYP PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format,
|
|
GLenum type, GLvoid* values);
|
|
typedef void(APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format,
|
|
GLenum type, GLvoid* values);
|
|
typedef void(APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat,
|
|
GLboolean sink);
|
|
typedef void(APIENTRYP PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink);
|
|
typedef void(APIENTRYP PFNGLRESETHISTOGRAMPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLRESETMINMAXPROC)(GLenum target);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_3
|
|
#define GL_VERSION_1_3 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glActiveTexture(GLenum);
|
|
GLAPI void APIENTRY glSampleCoverage(GLclampf, GLboolean);
|
|
GLAPI void APIENTRY glCompressedTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint,
|
|
GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexImage2D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexImage1D(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei,
|
|
GLsizei, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum,
|
|
GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glGetCompressedTexImage(GLenum, GLint, GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
|
|
typedef void(APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLclampf value, GLboolean invert);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border,
|
|
GLsizei imageSize, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLint border,
|
|
GLsizei imageSize, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLint border, GLsizei imageSize,
|
|
const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLenum format,
|
|
GLsizei imageSize, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format,
|
|
GLsizei imageSize, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format,
|
|
GLsizei imageSize, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, GLvoid* img);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_3_DEPRECATED
|
|
#define GL_VERSION_1_3_DEPRECATED 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glClientActiveTexture(GLenum);
|
|
GLAPI void APIENTRY glMultiTexCoord1d(GLenum, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord1dv(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord1f(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord1fv(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord1i(GLenum, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord1iv(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord1s(GLenum, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord1sv(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glMultiTexCoord2d(GLenum, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord2dv(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord2f(GLenum, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord2fv(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord2i(GLenum, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord2iv(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord2s(GLenum, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord2sv(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glMultiTexCoord3d(GLenum, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord3dv(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord3f(GLenum, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord3fv(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord3i(GLenum, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord3iv(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord3s(GLenum, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord3sv(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glMultiTexCoord4d(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord4dv(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord4f(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord4fv(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord4i(GLenum, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord4iv(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord4s(GLenum, GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord4sv(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glLoadTransposeMatrixf(const GLfloat*);
|
|
GLAPI void APIENTRY glLoadTransposeMatrixd(const GLdouble*);
|
|
GLAPI void APIENTRY glMultTransposeMatrixf(const GLfloat*);
|
|
GLAPI void APIENTRY glMultTransposeMatrixd(const GLdouble*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r,
|
|
GLdouble q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r,
|
|
GLfloat q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r,
|
|
GLshort q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble* m);
|
|
typedef void(APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble* m);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_4
|
|
#define GL_VERSION_1_4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendFuncSeparate(GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glMultiDrawArrays(GLenum, GLint*, GLsizei*, GLsizei);
|
|
GLAPI void APIENTRY glMultiDrawElements(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei);
|
|
GLAPI void APIENTRY glPointParameterf(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glPointParameterfv(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glPointParameteri(GLenum, GLint);
|
|
GLAPI void APIENTRY glPointParameteriv(GLenum, const GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB,
|
|
GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, GLint* first, GLsizei* count,
|
|
GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei* count, GLenum type,
|
|
const GLvoid** indices, GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_4_DEPRECATED
|
|
#define GL_VERSION_1_4_DEPRECATED 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFogCoordf(GLfloat);
|
|
GLAPI void APIENTRY glFogCoordfv(const GLfloat*);
|
|
GLAPI void APIENTRY glFogCoordd(GLdouble);
|
|
GLAPI void APIENTRY glFogCoorddv(const GLdouble*);
|
|
GLAPI void APIENTRY glFogCoordPointer(GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glSecondaryColor3b(GLbyte, GLbyte, GLbyte);
|
|
GLAPI void APIENTRY glSecondaryColor3bv(const GLbyte*);
|
|
GLAPI void APIENTRY glSecondaryColor3d(GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glSecondaryColor3dv(const GLdouble*);
|
|
GLAPI void APIENTRY glSecondaryColor3f(GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glSecondaryColor3fv(const GLfloat*);
|
|
GLAPI void APIENTRY glSecondaryColor3i(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glSecondaryColor3iv(const GLint*);
|
|
GLAPI void APIENTRY glSecondaryColor3s(GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glSecondaryColor3sv(const GLshort*);
|
|
GLAPI void APIENTRY glSecondaryColor3ub(GLubyte, GLubyte, GLubyte);
|
|
GLAPI void APIENTRY glSecondaryColor3ubv(const GLubyte*);
|
|
GLAPI void APIENTRY glSecondaryColor3ui(GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glSecondaryColor3uiv(const GLuint*);
|
|
GLAPI void APIENTRY glSecondaryColor3us(GLushort, GLushort, GLushort);
|
|
GLAPI void APIENTRY glSecondaryColor3usv(const GLushort*);
|
|
GLAPI void APIENTRY glSecondaryColorPointer(GLint, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glWindowPos2d(GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos2dv(const GLdouble*);
|
|
GLAPI void APIENTRY glWindowPos2f(GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos2fv(const GLfloat*);
|
|
GLAPI void APIENTRY glWindowPos2i(GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos2iv(const GLint*);
|
|
GLAPI void APIENTRY glWindowPos2s(GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos2sv(const GLshort*);
|
|
GLAPI void APIENTRY glWindowPos3d(GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos3dv(const GLdouble*);
|
|
GLAPI void APIENTRY glWindowPos3f(GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos3fv(const GLfloat*);
|
|
GLAPI void APIENTRY glWindowPos3i(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos3iv(const GLint*);
|
|
GLAPI void APIENTRY glWindowPos3s(GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos3sv(const GLshort*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat* coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble* coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort* v);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_1_5
|
|
#define GL_VERSION_1_5 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGenQueries(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glDeleteQueries(GLsizei, const GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsQuery(GLuint);
|
|
GLAPI void APIENTRY glBeginQuery(GLenum, GLuint);
|
|
GLAPI void APIENTRY glEndQuery(GLenum);
|
|
GLAPI void APIENTRY glGetQueryiv(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetQueryObjectiv(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetQueryObjectuiv(GLuint, GLenum, GLuint*);
|
|
GLAPI void APIENTRY glBindBuffer(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteBuffers(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenBuffers(GLsizei, GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsBuffer(GLuint);
|
|
GLAPI void APIENTRY glBufferData(GLenum, GLsizeiptr, const GLvoid*, GLenum);
|
|
GLAPI void APIENTRY glBufferSubData(GLenum, GLintptr, GLsizeiptr, const GLvoid*);
|
|
GLAPI void APIENTRY glGetBufferSubData(GLenum, GLintptr, GLsizeiptr, GLvoid*);
|
|
GLAPI GLvoid* APIENTRY glMapBuffer(GLenum, GLenum);
|
|
GLAPI GLboolean APIENTRY glUnmapBuffer(GLenum);
|
|
GLAPI void APIENTRY glGetBufferParameteriv(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetBufferPointerv(GLenum, GLenum, GLvoid**);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint* ids);
|
|
typedef void(APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint* ids);
|
|
typedef GLboolean(APIENTRYP PFNGLISQUERYPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
|
|
typedef void(APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint* buffers);
|
|
typedef void(APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint* buffers);
|
|
typedef GLboolean(APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const GLvoid* data,
|
|
GLenum usage);
|
|
typedef void(APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size,
|
|
const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size,
|
|
GLvoid* data);
|
|
typedef GLvoid*(APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
|
|
typedef GLboolean(APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, GLvoid** params);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_2_0
|
|
#define GL_VERSION_2_0 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendEquationSeparate(GLenum, GLenum);
|
|
GLAPI void APIENTRY glDrawBuffers(GLsizei, const GLenum*);
|
|
GLAPI void APIENTRY glStencilOpSeparate(GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glStencilFuncSeparate(GLenum, GLenum, GLint, GLuint);
|
|
GLAPI void APIENTRY glStencilMaskSeparate(GLenum, GLuint);
|
|
GLAPI void APIENTRY glAttachShader(GLuint, GLuint);
|
|
GLAPI void APIENTRY glBindAttribLocation(GLuint, GLuint, const GLchar*);
|
|
GLAPI void APIENTRY glCompileShader(GLuint);
|
|
GLAPI GLuint APIENTRY glCreateProgram(void);
|
|
GLAPI GLuint APIENTRY glCreateShader(GLenum);
|
|
GLAPI void APIENTRY glDeleteProgram(GLuint);
|
|
GLAPI void APIENTRY glDeleteShader(GLuint);
|
|
GLAPI void APIENTRY glDetachShader(GLuint, GLuint);
|
|
GLAPI void APIENTRY glDisableVertexAttribArray(GLuint);
|
|
GLAPI void APIENTRY glEnableVertexAttribArray(GLuint);
|
|
GLAPI void APIENTRY glGetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*);
|
|
GLAPI void APIENTRY glGetActiveUniform(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*);
|
|
GLAPI void APIENTRY glGetAttachedShaders(GLuint, GLsizei, GLsizei*, GLuint*);
|
|
GLAPI GLint APIENTRY glGetAttribLocation(GLuint, const GLchar*);
|
|
GLAPI void APIENTRY glGetProgramiv(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetProgramInfoLog(GLuint, GLsizei, GLsizei*, GLchar*);
|
|
GLAPI void APIENTRY glGetShaderiv(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetShaderInfoLog(GLuint, GLsizei, GLsizei*, GLchar*);
|
|
GLAPI void APIENTRY glGetShaderSource(GLuint, GLsizei, GLsizei*, GLchar*);
|
|
GLAPI GLint APIENTRY glGetUniformLocation(GLuint, const GLchar*);
|
|
GLAPI void APIENTRY glGetUniformfv(GLuint, GLint, GLfloat*);
|
|
GLAPI void APIENTRY glGetUniformiv(GLuint, GLint, GLint*);
|
|
GLAPI void APIENTRY glGetVertexAttribdv(GLuint, GLenum, GLdouble*);
|
|
GLAPI void APIENTRY glGetVertexAttribfv(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetVertexAttribiv(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVertexAttribPointerv(GLuint, GLenum, GLvoid**);
|
|
GLAPI GLboolean APIENTRY glIsProgram(GLuint);
|
|
GLAPI GLboolean APIENTRY glIsShader(GLuint);
|
|
GLAPI void APIENTRY glLinkProgram(GLuint);
|
|
GLAPI void APIENTRY glShaderSource(GLuint, GLsizei, const GLchar**, const GLint*);
|
|
GLAPI void APIENTRY glUseProgram(GLuint);
|
|
GLAPI void APIENTRY glUniform1f(GLint, GLfloat);
|
|
GLAPI void APIENTRY glUniform2f(GLint, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glUniform3f(GLint, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glUniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glUniform1i(GLint, GLint);
|
|
GLAPI void APIENTRY glUniform2i(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glUniform3i(GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glUniform4i(GLint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glUniform1fv(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform2fv(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform3fv(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform4fv(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform1iv(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniform2iv(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniform3iv(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniform4iv(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniformMatrix2fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix3fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glValidateProgram(GLuint);
|
|
GLAPI void APIENTRY glVertexAttrib1d(GLuint, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib1dv(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib1f(GLuint, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib1fv(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib1s(GLuint, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib1sv(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib2d(GLuint, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib2dv(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib2f(GLuint, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib2fv(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib2s(GLuint, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib2sv(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib3d(GLuint, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib3dv(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib3f(GLuint, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib3fv(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib3s(GLuint, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib3sv(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4Nbv(GLuint, const GLbyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4Niv(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttrib4Nsv(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4Nub(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
|
|
GLAPI void APIENTRY glVertexAttrib4Nubv(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4Nuiv(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttrib4Nusv(GLuint, const GLushort*);
|
|
GLAPI void APIENTRY glVertexAttrib4bv(GLuint, const GLbyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4d(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib4dv(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib4f(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib4fv(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib4iv(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttrib4s(GLuint, GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib4sv(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4ubv(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4uiv(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttrib4usv(GLuint, const GLushort*);
|
|
GLAPI void APIENTRY glVertexAttribPointer(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
|
typedef void(APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum* bufs);
|
|
typedef void(APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail,
|
|
GLenum dppass);
|
|
typedef void(APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum frontfunc, GLenum backfunc, GLint ref,
|
|
GLuint mask);
|
|
typedef void(APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
|
typedef void(APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
|
|
typedef void(APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index,
|
|
const GLchar* name);
|
|
typedef void(APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
|
|
typedef GLuint(APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
|
|
typedef GLuint(APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
|
|
typedef void(APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
|
|
typedef void(APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
|
|
typedef void(APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
|
|
typedef void(APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
|
typedef void(APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize,
|
|
GLsizei* length, GLint* size, GLenum* type,
|
|
GLchar* name);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize,
|
|
GLsizei* length, GLint* size, GLenum* type,
|
|
GLchar* name);
|
|
typedef void(APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount,
|
|
GLsizei* count, GLuint* obj);
|
|
typedef GLint(APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar* name);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei* length,
|
|
GLchar* infoLog);
|
|
typedef void(APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei* length,
|
|
GLchar* infoLog);
|
|
typedef void(APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei* length,
|
|
GLchar* source);
|
|
typedef GLint(APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar* name);
|
|
typedef void(APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname,
|
|
GLvoid** pointer);
|
|
typedef GLboolean(APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
|
|
typedef GLboolean(APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
|
|
typedef void(APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
|
|
typedef void(APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar** string,
|
|
const GLint* length);
|
|
typedef void(APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2,
|
|
GLfloat v3);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z,
|
|
GLubyte w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z,
|
|
GLshort w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type,
|
|
GLboolean normalized, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_2_1
|
|
#define GL_VERSION_2_1 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glUniformMatrix2x3fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix3x2fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix2x4fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix4x2fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix3x4fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix4x3fv(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_3_0
|
|
#define GL_VERSION_3_0 1
|
|
/* OpenGL 3.0 also reuses entry points from these extensions: */
|
|
/* ARB_framebuffer_object */
|
|
/* ARB_map_buffer_range */
|
|
/* ARB_vertex_array_object */
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColorMaski(GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
|
|
GLAPI void APIENTRY glGetBooleani_v(GLenum, GLuint, GLboolean*);
|
|
GLAPI void APIENTRY glGetIntegeri_v(GLenum, GLuint, GLint*);
|
|
GLAPI void APIENTRY glEnablei(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDisablei(GLenum, GLuint);
|
|
GLAPI GLboolean APIENTRY glIsEnabledi(GLenum, GLuint);
|
|
GLAPI void APIENTRY glBeginTransformFeedback(GLenum);
|
|
GLAPI void APIENTRY glEndTransformFeedback(void);
|
|
GLAPI void APIENTRY glBindBufferRange(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
|
|
GLAPI void APIENTRY glBindBufferBase(GLenum, GLuint, GLuint);
|
|
GLAPI void APIENTRY glTransformFeedbackVaryings(GLuint, GLsizei, const GLchar**, GLenum);
|
|
GLAPI void APIENTRY glGetTransformFeedbackVarying(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*,
|
|
GLenum*, GLchar*);
|
|
GLAPI void APIENTRY glClampColor(GLenum, GLenum);
|
|
GLAPI void APIENTRY glBeginConditionalRender(GLuint, GLenum);
|
|
GLAPI void APIENTRY glEndConditionalRender(void);
|
|
GLAPI void APIENTRY glVertexAttribIPointer(GLuint, GLint, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glGetVertexAttribIiv(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVertexAttribIuiv(GLuint, GLenum, GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI1i(GLuint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI2i(GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI3i(GLuint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI4i(GLuint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI1ui(GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI2ui(GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI3ui(GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI4ui(GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI1iv(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI2iv(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI3iv(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI4iv(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI1uiv(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI2uiv(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI3uiv(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI4uiv(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI4bv(GLuint, const GLbyte*);
|
|
GLAPI void APIENTRY glVertexAttribI4sv(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttribI4ubv(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVertexAttribI4usv(GLuint, const GLushort*);
|
|
GLAPI void APIENTRY glGetUniformuiv(GLuint, GLint, GLuint*);
|
|
GLAPI void APIENTRY glBindFragDataLocation(GLuint, GLuint, const GLchar*);
|
|
GLAPI GLint APIENTRY glGetFragDataLocation(GLuint, const GLchar*);
|
|
GLAPI void APIENTRY glUniform1ui(GLint, GLuint);
|
|
GLAPI void APIENTRY glUniform2ui(GLint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glUniform3ui(GLint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glUniform4ui(GLint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glUniform1uiv(GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glUniform2uiv(GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glUniform3uiv(GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glUniform4uiv(GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glTexParameterIiv(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glTexParameterIuiv(GLenum, GLenum, const GLuint*);
|
|
GLAPI void APIENTRY glGetTexParameterIiv(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetTexParameterIuiv(GLenum, GLenum, GLuint*);
|
|
GLAPI void APIENTRY glClearBufferiv(GLenum, GLint, const GLint*);
|
|
GLAPI void APIENTRY glClearBufferuiv(GLenum, GLint, const GLuint*);
|
|
GLAPI void APIENTRY glClearBufferfv(GLenum, GLint, const GLfloat*);
|
|
GLAPI void APIENTRY glClearBufferfi(GLenum, GLint, GLfloat, GLint);
|
|
GLAPI const GLubyte* APIENTRY glGetStringi(GLenum, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b,
|
|
GLboolean a);
|
|
typedef void(APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean* data);
|
|
typedef void(APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint* data);
|
|
typedef void(APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
|
|
typedef void(APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
|
|
typedef GLboolean(APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
|
|
typedef void(APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
|
|
typedef void(APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count,
|
|
const GLchar** varyings,
|
|
GLenum bufferMode);
|
|
typedef void(APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index,
|
|
GLsizei bufSize, GLsizei* length,
|
|
GLsizei* size, GLenum* type,
|
|
GLchar* name);
|
|
typedef void(APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
|
|
typedef void(APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
|
|
typedef void(APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z,
|
|
GLuint w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color,
|
|
const GLchar* name);
|
|
typedef GLint(APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar* name);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2,
|
|
GLuint v3);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname,
|
|
const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer,
|
|
const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth,
|
|
GLint stencil);
|
|
typedef const GLubyte*(APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_3_1
|
|
#define GL_VERSION_3_1 1
|
|
/* OpenGL 3.1 also reuses entry points from these extensions: */
|
|
/* ARB_copy_buffer */
|
|
/* ARB_uniform_buffer_object */
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawArraysInstanced(GLenum, GLint, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glDrawElementsInstanced(GLenum, GLsizei, GLenum, const GLvoid*, GLsizei);
|
|
GLAPI void APIENTRY glTexBuffer(GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glPrimitiveRestartIndex(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count,
|
|
GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type,
|
|
const GLvoid* indices, GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_3_2
|
|
#define GL_VERSION_3_2 1
|
|
/* OpenGL 3.2 also reuses entry points from these extensions: */
|
|
/* ARB_draw_elements_base_vertex */
|
|
/* ARB_provoking_vertex */
|
|
/* ARB_sync */
|
|
/* ARB_texture_multisample */
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetInteger64i_v(GLenum, GLuint, GLint64*);
|
|
GLAPI void APIENTRY glGetBufferParameteri64v(GLenum, GLenum, GLint64*);
|
|
GLAPI void APIENTRY glProgramParameteri(GLuint, GLenum, GLint);
|
|
GLAPI void APIENTRY glFramebufferTexture(GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTextureFace(GLenum, GLenum, GLuint, GLint, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64* data);
|
|
typedef void(APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname,
|
|
GLint64* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level, GLenum face);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_multitexture
|
|
#define GL_ARB_multitexture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glActiveTextureARB(GLenum);
|
|
GLAPI void APIENTRY glClientActiveTextureARB(GLenum);
|
|
