209 строки
5.1 KiB
C++
209 строки
5.1 KiB
C++
/* Copyright (c) 2010 - 2021 Advanced Micro Devices, Inc.
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE. */
|
|
|
|
//!
|
|
//! \file OCLThread.cpp
|
|
//!
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "OCL/Thread.h"
|
|
#ifdef _WIN32
|
|
#include <process.h>
|
|
#endif
|
|
|
|
//! pack the function pointer and data inside this struct
|
|
typedef struct __argsToThreadFunc {
|
|
oclThreadFunc func;
|
|
void* data;
|
|
|
|
} argsToThreadFunc;
|
|
|
|
#ifdef _WIN32
|
|
//! Windows thread callback - invokes the callback set by
|
|
//! the application in OCLThread constructor
|
|
unsigned _stdcall win32ThreadFunc(void* args) {
|
|
argsToThreadFunc* ptr = (argsToThreadFunc*)args;
|
|
OCLutil::Thread* obj = (OCLutil::Thread*)ptr->data;
|
|
ptr->func(obj->getData());
|
|
delete args;
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Constructor for OCLLock
|
|
//!
|
|
OCLutil::Lock::Lock() {
|
|
#ifdef _WIN32
|
|
InitializeCriticalSection(&_cs);
|
|
#else
|
|
pthread_mutex_init(&_lock, NULL);
|
|
#endif
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Destructor for OCLLock
|
|
//!
|
|
OCLutil::Lock::~Lock() {
|
|
#ifdef _WIN32
|
|
DeleteCriticalSection(&_cs);
|
|
#else
|
|
pthread_mutex_destroy(&_lock);
|
|
#endif
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Try to acquire the lock, wait for the lock if unavailable
|
|
//! else hold the lock and enter the protected area
|
|
//!
|
|
void OCLutil::Lock::lock() {
|
|
#ifdef _WIN32
|
|
EnterCriticalSection(&_cs);
|
|
#else
|
|
pthread_mutex_lock(&_lock);
|
|
#endif
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Try to acquire the lock, if unavailable the function returns
|
|
//! false and returns true if available(enters the critical
|
|
//! section as well in this case).
|
|
//!
|
|
bool OCLutil::Lock::tryLock() {
|
|
#ifdef _WIN32
|
|
return (TryEnterCriticalSection(&_cs) != 0);
|
|
#else
|
|
return !((bool)pthread_mutex_trylock(&_lock));
|
|
#endif
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Unlock the lock
|
|
//!
|
|
void OCLutil::Lock::unlock() {
|
|
#ifdef _WIN32
|
|
LeaveCriticalSection(&_cs);
|
|
#else
|
|
pthread_mutex_unlock(&_lock);
|
|
#endif
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Constructor for OCLThread
|
|
//!
|
|
OCLutil::Thread::Thread() : _tid(0), _data(0) {
|
|
#ifdef _WIN32
|
|
_ID = 0;
|
|
#else
|
|
#endif
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Destructor for OCLLock
|
|
//!
|
|
OCLutil::Thread::~Thread() {
|
|
#ifdef _WIN32
|
|
CloseHandle(_tid);
|
|
#else
|
|
#endif
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Create a new thread and return the status of the operation
|
|
//!
|
|
bool OCLutil::Thread::create(oclThreadFunc func, void* arg) {
|
|
// Save the data internally
|
|
_data = arg;
|
|
|
|
unsigned int retVal;
|
|
|
|
bool verbose = getenv("VERBOSE") != NULL;
|
|
|
|
#ifdef _WIN32
|
|
// Setup the callback struct for thread function and pass to the
|
|
// begin thread routine
|
|
// xxx The following struct is allocated but never freed!!!!
|
|
argsToThreadFunc* args = new argsToThreadFunc;
|
|
args->func = func;
|
|
args->data = this;
|
|
|
|
_tid = (HANDLE)_beginthreadex(NULL, 0, win32ThreadFunc, args, 0, &retVal);
|
|
|
|
if (verbose) {
|
|
printf("Thread handle value = %p\n", _tid);
|
|
|
|
printf("Done creating thread. Thread id value = %u\n", retVal);
|
|
}
|
|
#else
|
|
//! Now create the thread with pointer to self as the data
|
|
retVal = pthread_create(&_tid, NULL, func, arg);
|
|
|
|
if (verbose)
|
|
printf("Done creating thread. Ret value %d, Self = %u\n", retVal, (unsigned int)pthread_self());
|
|
#endif
|
|
|
|
if (retVal != 0) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Return the thread ID for the current OCLThread
|
|
//!
|
|
unsigned int OCLutil::Thread::getID() {
|
|
#ifdef _WIN32
|
|
return GetCurrentThreadId();
|
|
// Type cast the thread handle to unsigned in and send it over
|
|
#else
|
|
return (unsigned int)pthread_self();
|
|
#endif
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////
|
|
//!
|
|
//! Wait for this thread to join
|
|
//!
|
|
bool OCLutil::Thread::join() {
|
|
#ifdef _WIN32
|
|
DWORD rc = WaitForSingleObject(_tid, INFINITE);
|
|
|
|
if (rc == WAIT_FAILED) {
|
|
printf("Bad call to function(invalid handle?)\n");
|
|
}
|
|
#else
|
|
int rc = pthread_join(_tid, NULL);
|
|
#endif
|
|
|
|
if (rc != 0) return false;
|
|
|
|
return true;
|
|
}
|