3bb8c2ac50
Remove unnecessary checking. Enable all disabled tests. Move Mipmap test files into Windows section.
522 строки
23 KiB
C++
522 строки
23 KiB
C++
/*
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Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include <hip_test_common.hh>
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#include <hip_array_common.hh>
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#include <hip_test_checkers.hh>
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#include <hip_texture_helper.hh>
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#include <algorithm>
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#pragma clang diagnostic ignored "-Wunused-variable"
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#pragma clang diagnostic ignored "-Wunused-parameter"
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// #define TEST_TEXTURE
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static constexpr bool printLog = false; // Print log for debugging
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// Populate mipmap next level array
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template <typename T, hipTextureReadMode readMode>
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static __global__ void populateMipmapNextLevelArray(hipSurfaceObject_t surfOut,
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hipTextureObject_t texIn, unsigned int width,
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unsigned int height, unsigned int depth,
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T* data = nullptr) {
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#if !__HIP_NO_IMAGE_SUPPORT
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int x = blockIdx.x * blockDim.x + threadIdx.x;
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int y = blockIdx.y * blockDim.y + threadIdx.y;
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int z = blockIdx.z * blockDim.z + threadIdx.z;
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float px = 1.0 / float(width);
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float py = 1.0 / float(height);
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float pz = 1.0 / float(depth);
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if (x < width && y < height && z < depth) {
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if constexpr (readMode == hipReadModeElementType) {
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T t = tex3D<T>(texIn, x * px, y * py, z * pz);
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#ifdef TEST_TEXTURE
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printf("(%d/%u, %d/%u):(%f, %f)\n", x, width, y, height, t.x, t.y);
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#endif
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surf3Dwrite<T>(t, surfOut, x * sizeof(T), y, z);
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if (data) data[z * width * height + y * width + x] = t; // record it for later verification
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}
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if constexpr (readMode == hipReadModeNormalizedFloat) {
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float4 t = tex3D<float4>(texIn, x * px, y * py, z * pz);
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T tc = getTypeFromNormalizedFloat<T, float4>(t);
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surf3Dwrite<T>(tc, surfOut, x * sizeof(T), y, z);
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if (data) data[z * width * height + y * width + x] = tc;
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#ifdef TEST_TEXTURE
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printf(
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"populateMipmapNextLevelArray(%d/%u, %d/%u, %d/%u->%d): t.x=%f, t.y=%f, t.z=%f, t.w=%f, "
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"tc=%d\n",
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x, width, y, height, z, depth, z * width * height + y * width + x, t.x, t.y, t.z, t.w,
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(int)tc);
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#endif
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}
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// Users have freedom to use other methods to init level array
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// for example, use averge of surrounding pixes
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}
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#endif
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}
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template <typename T>
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static __global__ void getMipmap(hipTextureObject_t texMipmap, unsigned int width,
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unsigned int height, unsigned int depth, float offsetX,
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float offsetY, float offsetZ, float lod, T* data = nullptr) {
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#if !__HIP_NO_IMAGE_SUPPORT
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int x = blockIdx.x * blockDim.x + threadIdx.x;
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int y = blockIdx.y * blockDim.y + threadIdx.y;
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int z = blockIdx.z * blockDim.z + threadIdx.z;
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float px = 1.0 / float(width);
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float py = 1.0 / float(height);
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float pz = 1.0 / float(depth);
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if (x < width && y < height && z < depth) {
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T t = tex3DLod<T>(texMipmap, (x + offsetX) * px, (y + offsetY) * py, (z + offsetZ) * pz, lod);
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if (data) data[z * width * height + y * width + x] = t;
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}
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#endif
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}
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template <typename T, hipTextureReadMode readMode = hipReadModeElementType,
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hipTextureFilterMode filterMode = hipFilterModePoint,