GLAPI void APIENTRY glMultiTexCoord1dARB(GLenum, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord1dvARB(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord1fARB(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord1fvARB(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord1iARB(GLenum, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord1ivARB(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord1sARB(GLenum, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord1svARB(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glMultiTexCoord2dARB(GLenum, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord2dvARB(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord2fARB(GLenum, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord2fvARB(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord2iARB(GLenum, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord2ivARB(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord2sARB(GLenum, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord2svARB(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glMultiTexCoord3dARB(GLenum, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord3dvARB(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord3fARB(GLenum, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord3fvARB(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord3iARB(GLenum, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord3ivARB(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord3sARB(GLenum, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord3svARB(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glMultiTexCoord4dARB(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexCoord4dvARB(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexCoord4fARB(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexCoord4fvARB(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexCoord4iARB(GLenum, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glMultiTexCoord4ivARB(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexCoord4sARB(GLenum, GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glMultiTexCoord4svARB(GLenum, const GLshort*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLACTIVETEXTUREARBPROC)(GLenum texture);
|
|
typedef void(APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t,
|
|
GLdouble r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t,
|
|
GLdouble r, GLdouble q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r,
|
|
GLfloat q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r,
|
|
GLint q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r,
|
|
GLshort q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort* v);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_transpose_matrix
|
|
#define GL_ARB_transpose_matrix 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glLoadTransposeMatrixfARB(const GLfloat*);
|
|
GLAPI void APIENTRY glLoadTransposeMatrixdARB(const GLdouble*);
|
|
GLAPI void APIENTRY glMultTransposeMatrixfARB(const GLfloat*);
|
|
GLAPI void APIENTRY glMultTransposeMatrixdARB(const GLdouble*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble* m);
|
|
typedef void(APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble* m);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_multisample
|
|
#define GL_ARB_multisample 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glSampleCoverageARB(GLclampf, GLboolean);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLclampf value, GLboolean invert);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_add
|
|
#define GL_ARB_texture_env_add 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_cube_map
|
|
#define GL_ARB_texture_cube_map 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_compression
|
|
#define GL_ARB_texture_compression 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glCompressedTexImage3DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei,
|
|
GLint, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexImage2DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint,
|
|
GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexImage1DARB(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexSubImage3DARB(GLenum, GLint, GLint, GLint, GLint, GLsizei,
|
|
GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexSubImage2DARB(GLenum, GLint, GLint, GLint, GLsizei, GLsizei,
|
|
GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTexSubImage1DARB(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glGetCompressedTexImageARB(GLenum, GLint, GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLint border, GLsizei imageSize,
|
|
const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLint border,
|
|
GLsizei imageSize, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLint border, GLsizei imageSize,
|
|
const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(
|
|
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLsizei imageSize,
|
|
const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level,
|
|
GLint xoffset, GLsizei width,
|
|
GLenum format, GLsizei imageSize,
|
|
const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, GLvoid* img);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_border_clamp
|
|
#define GL_ARB_texture_border_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_point_parameters
|
|
#define GL_ARB_point_parameters 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPointParameterfARB(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glPointParameterfvARB(GLenum, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_blend
|
|
#define GL_ARB_vertex_blend 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glWeightbvARB(GLint, const GLbyte*);
|
|
GLAPI void APIENTRY glWeightsvARB(GLint, const GLshort*);
|
|
GLAPI void APIENTRY glWeightivARB(GLint, const GLint*);
|
|
GLAPI void APIENTRY glWeightfvARB(GLint, const GLfloat*);
|
|
GLAPI void APIENTRY glWeightdvARB(GLint, const GLdouble*);
|
|
GLAPI void APIENTRY glWeightubvARB(GLint, const GLubyte*);
|
|
GLAPI void APIENTRY glWeightusvARB(GLint, const GLushort*);
|
|
GLAPI void APIENTRY glWeightuivARB(GLint, const GLuint*);
|
|
GLAPI void APIENTRY glWeightPointerARB(GLint, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glVertexBlendARB(GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTIVARBPROC)(GLint size, const GLint* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint* weights);
|
|
typedef void(APIENTRYP PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLVERTEXBLENDARBPROC)(GLint count);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_matrix_palette
|
|
#define GL_ARB_matrix_palette 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glCurrentPaletteMatrixARB(GLint);
|
|
GLAPI void APIENTRY glMatrixIndexubvARB(GLint, const GLubyte*);
|
|
GLAPI void APIENTRY glMatrixIndexusvARB(GLint, const GLushort*);
|
|
GLAPI void APIENTRY glMatrixIndexuivARB(GLint, const GLuint*);
|
|
GLAPI void APIENTRY glMatrixIndexPointerARB(GLint, GLenum, GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index);
|
|
typedef void(APIENTRYP PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte* indices);
|
|
typedef void(APIENTRYP PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort* indices);
|
|
typedef void(APIENTRYP PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint* indices);
|
|
typedef void(APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_combine
|
|
#define GL_ARB_texture_env_combine 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_crossbar
|
|
#define GL_ARB_texture_env_crossbar 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_env_dot3
|
|
#define GL_ARB_texture_env_dot3 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_mirrored_repeat
|
|
#define GL_ARB_texture_mirrored_repeat 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_depth_texture
|
|
#define GL_ARB_depth_texture 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shadow
|
|
#define GL_ARB_shadow 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shadow_ambient
|
|
#define GL_ARB_shadow_ambient 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_window_pos
|
|
#define GL_ARB_window_pos 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glWindowPos2dARB(GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos2dvARB(const GLdouble*);
|
|
GLAPI void APIENTRY glWindowPos2fARB(GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos2fvARB(const GLfloat*);
|
|
GLAPI void APIENTRY glWindowPos2iARB(GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos2ivARB(const GLint*);
|
|
GLAPI void APIENTRY glWindowPos2sARB(GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos2svARB(const GLshort*);
|
|
GLAPI void APIENTRY glWindowPos3dARB(GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos3dvARB(const GLdouble*);
|
|
GLAPI void APIENTRY glWindowPos3fARB(GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos3fvARB(const GLfloat*);
|
|
GLAPI void APIENTRY glWindowPos3iARB(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos3ivARB(const GLint*);
|
|
GLAPI void APIENTRY glWindowPos3sARB(GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos3svARB(const GLshort*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2DVARBPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2FVARBPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2IVARBPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2SVARBPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3DVARBPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3FVARBPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3IVARBPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3SVARBPROC)(const GLshort* v);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_program
|
|
#define GL_ARB_vertex_program 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexAttrib1dARB(GLuint, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib1dvARB(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib1fARB(GLuint, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib1fvARB(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib1sARB(GLuint, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib1svARB(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib2dARB(GLuint, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib2dvARB(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib2fARB(GLuint, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib2fvARB(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib2sARB(GLuint, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib2svARB(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib3dARB(GLuint, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib3dvARB(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib3fARB(GLuint, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib3fvARB(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib3sARB(GLuint, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib3svARB(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4NbvARB(GLuint, const GLbyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4NivARB(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttrib4NsvARB(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4NubARB(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
|
|
GLAPI void APIENTRY glVertexAttrib4NubvARB(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4NuivARB(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttrib4NusvARB(GLuint, const GLushort*);
|
|
GLAPI void APIENTRY glVertexAttrib4bvARB(GLuint, const GLbyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4dARB(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib4dvARB(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib4fARB(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib4fvARB(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib4ivARB(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttrib4sARB(GLuint, GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib4svARB(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4ubvARB(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVertexAttrib4uivARB(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttrib4usvARB(GLuint, const GLushort*);
|
|
GLAPI void APIENTRY glVertexAttribPointerARB(GLuint, GLint, GLenum, GLboolean, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glEnableVertexAttribArrayARB(GLuint);
|
|
GLAPI void APIENTRY glDisableVertexAttribArrayARB(GLuint);
|
|
GLAPI void APIENTRY glProgramStringARB(GLenum, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glBindProgramARB(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteProgramsARB(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenProgramsARB(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glProgramEnvParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble,
|
|
GLdouble);
|
|
GLAPI void APIENTRY glProgramEnvParameter4dvARB(GLenum, GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glProgramEnvParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glProgramEnvParameter4fvARB(GLenum, GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramLocalParameter4dARB(GLenum, GLuint, GLdouble, GLdouble, GLdouble,
|
|
GLdouble);
|
|
GLAPI void APIENTRY glProgramLocalParameter4dvARB(GLenum, GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glProgramLocalParameter4fARB(GLenum, GLuint, GLfloat, GLfloat, GLfloat,
|
|
GLfloat);
|
|
GLAPI void APIENTRY glProgramLocalParameter4fvARB(GLenum, GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glGetProgramEnvParameterdvARB(GLenum, GLuint, GLdouble*);
|
|
GLAPI void APIENTRY glGetProgramEnvParameterfvARB(GLenum, GLuint, GLfloat*);
|
|
GLAPI void APIENTRY glGetProgramLocalParameterdvARB(GLenum, GLuint, GLdouble*);
|
|
GLAPI void APIENTRY glGetProgramLocalParameterfvARB(GLenum, GLuint, GLfloat*);
|
|
GLAPI void APIENTRY glGetProgramivARB(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetProgramStringARB(GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetVertexAttribdvARB(GLuint, GLenum, GLdouble*);
|
|
GLAPI void APIENTRY glGetVertexAttribfvARB(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetVertexAttribivARB(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVertexAttribPointervARB(GLuint, GLenum, GLvoid**);
|
|
GLAPI GLboolean APIENTRY glIsProgramARB(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z,
|
|
GLubyte w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z,
|
|
GLshort w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type,
|
|
GLboolean normalized, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
|
|
typedef void(APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
|
|
typedef void(APIENTRYP PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len,
|
|
const GLvoid* string);
|
|
typedef void(APIENTRYP PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
|
|
typedef void(APIENTRYP PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint* programs);
|
|
typedef void(APIENTRYP PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint* programs);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x,
|
|
GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index,
|
|
const GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x,
|
|
GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x,
|
|
GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index,
|
|
const GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x,
|
|
GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index,
|
|
GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index,
|
|
GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, GLvoid* string);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname,
|
|
GLvoid** pointer);
|
|
typedef GLboolean(APIENTRYP PFNGLISPROGRAMARBPROC)(GLuint program);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_program
|
|
#define GL_ARB_fragment_program 1
|
|
/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_buffer_object
|
|
#define GL_ARB_vertex_buffer_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBindBufferARB(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteBuffersARB(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenBuffersARB(GLsizei, GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsBufferARB(GLuint);
|
|
GLAPI void APIENTRY glBufferDataARB(GLenum, GLsizeiptrARB, const GLvoid*, GLenum);
|
|
GLAPI void APIENTRY glBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid*);
|
|
GLAPI void APIENTRY glGetBufferSubDataARB(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid*);
|
|
GLAPI GLvoid* APIENTRY glMapBufferARB(GLenum, GLenum);
|
|
GLAPI GLboolean APIENTRY glUnmapBufferARB(GLenum);
|
|
GLAPI void APIENTRY glGetBufferParameterivARB(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetBufferPointervARB(GLenum, GLenum, GLvoid**);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint* buffers);
|
|
typedef void(APIENTRYP PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint* buffers);
|
|
typedef GLboolean(APIENTRYP PFNGLISBUFFERARBPROC)(GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size,
|
|
const GLvoid* data, GLenum usage);
|
|
typedef void(APIENTRYP PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset,
|
|
GLsizeiptrARB size, const GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset,
|
|
GLsizeiptrARB size, GLvoid* data);
|
|
typedef GLvoid*(APIENTRYP PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access);
|
|
typedef GLboolean(APIENTRYP PFNGLUNMAPBUFFERARBPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, GLvoid** params);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_occlusion_query
|
|
#define GL_ARB_occlusion_query 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGenQueriesARB(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glDeleteQueriesARB(GLsizei, const GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsQueryARB(GLuint);
|
|
GLAPI void APIENTRY glBeginQueryARB(GLenum, GLuint);
|
|
GLAPI void APIENTRY glEndQueryARB(GLenum);
|
|
GLAPI void APIENTRY glGetQueryivARB(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetQueryObjectivARB(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetQueryObjectuivARB(GLuint, GLenum, GLuint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint* ids);
|
|
typedef void(APIENTRYP PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint* ids);
|
|
typedef GLboolean(APIENTRYP PFNGLISQUERYARBPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id);
|
|
typedef void(APIENTRYP PFNGLENDQUERYARBPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint* params);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shader_objects
|
|
#define GL_ARB_shader_objects 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDeleteObjectARB(GLhandleARB);
|
|
GLAPI GLhandleARB APIENTRY glGetHandleARB(GLenum);
|
|
GLAPI void APIENTRY glDetachObjectARB(GLhandleARB, GLhandleARB);
|
|
GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB(GLenum);
|
|
GLAPI void APIENTRY glShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB**, const GLint*);
|
|
GLAPI void APIENTRY glCompileShaderARB(GLhandleARB);
|
|
GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB(void);
|
|
GLAPI void APIENTRY glAttachObjectARB(GLhandleARB, GLhandleARB);
|
|
GLAPI void APIENTRY glLinkProgramARB(GLhandleARB);
|
|
GLAPI void APIENTRY glUseProgramObjectARB(GLhandleARB);
|
|
GLAPI void APIENTRY glValidateProgramARB(GLhandleARB);
|
|
GLAPI void APIENTRY glUniform1fARB(GLint, GLfloat);
|
|
GLAPI void APIENTRY glUniform2fARB(GLint, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glUniform3fARB(GLint, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glUniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glUniform1iARB(GLint, GLint);
|
|
GLAPI void APIENTRY glUniform2iARB(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glUniform3iARB(GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glUniform4iARB(GLint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glUniform1fvARB(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform2fvARB(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform3fvARB(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform4fvARB(GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glUniform1ivARB(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniform2ivARB(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniform3ivARB(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniform4ivARB(GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glUniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glUniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glGetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetObjectParameterivARB(GLhandleARB, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetInfoLogARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*);
|
|
GLAPI void APIENTRY glGetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei*, GLhandleARB*);
|
|
GLAPI GLint APIENTRY glGetUniformLocationARB(GLhandleARB, const GLcharARB*);
|
|
GLAPI void APIENTRY glGetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*,
|
|
GLcharARB*);
|
|
GLAPI void APIENTRY glGetUniformfvARB(GLhandleARB, GLint, GLfloat*);
|
|
GLAPI void APIENTRY glGetUniformivARB(GLhandleARB, GLint, GLint*);
|
|
GLAPI void APIENTRY glGetShaderSourceARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj);
|
|
typedef GLhandleARB(APIENTRYP PFNGLGETHANDLEARBPROC)(GLenum pname);
|
|
typedef void(APIENTRYP PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj);
|
|
typedef GLhandleARB(APIENTRYP PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType);
|
|
typedef void(APIENTRYP PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count,
|
|
const GLcharARB** string, const GLint* length);
|
|
typedef void(APIENTRYP PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj);
|
|
typedef GLhandleARB(APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC)(void);
|
|
typedef void(APIENTRYP PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj);
|
|
typedef void(APIENTRYP PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj);
|
|
typedef void(APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj);
|
|
typedef void(APIENTRYP PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2,
|
|
GLfloat v3);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2,
|
|
GLint v3);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei* length,
|
|
GLcharARB* infoLog);
|
|
typedef void(APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount,
|
|
GLsizei* count, GLhandleARB* obj);
|
|
typedef GLint(APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj,
|
|
const GLcharARB* name);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index,
|
|
GLsizei maxLength, GLsizei* length,
|
|
GLint* size, GLenum* type, GLcharARB* name);
|
|
typedef void(APIENTRYP PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength,
|
|
GLsizei* length, GLcharARB* source);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_shader
|
|
#define GL_ARB_vertex_shader 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB*);
|
|
GLAPI void APIENTRY glGetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*,
|
|
GLcharARB*);
|
|
GLAPI GLint APIENTRY glGetAttribLocationARB(GLhandleARB, const GLcharARB*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index,
|
|
const GLcharARB* name);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index,
|
|
GLsizei maxLength, GLsizei* length, GLint* size,
|
|
GLenum* type, GLcharARB* name);
|
|
typedef GLint(APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj,
|
|
const GLcharARB* name);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_shader
|
|
#define GL_ARB_fragment_shader 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shading_language_100
|
|
#define GL_ARB_shading_language_100 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_non_power_of_two
|
|
#define GL_ARB_texture_non_power_of_two 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_point_sprite
|
|
#define GL_ARB_point_sprite 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_program_shadow
|
|
#define GL_ARB_fragment_program_shadow 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_buffers
|
|
#define GL_ARB_draw_buffers 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawBuffersARB(GLsizei, const GLenum*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum* bufs);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_rectangle
|
|
#define GL_ARB_texture_rectangle 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_color_buffer_float
|
|
#define GL_ARB_color_buffer_float 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glClampColorARB(GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_half_float_pixel
|
|
#define GL_ARB_half_float_pixel 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_float
|
|
#define GL_ARB_texture_float 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_pixel_buffer_object
|
|
#define GL_ARB_pixel_buffer_object 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_depth_buffer_float
|
|
#define GL_ARB_depth_buffer_float 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_instanced
|
|
#define GL_ARB_draw_instanced 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawArraysInstancedARB(GLenum, GLint, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glDrawElementsInstancedARB(GLenum, GLsizei, GLenum, const GLvoid*, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count,
|
|
GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type,
|
|
const GLvoid* indices, GLsizei primcount);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_framebuffer_object
|
|
#define GL_ARB_framebuffer_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLboolean APIENTRY glIsRenderbuffer(GLuint);
|
|
GLAPI void APIENTRY glBindRenderbuffer(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteRenderbuffers(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenRenderbuffers(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glRenderbufferStorage(GLenum, GLenum, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glGetRenderbufferParameteriv(GLenum, GLenum, GLint*);
|
|
GLAPI GLboolean APIENTRY glIsFramebuffer(GLuint);
|
|
GLAPI void APIENTRY glBindFramebuffer(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteFramebuffers(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenFramebuffers(GLsizei, GLuint*);
|
|
GLAPI GLenum APIENTRY glCheckFramebufferStatus(GLenum);
|
|
GLAPI void APIENTRY glFramebufferTexture1D(GLenum, GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTexture2D(GLenum, GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTexture3D(GLenum, GLenum, GLenum, GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glFramebufferRenderbuffer(GLenum, GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGenerateMipmap(GLenum);
|
|
GLAPI void APIENTRY glBlitFramebuffer(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint,
|
|
GLbitfield, GLenum);
|
|
GLAPI void APIENTRY glRenderbufferStorageMultisample(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glFramebufferTextureLayer(GLenum, GLenum, GLuint, GLint, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLboolean(APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers);
|
|
typedef void(APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
|
|
typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef GLboolean(APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
|
|
typedef void(APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
