3bb8c2ac50
Remove unnecessary checking. Enable all disabled tests. Move Mipmap test files into Windows section.
315 خطوط
13 KiB
C++
315 خطوط
13 KiB
C++
/*
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Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#pragma clang diagnostic ignored "-Wunused-parameter"
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#include <hip_test_common.hh>
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#include <hip_test_checkers.hh>
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#include <hip_texture_helper.hh>
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template <bool normalizedCoords> __global__ void tex1DRGBAKernel(float4* outputData,
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hipTextureObject_t textureObject,
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int width, float offsetX) {
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#if !__HIP_NO_IMAGE_SUPPORT
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int x = blockIdx.x * blockDim.x + threadIdx.x;
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outputData[x] =
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tex1D<float4>(textureObject, normalizedCoords ? (x + offsetX) / width : x + offsetX);
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#endif
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}
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__global__ void tex1DRGBAKernelFetch(float4* outputData, hipTextureObject_t textureObject,
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float offsetX) {
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#if !__HIP_NO_IMAGE_SUPPORT
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int x = blockIdx.x * blockDim.x + threadIdx.x;
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outputData[x] = tex1Dfetch<float4>(textureObject, int(x + offsetX));
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#endif
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}
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template <hipTextureAddressMode addressMode, hipTextureFilterMode filterMode,
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hipResourceType resType, bool normalizedCoords, bool sRGB = false>
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static void runTest(const int width, const float offsetX = 0) {
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constexpr float uCharMax = UCHAR_MAX;
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unsigned int size = width * sizeof(uchar4);
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uchar4* hData = (uchar4*)malloc(size);
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memset(hData, 0, size);
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for (int j = 0; j < width; j++) {
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hData[j].x = static_cast<unsigned char>(j);
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hData[j].y = static_cast<unsigned char>(j + 10);
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hData[j].z = static_cast<unsigned char>(j + 20);
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hData[j].w = static_cast<unsigned char>(j + 30);
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}
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hipChannelFormatDesc channelDesc = hipCreateChannelDesc<uchar4>();
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uchar4* hipBuff = nullptr;
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hipArray_t hipArray = nullptr;
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hipResourceDesc resDesc;
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memset(&resDesc, 0, sizeof(resDesc));
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if (resType == hipResourceTypeArray) {
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HIP_CHECK(hipMallocArray(&hipArray, &channelDesc, width));
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HIP_CHECK(hipMemcpy2DToArray(hipArray, 0, 0, hData, size, size, 1, hipMemcpyHostToDevice));
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resDesc.resType = hipResourceTypeArray; // Will call tex1D in kernel
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resDesc.res.array.array = hipArray;
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} else if (resType == hipResourceTypeLinear) {
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if (normalizedCoords || filterMode == hipFilterModeLinear ||
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addressMode == hipAddressModeWrap || addressMode == hipAddressModeMirror) {
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free(hData);
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FAIL("One or more unexpected parameters for hipResourceTypeLinear");
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}
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HIP_CHECK(hipMalloc((void**)&hipBuff, size));
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HIP_CHECK(hipMemcpy(hipBuff, hData, size, hipMemcpyHostToDevice));
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resDesc.resType = hipResourceTypeLinear; // Will call tex1Dfetch in kernel
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resDesc.res.linear.devPtr = hipBuff;
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resDesc.res.linear.sizeInBytes = size;
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resDesc.res.linear.desc = channelDesc;
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} else
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FAIL("Unexpected resource type " << resType);
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// Specify texture object parameters
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hipTextureDesc texDesc;
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memset(&texDesc, 0, sizeof(texDesc));
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texDesc.addressMode[0] = addressMode;
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texDesc.addressMode[1] = addressMode;
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texDesc.filterMode = filterMode;
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texDesc.readMode = hipReadModeNormalizedFloat;
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texDesc.normalizedCoords = normalizedCoords;
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texDesc.sRGB = sRGB ? 1 : 0;
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// Create texture object
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hipTextureObject_t textureObject = 0;
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auto ret = hipCreateTextureObject(&textureObject, &resDesc, &texDesc, NULL);
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#if HT_AMD
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if (ret == hipErrorInvalidValue && resType == hipResourceTypeLinear) {
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free(hData);
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HIP_CHECK(hipFree(hipBuff));
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HipTest::HIP_SKIP_TEST("sRGB is not supported for hipResourceTypeLinear type on AMD devices");
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return;
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}