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hipTextureAddressMode addressMode = hipAddressModeClamp>
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static void populateMipmaps(hipMipmappedArray_t mipmapArray, hipExtent size,
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std::vector<mipmapLevelArray<T>>& mipmapData) {
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size_t width = size.width;
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size_t height = size.height;
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size_t depth = size.depth;
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unsigned int level = 0;
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while (width != 1 || height != 1 || depth != 1) {
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hipArray_t levelArray = nullptr, nextLevelArray = nullptr;
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HIP_CHECK(hipGetMipmappedArrayLevel(&levelArray, mipmapArray, level));
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HIP_CHECK(hipGetMipmappedArrayLevel(&nextLevelArray, mipmapArray, level + 1));
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hipExtent levelArraySize{0, 0, 0};
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HIP_CHECK(hipArrayGetInfo(nullptr, &levelArraySize, nullptr, levelArray));
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if (levelArraySize.width != width || levelArraySize.height != height ||
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levelArraySize.depth != depth) {
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fprintf(stderr, "Level %u: size (%zu, %zu, %zu) != Expected size (%zu, %zu, %zu)\n", level,
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levelArraySize.width, levelArraySize.height, levelArraySize.depth, width, height,
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depth);
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REQUIRE(false);
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}
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width = width >> 1 ? width >> 1 : 1;
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height = height >> 1 ? height >> 1 : 1;
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depth = depth >> 1 ? depth >> 1 : 1;
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hipExtent nextLevelArraySize{0, 0, 0};
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HIP_CHECK(hipArrayGetInfo(nullptr, &nextLevelArraySize, nullptr, nextLevelArray));
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if (nextLevelArraySize.width != width || nextLevelArraySize.height != height ||
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nextLevelArraySize.depth != depth) {
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fprintf(stderr, "Next level %u: size (%zu, %zu, %zu) != Expected size (%zu, %zu, %zu)\n",
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level + 1, nextLevelArraySize.width, nextLevelArraySize.height,
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nextLevelArraySize.depth, width, height, depth);
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REQUIRE(false);
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}
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hipTextureObject_t texIn;
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hipResourceDesc texRes;
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memset(&texRes, 0, sizeof(hipResourceDesc));
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texRes.resType = hipResourceTypeArray;
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texRes.res.array.array = levelArray;
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hipTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(hipTextureDesc));
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texDescr.normalizedCoords = 1; // To populate next level array smoothly
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texDescr.filterMode = filterMode;
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texDescr.addressMode[0] = addressMode;
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texDescr.addressMode[1] = addressMode;
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texDescr.addressMode[2] = addressMode;
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texDescr.readMode = readMode;
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HIP_CHECK(hipCreateTextureObject(&texIn, &texRes, &texDescr, NULL));
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hipSurfaceObject_t surfOut;
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hipResourceDesc surfRes;
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memset(&surfRes, 0, sizeof(hipResourceDesc));
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surfRes.resType = hipResourceTypeArray;
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surfRes.res.array.array = nextLevelArray;
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HIP_CHECK(hipCreateSurfaceObject(&surfOut, &surfRes));
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size_t size = width * height * depth * sizeof(T);
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mipmapLevelArray<T> data{nullptr, {width, height, depth}};
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HIP_CHECK(hipHostMalloc((void**)&data.data, size));
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memset(data.data, 0, size);
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dim3 blockSize(16, 16, 4);
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dim3 gridSize((width + blockSize.x - 1) / blockSize.x, (height + blockSize.y - 1) / blockSize.y,
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(depth + blockSize.z - 1) / blockSize.z);
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populateMipmapNextLevelArray<T, readMode>
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<<<gridSize, blockSize>>>(surfOut, texIn, width, height, depth, data.data);
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HIP_CHECK(hipDeviceSynchronize());
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HIP_CHECK(hipGetLastError());
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HIP_CHECK(hipDestroySurfaceObject(surfOut));
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HIP_CHECK(hipDestroyTextureObject(texIn));
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HIP_CHECK(hipFreeArray(levelArray));
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HIP_CHECK(hipFreeArray(nextLevelArray));
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mipmapData.push_back(data); // For later verification