|
|
typedef void(APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers);
|
|
typedef void(APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
|
|
typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture, GLint level,
|
|
GLint zoffset);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment,
|
|
GLenum renderbuffertarget,
|
|
GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target,
|
|
GLenum attachment,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
|
GLbitfield mask, GLenum filter);
|
|
typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level, GLint layer);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_framebuffer_sRGB
|
|
#define GL_ARB_framebuffer_sRGB 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_geometry_shader4
|
|
#define GL_ARB_geometry_shader4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProgramParameteriARB(GLuint, GLenum, GLint);
|
|
GLAPI void APIENTRY glFramebufferTextureARB(GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTextureLayerARB(GLenum, GLenum, GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTextureFaceARB(GLenum, GLenum, GLuint, GLint, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLint layer);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLenum face);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_half_float_vertex
|
|
#define GL_ARB_half_float_vertex 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_instanced_arrays
|
|
#define GL_ARB_instanced_arrays 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexAttribDivisorARB(GLuint, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_map_buffer_range
|
|
#define GL_ARB_map_buffer_range 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLvoid* APIENTRY glMapBufferRange(GLenum, GLintptr, GLsizeiptr, GLbitfield);
|
|
GLAPI void APIENTRY glFlushMappedBufferRange(GLenum, GLintptr, GLsizeiptr);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLvoid*(APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr length, GLbitfield access);
|
|
typedef void(APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr length);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_buffer_object
|
|
#define GL_ARB_texture_buffer_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexBufferARB(GLenum, GLenum, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_compression_rgtc
|
|
#define GL_ARB_texture_compression_rgtc 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_rg
|
|
#define GL_ARB_texture_rg 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_array_object
|
|
#define GL_ARB_vertex_array_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBindVertexArray(GLuint);
|
|
GLAPI void APIENTRY glDeleteVertexArrays(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenVertexArrays(GLsizei, GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsVertexArray(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
|
|
typedef void(APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint* arrays);
|
|
typedef void(APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
|
|
typedef GLboolean(APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_uniform_buffer_object
|
|
#define GL_ARB_uniform_buffer_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetUniformIndices(GLuint, GLsizei, const GLchar**, GLuint*);
|
|
GLAPI void APIENTRY glGetActiveUniformsiv(GLuint, GLsizei, const GLuint*, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetActiveUniformName(GLuint, GLuint, GLsizei, GLsizei*, GLchar*);
|
|
GLAPI GLuint APIENTRY glGetUniformBlockIndex(GLuint, const GLchar*);
|
|
GLAPI void APIENTRY glGetActiveUniformBlockiv(GLuint, GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetActiveUniformBlockName(GLuint, GLuint, GLsizei, GLsizei*, GLchar*);
|
|
GLAPI void APIENTRY glUniformBlockBinding(GLuint, GLuint, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount,
|
|
const GLchar** uniformNames,
|
|
GLuint* uniformIndices);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount,
|
|
const GLuint* uniformIndices, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex,
|
|
GLsizei bufSize, GLsizei* length,
|
|
GLchar* uniformName);
|
|
typedef GLuint(APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program,
|
|
const GLchar* uniformBlockName);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex,
|
|
GLsizei bufSize, GLsizei* length,
|
|
GLchar* uniformBlockName);
|
|
typedef void(APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex,
|
|
GLuint uniformBlockBinding);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_compatibility
|
|
#define GL_ARB_compatibility 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_copy_buffer
|
|
#define GL_ARB_copy_buffer 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glCopyBufferSubData(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget,
|
|
GLintptr readOffset, GLintptr writeOffset,
|
|
GLsizeiptr size);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shader_texture_lod
|
|
#define GL_ARB_shader_texture_lod 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_depth_clamp
|
|
#define GL_ARB_depth_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_elements_base_vertex
|
|
#define GL_ARB_draw_elements_base_vertex 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum, GLsizei, GLenum, const GLvoid*, GLint);
|
|
GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum, GLuint, GLuint, GLsizei, GLenum,
|
|
const GLvoid*, GLint);
|
|
GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum, GLsizei, GLenum, const GLvoid*,
|
|
GLsizei, GLint);
|
|
GLAPI void APIENTRY glMultiDrawElementsBaseVertex(GLenum, const GLsizei*, GLenum, const GLvoid**,
|
|
GLsizei, const GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type,
|
|
const GLvoid* indices, GLint basevertex);
|
|
typedef void(APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLsizei count, GLenum type,
|
|
const GLvoid* indices,
|
|
GLint basevertex);
|
|
typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count,
|
|
GLenum type, const GLvoid* indices,
|
|
GLsizei primcount,
|
|
GLint basevertex);
|
|
typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei* count,
|
|
GLenum type, const GLvoid** indices,
|
|
GLsizei primcount,
|
|
const GLint* basevertex);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_fragment_coord_conventions
|
|
#define GL_ARB_fragment_coord_conventions 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_provoking_vertex
|
|
#define GL_ARB_provoking_vertex 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProvokingVertex(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_seamless_cube_map
|
|
#define GL_ARB_seamless_cube_map 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_sync
|
|
#define GL_ARB_sync 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLsync APIENTRY glFenceSync(GLenum, GLbitfield);
|
|
GLAPI GLboolean APIENTRY glIsSync(GLsync);
|
|
GLAPI void APIENTRY glDeleteSync(GLsync);
|
|
GLAPI GLenum APIENTRY glClientWaitSync(GLsync, GLbitfield, GLuint64);
|
|
GLAPI void APIENTRY glWaitSync(GLsync, GLbitfield, GLuint64);
|
|
GLAPI void APIENTRY glGetInteger64v(GLenum, GLint64*);
|
|
GLAPI void APIENTRY glGetSynciv(GLsync, GLenum, GLsizei, GLsizei*, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLsync(APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
|
|
typedef GLboolean(APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
|
|
typedef void(APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
|
|
typedef GLenum(APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
|
|
typedef void(APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
|
|
typedef void(APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64* params);
|
|
typedef void(APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize,
|
|
GLsizei* length, GLint* values);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_multisample
|
|
#define GL_ARB_texture_multisample 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexImage2DMultisample(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean);
|
|
GLAPI void APIENTRY glTexImage3DMultisample(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei,
|
|
GLboolean);
|
|
GLAPI void APIENTRY glGetMultisamplefv(GLenum, GLuint, GLfloat*);
|
|
GLAPI void APIENTRY glSampleMaski(GLuint, GLbitfield);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLint internalformat, GLsizei width,
|
|
GLsizei height,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLint internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat* val);
|
|
typedef void(APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint index, GLbitfield mask);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_vertex_array_bgra
|
|
#define GL_ARB_vertex_array_bgra 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_draw_buffers_blend
|
|
#define GL_ARB_draw_buffers_blend 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendEquationi(GLuint, GLenum);
|
|
GLAPI void APIENTRY glBlendEquationSeparatei(GLuint, GLenum, GLenum);
|
|
GLAPI void APIENTRY glBlendFunci(GLuint, GLenum, GLenum);
|
|
GLAPI void APIENTRY glBlendFuncSeparatei(GLuint, GLenum, GLenum, GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode);
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB,
|
|
GLenum modeAlpha);
|
|
typedef void(APIENTRYP PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst);
|
|
typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB,
|
|
GLenum srcAlpha, GLenum dstAlpha);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_sample_shading
|
|
#define GL_ARB_sample_shading 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glMinSampleShading(GLclampf);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLMINSAMPLESHADINGPROC)(GLclampf value);
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_cube_map_array
|
|
#define GL_ARB_texture_cube_map_array 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_gather
|
|
#define GL_ARB_texture_gather 1
|
|
#endif
|
|
|
|
#ifndef GL_ARB_texture_query_lod
|
|
#define GL_ARB_texture_query_lod 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_abgr
|
|
#define GL_EXT_abgr 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_color
|
|
#define GL_EXT_blend_color 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendColorEXT(GLclampf, GLclampf, GLclampf, GLclampf);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDCOLOREXTPROC)(GLclampf red, GLclampf green, GLclampf blue,
|
|
GLclampf alpha);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_polygon_offset
|
|
#define GL_EXT_polygon_offset 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPolygonOffsetEXT(GLfloat, GLfloat);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture
|
|
#define GL_EXT_texture 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture3D
|
|
#define GL_EXT_texture3D 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexImage3DEXT(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum,
|
|
GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glTexSubImage3DEXT(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei,
|
|
GLsizei, GLenum, GLenum, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLint border, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format,
|
|
GLenum type, const GLvoid* pixels);
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_filter4
|
|
#define GL_SGIS_texture_filter4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetTexFilterFuncSGIS(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glTexFilterFuncSGIS(GLenum, GLenum, GLsizei, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter,
|
|
GLfloat* weights);
|
|
typedef void(APIENTRYP PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n,
|
|
const GLfloat* weights);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_subtexture
|
|
#define GL_EXT_subtexture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexSubImage1DEXT(GLenum, GLint, GLint, GLsizei, GLenum, GLenum,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glTexSubImage2DEXT(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum,
|
|
GLenum, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, const GLvoid* pixels);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_copy_texture
|
|
#define GL_EXT_copy_texture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glCopyTexImage1DEXT(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
|
|
GLAPI void APIENTRY glCopyTexImage2DEXT(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei,
|
|
GLint);
|
|
GLAPI void APIENTRY glCopyTexSubImage1DEXT(GLenum, GLint, GLint, GLint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glCopyTexSubImage2DEXT(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei,
|
|
GLsizei);
|
|
GLAPI void APIENTRY glCopyTexSubImage3DEXT(GLenum, GLint, GLint, GLint, GLint, GLint, GLint,
|
|
GLsizei, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLint border);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLsizei height, GLint border);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint x, GLint y, GLsizei width);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint x,
|
|
GLint y, GLsizei width, GLsizei height);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_histogram
|
|
#define GL_EXT_histogram 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetHistogramEXT(GLenum, GLboolean, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetHistogramParameterfvEXT(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetHistogramParameterivEXT(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetMinmaxEXT(GLenum, GLboolean, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetMinmaxParameterfvEXT(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetMinmaxParameterivEXT(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glHistogramEXT(GLenum, GLsizei, GLenum, GLboolean);
|
|
GLAPI void APIENTRY glMinmaxEXT(GLenum, GLenum, GLboolean);
|
|
GLAPI void APIENTRY glResetHistogramEXT(GLenum);
|
|
GLAPI void APIENTRY glResetMinmaxEXT(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format,
|
|
GLenum type, GLvoid* values);
|
|
typedef void(APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format,
|
|
GLenum type, GLvoid* values);
|
|
typedef void(APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat,
|
|
GLboolean sink);
|
|
typedef void(APIENTRYP PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink);
|
|
typedef void(APIENTRYP PFNGLRESETHISTOGRAMEXTPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLRESETMINMAXEXTPROC)(GLenum target);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_convolution
|
|
#define GL_EXT_convolution 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glConvolutionFilter1DEXT(GLenum, GLenum, GLsizei, GLenum, GLenum,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glConvolutionFilter2DEXT(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glConvolutionParameterfEXT(GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glConvolutionParameterfvEXT(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glConvolutionParameteriEXT(GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glConvolutionParameterivEXT(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glCopyConvolutionFilter1DEXT(GLenum, GLenum, GLint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glCopyConvolutionFilter2DEXT(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glGetConvolutionFilterEXT(GLenum, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetConvolutionParameterfvEXT(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetConvolutionParameterivEXT(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetSeparableFilterEXT(GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid*);
|
|
GLAPI void APIENTRY glSeparableFilter2DEXT(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum,
|
|
const GLvoid*, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid* image);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const GLvoid* image);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat params);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname,
|
|
GLint params);
|
|
typedef void(APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width);
|
|
typedef void(APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type,
|
|
GLvoid* image);
|
|
typedef void(APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type,
|
|
GLvoid* row, GLvoid* column, GLvoid* span);
|
|
typedef void(APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height, GLenum format,
|
|
GLenum type, const GLvoid* row,
|
|
const GLvoid* column);
|
|
#endif
|
|
|
|
#ifndef GL_SGI_color_matrix
|
|
#define GL_SGI_color_matrix 1
|
|
#endif
|
|
|
|
#ifndef GL_SGI_color_table
|
|
#define GL_SGI_color_table 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColorTableSGI(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glColorTableParameterfvSGI(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glColorTableParameterivSGI(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glCopyColorTableSGI(GLenum, GLenum, GLint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glGetColorTableSGI(GLenum, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetColorTableParameterfvSGI(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetColorTableParameterivSGI(GLenum, GLenum, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width,
|
|
GLenum format, GLenum type, const GLvoid* table);
|
|
typedef void(APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type,
|
|
GLvoid* table);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_pixel_texture
|
|
#define GL_SGIX_pixel_texture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPixelTexGenSGIX(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPIXELTEXGENSGIXPROC)(GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_pixel_texture
|
|
#define GL_SGIS_pixel_texture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPixelTexGenParameteriSGIS(GLenum, GLint);
|
|
GLAPI void APIENTRY glPixelTexGenParameterivSGIS(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glPixelTexGenParameterfSGIS(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glPixelTexGenParameterfvSGIS(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS(GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS(GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture4D
|
|
#define GL_SGIS_texture4D 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexImage4DSGIS(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei,
|
|
GLint, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glTexSubImage4DSGIS(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei,
|
|
GLsizei, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level, GLenum internalformat,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLsizei size4d, GLint border, GLenum format,
|
|
GLenum type, const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint woffset,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLsizei size4d, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
#endif
|
|
|
|
#ifndef GL_SGI_texture_color_table
|
|
#define GL_SGI_texture_color_table 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_cmyka
|
|
#define GL_EXT_cmyka 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_object
|
|
#define GL_EXT_texture_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLboolean APIENTRY glAreTexturesResidentEXT(GLsizei, const GLuint*, GLboolean*);
|
|
GLAPI void APIENTRY glBindTextureEXT(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteTexturesEXT(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenTexturesEXT(GLsizei, GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsTextureEXT(GLuint);
|
|
GLAPI void APIENTRY glPrioritizeTexturesEXT(GLsizei, const GLuint*, const GLclampf*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLboolean(APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint* textures,
|
|
GLboolean* residences);
|
|
typedef void(APIENTRYP PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture);
|
|
typedef void(APIENTRYP PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint* textures);
|
|
typedef void(APIENTRYP PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint* textures);
|
|
typedef GLboolean(APIENTRYP PFNGLISTEXTUREEXTPROC)(GLuint texture);
|
|
typedef void(APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint* textures,
|
|
const GLclampf* priorities);
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_detail_texture
|
|
#define GL_SGIS_detail_texture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDetailTexFuncSGIS(GLenum, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glGetDetailTexFuncSGIS(GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat* points);
|
|
typedef void(APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat* points);
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_sharpen_texture
|
|
#define GL_SGIS_sharpen_texture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glSharpenTexFuncSGIS(GLenum, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glGetSharpenTexFuncSGIS(GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n,
|
|
const GLfloat* points);
|
|
typedef void(APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat* points);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_packed_pixels
|
|
#define GL_EXT_packed_pixels 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_lod
|
|
#define GL_SGIS_texture_lod 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_multisample
|
|
#define GL_SGIS_multisample 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glSampleMaskSGIS(GLclampf, GLboolean);
|
|
GLAPI void APIENTRY glSamplePatternSGIS(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert);
|
|
typedef void(APIENTRYP PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_rescale_normal
|
|
#define GL_EXT_rescale_normal 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_array
|
|
#define GL_EXT_vertex_array 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glArrayElementEXT(GLint);
|
|
GLAPI void APIENTRY glColorPointerEXT(GLint, GLenum, GLsizei, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glDrawArraysEXT(GLenum, GLint, GLsizei);
|
|
GLAPI void APIENTRY glEdgeFlagPointerEXT(GLsizei, GLsizei, const GLboolean*);
|
|
GLAPI void APIENTRY glGetPointervEXT(GLenum, GLvoid**);
|
|
GLAPI void APIENTRY glIndexPointerEXT(GLenum, GLsizei, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glNormalPointerEXT(GLenum, GLsizei, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glTexCoordPointerEXT(GLint, GLenum, GLsizei, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glVertexPointerEXT(GLint, GLenum, GLsizei, GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLARRAYELEMENTEXTPROC)(GLint i);
|
|
typedef void(APIENTRYP PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count);
|
|
typedef void(APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count,
|
|
const GLboolean* pointer);
|
|
typedef void(APIENTRYP PFNGLGETPOINTERVEXTPROC)(GLenum pname, GLvoid** params);
|
|
typedef void(APIENTRYP PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_misc_attribute
|
|
#define GL_EXT_misc_attribute 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_generate_mipmap
|
|
#define GL_SGIS_generate_mipmap 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_clipmap
|
|
#define GL_SGIX_clipmap 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_shadow
|
|
#define GL_SGIX_shadow 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_edge_clamp
|
|
#define GL_SGIS_texture_edge_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_border_clamp
|
|
#define GL_SGIS_texture_border_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_minmax
|
|
#define GL_EXT_blend_minmax 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendEquationEXT(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONEXTPROC)(GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_subtract
|
|
#define GL_EXT_blend_subtract 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_logic_op
|
|
#define GL_EXT_blend_logic_op 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_interlace
|
|
#define GL_SGIX_interlace 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_pixel_tiles
|
|
#define GL_SGIX_pixel_tiles 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_select
|
|
#define GL_SGIX_texture_select 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_sprite
|
|
#define GL_SGIX_sprite 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glSpriteParameterfSGIX(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glSpriteParameterfvSGIX(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glSpriteParameteriSGIX(GLenum, GLint);
|
|
GLAPI void APIENTRY glSpriteParameterivSGIX(GLenum, const GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_multi_buffer
|
|
#define GL_SGIX_texture_multi_buffer 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_point_parameters
|
|
#define GL_EXT_point_parameters 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPointParameterfEXT(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glPointParameterfvEXT(GLenum, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_point_parameters
|
|
#define GL_SGIS_point_parameters 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPointParameterfSGIS(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glPointParameterfvSGIS(GLenum, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_instruments
|
|
#define GL_SGIX_instruments 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLint APIENTRY glGetInstrumentsSGIX(void);
|
|
GLAPI void APIENTRY glInstrumentsBufferSGIX(GLsizei, GLint*);
|
|
GLAPI GLint APIENTRY glPollInstrumentsSGIX(GLint*);
|
|
GLAPI void APIENTRY glReadInstrumentsSGIX(GLint);
|
|
GLAPI void APIENTRY glStartInstrumentsSGIX(void);
|
|
GLAPI void APIENTRY glStopInstrumentsSGIX(GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLint(APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC)(void);
|
|
typedef void(APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint* buffer);
|
|
typedef GLint(APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint* marker_p);
|
|
typedef void(APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker);
|
|
typedef void(APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC)(void);
|
|
typedef void(APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_scale_bias
|
|
#define GL_SGIX_texture_scale_bias 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_framezoom
|
|
#define GL_SGIX_framezoom 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFrameZoomSGIX(GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFRAMEZOOMSGIXPROC)(GLint factor);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_tag_sample_buffer
|
|
#define GL_SGIX_tag_sample_buffer 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTagSampleBufferSGIX(void);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC)(void);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_polynomial_ffd
|
|
#define GL_SGIX_polynomial_ffd 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDeformationMap3dSGIX(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble,
|
|
GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint,
|
|
const GLdouble*);
|
|
GLAPI void APIENTRY glDeformationMap3fSGIX(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat,