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#endif
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HIP_CHECK(ret);
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float4* dData = nullptr;
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size = width * sizeof(float4);
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HIP_CHECK(hipMalloc((void**)&dData, size));
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dim3 dimBlock(16, 1, 1);
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dim3 dimGrid((width + dimBlock.x - 1) / dimBlock.x, 1, 1);
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if (resType == hipResourceTypeArray) {
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hipLaunchKernelGGL(tex1DRGBAKernel<normalizedCoords>, dimGrid, dimBlock, 0, 0, dData,
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textureObject, width, offsetX);
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HIP_CHECK(hipGetLastError());
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} else {
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hipLaunchKernelGGL(tex1DRGBAKernelFetch, dimGrid, dimBlock, 0, 0, dData, textureObject,
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offsetX);
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HIP_CHECK(hipGetLastError());
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}
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HIP_CHECK(hipDeviceSynchronize());
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size = width * sizeof(float4);
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float4* hInputData = (float4*)malloc(size); // CPU expected values
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float4* hOutputData = (float4*)malloc(size); // GPU output values
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memset(hInputData, 0, size);
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memset(hOutputData, 0, size);
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for (int j = 0; j < width; j++) {
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hInputData[j].x = hData[j].x / uCharMax;
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hInputData[j].y = hData[j].y / uCharMax;
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hInputData[j].z = hData[j].z / uCharMax;
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hInputData[j].w = hData[j].w / uCharMax;
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}
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HIP_CHECK(hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost));
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bool result = true;
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for (int j = 0; j < width; j++) {
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float4 cpuExpected =
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getExpectedValue<float4, addressMode, filterMode, sRGB>(width, offsetX + j, hInputData);
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float4 gpuOutput = hOutputData[j];
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if (sRGB) {
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// CTS will map to sRGP before comparison, so we do so
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cpuExpected = hipSRGBMap(cpuExpected);
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gpuOutput = hipSRGBMap(gpuOutput);
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}
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// Convert from [0, 1] back to [0, 255]
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gpuOutput *= uCharMax;
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cpuExpected *= uCharMax;
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if (!hipTextureSamplingVerify<float4, filterMode, sRGB>(gpuOutput, cpuExpected)) {
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WARN("Mismatch at (" << offsetX + j << ") GPU output : " << gpuOutput.x << ", " << gpuOutput.y
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<< ", " << gpuOutput.z << ", " << gpuOutput.w << ", "
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<< " CPU expected: " << cpuExpected.x << ", " << cpuExpected.y << ", "
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<< cpuExpected.z << ", " << cpuExpected.w << "\n");
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result = false;
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goto line1;
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}
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}
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line1:
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HIP_CHECK(hipDestroyTextureObject(textureObject));
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HIP_CHECK(hipFree(dData));
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if (hipArray) HIP_CHECK(hipFreeArray(hipArray));
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if (hipBuff) HIP_CHECK(hipFree(hipBuff));
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free(hData);
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free(hOutputData);
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free(hInputData);
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REQUIRE(result);
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}
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TEST_CASE("Unit_hipTextureObj1DCheckRGBAModes - array") {
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CHECK_IMAGE_SUPPORT
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SECTION("RGBA 1D hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, false>(255, -3.9);
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, false>(255, 4.4);
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}
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SECTION("RGBA 1D hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, false>(255, -8.5);
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, false>(255, 12.5);
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}
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SECTION("RGBA 1D hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, false>(255, -0.41);
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, false>(255, 4);
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}
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#if HT_AMD
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// nvidia RTX2070 has problem in this mode
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SECTION(
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"RGBA 1D hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, false>(255, 0);
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, false>(255, 12.1);
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}
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#endif
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SECTION(
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"RGBA 1D hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, normalizedCoords") {
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, true>(255, -3.1);
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, true>(255, 4.2);
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}
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SECTION(