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level++;
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}
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}
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template <typename T, hipTextureFilterMode filterMode = hipFilterModePoint,
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hipTextureAddressMode addressMode = hipAddressModeClamp>
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static void verifyMipmapLevel(hipTextureObject_t texMipmap, T* data, size_t width, size_t height,
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size_t depth, float level, float offsetX, float offsetY,
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float offsetZ) {
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T* hOutput = nullptr;
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size_t size = width * height * depth * sizeof(T);
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HIP_CHECK(hipHostMalloc((void**)&hOutput, size));
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memset(hOutput, 0, size);
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dim3 blockSize(16, 16, 4);
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dim3 gridSize((width + blockSize.x - 1) / blockSize.x, (height + blockSize.y - 1) / blockSize.y,
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(depth + blockSize.z - 1) / blockSize.z);
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getMipmap<T><<<gridSize, blockSize>>>(texMipmap, width, height, depth, offsetX, offsetY, offsetZ,
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level, hOutput);
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HIP_CHECK(hipDeviceSynchronize());
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HIP_CHECK(hipGetLastError());
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for (unsigned int k = 0; k < depth; k++) {
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for (unsigned int j = 0; j < height; j++) {
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for (unsigned int i = 0; i < width; i++) {
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unsigned int index = k * width * height + j * width + i;
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T cpuExpected = getExpectedValue<T, addressMode, filterMode, false>(
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width, height, depth, i + offsetX, j + offsetY, k + offsetZ, data);
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T gpuOutput = hOutput[index];
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bool match = hipTextureSamplingVerify<T, filterMode, false>(gpuOutput, cpuExpected);
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if (!match) {
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WARN("Mismatch at (level " << level << ": " << i << ", " << j << ", " << k << "->"
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<< (i + offsetX) << ", " << (j + offsetY) << ", "
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<< (k + offsetZ) << ") GPU output : " << getString(gpuOutput)
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<< " CPU expected: " << getString(cpuExpected) << ", data["
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<< index << "]:" << getString(data[index]) << "\n");
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REQUIRE(false);
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} else if (printLog) {
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WARN("Matching at (level " << level << ": " << i << ", " << j << ", " << k << "->"
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<< (i + offsetX) << ", " << (j + offsetY) << ", "
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<< (k + offsetZ) << ") GPU output : " << getString(gpuOutput)
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<< " CPU expected: " << getString(cpuExpected) << ", data["
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<< index << "]:" << getString(data[index]) << "\n");
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}
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}
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}
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}
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HIP_CHECK(hipHostFree(hOutput));
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}
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template <typename T, hipTextureReadMode readMode = hipReadModeElementType,
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hipTextureFilterMode filterMode = hipFilterModePoint,
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hipTextureAddressMode addressMode = hipAddressModeClamp>
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static void testMipmapTextureObj(size_t width, size_t height, size_t depth, float offsetX = 0.,
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float offsetY = 0., float offsetZ = 0.) {
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std::vector<mipmapLevelArray<T>> mipmapData;
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size_t size = width * height * depth * sizeof(T);
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mipmapLevelArray<T> data{nullptr, {width, height, depth}};
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HIP_CHECK(hipHostMalloc((void**)&data.data, size));
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memset(data.data, 0, size);
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for (int k = 0; k < depth; k++) {
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for (int j = 0; j < height; j++) {
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for (int i = 0; i < width; i++) {
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if (isFloat<T>() && filterMode == hipFilterModeLinear) {
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/*
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* For linear sampling of images, the GPU does not use IEEE floating point types, it
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* uses lower-precision sampling optimized formats. Also, those formats often change
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* between GPU generations. So counting on IEEE precision and accuracy when doing linear
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* sampling is mistaken. To workaround this issue, we can initialize float pixels on a
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* retively smoothy surface.