|
|
GLint, GLint, GLfloat, GLfloat, GLint, GLint,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glDeformSGIX(GLbitfield);
|
|
GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX(GLbitfield);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2,
|
|
GLint ustride, GLint uorder, GLdouble v1,
|
|
GLdouble v2, GLint vstride, GLint vorder,
|
|
GLdouble w1, GLdouble w2, GLint wstride,
|
|
GLint worder, const GLdouble* points);
|
|
typedef void(APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2,
|
|
GLint ustride, GLint uorder, GLfloat v1,
|
|
GLfloat v2, GLint vstride, GLint vorder,
|
|
GLfloat w1, GLfloat w2, GLint wstride,
|
|
GLint worder, const GLfloat* points);
|
|
typedef void(APIENTRYP PFNGLDEFORMSGIXPROC)(GLbitfield mask);
|
|
typedef void(APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_reference_plane
|
|
#define GL_SGIX_reference_plane 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glReferencePlaneSGIX(const GLdouble*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLREFERENCEPLANESGIXPROC)(const GLdouble* equation);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_flush_raster
|
|
#define GL_SGIX_flush_raster 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFlushRasterSGIX(void);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFLUSHRASTERSGIXPROC)(void);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_depth_texture
|
|
#define GL_SGIX_depth_texture 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_fog_function
|
|
#define GL_SGIS_fog_function 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFogFuncSGIS(GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glGetFogFuncSGIS(GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat* points);
|
|
typedef void(APIENTRYP PFNGLGETFOGFUNCSGISPROC)(GLfloat* points);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_fog_offset
|
|
#define GL_SGIX_fog_offset 1
|
|
#endif
|
|
|
|
#ifndef GL_HP_image_transform
|
|
#define GL_HP_image_transform 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glImageTransformParameteriHP(GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glImageTransformParameterfHP(GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glImageTransformParameterivHP(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glImageTransformParameterfvHP(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glGetImageTransformParameterivHP(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetImageTransformParameterfvHP(GLenum, GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_HP_convolution_border_modes
|
|
#define GL_HP_convolution_border_modes 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_add_env
|
|
#define GL_SGIX_texture_add_env 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_color_subtable
|
|
#define GL_EXT_color_subtable 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColorSubTableEXT(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glCopyColorSubTableEXT(GLenum, GLsizei, GLint, GLint, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
// typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count,
|
|
// GLenum format, GLenum type, const GLvoid *data);
|
|
typedef void(APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x,
|
|
GLint y, GLsizei width);
|
|
#endif
|
|
|
|
#ifndef GL_PGI_vertex_hints
|
|
#define GL_PGI_vertex_hints 1
|
|
#endif
|
|
|
|
#ifndef GL_PGI_misc_hints
|
|
#define GL_PGI_misc_hints 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glHintPGI(GLenum, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLHINTPGIPROC)(GLenum target, GLint mode);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_paletted_texture
|
|
#define GL_EXT_paletted_texture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColorTableEXT(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glGetColorTableEXT(GLenum, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetColorTableParameterivEXT(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetColorTableParameterfvEXT(GLenum, GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width,
|
|
GLenum format, GLenum type, const GLvoid* table);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type,
|
|
GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_clip_volume_hint
|
|
#define GL_EXT_clip_volume_hint 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_list_priority
|
|
#define GL_SGIX_list_priority 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetListParameterfvSGIX(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetListParameterivSGIX(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glListParameterfSGIX(GLuint, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glListParameterfvSGIX(GLuint, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glListParameteriSGIX(GLuint, GLenum, GLint);
|
|
GLAPI void APIENTRY glListParameterivSGIX(GLuint, GLenum, const GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname,
|
|
const GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ir_instrument1
|
|
#define GL_SGIX_ir_instrument1 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_calligraphic_fragment
|
|
#define GL_SGIX_calligraphic_fragment 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_lod_bias
|
|
#define GL_SGIX_texture_lod_bias 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_shadow_ambient
|
|
#define GL_SGIX_shadow_ambient 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_texture
|
|
#define GL_EXT_index_texture 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_material
|
|
#define GL_EXT_index_material 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glIndexMaterialEXT(GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_func
|
|
#define GL_EXT_index_func 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glIndexFuncEXT(GLenum, GLclampf);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_index_array_formats
|
|
#define GL_EXT_index_array_formats 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_compiled_vertex_array
|
|
#define GL_EXT_compiled_vertex_array 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glLockArraysEXT(GLint, GLsizei);
|
|
GLAPI void APIENTRY glUnlockArraysEXT(void);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count);
|
|
typedef void(APIENTRYP PFNGLUNLOCKARRAYSEXTPROC)(void);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_cull_vertex
|
|
#define GL_EXT_cull_vertex 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glCullParameterdvEXT(GLenum, GLdouble*);
|
|
GLAPI void APIENTRY glCullParameterfvEXT(GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ycrcb
|
|
#define GL_SGIX_ycrcb 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_fragment_lighting
|
|
#define GL_SGIX_fragment_lighting 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFragmentColorMaterialSGIX(GLenum, GLenum);
|
|
GLAPI void APIENTRY glFragmentLightfSGIX(GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glFragmentLightfvSGIX(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glFragmentLightiSGIX(GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glFragmentLightivSGIX(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glFragmentLightModelfSGIX(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glFragmentLightModelfvSGIX(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glFragmentLightModeliSGIX(GLenum, GLint);
|
|
GLAPI void APIENTRY glFragmentLightModelivSGIX(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glFragmentMaterialfSGIX(GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glFragmentMaterialfvSGIX(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glFragmentMaterialiSGIX(GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glFragmentMaterialivSGIX(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glGetFragmentLightfvSGIX(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetFragmentLightivSGIX(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetFragmentMaterialfvSGIX(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetFragmentMaterialivSGIX(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glLightEnviSGIX(GLenum, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param);
|
|
#endif
|
|
|
|
#ifndef GL_IBM_rasterpos_clip
|
|
#define GL_IBM_rasterpos_clip 1
|
|
#endif
|
|
|
|
#ifndef GL_HP_texture_lighting
|
|
#define GL_HP_texture_lighting 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_draw_range_elements
|
|
#define GL_EXT_draw_range_elements 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawRangeElementsEXT(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLsizei count, GLenum type,
|
|
const GLvoid* indices);
|
|
#endif
|
|
|
|
#ifndef GL_WIN_phong_shading
|
|
#define GL_WIN_phong_shading 1
|
|
#endif
|
|
|
|
#ifndef GL_WIN_specular_fog
|
|
#define GL_WIN_specular_fog 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_light_texture
|
|
#define GL_EXT_light_texture 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glApplyTextureEXT(GLenum);
|
|
GLAPI void APIENTRY glTextureLightEXT(GLenum);
|
|
GLAPI void APIENTRY glTextureMaterialEXT(GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode);
|
|
typedef void(APIENTRYP PFNGLTEXTURELIGHTEXTPROC)(GLenum pname);
|
|
typedef void(APIENTRYP PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_blend_alpha_minmax
|
|
#define GL_SGIX_blend_alpha_minmax 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_bgra
|
|
#define GL_EXT_bgra 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_async
|
|
#define GL_SGIX_async 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glAsyncMarkerSGIX(GLuint);
|
|
GLAPI GLint APIENTRY glFinishAsyncSGIX(GLuint*);
|
|
GLAPI GLint APIENTRY glPollAsyncSGIX(GLuint*);
|
|
GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX(GLsizei);
|
|
GLAPI void APIENTRY glDeleteAsyncMarkersSGIX(GLuint, GLsizei);
|
|
GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLASYNCMARKERSGIXPROC)(GLuint marker);
|
|
typedef GLint(APIENTRYP PFNGLFINISHASYNCSGIXPROC)(GLuint* markerp);
|
|
typedef GLint(APIENTRYP PFNGLPOLLASYNCSGIXPROC)(GLuint* markerp);
|
|
typedef GLuint(APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range);
|
|
typedef void(APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range);
|
|
typedef GLboolean(APIENTRYP PFNGLISASYNCMARKERSGIXPROC)(GLuint marker);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_async_pixel
|
|
#define GL_SGIX_async_pixel 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_async_histogram
|
|
#define GL_SGIX_async_histogram 1
|
|
#endif
|
|
|
|
#ifndef GL_INTEL_parallel_arrays
|
|
#define GL_INTEL_parallel_arrays 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexPointervINTEL(GLint, GLenum, const GLvoid**);
|
|
GLAPI void APIENTRY glNormalPointervINTEL(GLenum, const GLvoid**);
|
|
GLAPI void APIENTRY glColorPointervINTEL(GLint, GLenum, const GLvoid**);
|
|
GLAPI void APIENTRY glTexCoordPointervINTEL(GLint, GLenum, const GLvoid**);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type,
|
|
const GLvoid** pointer);
|
|
typedef void(APIENTRYP PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const GLvoid** pointer);
|
|
typedef void(APIENTRYP PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type,
|
|
const GLvoid** pointer);
|
|
typedef void(APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type,
|
|
const GLvoid** pointer);
|
|
#endif
|
|
|
|
#ifndef GL_HP_occlusion_test
|
|
#define GL_HP_occlusion_test 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_pixel_transform
|
|
#define GL_EXT_pixel_transform 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPixelTransformParameteriEXT(GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glPixelTransformParameterfEXT(GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glPixelTransformParameterivEXT(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glPixelTransformParameterfvEXT(GLenum, GLenum, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_pixel_transform_color_table
|
|
#define GL_EXT_pixel_transform_color_table 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_shared_texture_palette
|
|
#define GL_EXT_shared_texture_palette 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_separate_specular_color
|
|
#define GL_EXT_separate_specular_color 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_secondary_color
|
|
#define GL_EXT_secondary_color 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glSecondaryColor3bEXT(GLbyte, GLbyte, GLbyte);
|
|
GLAPI void APIENTRY glSecondaryColor3bvEXT(const GLbyte*);
|
|
GLAPI void APIENTRY glSecondaryColor3dEXT(GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glSecondaryColor3dvEXT(const GLdouble*);
|
|
GLAPI void APIENTRY glSecondaryColor3fEXT(GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glSecondaryColor3fvEXT(const GLfloat*);
|
|
GLAPI void APIENTRY glSecondaryColor3iEXT(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glSecondaryColor3ivEXT(const GLint*);
|
|
GLAPI void APIENTRY glSecondaryColor3sEXT(GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glSecondaryColor3svEXT(const GLshort*);
|
|
GLAPI void APIENTRY glSecondaryColor3ubEXT(GLubyte, GLubyte, GLubyte);
|
|
GLAPI void APIENTRY glSecondaryColor3ubvEXT(const GLubyte*);
|
|
GLAPI void APIENTRY glSecondaryColor3uiEXT(GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glSecondaryColor3uivEXT(const GLuint*);
|
|
GLAPI void APIENTRY glSecondaryColor3usEXT(GLushort, GLushort, GLushort);
|
|
GLAPI void APIENTRY glSecondaryColor3usvEXT(const GLushort*);
|
|
GLAPI void APIENTRY glSecondaryColorPointerEXT(GLint, GLenum, GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_perturb_normal
|
|
#define GL_EXT_texture_perturb_normal 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTextureNormalEXT(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXTURENORMALEXTPROC)(GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_multi_draw_arrays
|
|
#define GL_EXT_multi_draw_arrays 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum, GLint*, GLsizei*, GLsizei);
|
|
GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, GLint* first, GLsizei* count,
|
|
GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei* count,
|
|
GLenum type, const GLvoid** indices,
|
|
GLsizei primcount);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_fog_coord
|
|
#define GL_EXT_fog_coord 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFogCoordfEXT(GLfloat);
|
|
GLAPI void APIENTRY glFogCoordfvEXT(const GLfloat*);
|
|
GLAPI void APIENTRY glFogCoorddEXT(GLdouble);
|
|
GLAPI void APIENTRY glFogCoorddvEXT(const GLdouble*);
|
|
GLAPI void APIENTRY glFogCoordPointerEXT(GLenum, GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFOGCOORDFEXTPROC)(GLfloat coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDFVEXTPROC)(const GLfloat* coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDDEXTPROC)(GLdouble coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDDVEXTPROC)(const GLdouble* coord);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_REND_screen_coordinates
|
|
#define GL_REND_screen_coordinates 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_coordinate_frame
|
|
#define GL_EXT_coordinate_frame 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTangent3bEXT(GLbyte, GLbyte, GLbyte);
|
|
GLAPI void APIENTRY glTangent3bvEXT(const GLbyte*);
|
|
GLAPI void APIENTRY glTangent3dEXT(GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glTangent3dvEXT(const GLdouble*);
|
|
GLAPI void APIENTRY glTangent3fEXT(GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTangent3fvEXT(const GLfloat*);
|
|
GLAPI void APIENTRY glTangent3iEXT(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glTangent3ivEXT(const GLint*);
|
|
GLAPI void APIENTRY glTangent3sEXT(GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glTangent3svEXT(const GLshort*);
|
|
GLAPI void APIENTRY glBinormal3bEXT(GLbyte, GLbyte, GLbyte);
|
|
GLAPI void APIENTRY glBinormal3bvEXT(const GLbyte*);
|
|
GLAPI void APIENTRY glBinormal3dEXT(GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glBinormal3dvEXT(const GLdouble*);
|
|
GLAPI void APIENTRY glBinormal3fEXT(GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glBinormal3fvEXT(const GLfloat*);
|
|
GLAPI void APIENTRY glBinormal3iEXT(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glBinormal3ivEXT(const GLint*);
|
|
GLAPI void APIENTRY glBinormal3sEXT(GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glBinormal3svEXT(const GLshort*);
|
|
GLAPI void APIENTRY glTangentPointerEXT(GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glBinormalPointerEXT(GLenum, GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz);
|
|
typedef void(APIENTRYP PFNGLTANGENT3BVEXTPROC)(const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz);
|
|
typedef void(APIENTRYP PFNGLTANGENT3DVEXTPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz);
|
|
typedef void(APIENTRYP PFNGLTANGENT3FVEXTPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz);
|
|
typedef void(APIENTRYP PFNGLTANGENT3IVEXTPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz);
|
|
typedef void(APIENTRYP PFNGLTANGENT3SVEXTPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3BVEXTPROC)(const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3DVEXTPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3FVEXTPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3IVEXTPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz);
|
|
typedef void(APIENTRYP PFNGLBINORMAL3SVEXTPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_env_combine
|
|
#define GL_EXT_texture_env_combine 1
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_specular_vector
|
|
#define GL_APPLE_specular_vector 1
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_transform_hint
|
|
#define GL_APPLE_transform_hint 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_fog_scale
|
|
#define GL_SGIX_fog_scale 1
|
|
#endif
|
|
|
|
#ifndef GL_SUNX_constant_data
|
|
#define GL_SUNX_constant_data 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFinishTextureSUNX(void);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFINISHTEXTURESUNXPROC)(void);
|
|
#endif
|
|
|
|
#ifndef GL_SUN_global_alpha
|
|
#define GL_SUN_global_alpha 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGlobalAlphaFactorbSUN(GLbyte);
|
|
GLAPI void APIENTRY glGlobalAlphaFactorsSUN(GLshort);
|
|
GLAPI void APIENTRY glGlobalAlphaFactoriSUN(GLint);
|
|
GLAPI void APIENTRY glGlobalAlphaFactorfSUN(GLfloat);
|
|
GLAPI void APIENTRY glGlobalAlphaFactordSUN(GLdouble);
|
|
GLAPI void APIENTRY glGlobalAlphaFactorubSUN(GLubyte);
|
|
GLAPI void APIENTRY glGlobalAlphaFactorusSUN(GLushort);
|
|
GLAPI void APIENTRY glGlobalAlphaFactoruiSUN(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor);
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor);
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor);
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor);
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor);
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor);
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor);
|
|
typedef void(APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor);
|
|
#endif
|
|
|
|
#ifndef GL_SUN_triangle_list
|
|
#define GL_SUN_triangle_list 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glReplacementCodeuiSUN(GLuint);
|
|
GLAPI void APIENTRY glReplacementCodeusSUN(GLushort);
|
|
GLAPI void APIENTRY glReplacementCodeubSUN(GLubyte);
|
|
GLAPI void APIENTRY glReplacementCodeuivSUN(const GLuint*);
|
|
GLAPI void APIENTRY glReplacementCodeusvSUN(const GLushort*);
|
|
GLAPI void APIENTRY glReplacementCodeubvSUN(const GLubyte*);
|
|
GLAPI void APIENTRY glReplacementCodePointerSUN(GLenum, GLsizei, const GLvoid**);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint* code);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort* code);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte* code);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride,
|
|
const GLvoid** pointer);
|
|
#endif
|
|
|
|
#ifndef GL_SUN_vertex
|
|
#define GL_SUN_vertex 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColor4ubVertex2fSUN(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glColor4ubVertex2fvSUN(const GLubyte*, const GLfloat*);
|
|
GLAPI void APIENTRY glColor4ubVertex3fSUN(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat,
|
|
GLfloat);
|
|
GLAPI void APIENTRY glColor4ubVertex3fvSUN(const GLubyte*, const GLfloat*);
|
|
GLAPI void APIENTRY glColor3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glColor3fVertex3fvSUN(const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glNormal3fVertex3fvSUN(const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN(const GLfloat*, const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glTexCoord2fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTexCoord2fVertex3fvSUN(const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glTexCoord4fVertex4fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTexCoord4fVertex4fvSUN(const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN(GLfloat, GLfloat, GLubyte, GLubyte, GLubyte,
|
|
GLubyte, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN(const GLfloat*, const GLubyte*,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN(const GLfloat*, const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN(const GLfloat*, const GLfloat*,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat*, const GLfloat*,
|
|
const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat*, const GLfloat*,
|
|
const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN(const GLuint*, const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN(GLuint, GLubyte, GLubyte, GLubyte,
|
|
GLubyte, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint*, const GLubyte*,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN(const GLuint*, const GLfloat*,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint*, const GLfloat*,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat,
|
|
GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint*, const GLfloat*,
|
|
const GLfloat*, const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint*, const GLfloat*,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint*, const GLfloat*,
|
|
const GLfloat*,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(
|
|
GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat,
|
|
GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(
|
|
const GLuint*, const GLfloat*, const GLfloat*, const GLfloat*, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a,
|
|
GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte* c, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte* c, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat* c, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat* n, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b,
|
|
GLfloat a, GLfloat nx, GLfloat ny,
|
|
GLfloat nz, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat* c, const GLfloat* n,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat* tc, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q,
|
|
GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat* tc, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r,
|
|
GLubyte g, GLubyte b, GLubyte a,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat* tc, const GLubyte* c,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r,
|
|
GLfloat g, GLfloat b, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat* tc, const GLfloat* c,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx,
|
|
GLfloat ny, GLfloat nz, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat* tc, const GLfloat* n,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny,
|
|
GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat* tc,
|
|
const GLfloat* c,
|
|
const GLfloat* n,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(
|
|
GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a,
|
|
GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat* tc,
|
|
const GLfloat* c,
|
|
const GLfloat* n,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint* rc, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r,
|
|
GLubyte g, GLubyte b,
|
|
GLubyte a, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint* rc,
|
|
const GLubyte* c,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r,
|
|
GLfloat g, GLfloat b,
|
|
GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint* rc,
|
|
const GLfloat* c,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx,
|
|
GLfloat ny, GLfloat nz,
|
|
GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint* rc,
|
|
const GLfloat* n,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint* rc,
|
|
const GLfloat* c,
|
|
const GLfloat* n,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s,
|
|
GLfloat t, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint* rc,
|
|
const GLfloat* tc,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLuint* rc,
|
|
const GLfloat* tc,
|
|
const GLfloat* n,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx,
|
|
GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(
|
|
const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_func_separate
|
|
#define GL_EXT_blend_func_separate 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendFuncSeparateEXT(GLenum, GLenum, GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB,
|
|
GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
#endif
|
|
|
|
#ifndef GL_INGR_blend_func_separate
|
|
#define GL_INGR_blend_func_separate 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendFuncSeparateINGR(GLenum, GLenum, GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB,
|
|
GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
#endif
|
|
|
|
#ifndef GL_INGR_color_clamp
|
|
#define GL_INGR_color_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_INGR_interlace_read
|
|
#define GL_INGR_interlace_read 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_stencil_wrap
|
|
#define GL_EXT_stencil_wrap 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_422_pixels
|
|
#define GL_EXT_422_pixels 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_texgen_reflection
|
|
#define GL_NV_texgen_reflection 1
|
|
#endif
|
|
|
|
#ifndef GL_SUN_convolution_border_modes
|
|
#define GL_SUN_convolution_border_modes 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_env_add
|
|
#define GL_EXT_texture_env_add 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_lod_bias
|
|
#define GL_EXT_texture_lod_bias 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_filter_anisotropic
|
|
#define GL_EXT_texture_filter_anisotropic 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_weighting
|
|
#define GL_EXT_vertex_weighting 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexWeightfEXT(GLfloat);
|
|
GLAPI void APIENTRY glVertexWeightfvEXT(const GLfloat*);
|
|
GLAPI void APIENTRY glVertexWeightPointerEXT(GLsizei, GLenum, GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight);
|
|
typedef void(APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat* weight);
|
|
typedef void(APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLsizei size, GLenum type, GLsizei stride,
|
|
const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_NV_light_max_exponent
|
|
#define GL_NV_light_max_exponent 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_array_range
