183 rader
5.9 KiB
C++
183 rader
5.9 KiB
C++
/*
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Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include <cstring>
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#include <numeric>
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#include <vector>
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#include <hip_test_common.hh>
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#include <hip_test_checkers.hh>
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#include <hip/hip_ext.h>
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/**
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* @addtogroup clock clock
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* @{
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* @ingroup DeviceLanguageTest
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* Contains unit tests for clock, clock64 and wall_clock64 APIs
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*/
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// Any sort of wait based on clock cycles will be inaccurate give how modern GPUs clock themselves.
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// What clock functions should exhibit is forward progress of the clock ticks.
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// What we measure here is the start tick should be smaller than the end tick.
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// We do some primitive math in the middle.
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__device__ float reduce_32_elements(float* in) {
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auto val = in[threadIdx.x];
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val += __shfl_down(val, 16);
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val += __shfl_down(val, 8);
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val += __shfl_down(val, 4);
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val += __shfl_down(val, 2);
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val += __shfl_down(val, 1);
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return val;
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}
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__global__ void reduce_c64(long long* start, long long* end, float* in /* 32 sized input */,
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float* out /* single sized output*/) {
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if (threadIdx.x == 0) {
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*start = clock64();
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}
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// do not reorder
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__threadfence();
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auto val = reduce_32_elements(in);
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__threadfence();
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if (threadIdx.x == 0) {
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*out = val;
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*end = clock64();
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}
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}
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__global__ void reduce_c(long long* start, long long* end, float* in /* 32 sized input */,
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float* out /* single sized output*/) {
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if (threadIdx.x == 0) {
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*start = clock();
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}
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// do not reorder
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__threadfence();
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auto val = reduce_32_elements(in);
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__threadfence();
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if (threadIdx.x == 0) {
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*out = val;
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*end = clock();
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}
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}
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__global__ void reduce_wc64(long long* start, long long* end, float* in /* 32 sized input */,
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float* out /* single sized output*/) {
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if (threadIdx.x == 0) {
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*start = wall_clock64();
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}
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// do not reorder
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__threadfence();
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auto val = reduce_32_elements(in);
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__threadfence();
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if (threadIdx.x == 0) {
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*out = val;
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*end = wall_clock64();
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}
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}
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void execute_clock_kernels(void (*kernel)(long long*, long long*, float*, float*)) {
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constexpr size_t size = 32; /* Do not change this, the math in kernel is done for 32 elements */
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float *d_in{}, *d_out{}, out{};
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long long *d_clock_start{}, *d_clock_end{}, clock_start{}, clock_end{};
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std::vector<float> in(size, 0.0f);
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for (size_t i = 0; i < size; i++) {
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in[i] = i + 1;
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}
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auto cpu_result = std::accumulate(in.begin(), in.end(), 0.0f);
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HIP_CHECK(hipMalloc(&d_in, sizeof(float) * size));
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HIP_CHECK(hipMalloc(&d_out, sizeof(float)));
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HIP_CHECK(hipMalloc(&d_clock_start, sizeof(long long)));
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HIP_CHECK(hipMalloc(&d_clock_end, sizeof(long long)));
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HIP_CHECK(hipMemcpy(d_in, in.data(), sizeof(float) * in.size(), hipMemcpyHostToDevice));
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HIP_CHECK(hipMemset(d_out, 0, sizeof(float)));
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HIP_CHECK(hipMemset(d_clock_start, 0, sizeof(long long)));
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HIP_CHECK(hipMemset(d_clock_end, 0, sizeof(long long)));
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hipLaunchKernelGGL(kernel, 1, size, 0, nullptr, d_clock_start, d_clock_end, d_in, d_out);
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HIP_CHECK(hipDeviceSynchronize());
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HIP_CHECK(hipMemcpy(&clock_start, d_clock_start, sizeof(long long), hipMemcpyDeviceToHost));
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HIP_CHECK(hipMemcpy(&clock_end, d_clock_end, sizeof(long long), hipMemcpyDeviceToHost));
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HIP_CHECK(hipMemcpy(&out, d_out, sizeof(float), hipMemcpyDeviceToHost));
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HIP_CHECK(hipFree(d_in));
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HIP_CHECK(hipFree(d_out));
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HIP_CHECK(hipFree(d_clock_start));
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HIP_CHECK(hipFree(d_clock_end));
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// Make sure the math happenned correctly
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INFO("sum(1.0f, 2.0f, ..., 32.0f) gpu result: " << out << " cpu: " << cpu_result);
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REQUIRE(out == cpu_result);
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// Measure the clock progress
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// There can be two scenarios:
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// 1) clock_start < clock_end : which we expect
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// 2) clock_start > clock_end : which means clock warped around, but chances of that happening is
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// really low
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INFO("Clock start: " << clock_start << " end: " << clock_end);
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REQUIRE(clock_start < clock_end);
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}
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TEST_CASE("Unit_hipClock64_Positive_Basic") {
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if (IsGfx11()) {
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HipTest::HIP_SKIP_TEST("Issue with clock64() function on gfx11 devices!");
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return;
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}
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execute_clock_kernels(reduce_c64);
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}
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/**
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* Test Description
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* ------------------------
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* - Launches two kernels that run for a specified amount of time passed as a kernel argument by
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* using device function clock. Kernel execution time is calculated through elapsed time between
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* the start and end event, and calculated time is compared with passed time values.
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* Test source
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* ------------------------
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* - catch/unit/clock/hipClockCheck.cc
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* Test requirements
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* ------------------------
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* - HIP_VERSION >= 5.2
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*/
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TEST_CASE("Unit_hipClock_Positive_Basic") {
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if (IsGfx11()) {
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HipTest::HIP_SKIP_TEST("Issue with clock() function on gfx11 devices!");
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return;
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}
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execute_clock_kernels(reduce_c);
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}
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TEST_CASE("Unit_hipWallClock64_Positive_Basic") { execute_clock_kernels(reduce_wc64); }
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/**
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* End doxygen group DeviceLanguageTest.
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* @}
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*/ |