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*/
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data.data[k * width * height + j * width + i] =
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T(float(i) * (float(i) - width + 1) * float(j) * (float(j) - height + 1) * float(k) *
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(float(k) - depth + 1));
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} else {
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initVal(data.data[k * width * height + j * width + i]); // Randomize initial values
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}
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}
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}
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}
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mipmapData.push_back(data); // record level 0 data for later verification
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// Get the max mipmap levels in terms of image size
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const unsigned int maxLevels = 1 + std::log2(std::max(width, std::max(height, depth)));
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// create mipmap array
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hipChannelFormatDesc desc = hipCreateChannelDesc<T>();
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hipMipmappedArray_t mipmapArray = nullptr;
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hipExtent extent{width, height, depth};
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HIP_CHECK(hipMallocMipmappedArray(&mipmapArray, &desc, extent, maxLevels));
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// Initialize level 0
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hipArray_t levelArray;
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HIP_CHECK(hipGetMipmappedArrayLevel(&levelArray, mipmapArray, 0));
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hipMemcpy3DParms copyParams{};
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copyParams.srcPtr = make_hipPitchedPtr(data.data, width * sizeof(T), width, height);
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copyParams.dstArray = levelArray;
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copyParams.extent.width = width;
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copyParams.extent.height = height;
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copyParams.extent.depth = depth;
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copyParams.kind = hipMemcpyHostToDevice;
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HIP_CHECK(hipMemcpy3D(©Params));
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// Populate other mipmap levels based on level 0
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populateMipmaps<T, readMode, filterMode, addressMode>(mipmapArray, extent, mipmapData);
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if (maxLevels != mipmapData.size()) {
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fprintf(stderr, "maxLevels %u != mipmapData.size() %zu\n", maxLevels, mipmapData.size());
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REQUIRE(false);
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}
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hipResourceDesc resDescr;
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memset(&resDescr, 0, sizeof(hipResourceDesc));
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resDescr.resType = hipResourceTypeMipmappedArray; // For mipmap texture
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resDescr.res.mipmap.mipmap = mipmapArray;
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hipTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(hipTextureDesc));
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texDescr.normalizedCoords = 1; // normalizedCoords must be 1 for mipmap array
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texDescr.filterMode = filterMode;
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texDescr.mipmapFilterMode = filterMode;
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texDescr.addressMode[0] = addressMode;
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texDescr.addressMode[1] = addressMode;
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texDescr.addressMode[2] = addressMode;
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// Ignored in AMD Hw sampler SRD, but cuda need it
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texDescr.maxMipmapLevelClamp = float(maxLevels - 1);
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texDescr.readMode = readMode;
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hipTextureObject_t texMipmap = nullptr;
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HIP_CHECK(hipCreateTextureObject(&texMipmap, &resDescr, &texDescr, NULL));
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for (unsigned int level = 0; level < mipmapData.size(); level++) {
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mipmapLevelArray<T>& data = mipmapData.at(level);
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if constexpr (hipReadModeNormalizedFloat == readMode) {
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typedef decltype(getNormalizedFloatType(*data.data)) TargetType;
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std::vector<TargetType> fData;
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fData.resize(data.e.width * data.e.height * data.e.depth);
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for (unsigned int k = 0; k < data.e.depth; k++) {
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for (unsigned int j = 0; j < data.e.height; j++) {
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for (unsigned int i = 0; i < data.e.width; i++) {
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unsigned int index = k * data.e.width * data.e.height + j * data.e.width + i;
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fData[index] = getNormalizedFloatType<T>(data.data[index]);
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#ifdef TEST_TEXTURE
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fprintf(stderr, "level=%u, (%u/%zu, %u/%zu, %u/%zu-->%u): data.data=%s, fData=%s\n",