|
|
#define GL_NV_vertex_array_range 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFlushVertexArrayRangeNV(void);
|
|
GLAPI void APIENTRY glVertexArrayRangeNV(GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC)(void);
|
|
typedef void(APIENTRYP PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const GLvoid* pointer);
|
|
#endif
|
|
|
|
#ifndef GL_NV_register_combiners
|
|
#define GL_NV_register_combiners 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glCombinerParameterfvNV(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glCombinerParameterfNV(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glCombinerParameterivNV(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glCombinerParameteriNV(GLenum, GLint);
|
|
GLAPI void APIENTRY glCombinerInputNV(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glCombinerOutputNV(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum,
|
|
GLboolean, GLboolean, GLboolean);
|
|
GLAPI void APIENTRY glFinalCombinerInputNV(GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glGetCombinerInputParameterfvNV(GLenum, GLenum, GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetCombinerInputParameterivNV(GLenum, GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetCombinerOutputParameterfvNV(GLenum, GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetCombinerOutputParameterivNV(GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV(GLenum, GLenum, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param);
|
|
typedef void(APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable,
|
|
GLenum input, GLenum mapping,
|
|
GLenum componentUsage);
|
|
typedef void(APIENTRYP PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput,
|
|
GLenum cdOutput, GLenum sumOutput, GLenum scale,
|
|
GLenum bias, GLboolean abDotProduct,
|
|
GLboolean cdDotProduct, GLboolean muxSum);
|
|
typedef void(APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input, GLenum mapping,
|
|
GLenum componentUsage);
|
|
typedef void(APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum variable, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum variable, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname,
|
|
GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_NV_fog_distance
|
|
#define GL_NV_fog_distance 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_texgen_emboss
|
|
#define GL_NV_texgen_emboss 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_blend_square
|
|
#define GL_NV_blend_square 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_env_combine4
|
|
#define GL_NV_texture_env_combine4 1
|
|
#endif
|
|
|
|
#ifndef GL_MESA_resize_buffers
|
|
#define GL_MESA_resize_buffers 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glResizeBuffersMESA(void);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLRESIZEBUFFERSMESAPROC)(void);
|
|
#endif
|
|
|
|
#ifndef GL_MESA_window_pos
|
|
#define GL_MESA_window_pos 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glWindowPos2dMESA(GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos2dvMESA(const GLdouble*);
|
|
GLAPI void APIENTRY glWindowPos2fMESA(GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos2fvMESA(const GLfloat*);
|
|
GLAPI void APIENTRY glWindowPos2iMESA(GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos2ivMESA(const GLint*);
|
|
GLAPI void APIENTRY glWindowPos2sMESA(GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos2svMESA(const GLshort*);
|
|
GLAPI void APIENTRY glWindowPos3dMESA(GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos3dvMESA(const GLdouble*);
|
|
GLAPI void APIENTRY glWindowPos3fMESA(GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos3fvMESA(const GLfloat*);
|
|
GLAPI void APIENTRY glWindowPos3iMESA(GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos3ivMESA(const GLint*);
|
|
GLAPI void APIENTRY glWindowPos3sMESA(GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos3svMESA(const GLshort*);
|
|
GLAPI void APIENTRY glWindowPos4dMESA(GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glWindowPos4dvMESA(const GLdouble*);
|
|
GLAPI void APIENTRY glWindowPos4fMESA(GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glWindowPos4fvMESA(const GLfloat*);
|
|
GLAPI void APIENTRY glWindowPos4iMESA(GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glWindowPos4ivMESA(const GLint*);
|
|
GLAPI void APIENTRY glWindowPos4sMESA(GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glWindowPos4svMESA(const GLshort*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2IVMESAPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS2SVMESAPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3IVMESAPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS3SVMESAPROC)(const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4IVMESAPROC)(const GLint* v);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
|
|
typedef void(APIENTRYP PFNGLWINDOWPOS4SVMESAPROC)(const GLshort* v);
|
|
#endif
|
|
|
|
#ifndef GL_IBM_cull_vertex
|
|
#define GL_IBM_cull_vertex 1
|
|
#endif
|
|
|
|
#ifndef GL_IBM_multimode_draw_arrays
|
|
#define GL_IBM_multimode_draw_arrays 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glMultiModeDrawArraysIBM(const GLenum*, const GLint*, const GLsizei*, GLsizei,
|
|
GLint);
|
|
GLAPI void APIENTRY glMultiModeDrawElementsIBM(const GLenum*, const GLsizei*, GLenum,
|
|
const GLvoid* const*, GLsizei, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum* mode, const GLint* first,
|
|
const GLsizei* count, GLsizei primcount,
|
|
GLint modestride);
|
|
typedef void(APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum* mode, const GLsizei* count,
|
|
GLenum type, const GLvoid* const* indices,
|
|
GLsizei primcount, GLint modestride);
|
|
#endif
|
|
|
|
#ifndef GL_IBM_vertex_array_lists
|
|
#define GL_IBM_vertex_array_lists 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColorPointerListIBM(GLint, GLenum, GLint, const GLvoid**, GLint);
|
|
GLAPI void APIENTRY glSecondaryColorPointerListIBM(GLint, GLenum, GLint, const GLvoid**, GLint);
|
|
GLAPI void APIENTRY glEdgeFlagPointerListIBM(GLint, const GLboolean**, GLint);
|
|
GLAPI void APIENTRY glFogCoordPointerListIBM(GLenum, GLint, const GLvoid**, GLint);
|
|
GLAPI void APIENTRY glIndexPointerListIBM(GLenum, GLint, const GLvoid**, GLint);
|
|
GLAPI void APIENTRY glNormalPointerListIBM(GLenum, GLint, const GLvoid**, GLint);
|
|
GLAPI void APIENTRY glTexCoordPointerListIBM(GLint, GLenum, GLint, const GLvoid**, GLint);
|
|
GLAPI void APIENTRY glVertexPointerListIBM(GLint, GLenum, GLint, const GLvoid**, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride,
|
|
const GLvoid** pointer, GLint ptrstride);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride,
|
|
const GLvoid** pointer,
|
|
GLint ptrstride);
|
|
typedef void(APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean** pointer,
|
|
GLint ptrstride);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride,
|
|
const GLvoid** pointer, GLint ptrstride);
|
|
typedef void(APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride,
|
|
const GLvoid** pointer, GLint ptrstride);
|
|
typedef void(APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride,
|
|
const GLvoid** pointer, GLint ptrstride);
|
|
typedef void(APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride,
|
|
const GLvoid** pointer, GLint ptrstride);
|
|
typedef void(APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride,
|
|
const GLvoid** pointer, GLint ptrstride);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_subsample
|
|
#define GL_SGIX_subsample 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ycrcba
|
|
#define GL_SGIX_ycrcba 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_ycrcb_subsample
|
|
#define GL_SGIX_ycrcb_subsample 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_depth_pass_instrument
|
|
#define GL_SGIX_depth_pass_instrument 1
|
|
#endif
|
|
|
|
#ifndef GL_3DFX_texture_compression_FXT1
|
|
#define GL_3DFX_texture_compression_FXT1 1
|
|
#endif
|
|
|
|
#ifndef GL_3DFX_multisample
|
|
#define GL_3DFX_multisample 1
|
|
#endif
|
|
|
|
#ifndef GL_3DFX_tbuffer
|
|
#define GL_3DFX_tbuffer 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTbufferMask3DFX(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTBUFFERMASK3DFXPROC)(GLuint mask);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_multisample
|
|
#define GL_EXT_multisample 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glSampleMaskEXT(GLclampf, GLboolean);
|
|
GLAPI void APIENTRY glSamplePatternEXT(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert);
|
|
typedef void(APIENTRYP PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_vertex_preclip
|
|
#define GL_SGIX_vertex_preclip 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_convolution_accuracy
|
|
#define GL_SGIX_convolution_accuracy 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_resample
|
|
#define GL_SGIX_resample 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_point_line_texgen
|
|
#define GL_SGIS_point_line_texgen 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIS_texture_color_mask
|
|
#define GL_SGIS_texture_color_mask 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTextureColorMaskSGIS(GLboolean, GLboolean, GLboolean, GLboolean);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green,
|
|
GLboolean blue, GLboolean alpha);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_igloo_interface
|
|
#define GL_SGIX_igloo_interface 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glIglooInterfaceSGIX(GLenum, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const GLvoid* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_env_dot3
|
|
#define GL_EXT_texture_env_dot3 1
|
|
#endif
|
|
|
|
#ifndef GL_ATI_texture_mirror_once
|
|
#define GL_ATI_texture_mirror_once 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_fence
|
|
#define GL_NV_fence 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDeleteFencesNV(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenFencesNV(GLsizei, GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsFenceNV(GLuint);
|
|
GLAPI GLboolean APIENTRY glTestFenceNV(GLuint);
|
|
GLAPI void APIENTRY glGetFenceivNV(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glFinishFenceNV(GLuint);
|
|
GLAPI void APIENTRY glSetFenceNV(GLuint, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint* fences);
|
|
typedef void(APIENTRYP PFNGLGENFENCESNVPROC)(GLsizei n, GLuint* fences);
|
|
typedef GLboolean(APIENTRYP PFNGLISFENCENVPROC)(GLuint fence);
|
|
typedef GLboolean(APIENTRYP PFNGLTESTFENCENVPROC)(GLuint fence);
|
|
typedef void(APIENTRYP PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLFINISHFENCENVPROC)(GLuint fence);
|
|
typedef void(APIENTRYP PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition);
|
|
#endif
|
|
|
|
#ifndef GL_NV_evaluators
|
|
#define GL_NV_evaluators 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glMapControlPointsNV(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint,
|
|
GLboolean, const GLvoid*);
|
|
GLAPI void APIENTRY glMapParameterivNV(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMapParameterfvNV(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glGetMapControlPointsNV(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean,
|
|
GLvoid*);
|
|
GLAPI void APIENTRY glGetMapParameterivNV(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetMapParameterfvNV(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetMapAttribParameterivNV(GLenum, GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetMapAttribParameterfvNV(GLenum, GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glEvalMapsNV(GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type,
|
|
GLsizei ustride, GLsizei vstride, GLint uorder,
|
|
GLint vorder, GLboolean packed,
|
|
const GLvoid* points);
|
|
typedef void(APIENTRYP PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type,
|
|
GLsizei ustride, GLsizei vstride,
|
|
GLboolean packed, GLvoid* points);
|
|
typedef void(APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index,
|
|
GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_NV_packed_depth_stencil
|
|
#define GL_NV_packed_depth_stencil 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_register_combiners2
|
|
#define GL_NV_register_combiners2 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glCombinerStageParameterfvNV(GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glGetCombinerStageParameterfvNV(GLenum, GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname,
|
|
GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_compression_vtc
|
|
#define GL_NV_texture_compression_vtc 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_rectangle
|
|
#define GL_NV_texture_rectangle 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_shader
|
|
#define GL_NV_texture_shader 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_shader2
|
|
#define GL_NV_texture_shader2 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_array_range2
|
|
#define GL_NV_vertex_array_range2 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program
|
|
#define GL_NV_vertex_program 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLboolean APIENTRY glAreProgramsResidentNV(GLsizei, const GLuint*, GLboolean*);
|
|
GLAPI void APIENTRY glBindProgramNV(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteProgramsNV(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glExecuteProgramNV(GLenum, GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glGenProgramsNV(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glGetProgramParameterdvNV(GLenum, GLuint, GLenum, GLdouble*);
|
|
GLAPI void APIENTRY glGetProgramParameterfvNV(GLenum, GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetProgramivNV(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetProgramStringNV(GLuint, GLenum, GLubyte*);
|
|
GLAPI void APIENTRY glGetTrackMatrixivNV(GLenum, GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVertexAttribdvNV(GLuint, GLenum, GLdouble*);
|
|
GLAPI void APIENTRY glGetVertexAttribfvNV(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetVertexAttribivNV(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVertexAttribPointervNV(GLuint, GLenum, GLvoid**);
|
|
GLAPI GLboolean APIENTRY glIsProgramNV(GLuint);
|
|
GLAPI void APIENTRY glLoadProgramNV(GLenum, GLuint, GLsizei, const GLubyte*);
|
|
GLAPI void APIENTRY glProgramParameter4dNV(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glProgramParameter4dvNV(GLenum, GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glProgramParameter4fNV(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glProgramParameter4fvNV(GLenum, GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramParameters4dvNV(GLenum, GLuint, GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glProgramParameters4fvNV(GLenum, GLuint, GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glRequestResidentProgramsNV(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glTrackMatrixNV(GLenum, GLuint, GLenum, GLenum);
|
|
GLAPI void APIENTRY glVertexAttribPointerNV(GLuint, GLint, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glVertexAttrib1dNV(GLuint, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib1dvNV(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib1fNV(GLuint, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib1fvNV(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib1sNV(GLuint, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib1svNV(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib2dNV(GLuint, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib2dvNV(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib2fNV(GLuint, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib2fvNV(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib2sNV(GLuint, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib2svNV(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib3dNV(GLuint, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib3dvNV(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib3fNV(GLuint, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib3fvNV(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib3sNV(GLuint, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib3svNV(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4dNV(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexAttrib4dvNV(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttrib4fNV(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexAttrib4fvNV(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttrib4sNV(GLuint, GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexAttrib4svNV(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttrib4ubNV(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
|
|
GLAPI void APIENTRY glVertexAttrib4ubvNV(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVertexAttribs1dvNV(GLuint, GLsizei, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttribs1fvNV(GLuint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttribs1svNV(GLuint, GLsizei, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttribs2dvNV(GLuint, GLsizei, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttribs2fvNV(GLuint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttribs2svNV(GLuint, GLsizei, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttribs3dvNV(GLuint, GLsizei, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttribs3fvNV(GLuint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttribs3svNV(GLuint, GLsizei, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttribs4dvNV(GLuint, GLsizei, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexAttribs4fvNV(GLuint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexAttribs4svNV(GLuint, GLsizei, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttribs4ubvNV(GLuint, GLsizei, const GLubyte*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLboolean(APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint* programs,
|
|
GLboolean* residences);
|
|
typedef void(APIENTRYP PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id);
|
|
typedef void(APIENTRYP PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint* programs);
|
|
typedef void(APIENTRYP PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint* programs);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname,
|
|
GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte* program);
|
|
typedef void(APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname,
|
|
GLvoid** pointer);
|
|
typedef GLboolean(APIENTRYP PFNGLISPROGRAMNVPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len,
|
|
const GLubyte* program);
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x,
|
|
GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index,
|
|
const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x,
|
|
GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLuint count,
|
|
const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLuint count,
|
|
const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint* programs);
|
|
typedef void(APIENTRYP PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix,
|
|
GLenum transform);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type,
|
|
GLsizei stride, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z,
|
|
GLshort w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z,
|
|
GLubyte w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte* v);
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_texture_coordinate_clamp
|
|
#define GL_SGIX_texture_coordinate_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_SGIX_scalebias_hint
|
|
#define GL_SGIX_scalebias_hint 1
|
|
#endif
|
|
|
|
#ifndef GL_OML_interlace
|
|
#define GL_OML_interlace 1
|
|
#endif
|
|
|
|
#ifndef GL_OML_subsample
|
|
#define GL_OML_subsample 1
|
|
#endif
|
|
|
|
#ifndef GL_OML_resample
|
|
#define GL_OML_resample 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_copy_depth_to_color
|
|
#define GL_NV_copy_depth_to_color 1
|
|
#endif
|
|
|
|
#ifndef GL_ATI_envmap_bumpmap
|
|
#define GL_ATI_envmap_bumpmap 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexBumpParameterivATI(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glTexBumpParameterfvATI(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glGetTexBumpParameterivATI(GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetTexBumpParameterfvATI(GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint* param);
|
|
typedef void(APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat* param);
|
|
typedef void(APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint* param);
|
|
typedef void(APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat* param);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_fragment_shader
|
|
#define GL_ATI_fragment_shader 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLuint APIENTRY glGenFragmentShadersATI(GLuint);
|
|
GLAPI void APIENTRY glBindFragmentShaderATI(GLuint);
|
|
GLAPI void APIENTRY glDeleteFragmentShaderATI(GLuint);
|
|
GLAPI void APIENTRY glBeginFragmentShaderATI(void);
|
|
GLAPI void APIENTRY glEndFragmentShaderATI(void);
|
|
GLAPI void APIENTRY glPassTexCoordATI(GLuint, GLuint, GLenum);
|
|
GLAPI void APIENTRY glSampleMapATI(GLuint, GLuint, GLenum);
|
|
GLAPI void APIENTRY glColorFragmentOp1ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glColorFragmentOp2ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint,
|
|
GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glColorFragmentOp3ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint,
|
|
GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glAlphaFragmentOp1ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glAlphaFragmentOp2ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint,
|
|
GLuint, GLuint);
|
|
GLAPI void APIENTRY glAlphaFragmentOp3ATI(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint,
|
|
GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glSetFragmentShaderConstantATI(GLuint, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLuint(APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range);
|
|
typedef void(APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC)(void);
|
|
typedef void(APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC)(void);
|
|
typedef void(APIENTRYP PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle);
|
|
typedef void(APIENTRYP PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle);
|
|
typedef void(APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
|
|
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod);
|
|
typedef void(APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
|
|
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
|
|
GLuint arg2Mod);
|
|
typedef void(APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
|
|
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
|
|
GLuint arg2Mod, GLuint arg3, GLuint arg3Rep,
|
|
GLuint arg3Mod);
|
|
typedef void(APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
|
|
GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
|
|
typedef void(APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
|
|
GLuint arg1, GLuint arg1Rep, GLuint arg1Mod,
|
|
GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
|
|
typedef void(APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
|
|
GLuint arg1, GLuint arg1Rep, GLuint arg1Mod,
|
|
GLuint arg2, GLuint arg2Rep, GLuint arg2Mod,
|
|
GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
typedef void(APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat* value);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_pn_triangles
|
|
#define GL_ATI_pn_triangles 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPNTrianglesiATI(GLenum, GLint);
|
|
GLAPI void APIENTRY glPNTrianglesfATI(GLenum, GLfloat);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_vertex_array_object
|
|
#define GL_ATI_vertex_array_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLuint APIENTRY glNewObjectBufferATI(GLsizei, const GLvoid*, GLenum);
|
|
GLAPI GLboolean APIENTRY glIsObjectBufferATI(GLuint);
|
|
GLAPI void APIENTRY glUpdateObjectBufferATI(GLuint, GLuint, GLsizei, const GLvoid*, GLenum);
|
|
GLAPI void APIENTRY glGetObjectBufferfvATI(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetObjectBufferivATI(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glFreeObjectBufferATI(GLuint);
|
|
GLAPI void APIENTRY glArrayObjectATI(GLenum, GLint, GLenum, GLsizei, GLuint, GLuint);
|
|
GLAPI void APIENTRY glGetArrayObjectfvATI(GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetArrayObjectivATI(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glVariantArrayObjectATI(GLuint, GLenum, GLsizei, GLuint, GLuint);
|
|
GLAPI void APIENTRY glGetVariantArrayObjectfvATI(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetVariantArrayObjectivATI(GLuint, GLenum, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLuint(APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const GLvoid* pointer,
|
|
GLenum usage);
|
|
typedef GLboolean(APIENTRYP PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size,
|
|
const GLvoid* pointer, GLenum preserve);
|
|
typedef void(APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type,
|
|
GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef void(APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride,
|
|
GLuint buffer, GLuint offset);
|
|
typedef void(APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_shader
|
|
#define GL_EXT_vertex_shader 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBeginVertexShaderEXT(void);
|
|
GLAPI void APIENTRY glEndVertexShaderEXT(void);
|
|
GLAPI void APIENTRY glBindVertexShaderEXT(GLuint);
|
|
GLAPI GLuint APIENTRY glGenVertexShadersEXT(GLuint);
|
|
GLAPI void APIENTRY glDeleteVertexShaderEXT(GLuint);
|
|
GLAPI void APIENTRY glShaderOp1EXT(GLenum, GLuint, GLuint);
|
|
GLAPI void APIENTRY glShaderOp2EXT(GLenum, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glShaderOp3EXT(GLenum, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glSwizzleEXT(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glWriteMaskEXT(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glInsertComponentEXT(GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glExtractComponentEXT(GLuint, GLuint, GLuint);
|
|
GLAPI GLuint APIENTRY glGenSymbolsEXT(GLenum, GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glSetInvariantEXT(GLuint, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glSetLocalConstantEXT(GLuint, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glVariantbvEXT(GLuint, const GLbyte*);
|
|
GLAPI void APIENTRY glVariantsvEXT(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVariantivEXT(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVariantfvEXT(GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glVariantdvEXT(GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glVariantubvEXT(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVariantusvEXT(GLuint, const GLushort*);
|
|
GLAPI void APIENTRY glVariantuivEXT(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVariantPointerEXT(GLuint, GLenum, GLuint, const GLvoid*);
|
|
GLAPI void APIENTRY glEnableVariantClientStateEXT(GLuint);
|
|
GLAPI void APIENTRY glDisableVariantClientStateEXT(GLuint);