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"RGBA 1D hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, normalizedCoords") {
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, true>(255, -8.15);
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, true>(255, 12.35);
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}
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SECTION(
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"RGBA 1D hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, normalizedCoords") {
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, true>(255, -3.1);
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, true>(255, 4.2);
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}
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#if HT_AMD
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// nvidia RTX2070 has problem in this mode
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SECTION(
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"RGBA 1D hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, normalizedCoords") {
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, true>(255, 0);
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, true>(255, -6.7);
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}
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#endif
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}
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TEST_CASE("Unit_hipTextureObj1DCheckSRGBAModes - array") {
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CHECK_IMAGE_SUPPORT
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SECTION("SRGBA 1D hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, false, true>(255, -3.9);
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, false, true>(255, 4.4);
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}
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SECTION(
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"SRGBA 1D hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, false, true>(255, -8.5);
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, false, true>(255, 12.5);
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}
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SECTION(
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"SRGBA 1D hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, false, true>(255, -0.4);
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, false, true>(255, 4);
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}
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#if HT_AMD
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// nvidia RTX2070 has problem in this mode
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SECTION(
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"SRGBA 1D hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, regularCoords") {
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, false, true>(255, 0);
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, false, true>(255,
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12.5);
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}
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#endif
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SECTION(
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"SRGBA 1D hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, normalizedCoords") {
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, true, true>(255, -1.3);
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeArray, true, true>(255, 4.1);
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}
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SECTION(
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"SRGBA 1D hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, normalizedCoords") {
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, true, true>(255, -8.5);
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeArray, true, true>(255, 12.5);
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}
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SECTION(
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"SRGBA 1D hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, normalizedCoords") {
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, true, true>(255, -3);
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runTest<hipAddressModeClamp, hipFilterModeLinear, hipResourceTypeArray, true, true>(255, 4);
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}
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#if HT_AMD
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// nvidia RTX2070 has problem in this mode
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SECTION(
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"SRGBA 1D hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, "
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"normalizedCoords") {
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, true, true>(255, 0);
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runTest<hipAddressModeBorder, hipFilterModeLinear, hipResourceTypeArray, true, true>(255,
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12.35);
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}
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#endif
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}
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TEST_CASE("Unit_hipTextureObj1DCheckRGBAModes - buffer") {
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CHECK_IMAGE_SUPPORT
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SECTION("RGBA 1D hipAddressModeClamp, hipFilterModePoint, hipResourceTypeLinear, regularCoords") {
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeLinear, false, false>(255);
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}
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SECTION(
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"RGBA 1D hipAddressModeBorder, hipFilterModePoint, hipResourceTypeLinear, regularCoords") {
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeLinear, false, false>(255);
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}
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}
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TEST_CASE("Unit_hipTextureObj1DCheckSRGBAModes - buffer") {
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CHECK_IMAGE_SUPPORT
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SECTION(
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"SRGBA 1D hipAddressModeClamp, hipFilterModePoint, hipResourceTypeLinear, regularCoords") {
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runTest<hipAddressModeClamp, hipFilterModePoint, hipResourceTypeLinear, false, true>(255);
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}
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SECTION(
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"SRGBA 1D hipAddressModeBorder, hipFilterModePoint, hipResourceTypeLinear, regularCoords") {
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runTest<hipAddressModeBorder, hipFilterModePoint, hipResourceTypeLinear, false, true>(255);
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}
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}
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