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level, i, data.e.width, j, data.e.height, k, data.e.depth, index,
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getString(data.data[index]).c_str(), getString(fData[index]).c_str());
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#endif
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}
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}
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}
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verifyMipmapLevel<TargetType, filterMode, addressMode>(texMipmap, fData.data(), data.e.width,
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data.e.height, data.e.depth, level,
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offsetX, offsetY, offsetZ);
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} else { // hipReadModeElementType == readMode
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verifyMipmapLevel<T, filterMode, addressMode>(texMipmap, data.data, data.e.width,
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data.e.height, data.e.depth, level, offsetX,
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offsetY, offsetZ);
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}
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HIP_CHECK(hipHostFree(data.data));
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memset(&data, 0, sizeof(data));
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}
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HIP_CHECK(hipDestroyTextureObject(texMipmap));
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HIP_CHECK(hipFreeMipmappedArray(mipmapArray));
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}
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/**
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* Test Description
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* ------------------------
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* - The suite will test following functions with hipReadModeElementType and hipFilterModePoint
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in 3D
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creating MipMap array,
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getting level array,
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creating/initilizing texture and surface objects on level array,
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creating texture object on the mipmap array,
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verifing the texture object
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* Test source
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* ------------------------
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* - catch\unit\texture\hipTextureMipmapObj3D.cc
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* Test requirements
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* ------------------------
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* - Host specific (WINDOWS)
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* - Textures supported on device
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* - HIP_VERSION >= 5.7
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*/
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TEMPLATE_TEST_CASE("Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType", "", char, uchar,
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short, ushort, int, uint, float, char1, uchar1, short1, ushort1, int1, uint1,
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float1, char2, uchar2, short2, ushort2, int2, uint2, float2, char4, uchar4,
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short4, ushort4, int4, uint4, float4) {
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CHECK_IMAGE_SUPPORT
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SECTION(
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"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModePoint, "
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"hipAddressModeClamp 23, 21, 47") {
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testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModePoint, hipAddressModeClamp>(
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23, 21, 47, 0.4, -0.9, 0.77);
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}
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SECTION(
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"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModePoint, "
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"hipAddressModeClamp 67, 131, 99") {
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testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModePoint, hipAddressModeClamp>(
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67, 131, 99, -0.3, -0.67, 0.49);
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}
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SECTION(
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"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModePoint, "
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"hipAddressModeBorder 131, 263, 31") {
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testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModePoint,
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hipAddressModeBorder>(131, 263, 31, 0.15, -0.34, 0.85);
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}
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SECTION(
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"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModePoint, "
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"hipAddressModeBorder 263, 67, 17") {
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testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModePoint,
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hipAddressModeBorder>(263, 67, 17, 0.13, 0.96, -0.57);
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}
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}
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/**
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* Test Description