|
|
GLAPI GLuint APIENTRY glBindLightParameterEXT(GLenum, GLenum);
|
|
GLAPI GLuint APIENTRY glBindMaterialParameterEXT(GLenum, GLenum);
|
|
GLAPI GLuint APIENTRY glBindTexGenParameterEXT(GLenum, GLenum, GLenum);
|
|
GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT(GLenum, GLenum);
|
|
GLAPI GLuint APIENTRY glBindParameterEXT(GLenum);
|
|
GLAPI GLboolean APIENTRY glIsVariantEnabledEXT(GLuint, GLenum);
|
|
GLAPI void APIENTRY glGetVariantBooleanvEXT(GLuint, GLenum, GLboolean*);
|
|
GLAPI void APIENTRY glGetVariantIntegervEXT(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVariantFloatvEXT(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetVariantPointervEXT(GLuint, GLenum, GLvoid**);
|
|
GLAPI void APIENTRY glGetInvariantBooleanvEXT(GLuint, GLenum, GLboolean*);
|
|
GLAPI void APIENTRY glGetInvariantIntegervEXT(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetInvariantFloatvEXT(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetLocalConstantBooleanvEXT(GLuint, GLenum, GLboolean*);
|
|
GLAPI void APIENTRY glGetLocalConstantIntegervEXT(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetLocalConstantFloatvEXT(GLuint, GLenum, GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC)(void);
|
|
typedef void(APIENTRYP PFNGLENDVERTEXSHADEREXTPROC)(void);
|
|
typedef void(APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id);
|
|
typedef GLuint(APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range);
|
|
typedef void(APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1);
|
|
typedef void(APIENTRYP PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
|
|
typedef void(APIENTRYP PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2,
|
|
GLuint arg3);
|
|
typedef void(APIENTRYP PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY,
|
|
GLenum outZ, GLenum outW);
|
|
typedef void(APIENTRYP PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY,
|
|
GLenum outZ, GLenum outW);
|
|
typedef void(APIENTRYP PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
|
|
typedef void(APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
|
|
typedef GLuint(APIENTRYP PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range,
|
|
GLuint components);
|
|
typedef void(APIENTRYP PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const GLvoid* addr);
|
|
typedef void(APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const GLvoid* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint* addr);
|
|
typedef void(APIENTRYP PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride,
|
|
const GLvoid* addr);
|
|
typedef void(APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
|
|
typedef GLuint(APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value);
|
|
typedef GLuint(APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value);
|
|
typedef GLuint(APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value);
|
|
typedef GLuint(APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value);
|
|
typedef GLuint(APIENTRYP PFNGLBINDPARAMETEREXTPROC)(GLenum value);
|
|
typedef GLboolean(APIENTRYP PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap);
|
|
typedef void(APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean* data);
|
|
typedef void(APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint* data);
|
|
typedef void(APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat* data);
|
|
typedef void(APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, GLvoid** data);
|
|
typedef void(APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean* data);
|
|
typedef void(APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint* data);
|
|
typedef void(APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat* data);
|
|
typedef void(APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value,
|
|
GLboolean* data);
|
|
typedef void(APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint* data);
|
|
typedef void(APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat* data);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_vertex_streams
|
|
#define GL_ATI_vertex_streams 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexStream1sATI(GLenum, GLshort);
|
|
GLAPI void APIENTRY glVertexStream1svATI(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glVertexStream1iATI(GLenum, GLint);
|
|
GLAPI void APIENTRY glVertexStream1ivATI(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glVertexStream1fATI(GLenum, GLfloat);
|
|
GLAPI void APIENTRY glVertexStream1fvATI(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexStream1dATI(GLenum, GLdouble);
|
|
GLAPI void APIENTRY glVertexStream1dvATI(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexStream2sATI(GLenum, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexStream2svATI(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glVertexStream2iATI(GLenum, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexStream2ivATI(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glVertexStream2fATI(GLenum, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexStream2fvATI(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexStream2dATI(GLenum, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexStream2dvATI(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexStream3sATI(GLenum, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexStream3svATI(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glVertexStream3iATI(GLenum, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexStream3ivATI(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glVertexStream3fATI(GLenum, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexStream3fvATI(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexStream3dATI(GLenum, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexStream3dvATI(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glVertexStream4sATI(GLenum, GLshort, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glVertexStream4svATI(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glVertexStream4iATI(GLenum, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexStream4ivATI(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glVertexStream4fATI(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glVertexStream4fvATI(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glVertexStream4dATI(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glVertexStream4dvATI(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glNormalStream3bATI(GLenum, GLbyte, GLbyte, GLbyte);
|
|
GLAPI void APIENTRY glNormalStream3bvATI(GLenum, const GLbyte*);
|
|
GLAPI void APIENTRY glNormalStream3sATI(GLenum, GLshort, GLshort, GLshort);
|
|
GLAPI void APIENTRY glNormalStream3svATI(GLenum, const GLshort*);
|
|
GLAPI void APIENTRY glNormalStream3iATI(GLenum, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glNormalStream3ivATI(GLenum, const GLint*);
|
|
GLAPI void APIENTRY glNormalStream3fATI(GLenum, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glNormalStream3fvATI(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glNormalStream3dATI(GLenum, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glNormalStream3dvATI(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glClientActiveVertexStreamATI(GLenum);
|
|
GLAPI void APIENTRY glVertexBlendEnviATI(GLenum, GLint);
|
|
GLAPI void APIENTRY glVertexBlendEnvfATI(GLenum, GLfloat);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z,
|
|
GLshort w);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z,
|
|
GLint w);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat* coords);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y,
|
|
GLdouble z, GLdouble w);
|
|
typedef void(APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble* coords);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte* coords);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny,
|
|
GLshort nz);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort* coords);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint* coords);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny,
|
|
GLfloat nz);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat* coords);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny,
|
|
GLdouble nz);
|
|
typedef void(APIENTRYP PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble* coords);
|
|
typedef void(APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream);
|
|
typedef void(APIENTRYP PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_element_array
|
|
#define GL_ATI_element_array 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glElementPointerATI(GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glDrawElementArrayATI(GLenum, GLsizei);
|
|
GLAPI void APIENTRY glDrawRangeElementArrayATI(GLenum, GLuint, GLuint, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLELEMENTPOINTERATIPROC)(GLenum type, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count);
|
|
typedef void(APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLsizei count);
|
|
#endif
|
|
|
|
#ifndef GL_SUN_mesh_array
|
|
#define GL_SUN_mesh_array 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawMeshArraysSUN(GLenum, GLint, GLsizei, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count,
|
|
GLsizei width);
|
|
#endif
|
|
|
|
#ifndef GL_SUN_slice_accum
|
|
#define GL_SUN_slice_accum 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_multisample_filter_hint
|
|
#define GL_NV_multisample_filter_hint 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_depth_clamp
|
|
#define GL_NV_depth_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_occlusion_query
|
|
#define GL_NV_occlusion_query 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGenOcclusionQueriesNV(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glDeleteOcclusionQueriesNV(GLsizei, const GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsOcclusionQueryNV(GLuint);
|
|
GLAPI void APIENTRY glBeginOcclusionQueryNV(GLuint);
|
|
GLAPI void APIENTRY glEndOcclusionQueryNV(void);
|
|
GLAPI void APIENTRY glGetOcclusionQueryivNV(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetOcclusionQueryuivNV(GLuint, GLenum, GLuint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint* ids);
|
|
typedef void(APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint* ids);
|
|
typedef GLboolean(APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC)(void);
|
|
typedef void(APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint* params);
|
|
#endif
|
|
|
|
#ifndef GL_NV_point_sprite
|
|
#define GL_NV_point_sprite 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPointParameteriNV(GLenum, GLint);
|
|
GLAPI void APIENTRY glPointParameterivNV(GLenum, const GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_shader3
|
|
#define GL_NV_texture_shader3 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program1_1
|
|
#define GL_NV_vertex_program1_1 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_shadow_funcs
|
|
#define GL_EXT_shadow_funcs 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_stencil_two_side
|
|
#define GL_EXT_stencil_two_side 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glActiveStencilFaceEXT(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_text_fragment_shader
|
|
#define GL_ATI_text_fragment_shader 1
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_client_storage
|
|
#define GL_APPLE_client_storage 1
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_element_array
|
|
#define GL_APPLE_element_array 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glElementPointerAPPLE(GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glDrawElementArrayAPPLE(GLenum, GLint, GLsizei);
|
|
GLAPI void APIENTRY glDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glMultiDrawElementArrayAPPLE(GLenum, const GLint*, const GLsizei*, GLsizei);
|
|
GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, const GLint*,
|
|
const GLsizei*, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count);
|
|
typedef void(APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLint first, GLsizei count);
|
|
typedef void(APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint* first,
|
|
const GLsizei* count,
|
|
GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start,
|
|
GLuint end, const GLint* first,
|
|
const GLsizei* count,
|
|
GLsizei primcount);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_fence
|
|
#define GL_APPLE_fence 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGenFencesAPPLE(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glDeleteFencesAPPLE(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glSetFenceAPPLE(GLuint);
|
|
GLAPI GLboolean APIENTRY glIsFenceAPPLE(GLuint);
|
|
GLAPI GLboolean APIENTRY glTestFenceAPPLE(GLuint);
|
|
GLAPI void APIENTRY glFinishFenceAPPLE(GLuint);
|
|
GLAPI GLboolean APIENTRY glTestObjectAPPLE(GLenum, GLuint);
|
|
GLAPI void APIENTRY glFinishObjectAPPLE(GLenum, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint* fences);
|
|
typedef void(APIENTRYP PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint* fences);
|
|
typedef void(APIENTRYP PFNGLSETFENCEAPPLEPROC)(GLuint fence);
|
|
typedef GLboolean(APIENTRYP PFNGLISFENCEAPPLEPROC)(GLuint fence);
|
|
typedef GLboolean(APIENTRYP PFNGLTESTFENCEAPPLEPROC)(GLuint fence);
|
|
typedef void(APIENTRYP PFNGLFINISHFENCEAPPLEPROC)(GLuint fence);
|
|
typedef GLboolean(APIENTRYP PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name);
|
|
typedef void(APIENTRYP PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_vertex_array_object
|
|
#define GL_APPLE_vertex_array_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBindVertexArrayAPPLE(GLuint);
|
|
GLAPI void APIENTRY glDeleteVertexArraysAPPLE(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenVertexArraysAPPLE(GLsizei, GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array);
|
|
typedef void(APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint* arrays);
|
|
typedef void(APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint* arrays);
|
|
typedef GLboolean(APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_vertex_array_range
|
|
#define GL_APPLE_vertex_array_range 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexArrayRangeAPPLE(GLsizei, GLvoid*);
|
|
GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE(GLsizei, GLvoid*);
|
|
GLAPI void APIENTRY glVertexArrayParameteriAPPLE(GLenum, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_ycbcr_422
|
|
#define GL_APPLE_ycbcr_422 1
|
|
#endif
|
|
|
|
#ifndef GL_S3_s3tc
|
|
#define GL_S3_s3tc 1
|
|
#endif
|
|
|
|
#ifndef GL_ATI_draw_buffers
|
|
#define GL_ATI_draw_buffers 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawBuffersATI(GLsizei, const GLenum*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum* bufs);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_pixel_format_float
|
|
#define GL_ATI_pixel_format_float 1
|
|
/* This is really a WGL extension, but defines some associated GL enums.
|
|
* ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
|
|
*/
|
|
#endif
|
|
|
|
#ifndef GL_ATI_texture_env_combine3
|
|
#define GL_ATI_texture_env_combine3 1
|
|
#endif
|
|
|
|
#ifndef GL_ATI_texture_float
|
|
#define GL_ATI_texture_float 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_float_buffer
|
|
#define GL_NV_float_buffer 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program
|
|
#define GL_NV_fragment_program 1
|
|
/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProgramNamedParameter4fNV(GLuint, GLsizei, const GLubyte*, GLfloat, GLfloat,
|
|
GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glProgramNamedParameter4dNV(GLuint, GLsizei, const GLubyte*, GLdouble, GLdouble,
|
|
GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glProgramNamedParameter4fvNV(GLuint, GLsizei, const GLubyte*, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramNamedParameter4dvNV(GLuint, GLsizei, const GLubyte*, const GLdouble*);
|
|
GLAPI void APIENTRY glGetProgramNamedParameterfvNV(GLuint, GLsizei, const GLubyte*, GLfloat*);
|
|
GLAPI void APIENTRY glGetProgramNamedParameterdvNV(GLuint, GLsizei, const GLubyte*, GLdouble*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte* name, GLfloat x,
|
|
GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte* name, GLdouble x,
|
|
GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte* name, const GLfloat* v);
|
|
typedef void(APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte* name, const GLdouble* v);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte* name, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte* name,
|
|
GLdouble* params);
|
|
#endif
|
|
|
|
#ifndef GL_NV_half_float
|
|
#define GL_NV_half_float 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertex2hNV(GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glVertex2hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertex3hNV(GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glVertex3hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertex4hNV(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glVertex4hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glNormal3hNV(GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glNormal3hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glColor3hNV(GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glColor3hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glColor4hNV(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glColor4hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glTexCoord1hNV(GLhalfNV);
|
|
GLAPI void APIENTRY glTexCoord1hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glTexCoord2hNV(GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glTexCoord2hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glTexCoord3hNV(GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glTexCoord3hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glTexCoord4hNV(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glTexCoord4hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glMultiTexCoord1hNV(GLenum, GLhalfNV);
|
|
GLAPI void APIENTRY glMultiTexCoord1hvNV(GLenum, const GLhalfNV*);
|
|
GLAPI void APIENTRY glMultiTexCoord2hNV(GLenum, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glMultiTexCoord2hvNV(GLenum, const GLhalfNV*);
|
|
GLAPI void APIENTRY glMultiTexCoord3hNV(GLenum, GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glMultiTexCoord3hvNV(GLenum, const GLhalfNV*);
|
|
GLAPI void APIENTRY glMultiTexCoord4hNV(GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glMultiTexCoord4hvNV(GLenum, const GLhalfNV*);
|
|
GLAPI void APIENTRY glFogCoordhNV(GLhalfNV);
|
|
GLAPI void APIENTRY glFogCoordhvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glSecondaryColor3hNV(GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glSecondaryColor3hvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexWeighthNV(GLhalfNV);
|
|
GLAPI void APIENTRY glVertexWeighthvNV(const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttrib1hNV(GLuint, GLhalfNV);
|
|
GLAPI void APIENTRY glVertexAttrib1hvNV(GLuint, const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttrib2hNV(GLuint, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glVertexAttrib2hvNV(GLuint, const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttrib3hNV(GLuint, GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glVertexAttrib3hvNV(GLuint, const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttrib4hNV(GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
|
|
GLAPI void APIENTRY glVertexAttrib4hvNV(GLuint, const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttribs1hvNV(GLuint, GLsizei, const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttribs2hvNV(GLuint, GLsizei, const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttribs3hvNV(GLuint, GLsizei, const GLhalfNV*);
|
|
GLAPI void APIENTRY glVertexAttribs4hvNV(GLuint, GLsizei, const GLhalfNV*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y);
|
|
typedef void(APIENTRYP PFNGLVERTEX2HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z);
|
|
typedef void(APIENTRYP PFNGLVERTEX3HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
|
|
typedef void(APIENTRYP PFNGLVERTEX4HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
|
|
typedef void(APIENTRYP PFNGLNORMAL3HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
|
|
typedef void(APIENTRYP PFNGLCOLOR3HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue,
|
|
GLhalfNV alpha);
|
|
typedef void(APIENTRYP PFNGLCOLOR4HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD1HNVPROC)(GLhalfNV s);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
|
|
typedef void(APIENTRYP PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t,
|
|
GLhalfNV r);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t,
|
|
GLhalfNV r, GLhalfNV q);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDHNVPROC)(GLhalfNV fog);
|
|
typedef void(APIENTRYP PFNGLFOGCOORDHVNVPROC)(const GLhalfNV* fog);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
|
|
typedef void(APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight);
|
|
typedef void(APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV* weight);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z,
|
|
GLhalfNV w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV* v);
|
|
#endif
|
|
|
|
#ifndef GL_NV_pixel_data_range
|
|
#define GL_NV_pixel_data_range 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPixelDataRangeNV(GLenum, GLsizei, GLvoid*);
|
|
GLAPI void APIENTRY glFlushPixelDataRangeNV(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length, GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target);
|
|
#endif
|
|
|
|
#ifndef GL_NV_primitive_restart
|
|
#define GL_NV_primitive_restart 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPrimitiveRestartNV(void);
|
|
GLAPI void APIENTRY glPrimitiveRestartIndexNV(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPRIMITIVERESTARTNVPROC)(void);
|
|
typedef void(APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index);
|
|
#endif
|
|
|
|
#ifndef GL_NV_texture_expand_normal
|
|
#define GL_NV_texture_expand_normal 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program2
|
|
#define GL_NV_vertex_program2 1
|
|
#endif
|
|
|
|
#ifndef GL_ATI_map_object_buffer
|
|
#define GL_ATI_map_object_buffer 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLvoid* APIENTRY glMapObjectBufferATI(GLuint);
|
|
GLAPI void APIENTRY glUnmapObjectBufferATI(GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLvoid*(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_separate_stencil
|
|
#define GL_ATI_separate_stencil 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glStencilOpSeparateATI(GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glStencilFuncSeparateATI(GLenum, GLenum, GLint, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail,
|
|
GLenum dppass);
|
|
typedef void(APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc,
|
|
GLint ref, GLuint mask);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_vertex_attrib_array_object
|
|
#define GL_ATI_vertex_attrib_array_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexAttribArrayObjectATI(GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint,
|
|
GLuint);
|
|
GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI(GLuint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI(GLuint, GLenum, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type,
|
|
GLboolean normalized, GLsizei stride,
|
|
GLuint buffer, GLuint offset);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname,
|
|
GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_OES_read_format
|
|
#define GL_OES_read_format 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_depth_bounds_test
|
|
#define GL_EXT_depth_bounds_test 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDepthBoundsEXT(GLclampd, GLclampd);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_mirror_clamp
|
|
#define GL_EXT_texture_mirror_clamp 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_blend_equation_separate
|
|
#define GL_EXT_blend_equation_separate 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendEquationSeparateEXT(GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha);
|
|
#endif
|
|
|
|
#ifndef GL_MESA_pack_invert
|
|
#define GL_MESA_pack_invert 1
|
|
#endif
|
|
|
|
#ifndef GL_MESA_ycbcr_texture
|
|
#define GL_MESA_ycbcr_texture 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_pixel_buffer_object
|
|
#define GL_EXT_pixel_buffer_object 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program_option
|
|
#define GL_NV_fragment_program_option 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program2
|
|
#define GL_NV_fragment_program2 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program2_option
|
|
#define GL_NV_vertex_program2_option 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program3
|
|
#define GL_NV_vertex_program3 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_object
|
|
#define GL_EXT_framebuffer_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLboolean APIENTRY glIsRenderbufferEXT(GLuint);
|
|
GLAPI void APIENTRY glBindRenderbufferEXT(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteRenderbuffersEXT(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenRenderbuffersEXT(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glRenderbufferStorageEXT(GLenum, GLenum, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glGetRenderbufferParameterivEXT(GLenum, GLenum, GLint*);
|
|
GLAPI GLboolean APIENTRY glIsFramebufferEXT(GLuint);
|
|
GLAPI void APIENTRY glBindFramebufferEXT(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteFramebuffersEXT(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenFramebuffersEXT(GLsizei, GLuint*);
|
|
GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum);
|
|
GLAPI void APIENTRY glFramebufferTexture1DEXT(GLenum, GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTexture2DEXT(GLenum, GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTexture3DEXT(GLenum, GLenum, GLenum, GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glFramebufferRenderbufferEXT(GLenum, GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT(GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGenerateMipmapEXT(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLboolean(APIENTRYP PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint* renderbuffers);
|
|
typedef void(APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint* renderbuffers);
|
|
typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef GLboolean(APIENTRYP PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
|
|
typedef void(APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
|
|
typedef void(APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint* framebuffers);
|
|
typedef void(APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint* framebuffers);
|
|
typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level, GLint zoffset);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum renderbuffertarget,
|
|
GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target,
|
|
GLenum attachment,
|
|
GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
|
|
#endif
|
|
|
|
#ifndef GL_GREMEDY_string_marker
|
|
#define GL_GREMEDY_string_marker 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glStringMarkerGREMEDY(GLsizei, const GLvoid*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const GLvoid* string);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_packed_depth_stencil
|
|
#define GL_EXT_packed_depth_stencil 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_stencil_clear_tag
|
|
#define GL_EXT_stencil_clear_tag 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glStencilClearTagEXT(GLsizei, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits, GLuint stencilClearTag);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_sRGB
|
|
#define GL_EXT_texture_sRGB 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_blit
|
|
#define GL_EXT_framebuffer_blit 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlitFramebufferEXT(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint,
|
|
GLbitfield, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1,
|
|
GLint srcY1, GLint dstX0, GLint dstY0,
|
|
GLint dstX1, GLint dstY1, GLbitfield mask,
|
|
GLenum filter);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_multisample
|
|
#define GL_EXT_framebuffer_multisample 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
#endif
|
|
|
|
#ifndef GL_MESAX_texture_stack
|
|
#define GL_MESAX_texture_stack 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_timer_query
|
|
#define GL_EXT_timer_query 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetQueryObjecti64vEXT(GLuint, GLenum, GLint64EXT*);
|
|
GLAPI void APIENTRY glGetQueryObjectui64vEXT(GLuint, GLenum, GLuint64EXT*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64EXT* params);
|
|
typedef void(APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname,
|
|
GLuint64EXT* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_gpu_program_parameters
|
|
#define GL_EXT_gpu_program_parameters 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProgramEnvParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramLocalParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLfloat* params);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_flush_buffer_range
|
|
#define GL_APPLE_flush_buffer_range 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBufferParameteriAPPLE(GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE(GLenum, GLintptr, GLsizeiptr);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param);
|
|
typedef void(APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr size);
|
|
#endif
|
|
|
|
#ifndef GL_NV_gpu_program4
|
|
#define GL_NV_gpu_program4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProgramLocalParameterI4iNV(GLenum, GLuint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glProgramLocalParameterI4ivNV(GLenum, GLuint, const GLint*);
|
|
GLAPI void APIENTRY glProgramLocalParametersI4ivNV(GLenum, GLuint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glProgramLocalParameterI4uiNV(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glProgramLocalParameterI4uivNV(GLenum, GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glProgramLocalParametersI4uivNV(GLenum, GLuint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glProgramEnvParameterI4iNV(GLenum, GLuint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glProgramEnvParameterI4ivNV(GLenum, GLuint, const GLint*);
|
|
GLAPI void APIENTRY glProgramEnvParametersI4ivNV(GLenum, GLuint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glProgramEnvParameterI4uiNV(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glProgramEnvParameterI4uivNV(GLenum, GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glProgramEnvParametersI4uivNV(GLenum, GLuint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGetProgramLocalParameterIivNV(GLenum, GLuint, GLint*);
|
|
GLAPI void APIENTRY glGetProgramLocalParameterIuivNV(GLenum, GLuint, GLuint*);
|
|
GLAPI void APIENTRY glGetProgramEnvParameterIivNV(GLenum, GLuint, GLint*);
|
|
GLAPI void APIENTRY glGetProgramEnvParameterIuivNV(GLenum, GLuint, GLuint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x,
|
|
GLint y, GLint z, GLint w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x,
|
|
GLuint y, GLuint z, GLuint w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index,
|
|
const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x,
|
|
GLint y, GLint z, GLint w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x,
|
|
GLuint y, GLuint z, GLuint w);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index,
|
|
const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index,
|
|
GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index,
|
|
GLuint* params);
|
|
#endif
|
|
|
|
#ifndef GL_NV_geometry_program4
|
|
#define GL_NV_geometry_program4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProgramVertexLimitNV(GLenum, GLint);
|
|
GLAPI void APIENTRY glFramebufferTextureEXT(GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum, GLenum, GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glFramebufferTextureFaceEXT(GLenum, GLenum, GLuint, GLint, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLint layer);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLenum face);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_geometry_shader4
|
|
#define GL_EXT_geometry_shader4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProgramParameteriEXT(GLuint, GLenum, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value);
|
|
#endif
|
|
|
|
#ifndef GL_NV_vertex_program4
|
|
#define GL_NV_vertex_program4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glVertexAttribI1iEXT(GLuint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI2iEXT(GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI3iEXT(GLuint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI4iEXT(GLuint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glVertexAttribI1uiEXT(GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI2uiEXT(GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI3uiEXT(GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI4uiEXT(GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glVertexAttribI1ivEXT(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI2ivEXT(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI3ivEXT(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI4ivEXT(GLuint, const GLint*);
|
|
GLAPI void APIENTRY glVertexAttribI1uivEXT(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI2uivEXT(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI3uivEXT(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI4uivEXT(GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glVertexAttribI4bvEXT(GLuint, const GLbyte*);
|
|
GLAPI void APIENTRY glVertexAttribI4svEXT(GLuint, const GLshort*);
|
|
GLAPI void APIENTRY glVertexAttribI4ubvEXT(GLuint, const GLubyte*);
|
|
GLAPI void APIENTRY glVertexAttribI4usvEXT(GLuint, const GLushort*);
|
|
GLAPI void APIENTRY glVertexAttribIPointerEXT(GLuint, GLint, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glGetVertexAttribIivEXT(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVertexAttribIuivEXT(GLuint, GLenum, GLuint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z,
|
|
GLint w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z,
|
|
GLuint w);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort* v);
|
|
typedef void(APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_gpu_shader4
|
|
#define GL_EXT_gpu_shader4 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetUniformuivEXT(GLuint, GLint, GLuint*);
|
|
GLAPI void APIENTRY glBindFragDataLocationEXT(GLuint, GLuint, const GLchar*);
|
|
GLAPI GLint APIENTRY glGetFragDataLocationEXT(GLuint, const GLchar*);
|
|
GLAPI void APIENTRY glUniform1uiEXT(GLint, GLuint);
|
|
GLAPI void APIENTRY glUniform2uiEXT(GLint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glUniform3uiEXT(GLint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glUniform4uiEXT(GLint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glUniform1uivEXT(GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glUniform2uivEXT(GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glUniform3uivEXT(GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glUniform4uivEXT(GLint, GLsizei, const GLuint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color,
|
|
const GLchar* name);
|
|
typedef GLint(APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar* name);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2,
|
|
GLuint v3);
|
|
typedef void(APIENTRYP PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint* value);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_draw_instanced
|
|
#define GL_EXT_draw_instanced 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDrawArraysInstancedEXT(GLenum, GLint, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glDrawElementsInstancedEXT(GLenum, GLsizei, GLenum, const GLvoid*, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count,
|
|
GLsizei primcount);
|
|
typedef void(APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type,
|
|
const GLvoid* indices, GLsizei primcount);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_packed_float
|
|
#define GL_EXT_packed_float 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_array
|
|
#define GL_EXT_texture_array 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_buffer_object
|
|
#define GL_EXT_texture_buffer_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexBufferEXT(GLenum, GLenum, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_compression_latc
|
|
#define GL_EXT_texture_compression_latc 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_compression_rgtc
|
|
#define GL_EXT_texture_compression_rgtc 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_shared_exponent
|
|
#define GL_EXT_texture_shared_exponent 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_depth_buffer_float
|
|
#define GL_NV_depth_buffer_float 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glDepthRangedNV(GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glClearDepthdNV(GLdouble);
|
|
GLAPI void APIENTRY glDepthBoundsdNV(GLdouble, GLdouble);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar);
|
|
typedef void(APIENTRYP PFNGLCLEARDEPTHDNVPROC)(GLdouble depth);
|
|
typedef void(APIENTRYP PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax);
|
|
#endif
|
|
|
|
#ifndef GL_NV_fragment_program4
|
|
#define GL_NV_fragment_program4 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_framebuffer_multisample_coverage
|
|
#define GL_NV_framebuffer_multisample_coverage 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV(GLenum, GLsizei, GLsizei, GLenum,
|
|
GLsizei, GLsizei);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(
|
|
GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_framebuffer_sRGB
|
|
#define GL_EXT_framebuffer_sRGB 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_geometry_shader4
|
|
#define GL_NV_geometry_shader4 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_parameter_buffer_object
|
|
#define GL_NV_parameter_buffer_object 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProgramBufferParametersfvNV(GLenum, GLuint, GLuint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramBufferParametersIivNV(GLenum, GLuint, GLuint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glProgramBufferParametersIuivNV(GLenum, GLuint, GLuint, GLsizei, const GLuint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint buffer,
|
|
GLuint index, GLsizei count,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target, GLuint buffer,
|
|
GLuint index, GLsizei count,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target, GLuint buffer,
|
|
GLuint index, GLsizei count,
|
|
const GLuint* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_draw_buffers2
|
|
#define GL_EXT_draw_buffers2 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glColorMaskIndexedEXT(GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
|
|
GLAPI void APIENTRY glGetBooleanIndexedvEXT(GLenum, GLuint, GLboolean*);
|
|
GLAPI void APIENTRY glGetIntegerIndexedvEXT(GLenum, GLuint, GLint*);
|
|
GLAPI void APIENTRY glEnableIndexedEXT(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDisableIndexedEXT(GLenum, GLuint);
|
|
GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT(GLenum, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g,
|
|
GLboolean b, GLboolean a);
|
|
typedef void(APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index,
|
|
GLboolean* data);
|
|
typedef void(APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint* data);
|
|
typedef void(APIENTRYP PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
|
|
typedef void(APIENTRYP PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
|
|
typedef GLboolean(APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index);
|
|
#endif
|
|
|
|
#ifndef GL_NV_transform_feedback
|
|
#define GL_NV_transform_feedback 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBeginTransformFeedbackNV(GLenum);
|
|
GLAPI void APIENTRY glEndTransformFeedbackNV(void);
|
|
GLAPI void APIENTRY glTransformFeedbackAttribsNV(GLuint, const GLint*, GLenum);
|
|
GLAPI void APIENTRY glBindBufferRangeNV(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
|
|
GLAPI void APIENTRY glBindBufferOffsetNV(GLenum, GLuint, GLuint, GLintptr);
|
|
GLAPI void APIENTRY glBindBufferBaseNV(GLenum, GLuint, GLuint);
|
|
GLAPI void APIENTRY glTransformFeedbackVaryingsNV(GLuint, GLsizei, const GLchar**, GLenum);
|
|
GLAPI void APIENTRY glActiveVaryingNV(GLuint, const GLchar*);
|
|
GLAPI GLint APIENTRY glGetVaryingLocationNV(GLuint, const GLchar*);
|
|
GLAPI void APIENTRY glGetActiveVaryingNV(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*,
|
|
GLchar*);
|
|
GLAPI void APIENTRY glGetTransformFeedbackVaryingNV(GLuint, GLuint, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode);
|
|
typedef void(APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC)(void);
|
|
typedef void(APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLuint count, const GLint* attribs,
|
|
GLenum bufferMode);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count,
|
|
const GLchar** varyings,
|
|
GLenum bufferMode);
|
|
typedef void(APIENTRYP PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar* name);
|
|
typedef GLint(APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar* name);
|
|
typedef void(APIENTRYP PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize,
|
|
GLsizei* length, GLsizei* size, GLenum* type,
|
|
GLchar* name);
|
|
typedef void(APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index,
|
|
GLint* location);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_bindable_uniform
|
|
#define GL_EXT_bindable_uniform 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glUniformBufferEXT(GLuint, GLint, GLuint);
|
|
GLAPI GLint APIENTRY glGetUniformBufferSizeEXT(GLuint, GLint);
|
|
GLAPI GLintptr APIENTRY glGetUniformOffsetEXT(GLuint, GLint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location, GLuint buffer);
|
|
typedef GLint(APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location);
|
|
typedef GLintptr(APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_integer
|
|
#define GL_EXT_texture_integer 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTexParameterIivEXT(GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glTexParameterIuivEXT(GLenum, GLenum, const GLuint*);
|
|
GLAPI void APIENTRY glGetTexParameterIivEXT(GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetTexParameterIuivEXT(GLenum, GLenum, GLuint*);
|
|
GLAPI void APIENTRY glClearColorIiEXT(GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glClearColorIuiEXT(GLuint, GLuint, GLuint, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLuint* params);
|
|
typedef void(APIENTRYP PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha);
|
|
typedef void(APIENTRYP PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue,
|
|
GLuint alpha);
|
|
#endif
|
|
|
|
#ifndef GL_GREMEDY_frame_terminator
|
|
#define GL_GREMEDY_frame_terminator 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glFrameTerminatorGREMEDY(void);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC)(void);
|
|
#endif
|
|
|
|
#ifndef GL_NV_conditional_render
|
|
#define GL_NV_conditional_render 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBeginConditionalRenderNV(GLuint, GLenum);
|
|
GLAPI void APIENTRY glEndConditionalRenderNV(void);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode);
|
|
typedef void(APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC)(void);
|
|
#endif
|
|
|
|
#ifndef GL_NV_present_video
|
|
#define GL_NV_present_video 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glPresentFrameKeyedNV(GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum,
|
|
GLuint, GLuint, GLenum, GLuint, GLuint);
|
|
GLAPI void APIENTRY glPresentFrameDualFillNV(GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum,
|
|
GLuint, GLenum, GLuint, GLenum, GLuint, GLenum,
|
|
GLuint);
|
|
GLAPI void APIENTRY glGetVideoivNV(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetVideouivNV(GLuint, GLenum, GLuint*);
|
|
GLAPI void APIENTRY glGetVideoi64vNV(GLuint, GLenum, GLint64EXT*);
|
|
GLAPI void APIENTRY glGetVideoui64vNV(GLuint, GLenum, GLuint64EXT*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime,
|
|
GLuint beginPresentTimeId,
|
|
GLuint presentDurationId, GLenum type,
|
|
GLenum target0, GLuint fill0, GLuint key0,
|
|
GLenum target1, GLuint fill1, GLuint key1);
|
|
typedef void(APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC)(
|
|
GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId,
|
|
GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1,
|
|
GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
|
|
typedef void(APIENTRYP PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname,
|
|
GLint64EXT* params);
|
|
typedef void(APIENTRYP PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname,
|
|
GLuint64EXT* params);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_transform_feedback
|
|
#define GL_EXT_transform_feedback 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBeginTransformFeedbackEXT(GLenum);
|
|
GLAPI void APIENTRY glEndTransformFeedbackEXT(void);
|
|
GLAPI void APIENTRY glBindBufferRangeEXT(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
|
|
GLAPI void APIENTRY glBindBufferOffsetEXT(GLenum, GLuint, GLuint, GLintptr);
|
|
GLAPI void APIENTRY glBindBufferBaseEXT(GLenum, GLuint, GLuint);
|
|
GLAPI void APIENTRY glTransformFeedbackVaryingsEXT(GLuint, GLsizei, const GLchar**, GLenum);
|
|
GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*,
|
|
GLenum*, GLchar*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode);
|
|
typedef void(APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC)(void);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset);
|
|
typedef void(APIENTRYP PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count,
|
|
const GLchar** varyings,
|
|
GLenum bufferMode);
|
|
typedef void(APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index,
|
|
GLsizei bufSize, GLsizei* length,
|
|
GLsizei* size, GLenum* type,
|
|
GLchar* name);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_direct_state_access
|
|
#define GL_EXT_direct_state_access 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glClientAttribDefaultEXT(GLbitfield);
|
|
GLAPI void APIENTRY glPushClientAttribDefaultEXT(GLbitfield);
|
|
GLAPI void APIENTRY glMatrixLoadfEXT(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMatrixLoaddEXT(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMatrixMultfEXT(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMatrixMultdEXT(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMatrixLoadIdentityEXT(GLenum);
|
|
GLAPI void APIENTRY glMatrixRotatefEXT(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMatrixRotatedEXT(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMatrixScalefEXT(GLenum, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMatrixScaledEXT(GLenum, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMatrixTranslatefEXT(GLenum, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glMatrixTranslatedEXT(GLenum, GLdouble, GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glMatrixFrustumEXT(GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble,
|
|
GLdouble);
|
|
GLAPI void APIENTRY glMatrixOrthoEXT(GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble,
|
|
GLdouble);
|
|
GLAPI void APIENTRY glMatrixPopEXT(GLenum);
|
|
GLAPI void APIENTRY glMatrixPushEXT(GLenum);
|
|
GLAPI void APIENTRY glMatrixLoadTransposefEXT(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMatrixLoadTransposedEXT(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMatrixMultTransposefEXT(GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMatrixMultTransposedEXT(GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glTextureParameterfEXT(GLuint, GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glTextureParameterfvEXT(GLuint, GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glTextureParameteriEXT(GLuint, GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glTextureParameterivEXT(GLuint, GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glTextureImage1DEXT(GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum,
|
|
GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glTextureImage2DEXT(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint,
|
|
GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glTextureSubImage1DEXT(GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glTextureSubImage2DEXT(GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei,
|
|
GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glCopyTextureImage1DEXT(GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei,
|
|
GLint);
|
|
GLAPI void APIENTRY glCopyTextureImage2DEXT(GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei,
|
|
GLsizei, GLint);
|
|
GLAPI void APIENTRY glCopyTextureSubImage1DEXT(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei);
|
|
GLAPI void APIENTRY glCopyTextureSubImage2DEXT(GLuint, GLenum, GLint, GLint, GLint, GLint, GLint,
|
|
GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glGetTextureImageEXT(GLuint, GLenum, GLint, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetTextureParameterfvEXT(GLuint, GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetTextureParameterivEXT(GLuint, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetTextureLevelParameterfvEXT(GLuint, GLenum, GLint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetTextureLevelParameterivEXT(GLuint, GLenum, GLint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glTextureImage3DEXT(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei,
|
|
GLint, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glTextureSubImage3DEXT(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei,
|
|
GLsizei, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glCopyTextureSubImage3DEXT(GLuint, GLenum, GLint, GLint, GLint, GLint, GLint,
|
|
GLint, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glMultiTexParameterfEXT(GLenum, GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexParameterfvEXT(GLenum, GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexParameteriEXT(GLenum, GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glMultiTexParameterivEXT(GLenum, GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexImage1DEXT(GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum,
|
|
GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glMultiTexImage2DEXT(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint,
|
|
GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glMultiTexSubImage1DEXT(GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glMultiTexSubImage2DEXT(GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei,
|
|
GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glCopyMultiTexImage1DEXT(GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei,
|
|
GLint);
|
|
GLAPI void APIENTRY glCopyMultiTexImage2DEXT(GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei,
|
|
GLsizei, GLint);
|
|
GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT(GLenum, GLenum, GLint, GLint, GLint, GLint,
|
|
GLsizei);
|
|
GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT(GLenum, GLenum, GLint, GLint, GLint, GLint, GLint,
|
|
GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glGetMultiTexImageEXT(GLenum, GLenum, GLint, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glGetMultiTexParameterfvEXT(GLenum, GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetMultiTexParameterivEXT(GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT(GLenum, GLenum, GLint, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT(GLenum, GLenum, GLint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glMultiTexImage3DEXT(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei,
|
|
GLint, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glMultiTexSubImage3DEXT(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei,
|
|
GLsizei, GLsizei, GLenum, GLenum, const GLvoid*);
|
|
GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT(GLenum, GLenum, GLint, GLint, GLint, GLint, GLint,
|
|
GLint, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glBindMultiTextureEXT(GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glEnableClientStateIndexedEXT(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDisableClientStateIndexedEXT(GLenum, GLuint);
|
|
GLAPI void APIENTRY glMultiTexCoordPointerEXT(GLenum, GLint, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glMultiTexEnvfEXT(GLenum, GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexEnvfvEXT(GLenum, GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexEnviEXT(GLenum, GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glMultiTexEnvivEXT(GLenum, GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexGendEXT(GLenum, GLenum, GLenum, GLdouble);
|
|
GLAPI void APIENTRY glMultiTexGendvEXT(GLenum, GLenum, GLenum, const GLdouble*);
|
|
GLAPI void APIENTRY glMultiTexGenfEXT(GLenum, GLenum, GLenum, GLfloat);
|
|
GLAPI void APIENTRY glMultiTexGenfvEXT(GLenum, GLenum, GLenum, const GLfloat*);
|
|
GLAPI void APIENTRY glMultiTexGeniEXT(GLenum, GLenum, GLenum, GLint);
|
|
GLAPI void APIENTRY glMultiTexGenivEXT(GLenum, GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glGetMultiTexEnvfvEXT(GLenum, GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetMultiTexEnvivEXT(GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetMultiTexGendvEXT(GLenum, GLenum, GLenum, GLdouble*);
|
|
GLAPI void APIENTRY glGetMultiTexGenfvEXT(GLenum, GLenum, GLenum, GLfloat*);
|
|
GLAPI void APIENTRY glGetMultiTexGenivEXT(GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetFloatIndexedvEXT(GLenum, GLuint, GLfloat*);
|
|
GLAPI void APIENTRY glGetDoubleIndexedvEXT(GLenum, GLuint, GLdouble*);
|
|
GLAPI void APIENTRY glGetPointerIndexedvEXT(GLenum, GLuint, GLvoid**);
|
|
GLAPI void APIENTRY glCompressedTextureImage3DEXT(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei,
|
|
GLsizei, GLint, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTextureImage2DEXT(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei,
|
|
GLint, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTextureImage1DEXT(GLuint, GLenum, GLint, GLenum, GLsizei, GLint,
|
|
GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTextureSubImage3DEXT(GLuint, GLenum, GLint, GLint, GLint, GLint,
|
|
GLsizei, GLsizei, GLsizei, GLenum, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTextureSubImage2DEXT(GLuint, GLenum, GLint, GLint, GLint, GLsizei,
|
|
GLsizei, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedTextureSubImage1DEXT(GLuint, GLenum, GLint, GLint, GLsizei, GLenum,
|
|
GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glGetCompressedTextureImageEXT(GLuint, GLenum, GLint, GLvoid*);
|
|
GLAPI void APIENTRY glCompressedMultiTexImage3DEXT(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei,
|
|
GLsizei, GLint, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedMultiTexImage2DEXT(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei,
|
|
GLint, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedMultiTexImage1DEXT(GLenum, GLenum, GLint, GLenum, GLsizei, GLint,
|
|
GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT(GLenum, GLenum, GLint, GLint, GLint, GLint,
|
|
GLsizei, GLsizei, GLsizei, GLenum, GLsizei,
|
|
const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT(GLenum, GLenum, GLint, GLint, GLint, GLsizei,
|
|
GLsizei, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT(GLenum, GLenum, GLint, GLint, GLsizei, GLenum,
|
|
GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glGetCompressedMultiTexImageEXT(GLenum, GLenum, GLint, GLvoid*);
|
|
GLAPI void APIENTRY glNamedProgramStringEXT(GLuint, GLenum, GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT(GLuint, GLenum, GLuint, GLdouble, GLdouble,
|
|
GLdouble, GLdouble);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT(GLuint, GLenum, GLuint, const GLdouble*);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT(GLuint, GLenum, GLuint, GLfloat, GLfloat,
|
|
GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT(GLuint, GLenum, GLuint, const GLfloat*);
|
|
GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT(GLuint, GLenum, GLuint, GLdouble*);
|
|
GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT(GLuint, GLenum, GLuint, GLfloat*);
|
|
GLAPI void APIENTRY glGetNamedProgramivEXT(GLuint, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetNamedProgramStringEXT(GLuint, GLenum, GLenum, GLvoid*);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT(GLuint, GLenum, GLuint, GLsizei,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT(GLuint, GLenum, GLuint, GLint, GLint, GLint,
|
|
GLint);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT(GLuint, GLenum, GLuint, const GLint*);
|
|
GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT(GLuint, GLenum, GLuint, GLsizei,
|
|
const GLint*);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT(GLuint, GLenum, GLuint, GLuint, GLuint,
|
|
GLuint, GLuint);
|
|
GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT(GLuint, GLenum, GLuint, const GLuint*);
|
|
GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT(GLuint, GLenum, GLuint, GLsizei,
|
|
const GLuint*);
|
|
GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT(GLuint, GLenum, GLuint, GLint*);
|
|
GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT(GLuint, GLenum, GLuint, GLuint*);
|
|
GLAPI void APIENTRY glTextureParameterIivEXT(GLuint, GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glTextureParameterIuivEXT(GLuint, GLenum, GLenum, const GLuint*);
|
|
GLAPI void APIENTRY glGetTextureParameterIivEXT(GLuint, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetTextureParameterIuivEXT(GLuint, GLenum, GLenum, GLuint*);
|
|
GLAPI void APIENTRY glMultiTexParameterIivEXT(GLenum, GLenum, GLenum, const GLint*);
|
|
GLAPI void APIENTRY glMultiTexParameterIuivEXT(GLenum, GLenum, GLenum, const GLuint*);
|
|
GLAPI void APIENTRY glGetMultiTexParameterIivEXT(GLenum, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetMultiTexParameterIuivEXT(GLenum, GLenum, GLenum, GLuint*);
|
|
GLAPI void APIENTRY glProgramUniform1fEXT(GLuint, GLint, GLfloat);
|
|
GLAPI void APIENTRY glProgramUniform2fEXT(GLuint, GLint, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glProgramUniform3fEXT(GLuint, GLint, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glProgramUniform4fEXT(GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
GLAPI void APIENTRY glProgramUniform1iEXT(GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glProgramUniform2iEXT(GLuint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glProgramUniform3iEXT(GLuint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glProgramUniform4iEXT(GLuint, GLint, GLint, GLint, GLint, GLint);
|
|
GLAPI void APIENTRY glProgramUniform1fvEXT(GLuint, GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniform2fvEXT(GLuint, GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniform3fvEXT(GLuint, GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniform4fvEXT(GLuint, GLint, GLsizei, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniform1ivEXT(GLuint, GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glProgramUniform2ivEXT(GLuint, GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glProgramUniform3ivEXT(GLuint, GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glProgramUniform4ivEXT(GLuint, GLint, GLsizei, const GLint*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix2fvEXT(GLuint, GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix3fvEXT(GLuint, GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix4fvEXT(GLuint, GLint, GLsizei, GLboolean, const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT(GLuint, GLint, GLsizei, GLboolean,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT(GLuint, GLint, GLsizei, GLboolean,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT(GLuint, GLint, GLsizei, GLboolean,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT(GLuint, GLint, GLsizei, GLboolean,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT(GLuint, GLint, GLsizei, GLboolean,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT(GLuint, GLint, GLsizei, GLboolean,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glProgramUniform1uiEXT(GLuint, GLint, GLuint);
|
|
GLAPI void APIENTRY glProgramUniform2uiEXT(GLuint, GLint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glProgramUniform3uiEXT(GLuint, GLint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glProgramUniform4uiEXT(GLuint, GLint, GLuint, GLuint, GLuint, GLuint);
|
|
GLAPI void APIENTRY glProgramUniform1uivEXT(GLuint, GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glProgramUniform2uivEXT(GLuint, GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glProgramUniform3uivEXT(GLuint, GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glProgramUniform4uivEXT(GLuint, GLint, GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glNamedBufferDataEXT(GLuint, GLsizeiptr, const GLvoid*, GLenum);
|
|
GLAPI void APIENTRY glNamedBufferSubDataEXT(GLuint, GLintptr, GLsizeiptr, const GLvoid*);
|
|
GLAPI GLvoid* APIENTRY glMapNamedBufferEXT(GLuint, GLenum);
|
|
GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT(GLuint);
|
|
GLAPI void APIENTRY glGetNamedBufferParameterivEXT(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGetNamedBufferPointervEXT(GLuint, GLenum, GLvoid**);
|
|
GLAPI void APIENTRY glGetNamedBufferSubDataEXT(GLuint, GLintptr, GLsizeiptr, GLvoid*);
|
|
GLAPI void APIENTRY glTextureBufferEXT(GLuint, GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glMultiTexBufferEXT(GLenum, GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glNamedRenderbufferStorageEXT(GLuint, GLenum, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT(GLuint, GLenum, GLint*);
|
|
GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT(GLuint, GLenum);
|
|
GLAPI void APIENTRY glNamedFramebufferTexture1DEXT(GLuint, GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glNamedFramebufferTexture2DEXT(GLuint, GLenum, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glNamedFramebufferTexture3DEXT(GLuint, GLenum, GLenum, GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT(GLuint, GLenum, GLenum, GLuint);
|
|
GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT(GLuint, GLenum, GLenum, GLint*);
|
|
GLAPI void APIENTRY glGenerateTextureMipmapEXT(GLuint, GLenum);
|
|
GLAPI void APIENTRY glGenerateMultiTexMipmapEXT(GLenum, GLenum);
|
|
GLAPI void APIENTRY glFramebufferDrawBufferEXT(GLuint, GLenum);
|
|
GLAPI void APIENTRY glFramebufferDrawBuffersEXT(GLuint, GLsizei, const GLenum*);
|
|
GLAPI void APIENTRY glFramebufferReadBufferEXT(GLuint, GLenum);
|
|
GLAPI void APIENTRY glGetFramebufferParameterivEXT(GLuint, GLenum, GLint*);
|
|
GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT(GLuint, GLsizei, GLenum, GLsizei,
|
|
GLsizei);
|
|
GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint, GLsizei, GLsizei,
|
|
GLenum, GLsizei, GLsizei);
|
|
GLAPI void APIENTRY glNamedFramebufferTextureEXT(GLuint, GLenum, GLuint, GLint);
|
|
GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT(GLuint, GLenum, GLuint, GLint, GLint);
|
|
GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT(GLuint, GLenum, GLuint, GLint, GLenum);
|
|
GLAPI void APIENTRY glTextureRenderbufferEXT(GLuint, GLenum, GLuint);
|
|
GLAPI void APIENTRY glMultiTexRenderbufferEXT(GLenum, GLenum, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
|
|
typedef void(APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
|
|
typedef void(APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble* m);
|
|
typedef void(APIENTRYP PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble* m);
|
|
typedef void(APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode);
|
|
typedef void(APIENTRYP PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(APIENTRYP PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x,
|
|
GLdouble y, GLdouble z);
|
|
typedef void(APIENTRYP PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right,
|
|
GLdouble bottom, GLdouble top, GLdouble zNear,
|
|
GLdouble zFar);
|
|
typedef void(APIENTRYP PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right,
|
|
GLdouble bottom, GLdouble top, GLdouble zNear,
|
|
GLdouble zFar);
|
|
typedef void(APIENTRYP PFNGLMATRIXPOPEXTPROC)(GLenum mode);
|
|
typedef void(APIENTRYP PFNGLMATRIXPUSHEXTPROC)(GLenum mode);
|
|
typedef void(APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble* m);
|
|
typedef void(APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat* m);
|
|
typedef void(APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble* m);
|
|
typedef void(APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLint border, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLint border, GLenum format,
|
|
GLenum type, const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLint xoffset, GLsizei width, GLenum format,
|
|
GLenum type, const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLint border);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLsizei height, GLint border);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset, GLint yoffset,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLenum format, GLenum type, GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border,
|
|
GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLint border, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLint border, GLenum format,
|
|
GLenum type, const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLint xoffset, GLsizei width, GLenum format,
|
|
GLenum type, const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLint border);
|
|
typedef void(APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLsizei height,
|
|
GLint border);
|
|
typedef void(APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLenum format, GLenum type, GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border,
|
|
GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLenum format, GLenum type,
|
|
const GLvoid* pixels);
|
|
typedef void(APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint x,
|
|
GLint y, GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture);
|
|
typedef void(APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
|
|
typedef void(APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
|
|
typedef void(APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type,
|
|
GLsizei stride, const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(APIENTRYP PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(APIENTRYP PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLdouble param);
|
|
typedef void(APIENTRYP PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
const GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(APIENTRYP PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLint param);
|
|
typedef void(APIENTRYP PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat* data);
|
|
typedef void(APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble* data);
|
|
typedef void(APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLvoid** data);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLint border,
|
|
GLsizei imageSize, const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLint border, GLsizei imageSize,
|
|
const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLsizei width, GLint border,
|
|
GLsizei imageSize, const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(
|
|
GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,
|
|
const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(
|
|
GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format,
|
|
GLsizei imageSize,
|
|
const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target,
|
|
GLint lod, GLvoid* img);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLint border, GLsizei imageSize,
|
|
const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLsizei width, GLint border,
|
|
GLsizei imageSize,
|
|
const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,
|
|
const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format,
|
|
GLsizei imageSize,
|
|
const GLvoid* bits);
|
|
typedef void(APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint lod, GLvoid* img);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format,
|
|
GLsizei len, const GLvoid* string);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLdouble x,
|
|
GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index,
|
|
const GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLfloat x, GLfloat y,
|
|
GLfloat z, GLfloat w);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLdouble* params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target,
|
|
GLenum pname, GLvoid* string);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLsizei count,
|
|
const GLfloat* params);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLint x, GLint y,
|
|
GLint z, GLint w);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLsizei count,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLuint x, GLuint y,
|
|
GLuint z, GLuint w);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index,
|
|
const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLsizei count,
|
|
const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname,
|
|
const GLint* params);
|
|
typedef void(APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, const GLint* params);
|
|
typedef void(APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, const GLuint* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLuint* params);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1, GLfloat v2);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1, GLfloat v2, GLfloat v3);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1, GLint v2);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1, GLint v2, GLint v3);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLint* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLint* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLint* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count,
|
|
const GLint* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1, GLuint v2);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1, GLuint v2, GLuint v3);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint* value);
|
|
typedef void(APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size,
|
|
const GLvoid* data, GLenum usage);
|
|
typedef void(APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size, const GLvoid* data);
|
|
typedef GLvoid*(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access);
|
|
typedef GLboolean(APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname,
|
|
GLvoid** params);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size, GLvoid* data);
|
|
typedef void(APIENTRYP PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target,
|
|
GLenum internalformat, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum internalformat, GLuint buffer);
|
|
typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer,
|
|
GLenum pname, GLint* params);
|
|
typedef GLenum(APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer,
|
|
GLenum target);
|
|
typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level, GLint zoffset);
|
|
typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum renderbuffertarget,
|
|
GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target);
|
|
typedef void(APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n,
|
|
const GLenum* bufs);
|
|
typedef void(APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
|
|
typedef void(APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname,
|
|
GLint* params);
|
|
typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(
|
|
GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(
|
|
GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer,
|
|
GLenum attachment, GLuint texture,
|
|
GLint level, GLint layer);
|
|
typedef void(APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment, GLuint texture,
|
|
GLint level, GLenum face);
|
|
typedef void(APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target,
|
|
GLuint renderbuffer);
|
|
typedef void(APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target,
|
|
GLuint renderbuffer);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_vertex_array_bgra
|
|
#define GL_EXT_vertex_array_bgra 1
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_swizzle
|
|
#define GL_EXT_texture_swizzle 1
|
|
#endif
|
|
|
|
#ifndef GL_NV_explicit_multisample
|
|
#define GL_NV_explicit_multisample 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetMultisamplefvNV(GLenum, GLuint, GLfloat*);
|
|
GLAPI void APIENTRY glSampleMaskIndexedNV(GLuint, GLbitfield);
|
|
GLAPI void APIENTRY glTexRenderbufferNV(GLenum, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat* val);
|
|
typedef void(APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask);
|
|
typedef void(APIENTRYP PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer);
|
|
#endif
|
|
|
|
#ifndef GL_NV_transform_feedback2
|
|
#define GL_NV_transform_feedback2 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBindTransformFeedbackNV(GLenum, GLuint);
|
|
GLAPI void APIENTRY glDeleteTransformFeedbacksNV(GLsizei, const GLuint*);
|
|
GLAPI void APIENTRY glGenTransformFeedbacksNV(GLsizei, GLuint*);
|
|
GLAPI GLboolean APIENTRY glIsTransformFeedbackNV(GLuint);
|
|
GLAPI void APIENTRY glPauseTransformFeedbackNV(void);
|
|
GLAPI void APIENTRY glResumeTransformFeedbackNV(void);
|
|
GLAPI void APIENTRY glDrawTransformFeedbackNV(GLenum, GLuint);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id);
|
|
typedef void(APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint* ids);
|
|
typedef void(APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint* ids);
|
|
typedef GLboolean(APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id);
|
|
typedef void(APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(void);
|
|
typedef void(APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(void);
|
|
typedef void(APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id);
|
|
#endif
|
|
|
|
#ifndef GL_ATI_meminfo
|
|
#define GL_ATI_meminfo 1
|
|
#endif
|
|
|
|
#ifndef GL_AMD_performance_monitor
|
|
#define GL_AMD_performance_monitor 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glGetPerfMonitorGroupsAMD(GLint*, GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glGetPerfMonitorCountersAMD(GLuint, GLint*, GLint*, GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD(GLuint, GLsizei, GLsizei*, GLchar*);
|
|
GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD(GLuint, GLuint, GLsizei, GLsizei*, GLchar*);
|
|
GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD(GLuint, GLuint, GLenum, void*);
|
|
GLAPI void APIENTRY glGenPerfMonitorsAMD(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glDeletePerfMonitorsAMD(GLsizei, GLuint*);
|
|
GLAPI void APIENTRY glSelectPerfMonitorCountersAMD(GLuint, GLboolean, GLuint, GLint, GLuint*);
|
|
GLAPI void APIENTRY glBeginPerfMonitorAMD(GLuint);
|
|
GLAPI void APIENTRY glEndPerfMonitorAMD(GLuint);
|
|
GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD(GLuint, GLenum, GLsizei, GLuint*, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint* numGroups, GLsizei groupsSize,
|
|
GLuint* groups);
|
|
typedef void(APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint* numCounters,
|
|
GLint* maxActiveCounters,
|
|
GLsizei counterSize, GLuint* counters);
|
|
typedef void(APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize,
|
|
GLsizei* length, GLchar* groupString);
|
|
typedef void(APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter,
|
|
GLsizei bufSize, GLsizei* length,
|
|
GLchar* counterString);
|
|
typedef void(APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter,
|
|
GLenum pname, void* data);
|
|
typedef void(APIENTRYP PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint* monitors);
|
|
typedef void(APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint* monitors);
|
|
typedef void(APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable,
|
|
GLuint group, GLint numCounters,
|
|
GLuint* counterList);
|
|
typedef void(APIENTRYP PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor);
|
|
typedef void(APIENTRYP PFNGLENDPERFMONITORAMDPROC)(GLuint monitor);
|
|
typedef void(APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname,
|
|
GLsizei dataSize, GLuint* data,
|
|
GLint* bytesWritten);
|
|
#endif
|
|
|
|
#ifndef GL_AMD_texture_texture4
|
|
#define GL_AMD_texture_texture4 1
|
|
#endif
|
|
|
|
#ifndef GL_AMD_vertex_shader_tesselator
|
|
#define GL_AMD_vertex_shader_tesselator 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTessellationFactorAMD(GLfloat);
|
|
GLAPI void APIENTRY glTessellationModeAMD(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor);
|
|
typedef void(APIENTRYP PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_provoking_vertex
|
|
#define GL_EXT_provoking_vertex 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glProvokingVertexEXT(GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode);
|
|
#endif
|
|
|
|
#ifndef GL_EXT_texture_snorm
|
|
#define GL_EXT_texture_snorm 1
|
|
#endif
|
|
|
|
#ifndef GL_AMD_draw_buffers_blend
|
|
#define GL_AMD_draw_buffers_blend 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glBlendFuncIndexedAMD(GLuint, GLenum, GLenum);
|
|
GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD(GLuint, GLenum, GLenum, GLenum, GLenum);
|
|
GLAPI void APIENTRY glBlendEquationIndexedAMD(GLuint, GLenum);
|
|
GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD(GLuint, GLenum, GLenum);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst);
|
|
typedef void(APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB,
|
|
GLenum dstRGB, GLenum srcAlpha,
|
|
GLenum dstAlpha);
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode);
|
|
typedef void(APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB,
|
|
GLenum modeAlpha);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_texture_range
|
|
#define GL_APPLE_texture_range 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glTextureRangeAPPLE(GLenum, GLsizei, const GLvoid*);
|
|
GLAPI void APIENTRY glGetTexParameterPointervAPPLE(GLenum, GLenum, GLvoid**);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length,
|
|
const GLvoid* pointer);
|
|
typedef void(APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname,
|
|
GLvoid** params);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_float_pixels
|
|
#define GL_APPLE_float_pixels 1
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_vertex_program_evaluators
|
|
#define GL_APPLE_vertex_program_evaluators 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI void APIENTRY glEnableVertexAttribAPPLE(GLuint, GLenum);
|
|
GLAPI void APIENTRY glDisableVertexAttribAPPLE(GLuint, GLenum);
|
|
GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE(GLuint, GLenum);
|
|
GLAPI void APIENTRY glMapVertexAttrib1dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint,
|
|
const GLdouble*);
|
|
GLAPI void APIENTRY glMapVertexAttrib1fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint,
|
|
const GLfloat*);
|
|
GLAPI void APIENTRY glMapVertexAttrib2dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint,
|
|
GLdouble, GLdouble, GLint, GLint, const GLdouble*);
|
|
GLAPI void APIENTRY glMapVertexAttrib2fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint,
|
|
GLfloat, GLfloat, GLint, GLint, const GLfloat*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef void(APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
|
|
typedef void(APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
|
|
typedef GLboolean(APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname);
|
|
typedef void(APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1,
|
|
GLdouble u2, GLint stride, GLint order,
|
|
const GLdouble* points);
|
|
typedef void(APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1,
|
|
GLfloat u2, GLint stride, GLint order,
|
|
const GLfloat* points);
|
|
typedef void(APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1,
|
|
GLdouble u2, GLint ustride, GLint uorder,
|
|
GLdouble v1, GLdouble v2, GLint vstride,
|
|
GLint vorder, const GLdouble* points);
|
|
typedef void(APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1,
|
|
GLfloat u2, GLint ustride, GLint uorder,
|
|
GLfloat v1, GLfloat v2, GLint vstride,
|
|
GLint vorder, const GLfloat* points);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_aux_depth_stencil
|
|
#define GL_APPLE_aux_depth_stencil 1
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_object_purgeable
|
|
#define GL_APPLE_object_purgeable 1
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
GLAPI GLenum APIENTRY glObjectPurgeableAPPLE(GLenum, GLuint, GLenum);
|
|
GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE(GLenum, GLuint, GLenum);
|
|
GLAPI void APIENTRY glGetObjectParameterivAPPLE(GLenum, GLuint, GLenum, GLint*);
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
typedef GLenum(APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name,
|
|
GLenum option);
|
|
typedef GLenum(APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name,
|
|
GLenum option);
|
|
typedef void(APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name,
|
|
GLenum pname, GLint* params);
|
|
#endif
|
|
|
|
#ifndef GL_APPLE_row_bytes
|
|
#define GL_APPLE_row_bytes 1
|
|
#endif
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|