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* ------------------------
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* - The suite will test following functions with hipReadModeNormalizedFloat on integer types in 3D
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creating MipMap array,
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getting level array,
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creating/initilizing texture and surface objects on level array,
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creating texture object on the mipmap array,
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verifing the texture object
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* Test source
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* ------------------------
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* - catch\unit\texture\hipTextureMipmapObj3D.cc
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* Test requirements
|
|
* ------------------------
|
|
* - Host specific (WINDOWS)
|
|
* - Textures supported on device
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|
* - HIP_VERSION >= 5.7
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|
*/
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TEMPLATE_TEST_CASE("Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat", "", char, uchar,
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short, ushort, char1, uchar1, short1, ushort1, char2, uchar2, short2, ushort2,
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char4, uchar4, short4, ushort4) {
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CHECK_IMAGE_SUPPORT
|
|
|
|
SECTION(
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"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModePoint, "
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|
"hipAddressModeClamp 23, 21, 67") {
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|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModePoint,
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hipAddressModeClamp>(23, 21, 67, 0.4, -0.9, 0.37);
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|
}
|
|
SECTION(
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|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModePoint, "
|
|
"hipAddressModeClamp 131, 263, 11") {
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|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModePoint,
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|
hipAddressModeClamp>(131, 263, 11, 0.15, -0.34, 0.83);
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|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModeLinear, "
|
|
"hipAddressModeClamp 67, 131, 53") {
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|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModeLinear,
|
|
hipAddressModeClamp>(23, 17, 53, -0.3, -0.67, 0.78);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModeLinear, "
|
|
"hipAddressModeClamp 263, 67, 37") {
|
|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModeLinear,
|
|
hipAddressModeClamp>(263, 67, 37, 0.13, 0.96, -0.96);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModePoint, "
|
|
"hipAddressModeBorder 131, 263, 11") {
|
|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModePoint,
|
|
hipAddressModeBorder>(131, 263, 11, 0.15, -0.34, -0.11);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModePoint, "
|
|
"hipAddressModeBorder 23, 21, 201") {
|
|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModePoint,
|
|
hipAddressModeBorder>(23, 21, 201, 0.4, -0.9, 0.54);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModeLinear, "
|
|
"hipAddressModeBorder 263, 67, 51") {
|
|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModeLinear,
|
|
hipAddressModeBorder>(263, 67, 51, 0.13, 0.96, 0.77);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeNormalizedFloat, hipFilterModeLinear, "
|
|
"hipAddressModeBorder 67, 131, 87") {
|
|
testMipmapTextureObj<TestType, hipReadModeNormalizedFloat, hipFilterModeLinear,
|
|
hipAddressModeBorder>(67, 131, 87, -0.3, -0.67, -0.29);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Test Description
|
|
* ------------------------
|
|
* - The suite will test following functions with hipReadModeElementType and hipFilterModeLinear
|
|
on float types in 3D,
|
|
creating MipMap array,
|
|
getting level array,
|
|
creating/initilizing texture and surface objects on level array,
|
|
creating texture object on the mipmap array,
|
|
verifing the texture object
|
|
* Test source
|
|
* ------------------------
|
|
* - catch\unit\texture\hipTextureMipmapObj3D.cc
|
|
* Test requirements
|
|
* ------------------------
|
|
* - Host specific (WINDOWS)
|
|
* - Textures supported on device
|
|
* - HIP_VERSION >= 5.7
|
|
*/
|
|
TEMPLATE_TEST_CASE("Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType float only", "",
|
|
float, float1, float2, float4) {
|
|
CHECK_IMAGE_SUPPORT
|
|
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModeLinear, "
|
|
"hipAddressModeClamp 23, 17, 301, 0., 0., 0.") {
|
|
testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModeLinear,
|
|
hipAddressModeClamp>(23, 17, 301, 0.19, 0.46, -0.9);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModeLinear, "
|
|
"hipAddressModeClamp 23, 17, 243") {
|
|
testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModeLinear,
|
|
hipAddressModeClamp>(23, 17, 243, -0.3, -0.67, 0.65);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModeLinear, "
|
|
"hipAddressModeClamp 263, 67, 39") {
|
|
testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModeLinear,
|
|
hipAddressModeClamp>(263, 67, 39, 0.13, 0.96, 0.66);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModeLinear, "
|
|
"hipAddressModeBorder 263, 67, 117") {
|
|
testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModeLinear,
|
|
hipAddressModeBorder>(263, 67, 117, 0.13, 0.96, -0.93);
|
|
}
|
|
SECTION(
|
|
"Unit_hipTextureMipmapObj3D_Check - hipReadModeElementType, hipFilterModeLinear, "
|
|
"hipAddressModeBorder 67, 131, 67") {
|
|
testMipmapTextureObj<TestType, hipReadModeElementType, hipFilterModeLinear,
|
|
hipAddressModeBorder>(67, 131, 67, -0.3, -0.67, 0.88);
|
|
}
|
|
}
|